mirror of https://github.com/mpv-player/mpv
321 lines
8.9 KiB
C
321 lines
8.9 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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#include <pthread.h>
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#include "config.h"
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#include "demux/demux.h"
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#include "sd.h"
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#include "dec_sub.h"
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#include "options/options.h"
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#include "common/global.h"
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#include "common/msg.h"
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#include "osdep/threads.h"
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extern const struct sd_functions sd_ass;
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extern const struct sd_functions sd_lavc;
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static const struct sd_functions *const sd_list[] = {
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&sd_lavc,
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#if HAVE_LIBASS
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&sd_ass,
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#endif
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NULL
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};
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struct dec_sub {
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pthread_mutex_t lock;
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struct mp_log *log;
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struct mpv_global *global;
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struct MPOpts *opts;
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struct attachment_list *attachments;
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struct sh_stream *sh;
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double last_pkt_pts;
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bool preload_attempted;
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struct mp_codec_params *codec;
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double start, end;
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double last_vo_pts;
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struct sd *sd;
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struct demux_packet *new_segment;
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};
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void sub_lock(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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}
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void sub_unlock(struct dec_sub *sub)
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{
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pthread_mutex_unlock(&sub->lock);
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}
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void sub_destroy(struct dec_sub *sub)
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{
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if (!sub)
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return;
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sub_reset(sub);
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sub->sd->driver->uninit(sub->sd);
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talloc_free(sub->sd);
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pthread_mutex_destroy(&sub->lock);
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talloc_free(sub);
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}
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static struct sd *init_decoder(struct dec_sub *sub)
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{
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for (int n = 0; sd_list[n]; n++) {
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const struct sd_functions *driver = sd_list[n];
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struct sd *sd = talloc(NULL, struct sd);
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*sd = (struct sd){
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.global = sub->global,
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.log = mp_log_new(sd, sub->log, driver->name),
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.opts = sub->opts,
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.driver = driver,
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.attachments = sub->attachments,
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.codec = sub->codec,
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.preload_ok = true,
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};
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if (sd->driver->init(sd) >= 0)
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return sd;
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talloc_free(sd);
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}
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MP_ERR(sub, "Could not find subtitle decoder for format '%s'.\n",
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sub->codec->codec);
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return NULL;
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}
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// Thread-safety of the returned object: all functions are thread-safe,
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// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
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// do not need to acquire locks.
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// Ownership of attachments goes to the caller, and is released with
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// talloc_free() (even on failure).
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struct dec_sub *sub_create(struct mpv_global *global, struct sh_stream *sh,
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struct attachment_list *attachments)
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{
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assert(sh && sh->type == STREAM_SUB);
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struct dec_sub *sub = talloc(NULL, struct dec_sub);
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*sub = (struct dec_sub){
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.log = mp_log_new(sub, global->log, "sub"),
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.global = global,
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.opts = global->opts,
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.sh = sh,
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.codec = sh->codec,
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.attachments = talloc_steal(sub, attachments),
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.last_pkt_pts = MP_NOPTS_VALUE,
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.last_vo_pts = MP_NOPTS_VALUE,
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.start = MP_NOPTS_VALUE,
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.end = MP_NOPTS_VALUE,
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};
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mpthread_mutex_init_recursive(&sub->lock);
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sub->sd = init_decoder(sub);
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if (sub->sd)
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return sub;
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talloc_free(sub);
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return NULL;
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}
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// Called locked.
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static void update_segment(struct dec_sub *sub)
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{
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if (sub->new_segment && sub->last_vo_pts != MP_NOPTS_VALUE &&
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sub->last_vo_pts >= sub->new_segment->start)
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{
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MP_VERBOSE(sub, "Switch segment: %f at %f\n", sub->new_segment->start,
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sub->last_vo_pts);
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sub->codec = sub->new_segment->codec;
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sub->start = sub->new_segment->start;
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sub->end = sub->new_segment->end;
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struct sd *new = init_decoder(sub);
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if (new) {
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sub->sd->driver->uninit(sub->sd);
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talloc_free(sub->sd);
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sub->sd = new;
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} else {
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// We'll just keep the current decoder, and feed it possibly
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// invalid data (not our fault if it crashes or something).
