mpv/DOCS
James Ross-Gowan e0250b9604 vo_opengl: angle: rewrite with custom swap chain
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)

Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
2017-02-07 22:45:07 +11:00
..
man vo_opengl: angle: rewrite with custom swap chain 2017-02-07 22:45:07 +11:00
client-api-changes.rst client API: turn mpv_suspend() and mpv_resume() into stubs 2016-11-22 15:54:44 +01:00
compile-windows.md DOCS/compile-windows: be more specific about the D3D compiler DLL 2016-11-23 01:23:12 +01:00
contribute.md Add a CONTRIBUTING.md file 2015-12-22 23:18:46 +01:00
edl-mpv.rst DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
encoding.rst manpage: update config file locations 2014-06-28 15:55:09 +02:00
interface-changes.rst player: different way to auto-enable the demuxer cache 2017-02-02 18:38:16 +01:00
mplayer-changes.rst options: rename subtitle options 2016-10-03 16:57:04 +02:00
release-policy.md DOCS/release-policy.md: reminder to update certain version numbers 2016-08-07 19:43:57 +02:00
tech-overview.txt Fix misspellings 2016-06-26 13:47:21 +02:00
waf-buildsystem.rst Various spelling fixes 2015-06-18 19:36:58 +02:00