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mirror of https://github.com/mpv-player/mpv synced 2025-04-07 01:53:06 +00:00
mpv/loader/dshow/allocator.c
wm4 24be34f1e9 cleanup: Silence compilation warnings on MinGW-w64
Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.

Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.

Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.

Fixes some warnings in the win32 loader code on Linux too.
2012-03-01 00:22:30 +02:00

364 lines
9.1 KiB
C

/*
* Modified for use with MPlayer, detailed changelog at
* http://svn.mplayerhq.hu/mplayer/trunk/
*/
#include "config.h"
#include "allocator.h"
#include "loader/com.h"
#include "loader/wine/winerror.h"
#include <stdio.h>
#include <stdlib.h>
static int AllocatorKeeper = 0;
struct avm_list_t
{
struct avm_list_t* next;
struct avm_list_t* prev;
void* member;
};
static inline int avm_list_size(avm_list_t* head)
{
avm_list_t* it = head;
int i = 0;
if (it)
{
for (;;)
{
i++;
it = it->next;
if (it == head)
break;
}
}
return i;
}
static inline int avm_list_print(avm_list_t* head)
{
avm_list_t* it = head;
int i = 0;
printf("Head: %p\n", head);
if (it)
{
for (;;)
{
i++;
printf("%d: member: %p next: %p prev: %p\n",
i, it->member, it->next, it->prev);
it = it->next;
if (it == head)
break;
}
}
return i;
}
static inline avm_list_t* avm_list_add_head(avm_list_t* head, void* member)
{
avm_list_t* n = malloc(sizeof(avm_list_t));
n->member = member;
if (!head)
{
head = n;
head->prev = head;
}
n->prev = head->prev;
head->prev = n;
n->next = head;
return n;
}
static inline avm_list_t* avm_list_add_tail(avm_list_t* head, void* member)
{
avm_list_t* n = avm_list_add_head(head, member);
return (!head) ? n : head;
}
static inline avm_list_t* avm_list_del_head(avm_list_t* head)
{
avm_list_t* n = 0;
if (head)
{
if (head->next != head)
{
n = head->next;
head->prev->next = head->next;
head->next->prev = head->prev;
}
free(head);
}
return n;
}
static inline avm_list_t* avm_list_find(avm_list_t* head, void* member)
{
avm_list_t* it = head;
if (it)
{
for (;;)
{
if (it->member == member)
return it;
it = it->next;
if (it == head)
break;
}
}
return NULL;
}
#ifdef WIN32_LOADER
static long MemAllocator_CreateAllocator(GUID* clsid, const GUID* iid, void** ppv)
{
IUnknown* p;
int result;
if (!ppv)
return -1;
*ppv = 0;
if (memcmp(clsid, &CLSID_MemoryAllocator, sizeof(GUID)))
return -1;
p = (IUnknown*) MemAllocatorCreate();
result = p->vt->QueryInterface(p, iid, ppv);
p->vt->Release(p);
return result;
}
#endif
static HRESULT STDCALL MemAllocator_SetProperties(IMemAllocator * This,
/* [in] */ ALLOCATOR_PROPERTIES *pRequest,
/* [out] */ ALLOCATOR_PROPERTIES *pActual)
{
MemAllocator* me = (MemAllocator*)This;
Debug printf("MemAllocator_SetProperties(%p) called\n", This);
if (!pRequest || !pActual)
return E_INVALIDARG;
if (pRequest->cBuffers<=0 || pRequest->cbBuffer<=0)
return E_FAIL;
if (me->used_list != 0 || me->free_list != 0)
return E_FAIL;
*pActual = *pRequest;
/*
DirectShow DOCS ("Negotiating Allocators" chapter) says that allocator might not
honor the requested properties. Thus, since WMSP audio codecs requests bufer with two
bytes length for unknown reason, we should correct requested value. Otherwise above
codec don't want to load.
*/
if (pActual->cbBuffer == 2)
pActual->cbBuffer = 10240; //Enough for WMSP codec
me->props = *pActual;
return 0;
}
static HRESULT STDCALL MemAllocator_GetProperties(IMemAllocator * This,
/* [out] */ ALLOCATOR_PROPERTIES *pProps)
{
Debug printf("MemAllocator_GetProperties(%p) called\n", This);
if (!pProps)
return E_INVALIDARG;
if (((MemAllocator*)This)->props.cbBuffer<0)
return E_FAIL;
*pProps=((MemAllocator*)This)->props;
return 0;
}
static HRESULT STDCALL MemAllocator_Commit(IMemAllocator * This)
{
MemAllocator* me = (MemAllocator*)This;
int i;
Debug printf("MemAllocator_Commit(%p) called\n", This);
if (((MemAllocator*)This)->props.cbBuffer < 0)
return E_FAIL;
if (me->used_list || me->free_list)
return E_INVALIDARG;
for (i = 0; i < me->props.cBuffers; i++)
{
CMediaSample* sample = CMediaSampleCreate((IMemAllocator*)me,
me->props.cbBuffer);
if (!sample)
return E_OUTOFMEMORY;
//printf("FREEEEEEEEEEEE ADDED %p\n", sample);
me->free_list = avm_list_add_tail(me->free_list, sample);
//avm_list_print(me->free_list);
}
//printf("Added mem %p: lsz: %d %d size: %d\n", me, avm_list_size(me->free_list), me->props.cBuffers, me->props.cbBuffer);
