..
context.c
options: transition options from OPT_FLAG to OPT_BOOL
2023-02-21 17:15:17 +00:00
context.h
various: fix typos
2023-03-28 19:29:44 +00:00
d3d11_helpers.c
d3d11: retry device creation without debug, if SDK is not available
2023-04-02 21:43:53 +03:00
d3d11_helpers.h
…
error_diffusion.c
…
error_diffusion.h
…
hwdec.c
vo: hwdec: prioritise `drmprime` over `drmprime_overlay`
2023-06-22 12:46:21 -07:00
hwdec.h
vo: hwdec: Pass the ra_ctx to hwdecs instead of just the ra
2023-05-28 15:46:05 -07:00
lcms.c
vo_gpu/vo_gpu_next: enable gpu shader and icc cache by default
2023-07-04 22:14:43 +00:00
lcms.h
vo_gpu_next: allow to use ICC profile luminance value
2023-05-13 17:08:37 +02:00
libmpv_gpu.c
vo: hwdec: Pass the ra_ctx to hwdecs instead of just the ra
2023-05-28 15:46:05 -07:00
libmpv_gpu.h
vo: hwdec: Pass the ra_ctx to hwdecs instead of just the ra
2023-05-28 15:46:05 -07:00
osd.c
various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate
2023-01-12 22:02:07 +01:00
osd.h
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ra.c
ra: assert when using params with dimensions
2023-03-02 02:08:39 +00:00
ra.h
various: fix various typos in the code base
2023-03-28 19:29:44 +00:00
shader_cache.c
vo_gpu: fix some cache related memory leaks
2023-07-04 22:14:43 +00:00
shader_cache.h
player: use XDG_CACHE_HOME by default
2023-05-09 20:37:17 +00:00
spirv.c
…
spirv.h
…
spirv_shaderc.c
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user_shaders.c
options: transition commands from OPT_FLAG to OPT_BOOL
2023-02-21 17:15:17 +00:00
user_shaders.h
…
utils.c
test: integrate unittests with meson
2023-03-02 15:45:27 +00:00
utils.h
test: integrate unittests with meson
2023-03-02 15:45:27 +00:00
video.c
vo_gpu/vo_gpu_next: enable gpu shader and icc cache by default
2023-07-04 22:14:43 +00:00
video.h
vo_gpu_next: add missing --gamut-mapping-mode options
2023-06-21 23:52:35 +02:00
video_shaders.c
csputils: add MP_CSP_TRC_ST428 as defined in ST 428-1
2023-03-02 09:37:06 -05:00
video_shaders.h
vo_gpu: lift ra_ctx_* opts to a global struct
2021-11-03 14:09:27 +01:00