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MP_ERR(sub, "Can't change to new codec.\n");
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}
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sub->sd->driver->decode(sub->sd, sub->new_segment);
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talloc_free(sub->new_segment);
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sub->new_segment = NULL;
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}
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}
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bool sub_can_preload(struct dec_sub *sub)
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{
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bool r;
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pthread_mutex_lock(&sub->lock);
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r = sub->sd->driver->accept_packets_in_advance && !sub->preload_attempted;
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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void sub_preload(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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sub->preload_attempted = true;
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for (;;) {
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struct demux_packet *pkt = demux_read_packet(sub->sh);
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if (!pkt)
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break;
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sub->sd->driver->decode(sub->sd, pkt);
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talloc_free(pkt);
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}
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pthread_mutex_unlock(&sub->lock);
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}
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// Read packets from the demuxer stream passed to sub_create(). Return true if
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// enough packets were read, false if the player should wait until the demuxer
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// signals new packets available (and then should retry).
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bool sub_read_packets(struct dec_sub *sub, double video_pts)
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{
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bool r = true;
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pthread_mutex_lock(&sub->lock);
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while (1) {
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bool read_more = true;
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if (sub->sd->driver->accepts_packet)
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read_more = sub->sd->driver->accepts_packet(sub->sd);
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if (!read_more)
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break;
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if (sub->new_segment && sub->new_segment->start < video_pts) {
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sub->last_vo_pts = video_pts;
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update_segment(sub);
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}
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if (sub->new_segment)
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break;
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struct demux_packet *pkt;
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int st = demux_read_packet_async(sub->sh, &pkt);
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// Note: "wait" (st==0) happens with non-interleaved streams only, and
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// then we should stop the playloop until a new enough packet has been
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// seen (or the subtitle decoder's queue is full). This does not happen
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// for interleaved subtitle streams, which never return "wait" when
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// reading.
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if (st <= 0) {
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r = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
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sub->last_pkt_pts > video_pts);
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break;
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}
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sub->last_pkt_pts = pkt->pts;
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if (pkt->new_segment) {
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sub->new_segment = pkt;
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// Note that this can be delayed to a much later point in time.
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update_segment(sub);
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break;
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}
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if (!(sub->preload_attempted && sub->sd->preload_ok))
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sub->sd->driver->decode(sub->sd, pkt);
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talloc_free(pkt);
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}
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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// You must call sub_lock/sub_unlock if more than 1 thread access sub.
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// The issue is that *res will contain decoder allocated data, which might
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// be deallocated on the next decoder access.
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void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, double pts,
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struct sub_bitmaps *res)
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{
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struct MPOpts *opts = sub->opts;
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sub->last_vo_pts = pts;
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update_segment(sub);
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if (sub->end != MP_NOPTS_VALUE && pts >= sub->end)
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return;
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if (opts->sub_visibility && sub->sd->driver->get_bitmaps)
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sub->sd->driver->get_bitmaps(sub->sd, dim, pts, res);
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}
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// See sub_get_bitmaps() for locking requirements.
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// It can be called unlocked too, but then only 1 thread must call this function
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// at a time (unless exclusive access is guaranteed).
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char *sub_get_text(struct dec_sub *sub, double pts)
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{
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pthread_mutex_lock(&sub->lock);
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struct MPOpts *opts = sub->opts;
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char *text = NULL;
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sub->last_vo_pts = pts;
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update_segment(sub);
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if (opts->sub_visibility && sub->sd->driver->get_text)
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text = sub->sd->driver->get_text(sub->sd, pts);
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pthread_mutex_unlock(&sub->lock);
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return text;
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}
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void sub_reset(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->reset)
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sub->sd->driver->reset(sub->sd);
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sub->last_pkt_pts = MP_NOPTS_VALUE;
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sub->start = sub->end = MP_NOPTS_VALUE;
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sub->last_vo_pts = MP_NOPTS_VALUE;
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talloc_free(sub->new_segment);
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sub->new_segment = NULL;
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pthread_mutex_unlock(&sub->lock);
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}
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void sub_select(struct dec_sub *sub, bool selected)
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{
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->select)
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sub->sd->driver->select(sub->sd, selected);
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pthread_mutex_unlock(&sub->lock);
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}
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int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
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{
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int r = CONTROL_UNKNOWN;
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->control)
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r = sub->sd->driver->control(sub->sd, cmd, arg);
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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