mpv/mp_msg.h

58 lines
1.6 KiB
C

extern int verbose; // defined in mplayer.c
// verbosity elevel:
// stuff from level MSGL_FATAL-MSGL_HINT should be translated.
#define MSGL_FATAL 0 // will exit/abort
#define MSGL_ERR 1 // continues
#define MSGL_WARN 2 // only warning
#define MSGL_HINT 3 // short help message
#define MSGL_INFO 4 // -quiet
#define MSGL_STATUS 5 // v=0
#define MSGL_V 6 // v=1
#define MSGL_DBG2 7 // v=2
#define MSGL_DBG3 8 // v=3
#define MSGL_DBG4 9 // v=4
// code/module:
#define MSGT_GLOBAL 0 // common player stuff errors
#define MSGT_CPLAYER 1 // console player (mplayer.c)
#define MSGT_GPLAYER 2 // gui player
#define MSGT_VO 3 // libvo
#define MSGT_AO 4 // libao
#define MSGT_DEMUXER 5 // demuxer.c (general stuff)
#define MSGT_DS 6 // demux stream (add/read packet etc)
#define MSGT_DEMUX 7 // fileformat-specific stuff (demux_*.c)
#define MSGT_HEADER 8 // fileformat-specific header (*header.c)
#define MSGT_AVSYNC 9 // mplayer.c timer stuff
#define MSGT_AUTOQ 10 // mplayer.c auto-quality stuff
#define MSGT_CFGPARSER 11 // cfgparser.c
#define MSGT_DECAUDIO 12 // av decoder
#define MSGT_DECVIDEO 13
#define MSGT_SEEK 14 // seeking code
#define MSGT_WIN32 15 // win32 dll stuff
#define MSGT_OPEN 16 // open.c (stream opening)
#define MSGT_MAX 64
void mp_msg_init(int verbose);
void mp_msg_c( int x, const char *format, ... );
#define mp_msg(mod,lev,...) mp_msg_c((mod<<8)|lev,__VA_ARGS__)
#ifdef MP_DEBUG
#define mp_dbg(mod,lev,...) mp_msg_c((mod<<8)|lev,__VA_ARGS__)
#else
// these messages are only usefull for developers, disable them
#define mp_dbg(mod,lev,...)
#endif