mpv/video/out
wm4 0d5541af47 vo_rpi: use correct variable for osd layer
This is a cosmetic change, because the value is exactly the same. (The
old code just duplicates the logic, sort of.)
2015-08-20 15:20:20 +02:00
..
cocoa
wayland
aspect.c
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h
cocoa_common.m
d3d_shader_420p.h
d3d_shader_nv12.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c
drm_common.h
filter_kernels.c
filter_kernels.h
gl_cocoa.c
gl_common.c
gl_common.h
gl_header_fixes.h
gl_hwdec.c
gl_hwdec.h
gl_hwdec_dxva2.c
gl_hwdec_vaglx.c
gl_hwdec_vda.c
gl_hwdec_vdpau.c
gl_lcms.c
gl_lcms.h
gl_osd.c
gl_osd.h
gl_rpi.c
gl_rpi.h
gl_utils.c
gl_utils.h
gl_video.c
gl_video.h
gl_w32.c
gl_wayland.c
gl_x11.c
gl_x11egl.c
vo.c
vo.h
vo_caca.c
vo_direct3d.c
vo_drm.c
vo_image.c
vo_lavc.c
vo_null.c
vo_opengl.c
vo_opengl_cb.c
vo_rpi.c vo_rpi: use correct variable for osd layer 2015-08-20 15:20:20 +02:00
vo_sdl.c
vo_vaapi.c
vo_vdpau.c
vo_wayland.c
vo_xv.c
w32_common.c
w32_common.h
wayland_common.c
wayland_common.h
win_state.c
win_state.h
x11_common.c
x11_common.h
x11_icon.bin