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https://github.com/mpv-player/mpv
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e1157cb6e8
Generally, using x86 SIMD efficiently (or crash-free) requires aligning all data on boundaries of 16, 32, or 64 (depending on instruction set used). 64 bytes is needed or AVX-512, 32 for old AVX, 16 for SSE. Both FFmpeg and zimg usually require aligned data for this reason. FFmpeg is very unclear about alignment. Yes, it requires you to align data pointers and strides. No, it doesn't tell you how much, except sometimes (libavcodec has a legacy-looking avcodec_align_dimensions2() API function, that requires a heavy-weight AVCodecContext as argument). Sometimes, FFmpeg will take a shit on YOUR and ITS OWN alignment. For example, vf_crop will randomly reduce alignment of data pointers, depending on the crop parameters. On the other hand, some libavfilter filters or libavcodec encoders may randomly crash if they get the wrong alignment. I have no idea how this thing works at all. FFmpeg usually doesn't seem to signal alignment internal anywhere, and usually leaves it to av_malloc() etc. to allocate with proper alignment. libavutil/mem.c currently has a ALIGN define, which is set to 64 if FFmpeg is built with AVX-512 support, or as low as 16 if built without any AVX support. The really funny thing is that a normal FFmpeg build will e.g. align tiny string allocations to 64 bytes, even if the machine does not support AVX at all. For zimg use (in a later commit), we also want guaranteed alignment. Modern x86 should actually not be much slower at unaligned accesses, but that doesn't help. zimg's dumb intrinsic code apparently randomly chooses between aligned or unaligned accesses (depending on compiler, I guess), and on some CPUs these can even cause crashes. So just treat the requirement to align as a fact of life. All this means that we should probably make sure our own allocations are 64 bit aligned. This still doesn't guarantee alignment in all cases, but it's slightly better than before. This also makes me wonder whether we should always override libavcodec's buffer pool, just so we have a guaranteed alignment. Currently, we only do that if --vd-lavc-dr is used (and if that actually works). On the other hand, it always uses DR on my machine, so who cares.
209 lines
8.4 KiB
C
209 lines
8.4 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_MP_IMAGE_H
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#define MPLAYER_MP_IMAGE_H
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <inttypes.h>
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#include "common/common.h"
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#include "common/msg.h"
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#include "csputils.h"
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#include "video/img_format.h"
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// Assumed minimum align needed for image allocation. It's notable that FFmpeg's
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// libraries except libavcodec don't really know what alignment they want.
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// Things will randomly crash or get slower if the alignment is not satisfied.
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// Whatever. This value should be pretty safe with current CPU architectures.
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#define MP_IMAGE_BYTE_ALIGN 64
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#define MP_IMGFIELD_TOP_FIRST 0x02
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#define MP_IMGFIELD_REPEAT_FIRST 0x04
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#define MP_IMGFIELD_INTERLACED 0x20
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enum mp_spherical_type {
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MP_SPHERICAL_AUTO = 0,
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MP_SPHERICAL_NONE, // normal video
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MP_SPHERICAL_UNKNOWN, // unknown projection
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MP_SPHERICAL_EQUIRECTANGULAR, // (untiled)
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};
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extern const struct m_opt_choice_alternatives mp_spherical_names[];
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struct mp_spherical_params {
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enum mp_spherical_type type;
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float ref_angles[3]; // yaw/pitch/roll, refer to AVSphericalMapping
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};
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enum mp_image_hw_flags {
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MP_IMAGE_HW_FLAG_OPAQUE = 1, // an opaque hw format is used - the exact
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// format is subject to hwctx internals
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};
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// Describes image parameters that usually stay constant.
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// New fields can be added in the future. Code changing the parameters should
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// usually copy the whole struct, so that fields added later will be preserved.
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struct mp_image_params {
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enum mp_imgfmt imgfmt; // pixel format
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enum mp_imgfmt hw_subfmt; // underlying format for some hwaccel pixfmts
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unsigned hw_flags; // bit mask of mp_image_hw_flags
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int w, h; // image dimensions
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int p_w, p_h; // define pixel aspect ratio (undefined: 0/0)
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struct mp_colorspace color;
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enum mp_chroma_location chroma_location;
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// The image should be rotated clockwise (0-359 degrees).
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int rotate;
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enum mp_stereo3d_mode stereo3d; // image is encoded with this mode
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struct mp_spherical_params spherical;
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};
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/* Memory management:
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* - mp_image is a light-weight reference to the actual image data (pixels).
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* The actual image data is reference counted and can outlive mp_image
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* allocations. mp_image references can be created with mp_image_new_ref()
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* and free'd with talloc_free() (the helpers mp_image_setrefp() and
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* mp_image_unrefp() can also be used). The actual image data is free'd when
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* the last mp_image reference to it is free'd.
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* - Each mp_image has a clear owner. The owner can do anything with it, such
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* as changing mp_image fields. Instead of making ownership ambiguous by
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* sharing a mp_image reference, new references should be created.
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* - Write access to the actual image data is allowed only after calling
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* mp_image_make_writeable(), or if mp_image_is_writeable() returns true.
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* Conceptually, images can be changed by their owner only, and copy-on-write
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* is used to ensure that other references do not see any changes to the
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* image data. mp_image_make_writeable() will do that copy if required.
