mirror of
https://github.com/mpv-player/mpv
synced 2025-03-30 15:29:56 +00:00
This uses vdpau OpenGL interop to convert a vdpau surface to a texture. Note that this is a bit weak and primitive. Deinterlacing (or any other form of vdpau postprocessing) is not supported. vo_opengl chroma scaling and chroma sample position are not supported. Internally, the vdpau video surfaces are converted to a RGBA surface first, because using the video surfaces directly is too complicated. (These surfaces are always split into separate fields, and the vo_opengl core expects progressive frames or frames with weaved fields.) |
||
---|---|---|
.. | ||
man | ||
OUTDATED-tech | ||
crosscompile-mingw.txt | ||
edl.rst | ||
encoding.rst | ||
tech-overview.txt |