mirror of https://github.com/mpv-player/mpv
270 lines
7.1 KiB
C
270 lines
7.1 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <windows.h>
|
|
#include <d3d11.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
|
|
#include "angle_dynamic.h"
|
|
|
|
#include "common/common.h"
|
|
#include "osdep/timer.h"
|
|
#include "osdep/windows_utils.h"
|
|
#include "hwdec.h"
|
|
#include "video/hwdec.h"
|
|
#include "video/decode/d3d.h"
|
|
|
|
#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE
|
|
#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x3AAB
|
|
#endif
|
|
|
|
struct priv {
|
|
struct mp_hwdec_ctx hwctx;
|
|
|
|
ID3D11Device *d3d11_device;
|
|
|
|
EGLDisplay egl_display;
|
|
EGLConfig egl_config;
|
|
EGLSurface egl_surface;
|
|
|
|
GLuint gl_texture;
|
|
};
|
|
|
|
static void unmap(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
if (p->egl_surface) {
|
|
eglReleaseTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER);
|
|
eglDestroySurface(p->egl_display, p->egl_surface);
|
|
}
|
|
p->egl_surface = NULL;
|
|
}
|
|
|
|
static void destroy_objects(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
unmap(hw);
|
|
|
|
gl->DeleteTextures(1, &p->gl_texture);
|
|
p->gl_texture = 0;
|
|
}
|
|
|
|
static void destroy(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
|
|
destroy_objects(hw);
|
|
|
|
hwdec_devices_remove(hw->devs, &p->hwctx);
|
|
|
|
if (p->d3d11_device)
|
|
ID3D11Device_Release(p->d3d11_device);
|
|
p->d3d11_device = NULL;
|
|
}
|
|
|
|
static int create(struct gl_hwdec *hw)
|
|
{
|
|
if (!angle_load())
|
|
return -1;
|
|
|
|
d3d_load_dlls();
|
|
|
|
EGLDisplay egl_display = eglGetCurrentDisplay();
|
|
if (!egl_display)
|
|
return -1;
|
|
|
|
if (!eglGetCurrentContext())
|
|
return -1;
|
|
|
|
const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS);
|
|
if (!exts || !strstr(exts, "EGL_ANGLE_d3d_share_handle_client_buffer"))
|
|
return -1;
|
|
|
|
HRESULT hr;
|
|
struct priv *p = talloc_zero(hw, struct priv);
|
|
hw->priv = p;
|
|
|
|
p->egl_display = egl_display;
|
|
|
|
if (!d3d11_dll) {
|
|
if (!hw->probing)
|
|
MP_ERR(hw, "Failed to load D3D11 library\n");
|
|
goto fail;
|
|
}
|
|
|
|
PFN_D3D11_CREATE_DEVICE CreateDevice =
|
|
(void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice");
|
|
if (!CreateDevice)
|
|
goto fail;
|
|
|
|
hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
|
|
D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
|
|
D3D11_SDK_VERSION, &p->d3d11_device, NULL, NULL);
|
|
if (FAILED(hr)) {
|
|
int lev = hw->probing ? MSGL_V : MSGL_ERR;
|
|
mp_msg(hw->log, lev, "Failed to create D3D11 Device: %s\n",
|
|
mp_HRESULT_to_str(hr));
|
|
goto fail;
|
|
}
|
|
|
|
ID3D10Multithread *multithread;
|
|
hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread,
|
|
(void **)&multithread);
|
|
if (FAILED(hr)) {
|
|
ID3D10Multithread_Release(multithread);
|
|
MP_ERR(hw, "Failed to get Multithread interface: %s\n",
|
|
mp_HRESULT_to_str(hr));
|
|
goto fail;
|
|
}
|
|
ID3D10Multithread_SetMultithreadProtected(multithread, TRUE);
|
|
ID3D10Multithread_Release(multithread);
|
|
|
