mirror of
https://github.com/mpv-player/mpv
synced 2025-04-07 01:53:06 +00:00
Some of the code, especially the dshow and windows codec loader parts, are extremely hacky and likely full of bugs. The goal is merely getting rid of warnings that could obscure more important warnings and actual bugs, instead of fixing actual problems. This reduces the number of warnings from over 500 to almost the same as when compiling on Linux. Note that many problems stem from using the ancient wine-derived windows headers. There are some differences to the "proper" windows header. Changing the code to compile with the proper headers would be too much trouble, and it still has to work on Unix. Some of the changes might actually break compilation on legacy MinGW, but we don't support that anymore. Always use MinGW-w64, even when compiling to 32 bit. Fixes some warnings in the win32 loader code on Linux too.
364 lines
9.1 KiB
C
364 lines
9.1 KiB
C
/*
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* Modified for use with MPlayer, detailed changelog at
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* http://svn.mplayerhq.hu/mplayer/trunk/
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*/
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#include "config.h"
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#include "allocator.h"
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#include "loader/com.h"
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#include "loader/wine/winerror.h"
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#include <stdio.h>
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#include <stdlib.h>
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static int AllocatorKeeper = 0;
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struct avm_list_t
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{
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struct avm_list_t* next;
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struct avm_list_t* prev;
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void* member;
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};
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static inline int avm_list_size(avm_list_t* head)
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{
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avm_list_t* it = head;
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int i = 0;
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if (it)
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{
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for (;;)
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{
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i++;
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it = it->next;
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if (it == head)
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break;
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}
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}
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return i;
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}
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static inline int avm_list_print(avm_list_t* head)
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{
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avm_list_t* it = head;
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int i = 0;
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printf("Head: %p\n", head);
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if (it)
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{
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for (;;)
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{
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i++;
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printf("%d: member: %p next: %p prev: %p\n",
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i, it->member, it->next, it->prev);
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it = it->next;
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if (it == head)
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break;
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}
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}
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return i;
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}
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static inline avm_list_t* avm_list_add_head(avm_list_t* head, void* member)
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{
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avm_list_t* n = malloc(sizeof(avm_list_t));
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n->member = member;
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if (!head)
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{
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head = n;
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head->prev = head;
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}
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n->prev = head->prev;
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head->prev = n;
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n->next = head;
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return n;
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}
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static inline avm_list_t* avm_list_add_tail(avm_list_t* head, void* member)
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{
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avm_list_t* n = avm_list_add_head(head, member);
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return (!head) ? n : head;
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}
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static inline avm_list_t* avm_list_del_head(avm_list_t* head)
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{
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avm_list_t* n = 0;
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if (head)
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{
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if (head->next != head)
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{
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n = head->next;
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head->prev->next = head->next;
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head->next->prev = head->prev;
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}
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free(head);
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}
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return n;
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}
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static inline avm_list_t* avm_list_find(avm_list_t* head, void* member)
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{
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avm_list_t* it = head;
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if (it)
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{
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for (;;)
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{
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if (it->member == member)
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return it;
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it = it->next;
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if (it == head)
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break;
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}
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}
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return NULL;
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}
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#ifdef WIN32_LOADER
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static long MemAllocator_CreateAllocator(GUID* clsid, const GUID* iid, void** ppv)
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{
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IUnknown* p;
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int result;
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if (!ppv)
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return -1;
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*ppv = 0;
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if (memcmp(clsid, &CLSID_MemoryAllocator, sizeof(GUID)))
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return -1;
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p = (IUnknown*) MemAllocatorCreate();
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result = p->vt->QueryInterface(p, iid, ppv);
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p->vt->Release(p);
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return result;
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}
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#endif
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static HRESULT STDCALL MemAllocator_SetProperties(IMemAllocator * This,
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/* [in] */ ALLOCATOR_PROPERTIES *pRequest,
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/* [out] */ ALLOCATOR_PROPERTIES *pActual)
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{
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MemAllocator* me = (MemAllocator*)This;
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Debug printf("MemAllocator_SetProperties(%p) called\n", This);
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if (!pRequest || !pActual)
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return E_INVALIDARG;
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if (pRequest->cBuffers<=0 || pRequest->cbBuffer<=0)
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return E_FAIL;
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if (me->used_list != 0 || me->free_list != 0)
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return E_FAIL;
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*pActual = *pRequest;
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/*
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DirectShow DOCS ("Negotiating Allocators" chapter) says that allocator might not
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honor the requested properties. Thus, since WMSP audio codecs requests bufer with two
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bytes length for unknown reason, we should correct requested value. Otherwise above
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codec don't want to load.
