mirror of https://github.com/mpv-player/mpv
2af2fa7a27
I've observed the garbage pixels in more scenarios. They also were never really needed to begin with, originally being a discovered work-around for bug that we fixed since then anyway. Doesn't really seem to even help resizing, since the OpenGL drivers are all smart enough to pool resources internally anyway. Fixes #1814 |
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.. | ||
context.c | ||
context.h | ||
hwdec.c | ||
hwdec.h | ||
lcms.c | ||
lcms.h | ||
osd.c | ||
osd.h | ||
ra.c | ||
ra.h | ||
shader_cache.c | ||
shader_cache.h | ||
user_shaders.c | ||
user_shaders.h | ||
utils.c | ||
utils.h | ||
video.c | ||
video.h | ||
video_shaders.c | ||
video_shaders.h |