|
if (!d3d11_check_decoding(p->d3d11_device)) {
|
|
MP_VERBOSE(hw, "D3D11 video decoding not supported on this system.\n");
|
|
goto fail;
|
|
}
|
|
|
|
EGLint attrs[] = {
|
|
EGL_BUFFER_SIZE, 32,
|
|
EGL_RED_SIZE, 8,
|
|
EGL_GREEN_SIZE, 8,
|
|
EGL_BLUE_SIZE, 8,
|
|
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
|
|
EGL_ALPHA_SIZE, 8,
|
|
EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE,
|
|
EGL_NONE
|
|
};
|
|
EGLint count;
|
|
if (!eglChooseConfig(p->egl_display, attrs, &p->egl_config, 1, &count) ||
|
|
!count) {
|
|
MP_ERR(hw, "Failed to get EGL surface configuration\n");
|
|
goto fail;
|
|
}
|
|
|
|
p->hwctx = (struct mp_hwdec_ctx){
|
|
.type = HWDEC_D3D11VA,
|
|
.driver_name = hw->driver->name,
|
|
.ctx = p->d3d11_device,
|
|
};
|
|
hwdec_devices_add(hw->devs, &p->hwctx);
|
|
|
|
return 0;
|
|
fail:
|
|
destroy(hw);
|
|
return -1;
|
|
}
|
|
|
|
static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
destroy_objects(hw);
|
|
|
|
gl->GenTextures(1, &p->gl_texture);
|
|
gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
params->imgfmt = IMGFMT_RGB0;
|
|
params->hw_subfmt = 0;
|
|
return 0;
|
|
}
|
|
|
|
static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
|
|
struct gl_hwdec_frame *out_frame)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
HRESULT hr;
|
|
|
|
if (!p->gl_texture)
|
|
return -1;
|
|
|
|
ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1];
|
|
if (!d3d_tex)
|
|
return -1;
|
|
|
|
IDXGIResource *res;
|
|
hr = IUnknown_QueryInterface(d3d_tex, &IID_IDXGIResource, (void **)&res);
|
|
if (FAILED(hr))
|
|
return -1;
|
|
|
|
HANDLE share_handle = NULL;
|
|
hr = IDXGIResource_GetSharedHandle(res, &share_handle);
|
|
if (FAILED(hr))
|
|
share_handle = NULL;
|
|
|
|
IDXGIResource_Release(res);
|
|
|
|
if (!share_handle)
|
|
return -1;
|
|
|
|
D3D11_TEXTURE2D_DESC texdesc;
|
|
ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
|
|
|
|
EGLint attrib_list[] = {
|
|
EGL_WIDTH, texdesc.Width,
|
|
EGL_HEIGHT, texdesc.Height,
|
|
EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA,
|
|
EGL_TEXTURE_TARGET, EGL_TEXTURE_2D,
|
|
EGL_NONE
|
|
};
|
|
p->egl_surface = eglCreatePbufferFromClientBuffer(
|
|
p->egl_display, EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE,
|
|
share_handle, p->egl_config, attrib_list);
|
|
if (p->egl_surface == EGL_NO_SURFACE) {
|
|
MP_ERR(hw, "Failed to create EGL surface\n");
|
|
return -1;
|
|
}
|
|
|
|
gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
|
|
eglBindTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER);
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
*out_frame = (struct gl_hwdec_frame){
|
|
.planes = {
|
|
{
|
|
.gl_texture = p->gl_texture,
|
|
.gl_target = GL_TEXTURE_2D,
|
|
.tex_w = texdesc.Width,
|
|
.tex_h = texdesc.Height,
|
|
},
|
|
},
|
|
};
|
|
return 0;
|
|
}
|
|
|
|
const struct gl_hwdec_driver gl_hwdec_d3d11eglrgb = {
|
|
.name = "d3d11-egl-rgb",
|
|
.api = HWDEC_D3D11VA,
|
|
.imgfmt = IMGFMT_D3D11RGB,
|
|
.create = create,
|
|
.reinit = reinit,
|
|
.map_frame = map_frame,
|
|
.unmap = unmap,
|
|
.destroy = destroy,
|
|
};
|