Command line video player
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Bin Jin 27dc834f37 vo_opengl: implement NNEDI3 prescaler
Implement NNEDI3, a neural network based deinterlacer.

The shader is reimplemented in GLSL and supports both 8x4 and 8x6
sampling window now. This allows the shader to be licensed
under LGPL2.1 so that it can be used in mpv.

The current implementation supports uploading the NN weights (up to
51kb with placebo setting) in two different way, via uniform buffer
object or hard coding into shader source. UBO requires OpenGL 3.1,
which only guarantee 16kb per block. But I find that 64kb seems to be
a default setting for recent card/driver (which nnedi3 is targeting),
so I think we're fine here (with default nnedi3 setting the size of
weights is 9kb). Hard-coding into shader requires OpenGL 3.3, for the
"intBitsToFloat()" built-in function. This is necessary to precisely
represent these weights in GLSL. I tried several human readable
floating point number format (with really high precision as for
single precision float), but for some reason they are not working
nicely, bad pixels (with NaN value) could be produced with some
weights set.

We could also add support to upload these weights with texture, just
for compatibility reason (etc. upscaling a still image with a low end
graphics card). But as I tested, it's rather slow even with 1D
texture (we probably had to use 2D texture due to dimension size
limitation). Since there is always better choice to do NNEDI3
upscaling for still image (vapoursynth plugin), it's not implemented
in this commit. If this turns out to be a popular demand from the
user, it should be easy to add it later.

For those who wants to optimize the performance a bit further, the
bottleneck seems to be:
1. overhead to upload and access these weights, (in particular,
   the shader code will be regenerated for each frame, it's on CPU
   though).
2. "dot()" performance in the main loop.
3. "exp()" performance in the main loop, there are various fast
   implementation with some bit tricks (probably with the help of the
   intBitsToFloat function).

The code is tested with nvidia card and driver (355.11), on Linux.

Closes #2230
2015-11-05 17:38:20 +01:00
DOCS vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
TOOLS file2string: mark question mark as non-safe 2015-11-05 17:38:20 +01:00
audio audio: do not require full audio chain reinit for speed changes 2015-11-04 21:49:54 +01:00
common video: pass through libavformat has_b_frames field 2015-10-19 15:00:21 +02:00
demux Replace deprecated av_free_packet() calls 2015-10-28 23:48:56 +01:00
etc SVG version of the icon (with symbolic counterpart) 2015-10-30 20:29:55 +01:00
input input: rename recently added HALF_SPACE 2015-10-21 22:25:30 +02:00
libmpv client API: fix typo and wording in a comment 2015-10-22 19:36:38 +02:00
misc sub: fix --sub-codepage UTF-8 with fallback 2015-09-01 13:37:45 +02:00
options options: enable mpeg2 hw decoding by default if hw decoding is requested 2015-11-05 17:31:07 +01:00
osdep input: add append argument to file drop event 2015-08-30 05:28:24 -07:00
player player: use input instead of output format for spdif check 2015-11-04 21:49:54 +01:00
stream stream/audio: fix unchecked strdups 2015-10-30 15:51:26 +01:00
sub sub: remove use of semi-deprecated libass field 2015-10-28 23:49:13 +01:00
ta ta: add another array helper macro 2015-06-01 01:35:56 +02:00
test audio: fix channel map fallback selection (again) 2015-06-25 17:32:00 +02:00
video vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
waftools video: refactor GPU memcpy usage 2015-09-25 19:18:16 +02:00
.gitignore vo_opengl: refactor shader generation (part 1) 2015-03-12 23:20:20 +01:00
.travis.yml manpage: update mpv IRC channels 2015-04-27 23:21:58 +02:00
Copyright Copyright: mention that more liberal licenses are ok too 2015-07-26 21:44:57 +02:00
LICENSE
README.md README: link to Copyright instead of LICENSE file 2015-10-06 18:19:20 +02:00
bootstrap.py build: update waf to 1.8.12 2015-07-18 21:37:30 +02:00
talloc.h
travis-deps
version.sh build: don't make version.sh create version.h by default 2015-07-14 23:11:06 +02:00
wscript sd_lavc: take care of AVPicture deprecation 2015-10-23 20:14:08 +02:00
wscript_build.py vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00

README.md

http://mpv.io/

mpv


Overview

mpv is a media player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.