return 0;
}
static HRESULT STDCALL MemAllocator_Decommit(IMemAllocator * This)
{
MemAllocator* me=(MemAllocator*)This;
Debug printf("MemAllocator_Decommit(%p) called\n", This);
//printf("Deleted mem %p: %d %d\n", me, me->free_list.size(), me->used_list.size());
while (me->used_list)
{
me->free_list = avm_list_add_tail(me->free_list,
(CMediaSample*) me->used_list->member);
me->used_list = avm_list_del_head(me->used_list);
}
while (me->free_list)
{
CMediaSample* sample = (CMediaSample*) me->free_list->member;
//printf("****************** Decommiting FREE %p\n", sample);
//sample->vt->Release((IUnknown*)sample);
CMediaSample_Destroy((CMediaSample*)sample);
me->free_list = avm_list_del_head(me->free_list);
}
return 0;
}
static HRESULT STDCALL MemAllocator_GetBuffer(IMemAllocator * This,
/* [out] */ IMediaSample **ppBuffer,
/* [in] */ REFERENCE_TIME *pStartTime,
/* [in] */ REFERENCE_TIME *pEndTime,
/* [in] */ DWORD dwFlags)
{
MemAllocator* me = (MemAllocator*)This;
CMediaSample* sample;
Debug printf("MemAllocator_ReleaseBuffer(%p) called %d %d\n", This,
avm_list_size(me->used_list), avm_list_size(me->free_list));
if (!me->free_list)
{
Debug printf("No samples available\n");
return E_FAIL;//should block here if no samples are available
}
sample = (CMediaSample*) me->free_list->member;
me->free_list = avm_list_del_head(me->free_list);
me->used_list = avm_list_add_tail(me->used_list, sample);
*ppBuffer = (IMediaSample*) sample;
sample->vt->AddRef((IUnknown*) sample);
if (me->new_pointer)
{
if (me->modified_sample)
me->modified_sample->ResetPointer(me->modified_sample);
sample->SetPointer(sample, me->new_pointer);
me->modified_sample = sample;
me->new_pointer = 0;
}
return 0;
}
static HRESULT STDCALL MemAllocator_ReleaseBuffer(IMemAllocator* This,
/* [in] */ IMediaSample* pBuffer)
{
avm_list_t* l;
MemAllocator* me = (MemAllocator*)This;
Debug printf("MemAllocator_ReleaseBuffer(%p) called %d %d\n", This,
avm_list_size(me->used_list), avm_list_size(me->free_list));
l = avm_list_find(me->used_list, pBuffer);
if (l)
{
CMediaSample* sample = (CMediaSample*) l->member;
if (me->modified_sample == sample)
{
me->modified_sample->ResetPointer(me->modified_sample);
me->modified_sample = 0;
}
me->used_list = avm_list_del_head(me->used_list);
me->free_list = avm_list_add_head(me->free_list, sample);
//printf("****************** RELEASED OK %p %p\n", me->used_list, me->free_list);
return 0;
}
Debug printf("MemAllocator_ReleaseBuffer(%p) releasing unknown buffer!!!! %p\n", This, pBuffer);
return E_FAIL;
}
static void MemAllocator_SetPointer(MemAllocator* This, char* pointer)
{
This->new_pointer = pointer;
}
static void MemAllocator_ResetPointer(MemAllocator* This)
{
if (This->modified_sample)
{
This->modified_sample->ResetPointer(This->modified_sample);
This->modified_sample = 0;
}
}
static void MemAllocator_Destroy(MemAllocator* This)
{
Debug printf("MemAllocator_Destroy(%p) called (%d, %d)\n", This, This->refcount, AllocatorKeeper);
#ifdef WIN32_LOADER
if (--AllocatorKeeper == 0)
UnregisterComClass(&CLSID_MemoryAllocator, MemAllocator_CreateAllocator);
#endif
free(This->vt);
free(This);
}
IMPLEMENT_IUNKNOWN(MemAllocator)
MemAllocator* MemAllocatorCreate()
{
MemAllocator* This = malloc(sizeof(MemAllocator));
if (!This)
return NULL;
Debug printf("MemAllocatorCreate() called -> %p\n", This);
This->refcount = 1;
This->props.cBuffers = 1;
This->props.cbBuffer = 65536; /* :/ */
This->props.cbAlign = 1;
This->props.cbPrefix = 0;
This->vt = malloc(sizeof(IMemAllocator_vt));
if (!This->vt)
{
free(This);
return NULL;
}
This->vt->QueryInterface = MemAllocator_QueryInterface;
This->vt->AddRef = MemAllocator_AddRef;
This->vt->Release = MemAllocator_Release;
This->vt->SetProperties = MemAllocator_SetProperties;
This->vt->GetProperties = MemAllocator_GetProperties;
This->vt->Commit = MemAllocator_Commit;
This->vt->Decommit = MemAllocator_Decommit;
This->vt->GetBuffer = MemAllocator_GetBuffer;
This->vt->ReleaseBuffer = MemAllocator_ReleaseBuffer;
This->SetPointer = MemAllocator_SetPointer;
This->ResetPointer = MemAllocator_ResetPointer;
This->modified_sample = 0;
This->new_pointer = 0;
This->used_list = 0;
This->free_list = 0;
This->interfaces[0]=IID_IUnknown;
This->interfaces[1]=IID_IMemAllocator;
#ifdef WIN32_LOADER
if (AllocatorKeeper++ == 0)
RegisterComClass(&CLSID_MemoryAllocator, MemAllocator_CreateAllocator);
#endif
return This;
}