mirror of https://github.com/mpv-player/mpv
366 lines
11 KiB
C
366 lines
11 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <assert.h>
|
|
#include <limits.h>
|
|
|
|
#include <libavutil/common.h>
|
|
|
|
#include "common/common.h"
|
|
#include "common/msg.h"
|
|
#include "video/csputils.h"
|
|
#include "video/mp_image.h"
|
|
#include "osd.h"
|
|
|
|
#define GLSL(x) gl_sc_add(sc, #x "\n");
|
|
|
|
// glBlendFuncSeparate() arguments
|
|
static const int blend_factors[SUBBITMAP_COUNT][4] = {
|
|
[SUBBITMAP_LIBASS] = {RA_BLEND_SRC_ALPHA, RA_BLEND_ONE_MINUS_SRC_ALPHA,
|
|
RA_BLEND_ONE, RA_BLEND_ONE_MINUS_SRC_ALPHA},
|
|
[SUBBITMAP_RGBA] = {RA_BLEND_ONE, RA_BLEND_ONE_MINUS_SRC_ALPHA,
|
|
RA_BLEND_ONE, RA_BLEND_ONE_MINUS_SRC_ALPHA},
|
|
};
|
|
|
|
struct vertex {
|
|
float position[2];
|
|
float texcoord[2];
|
|
uint8_t ass_color[4];
|
|
};
|
|
|
|
static const struct ra_renderpass_input vertex_vao[] = {
|
|
{"position", RA_VARTYPE_FLOAT, 2, 1, offsetof(struct vertex, position)},
|
|
{"texcoord" , RA_VARTYPE_FLOAT, 2, 1, offsetof(struct vertex, texcoord)},
|
|
{"ass_color", RA_VARTYPE_BYTE_UNORM, 4, 1, offsetof(struct vertex, ass_color)},
|
|
};
|
|
|
|
struct mpgl_osd_part {
|
|
enum sub_bitmap_format format;
|
|
int change_id;
|
|
struct ra_tex *texture;
|
|
int w, h;
|
|
int num_subparts;
|
|
int prev_num_subparts;
|
|
struct sub_bitmap *subparts;
|
|
int num_vertices;
|
|
struct vertex *vertices;
|
|
};
|
|
|
|
struct mpgl_osd {
|
|
struct mp_log *log;
|
|
struct osd_state *osd;
|
|
struct ra *ra;
|
|
struct mpgl_osd_part *parts[MAX_OSD_PARTS];
|
|
const struct ra_format *fmt_table[SUBBITMAP_COUNT];
|
|
bool formats[SUBBITMAP_COUNT];
|
|
bool change_flag; // for reporting to API user only
|
|
// temporary
|
|
int stereo_mode;
|
|
struct mp_osd_res osd_res;
|
|
void *scratch;
|
|
};
|
|
|
|
struct mpgl_osd *mpgl_osd_init(struct ra *ra, struct mp_log *log,
|
|
struct osd_state *osd)
|
|
{
|
|
struct mpgl_osd *ctx = talloc_ptrtype(NULL, ctx);
|
|
*ctx = (struct mpgl_osd) {
|
|
.log = log,
|
|
.osd = osd,
|
|
.ra = ra,
|
|
.change_flag = true,
|
|
.scratch = talloc_zero_size(ctx, 1),
|
|
};
|
|
|
|
ctx->fmt_table[SUBBITMAP_LIBASS] = ra_find_unorm_format(ra, 1, 1);
|
|
ctx->fmt_table[SUBBITMAP_RGBA] = ra_find_unorm_format(ra, 1, 4);
|
|
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++)
|
|
ctx->parts[n] = talloc_zero(ctx, struct mpgl_osd_part);
|
|
|
|
for (int n = 0; n < SUBBITMAP_COUNT; n++)
|
|
ctx->formats[n] = !!ctx->fmt_table[n];
|
|
|
|
return ctx;
|
|
}
|
|
|
|
void mpgl_osd_destroy(struct mpgl_osd *ctx)
|
|
{
|
|
if (!ctx)
|
|
return;
|
|
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *p = ctx->parts[n];
|
|
ra_tex_free(ctx->ra, &p->texture);
|
|
}
|
|
talloc_free(ctx);
|
|
}
|
|
|
|
static int next_pow2(int v)
|
|
{
|
|
for (int x = 0; x < 30; x++) {
|
|
if ((1 << x) >= v)
|
|
return 1 << x;
|
|
}
|
|
return INT_MAX;
|
|
}
|
|
|
|
static bool upload_osd(struct mpgl_osd *ctx, struct mpgl_osd_part *osd,
|
|
struct sub_bitmaps *imgs)
|
|
{
|
|
struct ra *ra = ctx->ra;
|
|
bool ok = false;
|
|
|
|
assert(imgs->packed);
|
|
|
|
int req_w = next_pow2(imgs->packed_w);
|
|
int req_h = next_pow2(imgs->packed_h);
|
|
|
|
const struct ra_format *fmt = ctx->fmt_table[imgs->format];
|
|
assert(fmt);
|
|
|
|
if (!osd->texture || req_w > osd->w || req_h > osd->h ||
|
|
osd->format != imgs->format)
|
|
