mpv/video
wm4 43e964e2d6 vo_opengl: fix framebuffer object name
The OpenGL 3.0+ and ES specs are quite clear on what values are
accepted for the attachment object name parameter. And there's no
overlap for the default framebuffer. Sigh.

Probably fixes Mesa raising an error in this case and might fix #3251.
Regression by the previous vo_opengl change.
2016-06-15 00:55:27 +02:00
..
decode dxva2: remove dead code in failure case 2016-06-07 18:53:05 +10:00
filter vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
out vo_opengl: fix framebuffer object name 2016-06-15 00:55:27 +02:00
csputils.c csputils: add AVCOL_TRC_SMPTEST2084 support 2016-05-16 13:59:57 +02:00
csputils.h vo_opengl: implement HDR (SMPTE ST2084) 2016-05-16 02:45:39 +02:00
fmt-conversion.c build: merge d3d11va and dxva2 hwaccel checks 2016-05-11 15:40:31 +02:00
fmt-conversion.h
gpu_memcpy.c
gpu_memcpy.h
hwdec.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
hwdec.h video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
image_writer.c
image_writer.h
img_format.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
img_format.h video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
img_fourcc.h
mp_image.c vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
mp_image.h vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
mp_image_pool.c
mp_image_pool.h
sws_utils.c
sws_utils.h
vaapi.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
vaapi.h vaapi: determine surface format in decoder, not in renderer 2016-04-11 22:03:26 +02:00
vdpau.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
vdpau.h
vdpau_functions.inc
vdpau_mixer.c vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00
vdpau_mixer.h vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00