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*/
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if (pActual->cbBuffer == 2)
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pActual->cbBuffer = 10240; //Enough for WMSP codec
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me->props = *pActual;
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return 0;
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}
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static HRESULT STDCALL MemAllocator_GetProperties(IMemAllocator * This,
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/* [out] */ ALLOCATOR_PROPERTIES *pProps)
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{
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Debug printf("MemAllocator_GetProperties(%p) called\n", This);
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if (!pProps)
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return E_INVALIDARG;
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if (((MemAllocator*)This)->props.cbBuffer<0)
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return E_FAIL;
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*pProps=((MemAllocator*)This)->props;
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return 0;
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}
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static HRESULT STDCALL MemAllocator_Commit(IMemAllocator * This)
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{
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MemAllocator* me = (MemAllocator*)This;
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int i;
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Debug printf("MemAllocator_Commit(%p) called\n", This);
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if (((MemAllocator*)This)->props.cbBuffer < 0)
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return E_FAIL;
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if (me->used_list || me->free_list)
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return E_INVALIDARG;
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for (i = 0; i < me->props.cBuffers; i++)
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{
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CMediaSample* sample = CMediaSampleCreate((IMemAllocator*)me,
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me->props.cbBuffer);
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if (!sample)
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return E_OUTOFMEMORY;
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//printf("FREEEEEEEEEEEE ADDED %p\n", sample);
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me->free_list = avm_list_add_tail(me->free_list, sample);
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//avm_list_print(me->free_list);
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}
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//printf("Added mem %p: lsz: %d %d size: %d\n", me, avm_list_size(me->free_list), me->props.cBuffers, me->props.cbBuffer);
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return 0;
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}
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static HRESULT STDCALL MemAllocator_Decommit(IMemAllocator * This)
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{
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MemAllocator* me=(MemAllocator*)This;
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Debug printf("MemAllocator_Decommit(%p) called\n", This);
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//printf("Deleted mem %p: %d %d\n", me, me->free_list.size(), me->used_list.size());
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while (me->used_list)
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{
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me->free_list = avm_list_add_tail(me->free_list,
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(CMediaSample*) me->used_list->member);
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me->used_list = avm_list_del_head(me->used_list);
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}
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while (me->free_list)
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{
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CMediaSample* sample = (CMediaSample*) me->free_list->member;
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//printf("****************** Decommiting FREE %p\n", sample);
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//sample->vt->Release((IUnknown*)sample);
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CMediaSample_Destroy((CMediaSample*)sample);
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me->free_list = avm_list_del_head(me->free_list);
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}
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return 0;
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}
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static HRESULT STDCALL MemAllocator_GetBuffer(IMemAllocator * This,
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/* [out] */ IMediaSample **ppBuffer,
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/* [in] */ REFERENCE_TIME *pStartTime,
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/* [in] */ REFERENCE_TIME *pEndTime,
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/* [in] */ DWORD dwFlags)
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{
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MemAllocator* me = (MemAllocator*)This;
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CMediaSample* sample;
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Debug printf("MemAllocator_ReleaseBuffer(%p) called %d %d\n", This,
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avm_list_size(me->used_list), avm_list_size(me->free_list));
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if (!me->free_list)
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{
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Debug printf("No samples available\n");
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return E_FAIL;//should block here if no samples are available
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}
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sample = (CMediaSample*) me->free_list->member;
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me->free_list = avm_list_del_head(me->free_list);
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me->used_list = avm_list_add_tail(me->used_list, sample);
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*ppBuffer = (IMediaSample*) sample;
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sample->vt->AddRef((IUnknown*) sample);
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if (me->new_pointer)
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{
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if (me->modified_sample)
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me->modified_sample->ResetPointer(me->modified_sample);
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sample->SetPointer(sample, me->new_pointer);
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me->modified_sample = sample;
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me->new_pointer = 0;
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}
