mpv/player
wm4 15581f2209 player: never overwrite stop_play field
This is a real pain: if a quit command is received, it's set to PT_QUIT.
And then other code could overwrite it, making it not quit. The annoying
bit is that stop_play is written and read in many places. Just not
overwriting it unconditionally seems to be the best course of action.
2015-07-08 21:31:31 +02:00
..
lua ytdl: don't print failure warning when youtube-dl was killed by us 2015-06-27 21:09:12 +02:00
audio.c audio: fix format function consistency issues 2015-06-26 23:06:37 +02:00
client.c client API: allow using msg-level option for log messages 2015-06-20 21:40:47 +02:00
client.h vo_opengl_cb: don't render OSD while VO is not created 2015-03-23 16:32:59 +01:00
command.c player: never overwrite stop_play field 2015-07-08 21:31:31 +02:00
command.h command: do not exit playback if the B point of A-B loop is past EOF 2015-06-16 23:11:14 +02:00
configfiles.c player: restore video-aspect on playback resume 2015-05-29 22:34:24 +02:00
core.h player: add missing include directive 2015-07-06 22:28:28 +02:00
discnav.c player: simplify reload logic 2015-07-02 14:38:03 +02:00
loadfile.c player: never overwrite stop_play field 2015-07-08 21:31:31 +02:00
lua.c subprocess, lua: export whether the process was killed by us 2015-06-27 21:08:55 +02:00
main.c sub: protect ASS_Renderer state 2015-07-06 21:55:37 +02:00
misc.c player: never overwrite stop_play field 2015-07-08 21:31:31 +02:00
osd.c video: do not use MP_NOPTS_VALUE for A/V difference 2015-05-24 23:27:23 +02:00
playloop.c player: never overwrite stop_play field 2015-07-08 21:31:31 +02:00
screenshot.c path: make mp_path_join accept normal C strings 2015-05-09 15:26:47 +02:00
screenshot.h client API: add a screenshot_raw command 2015-04-20 23:11:03 +02:00
scripting.c path: make mp_path_join accept normal C strings 2015-05-09 15:26:47 +02:00
sub.c sub: protect ASS_Renderer state 2015-07-06 21:55:37 +02:00
video.c player: never overwrite stop_play field 2015-07-08 21:31:31 +02:00