mpv/video/out/gpu
Philip Langdale b74b39dfb5 vo_gpu: vulkan: Add back context_win for libplacebo
Feature parity with the original ra_vk obviously requires win32 support,
so let's put it back in.
2019-04-21 23:55:22 +03:00
..
context.c vo_gpu: vulkan: Add back context_win for libplacebo 2019-04-21 23:55:22 +03:00
context.h vo: use a struct for vsync feedback stuff 2018-12-06 10:30:25 +01:00
d3d11_helpers.c
d3d11_helpers.h
hwdec.c
hwdec.h
lcms.c lcms: allow infinite contrast 2019-03-09 12:55:44 +01:00
lcms.h
libmpv_gpu.c drm: rename plane options to better, invariant, names 2018-12-01 15:42:20 +02:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c vo_gpu: fix segfault when OSD tex creation fails 2019-04-21 23:55:22 +03:00
osd.h
ra.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
ra.h vo_gpu: index desc namespaces by ra 2019-04-21 23:55:22 +03:00
shader_cache.c vo_gpu: index desc namespaces by ra 2019-04-21 23:55:22 +03:00
shader_cache.h
spirv.c spirv: remove --spirv-compiler=nvidia 2018-12-01 15:50:23 +02:00
spirv.h
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
user_shaders.c vo_gpu: add two useful operators to user shader 2019-03-09 12:56:11 +01:00
user_shaders.h vo_gpu: add two useful operators to user shader 2019-03-09 12:56:11 +01:00
utils.c vo_gpu: fix vec3 packing in UBOs/push_constants 2018-09-29 20:15:10 +02:00
utils.h
video.c vo_gpu: increase user shader size limit 2019-03-13 21:47:24 +02:00
video.h vo_gpu: use dB units for scene change detection 2019-02-18 01:54:06 +02:00
video_shaders.c vo_gpu: fix initial seeding of the peak detect ssbo 2019-02-18 01:54:06 +02:00
video_shaders.h vo_gpu: improve tone mapping desaturation 2019-02-18 01:54:06 +02:00