{
|
|
ra_tex_free(ra, &osd->texture);
|
|
|
|
osd->format = imgs->format;
|
|
osd->w = FFMAX(32, req_w);
|
|
osd->h = FFMAX(32, req_h);
|
|
|
|
MP_VERBOSE(ctx, "Reallocating OSD texture to %dx%d.\n", osd->w, osd->h);
|
|
|
|
if (osd->w > ra->max_texture_wh || osd->h > ra->max_texture_wh) {
|
|
MP_ERR(ctx, "OSD bitmaps do not fit on a surface with the maximum "
|
|
"supported size %dx%d.\n", ra->max_texture_wh,
|
|
ra->max_texture_wh);
|
|
goto done;
|
|
}
|
|
|
|
struct ra_tex_params params = {
|
|
.dimensions = 2,
|
|
.w = osd->w,
|
|
.h = osd->h,
|
|
.d = 1,
|
|
.format = fmt,
|
|
.render_src = true,
|
|
.src_linear = true,
|
|
.host_mutable = true,
|
|
};
|
|
osd->texture = ra_tex_create(ra, ¶ms);
|
|
if (!osd->texture)
|
|
goto done;
|
|
}
|
|
|
|
struct ra_tex_upload_params params = {
|
|
.tex = osd->texture,
|
|
.src = imgs->packed->planes[0],
|
|
.invalidate = true,
|
|
.rc = &(struct mp_rect){0, 0, imgs->packed_w, imgs->packed_h},
|
|
.stride = imgs->packed->stride[0],
|
|
};
|
|
|
|
ok = ra->fns->tex_upload(ra, ¶ms);
|
|
|
|
done:
|
|
return ok;
|
|
}
|
|
|
|
static void gen_osd_cb(void *pctx, struct sub_bitmaps *imgs)
|
|
{
|
|
struct mpgl_osd *ctx = pctx;
|
|
|
|
if (imgs->num_parts == 0 || !ctx->formats[imgs->format])
|
|
return;
|
|
|
|
struct mpgl_osd_part *osd = ctx->parts[imgs->render_index];
|
|
|
|
bool ok = true;
|
|
if (imgs->change_id != osd->change_id) {
|
|
if (!upload_osd(ctx, osd, imgs))
|
|
ok = false;
|
|
|
|
osd->change_id = imgs->change_id;
|
|
ctx->change_flag = true;
|
|
}
|
|
osd->num_subparts = ok ? imgs->num_parts : 0;
|
|
|
|
MP_TARRAY_GROW(osd, osd->subparts, osd->num_subparts);
|
|
memcpy(osd->subparts, imgs->parts,
|
|
osd->num_subparts * sizeof(osd->subparts[0]));
|
|
}
|
|
|
|
bool mpgl_osd_draw_prepare(struct mpgl_osd *ctx, int index,
|
|
struct gl_shader_cache *sc)
|
|
{
|
|
assert(index >= 0 && index < MAX_OSD_PARTS);
|
|
struct mpgl_osd_part *part = ctx->parts[index];
|
|
|
|
enum sub_bitmap_format fmt = part->format;
|
|
if (!fmt || !part->num_subparts)
|
|
return false;
|
|
|
|
gl_sc_uniform_texture(sc, "osdtex", part->texture);
|
|
switch (fmt) {
|
|
case SUBBITMAP_RGBA: {
|
|
GLSL(color = texture(osdtex, texcoord).bgra;)
|
|
break;
|
|
}
|
|
case SUBBITMAP_LIBASS: {
|
|
GLSL(color =
|
|
vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);)
|
|
break;
|
|
}
|
|
default:
|
|
abort();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void write_quad(struct vertex *va, struct gl_transform t,
|
|
float x0, float y0, float x1, float y1,
|
|
float tx0, float ty0, float tx1, float ty1,
|
|
float tex_w, float tex_h, const uint8_t color[4])
|
|
{
|
|
gl_transform_vec(t, &x0, &y0);
|
|
gl_transform_vec(t, &x1, &y1);
|
|
|
|
#define COLOR_INIT {color[0], color[1], color[2], color[3]}
|
|
va[0] = (struct vertex){ {x0, y0}, {tx0 / tex_w, ty0 / tex_h}, COLOR_INIT };
|
|
va[1] = (struct vertex){ {x0, y1}, {tx0 / tex_w, ty1 / tex_h}, COLOR_INIT };
|
|
va[2] = (struct vertex){ {x1, y0}, {tx1 / tex_w, ty0 / tex_h}, COLOR_INIT };
|
|
va[3] = (struct vertex){ {x1, y1}, {tx1 / tex_w, ty1 / tex_h}, COLOR_INIT };
|
|
va[4] = va[2];
|
|
va[5] = va[1];
|
|
#undef COLOR_INIT
|
|
}
|
|
|
|
static void generate_verts(struct mpgl_osd_part *part, struct gl_transform t)
|
|
{
|
|
MP_TARRAY_GROW(part, part->vertices,
|
|
part->num_vertices + part->num_subparts * 6);
|
|
|
|