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return 0;
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}
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static HRESULT STDCALL MemAllocator_ReleaseBuffer(IMemAllocator* This,
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/* [in] */ IMediaSample* pBuffer)
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{
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avm_list_t* l;
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MemAllocator* me = (MemAllocator*)This;
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Debug printf("MemAllocator_ReleaseBuffer(%p) called %d %d\n", This,
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avm_list_size(me->used_list), avm_list_size(me->free_list));
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l = avm_list_find(me->used_list, pBuffer);
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if (l)
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{
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CMediaSample* sample = (CMediaSample*) l->member;
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if (me->modified_sample == sample)
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{
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me->modified_sample->ResetPointer(me->modified_sample);
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me->modified_sample = 0;
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}
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me->used_list = avm_list_del_head(me->used_list);
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me->free_list = avm_list_add_head(me->free_list, sample);
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//printf("****************** RELEASED OK %p %p\n", me->used_list, me->free_list);
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return 0;
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}
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Debug printf("MemAllocator_ReleaseBuffer(%p) releasing unknown buffer!!!! %p\n", This, pBuffer);
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return E_FAIL;
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}
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static void MemAllocator_SetPointer(MemAllocator* This, char* pointer)
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{
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This->new_pointer = pointer;
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}
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static void MemAllocator_ResetPointer(MemAllocator* This)
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{
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if (This->modified_sample)
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{
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This->modified_sample->ResetPointer(This->modified_sample);
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This->modified_sample = 0;
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}
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}
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static void MemAllocator_Destroy(MemAllocator* This)
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{
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Debug printf("MemAllocator_Destroy(%p) called (%d, %d)\n", This, This->refcount, AllocatorKeeper);
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#ifdef WIN32_LOADER
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if (--AllocatorKeeper == 0)
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UnregisterComClass(&CLSID_MemoryAllocator, MemAllocator_CreateAllocator);
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#endif
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free(This->vt);
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free(This);
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}
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IMPLEMENT_IUNKNOWN(MemAllocator)
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MemAllocator* MemAllocatorCreate()
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{
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MemAllocator* This = malloc(sizeof(MemAllocator));
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if (!This)
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return NULL;
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Debug printf("MemAllocatorCreate() called -> %p\n", This);
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This->refcount = 1;
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This->props.cBuffers = 1;
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This->props.cbBuffer = 65536; /* :/ */
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This->props.cbAlign = 1;
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This->props.cbPrefix = 0;
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This->vt = malloc(sizeof(IMemAllocator_vt));
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if (!This->vt)
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{
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free(This);
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return NULL;
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}
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This->vt->QueryInterface = MemAllocator_QueryInterface;
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This->vt->AddRef = MemAllocator_AddRef;
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This->vt->Release = MemAllocator_Release;
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This->vt->SetProperties = MemAllocator_SetProperties;
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This->vt->GetProperties = MemAllocator_GetProperties;
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This->vt->Commit = MemAllocator_Commit;
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This->vt->Decommit = MemAllocator_Decommit;
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This->vt->GetBuffer = MemAllocator_GetBuffer;
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This->vt->ReleaseBuffer = MemAllocator_ReleaseBuffer;
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This->SetPointer = MemAllocator_SetPointer;
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This->ResetPointer = MemAllocator_ResetPointer;
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This->modified_sample = 0;
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This->new_pointer = 0;
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This->used_list = 0;
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This->free_list = 0;
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This->interfaces[0]=IID_IUnknown;
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This->interfaces[1]=IID_IMemAllocator;
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#ifdef WIN32_LOADER
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if (AllocatorKeeper++ == 0)
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RegisterComClass(&CLSID_MemoryAllocator, MemAllocator_CreateAllocator);
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#endif
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return This;
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}
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