Releases can be found on the release list.

Downloads

For semi-official builds and third-party packages please see mpv.io.

Compilation

Compiling with full features requires development files for several external libraries. Below is a list of some important requirements.

The mpv build system uses waf but we don't store it in your source tree. The script './bootstrap.py' will download the latest version of waf that was tested with the build system.

For a list of the available build options use ./waf configure --help. If you think you have support for some feature installed but configure fails to detect it, the file build/config.log may contain information about the reasons for the failure.

NOTE: To avoid cluttering the output with unreadable spam, --help only shows one of the two switches for each option. If the option is autodetected by default, the --disable-*** switch is printed; if the option is disabled by default, the --enable-*** switch is printed. Either way, you can use --enable-*** or --disable-** regardless of what is printed by --help.

To build the software you can use ./waf build: the result of the compilation will be located in build/mpv. You can use ./waf install to install mpv to the prefix after it is compiled.

Essential dependencies (incomplete list):

  • gcc or clang
  • X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
  • Audio output development headers (libasound/ALSA, pulseaudio)
  • FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample) At least FFmpeg 2.4.0 or Libav 11 is required.
  • zlib
  • iconv (normally provided by the system libc)
  • libass (OSD, OSC, text subtitles)
  • Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
  • libjpeg (optional, used for screenshots only)
  • Enca (optional, for subtitle charset detection)
  • vdpau and vaapi libraries for hardware decoding on Linux (optional)

Libass dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • fribidi, freetype, fontconfig development headers (for libass)
  • harfbuzz (optional, required for correct rendering of combining characters, particularly for correct rendering of non-English text on OSX, and Arabic/Indic scripts on any platform)

FFmpeg dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • OpenSSL (has to be explicitly enabled when compiling ffmpeg)
  • libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be explicitly enabled when compiling ffmpeg)
  • Libav also works, but some features will not work. (See section below.)

Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper (mpv-build) that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.

If you are running Mac OSX and using homebrew we provide homebrew-mpv, an up to date formula that compiles mpv with sensible dependencies and defaults for OSX.

If you want to build a Windows binary, you either have to use MSYS2 and MinGW, or cross-compile from Linux with MinGW. See Windows compilation.

FFmpeg vs. Libav

Generally, mpv should work with the latest release as well as the git version of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work with FFmpeg only (subtitle formats in particular).

Release cycle

Every few months, a new release is cut off of the master branch and is assigned a 0.X.0 version number.

As part of the maintenance process, minor releases are made, which are assigned 0.X.Y version numbers. Minor releases contain bug fixes only. They never merge the master branch, and no features are added to it. Only the latest release is maintained.

The goal of releases is to provide stability and an unchanged base for the sake of Linux distributions. If you want the newest features, just use the master branch, which is stable most of the time, except sometimes, when it's not.

Releases other than the latest release are unsupported and unmaintained.

See the release policy document for more information.

Bug reports

Please use the issue tracker provided by GitHub to send us bug reports or feature requests.

Contributing

For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.

Relation to MPlayer and mplayer2

mpv is based on mplayer2, which in turn is based on the original MPlayer (also called mplayer, mplayer-svn, mplayer1). Many changes have been made, a large part of which is incompatible or completely changes how the player behaves. Although there are still many similarities to its ancestors, mpv should generally be treated as a completely different program.

mpv was forked because we wanted to modernize MPlayer. This includes removing cruft (including features which stopped making sense 10 years ago), and of course adding modern features. Such huge and intrusive changes made it infeasible to work directly with MPlayer, which is mostly focused on preservation, so a fork had to be made. (Actually, mpv is based on mplayer2, which already started this process of removing cruft.)

In general, mpv should be considered a completely new program, rather than a MPlayer drop-in replacement.

If you are wondering what's different from mplayer2 and MPlayer, an incomplete list of changes is located here.

Contact

Most activity happens on the IRC channel and the github issue tracker. The mailing lists are mostly unused.

  • GitHub issue tracker: issue tracker (report bugs here)
  • User IRC Channel: #mpv on irc.freenode.net
  • Developer IRC Channel: #mpv-devel on irc.freenode.net

To contact the mpv team in private write to mpv-team@googlegroups.com. Use only if discretion is required.

License

Mostly GPLv2 or later. See details.