mpv/video/out/gpu
Niklas Haas 2af2fa7a27 vo_gpu: kill off FBOTEX_FUZZY
I've observed the garbage pixels in more scenarios. They also were never
really needed to begin with, originally being a discovered work-around
for bug that we fixed since then anyway. Doesn't really seem to even
help resizing, since the OpenGL drivers are all smart enough to pool
resources internally anyway.

Fixes #1814
2017-09-22 16:33:25 +02:00
..
context.c vo_gpu: fix autoprobing message 2017-09-22 05:37:54 +02:00
context.h
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c
osd.h
ra.c
ra.h vo_gpu: fix comment on ra_buf_type 2017-09-21 15:01:22 +02:00
shader_cache.c vo_gpu: fix possible segfault in shader_cache.c 2017-09-21 15:15:15 +02:00
shader_cache.h
user_shaders.c
user_shaders.h
utils.c vo_gpu: kill off FBOTEX_FUZZY 2017-09-22 16:33:25 +02:00
utils.h vo_gpu: kill off FBOTEX_FUZZY 2017-09-22 16:33:25 +02:00
video.c vo_gpu: kill off FBOTEX_FUZZY 2017-09-22 16:33:25 +02:00
video.h
video_shaders.c vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA compute 2017-09-21 15:15:59 +02:00
video_shaders.h