mpv/video/out/gpu
Dudemanguy 4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00
..
context.c options: transition options from OPT_FLAG to OPT_BOOL 2023-02-21 17:15:17 +00:00
context.h various: fix typos 2023-03-28 19:29:44 +00:00
d3d11_helpers.c d3d11: retry device creation without debug, if SDK is not available 2023-04-02 21:43:53 +03:00
d3d11_helpers.h vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
error_diffusion.c vo_gpu: opengl: some fixes to make compute shaders work with GLES 2021-12-12 20:23:31 -08:00
error_diffusion.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
hwdec.c vo: hwdec: remove legacy_names 2022-11-15 16:33:12 +01:00
hwdec.h vo: hwdec: remove legacy_names 2022-11-15 16:33:12 +01:00
lcms.c player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
lcms.h player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
libmpv_gpu.c vo: add `int flags` to the get_image signature 2023-01-23 14:13:34 +01:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate 2023-01-12 22:02:07 +01:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c ra: assert when using params with dimensions 2023-03-02 02:08:39 +00:00
ra.h various: fix various typos in the code base 2023-03-28 19:29:44 +00:00
shader_cache.c player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
shader_cache.h player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
spirv.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
user_shaders.c options: transition commands from OPT_FLAG to OPT_BOOL 2023-02-21 17:15:17 +00:00
user_shaders.h vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
utils.c test: integrate unittests with meson 2023-03-02 15:45:27 +00:00
utils.h test: integrate unittests with meson 2023-03-02 15:45:27 +00:00
video.c player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
video.h player: use XDG_CACHE_HOME by default 2023-05-09 20:37:17 +00:00
video_shaders.c csputils: add MP_CSP_TRC_ST428 as defined in ST 428-1 2023-03-02 09:37:06 -05:00
video_shaders.h vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00