.. |
context.c
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vo_gpu: d3d11: initial implementation
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2017-11-07 20:27:13 +11:00 |
context.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
d3d11_helpers.c
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vo_gpu: d3d11_helpers: use better formatting for PCI IDs
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2017-12-04 20:11:20 +11:00 |
d3d11_helpers.h
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vo_gpu: move d3d11_screenshot to shared code
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2017-11-07 20:27:13 +11:00 |
hwdec.c
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hwdec: document a forgotten parameter
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2017-12-11 20:44:59 +02:00 |
hwdec.h
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vo_gpu: hwdec: remove redundant fields
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2017-12-01 05:57:41 +01:00 |
lcms.c
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Fix various typos in log messages
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2017-12-03 21:24:18 +01:00 |
lcms.h
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…
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osd.c
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vo_gpu: osd: simplify some code
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2017-10-27 14:19:57 +02:00 |
osd.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
ra.c
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vo_gpu: export the GLSL format qualifier for ra_format
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2017-11-07 20:27:13 +11:00 |
ra.h
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vo_gpu: d3d11: add RA caps for ra_d3d11
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2017-11-07 20:27:13 +11:00 |
shader_cache.c
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vo_gpu: export the GLSL format qualifier for ra_format
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2017-11-07 20:27:13 +11:00 |
shader_cache.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
spirv.c
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vo_gpu: fix memleak in spirv.c
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2017-09-26 17:32:36 +02:00 |
spirv.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
spirv_shaderc.c
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vo_gpu: shaderc: include debug info when --gpu-debug is set
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2017-10-11 12:22:21 +11:00 |
user_shaders.c
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…
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user_shaders.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
utils.c
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vo_gpu: fix ra_tex_upload_pbo for 2D textures
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2017-10-27 16:56:23 +02:00 |
utils.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
video.c
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video: remove code duplication by calling a hwdec loader helper
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2017-12-11 20:44:59 +02:00 |
video.h
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vo_gpu: make it possible to load multiple hwdec interop drivers
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2017-12-01 05:57:01 +01:00 |
video_shaders.c
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vo_gpu: d3d11: add RA caps for ra_d3d11
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2017-11-07 20:27:13 +11:00 |
video_shaders.h
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vo_gpu: d3d11: add RA caps for ra_d3d11
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2017-11-07 20:27:13 +11:00 |