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*/
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typedef struct mp_image {
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int w, h; // visible dimensions (redundant with params.w/h)
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struct mp_image_params params;
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// fields redundant to params.imgfmt, for convenience or compatibility
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struct mp_imgfmt_desc fmt;
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enum mp_imgfmt imgfmt;
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int num_planes;
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uint8_t *planes[MP_MAX_PLANES];
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int stride[MP_MAX_PLANES];
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int pict_type; // 0->unknown, 1->I, 2->P, 3->B
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int fields;
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/* only inside filter chain */
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double pts;
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/* only after decoder */
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double dts, pkt_duration;
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/* container reported FPS; can be incorrect, or 0 if unknown */
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double nominal_fps;
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/* for private use */
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void* priv;
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// Reference-counted data references.
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// These do not necessarily map directly to planes[]. They can have
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// different order or count. There shouldn't be more buffers than planes.
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// If bufs[n] is NULL, bufs[n+1] must also be NULL.
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// All mp_* functions manage this automatically; do not mess with it.
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// (See also AVFrame.buf.)
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struct AVBufferRef *bufs[MP_MAX_PLANES];
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// Points to AVHWFramesContext* (same as AVFrame.hw_frames_ctx)
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struct AVBufferRef *hwctx;
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// Embedded ICC profile, if any
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struct AVBufferRef *icc_profile;
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// Closed captions packet, if any (only after decoder)
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struct AVBufferRef *a53_cc;
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// Other side data we don't care about.
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struct mp_ff_side_data *ff_side_data;
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int num_ff_side_data;
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} mp_image_t;
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struct mp_ff_side_data {
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int type;
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struct AVBufferRef *buf;
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};
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int mp_chroma_div_up(int size, int shift);
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int mp_image_get_alloc_size(int imgfmt, int w, int h, int stride_align);
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struct mp_image *mp_image_from_buffer(int imgfmt, int w, int h, int stride_align,
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uint8_t *buffer, int buffer_size,
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void *free_opaque,
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void (*free)(void *opaque, uint8_t *data));
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struct mp_image *mp_image_alloc(int fmt, int w, int h);
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void mp_image_copy(struct mp_image *dmpi, struct mp_image *mpi);
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void mp_image_copy_attributes(struct mp_image *dmpi, struct mp_image *mpi);
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struct mp_image *mp_image_new_copy(struct mp_image *img);
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struct mp_image *mp_image_new_ref(struct mp_image *img);
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bool mp_image_is_writeable(struct mp_image *img);
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bool mp_image_make_writeable(struct mp_image *img);
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void mp_image_setrefp(struct mp_image **p_img, struct mp_image *new_value);
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void mp_image_unrefp(struct mp_image **p_img);
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void mp_image_clear(struct mp_image *mpi, int x0, int y0, int x1, int y1);
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void mp_image_crop(struct mp_image *img, int x0, int y0, int x1, int y1);
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void mp_image_crop_rc(struct mp_image *img, struct mp_rect rc);
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void mp_image_vflip(struct mp_image *img);
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void mp_image_set_size(struct mp_image *mpi, int w, int h);
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int mp_image_plane_w(struct mp_image *mpi, int plane);
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int mp_image_plane_h(struct mp_image *mpi, int plane);
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void mp_image_setfmt(mp_image_t* mpi, int out_fmt);
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void mp_image_steal_data(struct mp_image *dst, struct mp_image *src);
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void mp_image_unref_data(struct mp_image *img);
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int mp_image_approx_byte_size(struct mp_image *img);
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struct mp_image *mp_image_new_dummy_ref(struct mp_image *img);
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struct mp_image *mp_image_new_custom_ref(struct mp_image *img, void *arg,
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void (*free)(void *arg));
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void mp_image_params_guess_csp(struct mp_image_params *params);
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char *mp_image_params_to_str_buf(char *b, size_t bs,
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const struct mp_image_params *p);
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#define mp_image_params_to_str(p) mp_image_params_to_str_buf((char[256]){0}, 256, p)
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bool mp_image_params_valid(const struct mp_image_params *p);
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bool mp_image_params_equal(const struct mp_image_params *p1,
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const struct mp_image_params *p2);
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void mp_image_params_get_dsize(const struct mp_image_params *p,
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int *d_w, int *d_h);
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void mp_image_params_set_dsize(struct mp_image_params *p, int d_w, int d_h);
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void mp_image_set_params(struct mp_image *image,
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const struct mp_image_params *params);
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void mp_image_set_attributes(struct mp_image *image,
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const struct mp_image_params *params);
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struct AVFrame;
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struct mp_image *mp_image_from_av_frame(struct AVFrame *av_frame);
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struct AVFrame *mp_image_to_av_frame(struct mp_image *img);
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struct AVFrame *mp_image_to_av_frame_and_unref(struct mp_image *img);
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void memcpy_pic(void *dst, const void *src, int bytesPerLine, int height,
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int dstStride, int srcStride);
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void memset_pic(void *dst, int fill, int bytesPerLine, int height, int stride);
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void memset16_pic(void *dst, int fill, int unitsPerLine, int height, int stride);
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#endif /* MPLAYER_MP_IMAGE_H */
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