for (int n = 0; n < part->num_subparts; n++) {
|
|
struct sub_bitmap *b = &part->subparts[n];
|
|
struct vertex *va = &part->vertices[part->num_vertices];
|
|
|
|
// NOTE: the blend color is used with SUBBITMAP_LIBASS only, so it
|
|
// doesn't matter that we upload garbage for the other formats
|
|
uint32_t c = b->libass.color;
|
|
uint8_t color[4] = { c >> 24, (c >> 16) & 0xff,
|
|
(c >> 8) & 0xff, 255 - (c & 0xff) };
|
|
|
|
write_quad(va, t,
|
|
b->x, b->y, b->x + b->dw, b->y + b->dh,
|
|
b->src_x, b->src_y, b->src_x + b->w, b->src_y + b->h,
|
|
part->w, part->h, color);
|
|
|
|
part->num_vertices += 6;
|
|
}
|
|
}
|
|
|
|
// number of screen divisions per axis (x=0, y=1) for the current 3D mode
|
|
static void get_3d_side_by_side(int stereo_mode, int div[2])
|
|
{
|
|
div[0] = div[1] = 1;
|
|
switch (stereo_mode) {
|
|
case MP_STEREO3D_SBS2L:
|
|
case MP_STEREO3D_SBS2R: div[0] = 2; break;
|
|
case MP_STEREO3D_AB2R:
|
|
case MP_STEREO3D_AB2L: div[1] = 2; break;
|
|
}
|
|
}
|
|
|
|
void mpgl_osd_draw_finish(struct mpgl_osd *ctx, int index,
|
|
struct gl_shader_cache *sc, struct ra_fbo fbo)
|
|
{
|
|
struct mpgl_osd_part *part = ctx->parts[index];
|
|
|
|
int div[2];
|
|
get_3d_side_by_side(ctx->stereo_mode, div);
|
|
|
|
part->num_vertices = 0;
|
|
|
|
for (int x = 0; x < div[0]; x++) {
|
|
for (int y = 0; y < div[1]; y++) {
|
|
struct gl_transform t;
|
|
gl_transform_ortho_fbo(&t, fbo);
|
|
|
|
float a_x = ctx->osd_res.w * x;
|
|
float a_y = ctx->osd_res.h * y;
|
|
t.t[0] += a_x * t.m[0][0] + a_y * t.m[1][0];
|
|
t.t[1] += a_x * t.m[0][1] + a_y * t.m[1][1];
|
|
|
|
generate_verts(part, t);
|
|
}
|
|
}
|
|
|
|
const int *factors = &blend_factors[part->format][0];
|
|
gl_sc_blend(sc, factors[0], factors[1], factors[2], factors[3]);
|
|
|
|
gl_sc_dispatch_draw(sc, fbo.tex, vertex_vao, MP_ARRAY_SIZE(vertex_vao),
|
|
sizeof(struct vertex), part->vertices, part->num_vertices);
|
|
}
|
|
|
|
static void set_res(struct mpgl_osd *ctx, struct mp_osd_res res, int stereo_mode)
|
|
{
|
|
int div[2];
|
|
get_3d_side_by_side(stereo_mode, div);
|
|
|
|
res.w /= div[0];
|
|
res.h /= div[1];
|
|
ctx->osd_res = res;
|
|
}
|
|
|
|
void mpgl_osd_generate(struct mpgl_osd *ctx, struct mp_osd_res res, double pts,
|
|
int stereo_mode, int draw_flags)
|
|
{
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++)
|
|
ctx->parts[n]->num_subparts = 0;
|
|
|
|
set_res(ctx, res, stereo_mode);
|
|
|
|
osd_draw(ctx->osd, ctx->osd_res, pts, draw_flags, ctx->formats, gen_osd_cb, ctx);
|
|
ctx->stereo_mode = stereo_mode;
|
|
|
|
// Parts going away does not necessarily result in gen_osd_cb() being called
|
|
// (not even with num_parts==0), so check this separately.
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *part = ctx->parts[n];
|
|
if (part->num_subparts != part->prev_num_subparts)
|
|
ctx->change_flag = true;
|
|
part->prev_num_subparts = part->num_subparts;
|
|
}
|
|
}
|
|
|
|
// See osd_resize() for remarks. This function is an optional optimization too.
|
|
void mpgl_osd_resize(struct mpgl_osd *ctx, struct mp_osd_res res, int stereo_mode)
|
|
{
|
|
set_res(ctx, res, stereo_mode);
|
|
osd_resize(ctx->osd, ctx->osd_res);
|
|
}
|
|
|
|
bool mpgl_osd_check_change(struct mpgl_osd *ctx, struct mp_osd_res *res,
|
|
double pts)
|
|
{
|
|
ctx->change_flag = false;
|
|
mpgl_osd_generate(ctx, *res, pts, 0, 0);
|
|
return ctx->change_flag;
|
|
}
|