mpv/video/out/d3d11
Philip Langdale e2976e662d video/out/gpu: Add a `storable` flag to ra_format
While `ra` supports the concept of a texture as a storage
destination, it does not support the concept of a texture format
being usable for a storage texture. This can lead to us attempting
to create a texture from an incompatible format, with undefined
results.

So, let's introduce an explicit format flag for storage and use
it. In `ra_pl` we can simply reflect the `storable` flag. For
GL and D3D, we'll need to write some new code to do the compatibility
checks. I'm not going to do it here because it's not a regression;
we were already implicitly assuming all formats were storable.

Fixes #6657
2019-07-08 00:59:28 +02:00
..
context.c vo_gpu: d3d11: implement tex_download() 2018-02-13 21:25:15 +11:00
hwdec_d3d11va.c video: rewrite filtering glue code 2018-01-30 03:10:27 -08:00
hwdec_dxva2dxgi.c vo_gpu: hwdec_dxva2dxgi: initial implementation 2018-01-06 11:26:15 +11:00
ra_d3d11.c video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
ra_d3d11.h vo_gpu: hwdec_d3d11va: allow zero-copy video decoding 2017-11-07 20:27:13 +11:00