.. |
angle_dynamic.c
|
|
|
angle_dynamic.h
|
|
|
common.c
|
vo_opengl: add option for caching shaders on disk
|
2017-04-08 16:43:56 +02:00 |
common.h
|
vo_opengl: add option for caching shaders on disk
|
2017-04-08 16:43:56 +02:00 |
context_angle.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
context_cocoa.c
|
|
|
context_drm_egl.c
|
vo_opengl: context_drm_egl: remove unnecessary include
|
2017-04-26 17:43:23 +02:00 |
context_dxinterop.c
|
vo_opengl: read framebuffer depth from actual FBO used for rendering
|
2017-03-20 13:31:28 +01:00 |
context_mali_fbdev.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
context_rpi.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
context_vdpau.c
|
vo_opengl: add our own copy of OpenGL headers
|
2017-04-07 15:09:27 +02:00 |
context_w32.c
|
vo_opengl: add our own copy of OpenGL headers
|
2017-04-07 15:09:27 +02:00 |
context_wayland.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
context_x11.c
|
vo_opengl: add our own copy of OpenGL headers
|
2017-04-07 15:09:27 +02:00 |
context_x11egl.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
context.c
|
vo_opengl: move X11 backends before Wayland
|
2017-04-16 02:35:12 +02:00 |
context.h
|
vo_opengl: add a backend start_frame callback for context_vdpau
|
2017-03-20 13:37:47 +01:00 |
cuda_dynamic.c
|
|
|
cuda_dynamic.h
|
vo_opengl: add our own copy of OpenGL headers
|
2017-04-07 15:09:27 +02:00 |
egl_helpers.c
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
egl_helpers.h
|
vo_opengl: add a generic EGL function loader function
|
2017-04-06 14:50:19 +02:00 |
formats.c
|
vo_opengl: minor cosmetics
|
2017-04-14 17:35:27 +02:00 |
formats.h
|
vo_opengl: minor cosmetics
|
2017-04-14 17:35:27 +02:00 |
gl_headers.h
|
vo_opengl: minor cosmetics
|
2017-04-14 17:35:27 +02:00 |
hwdec_cuda.c
|
|
|
hwdec_d3d11egl.c
|
|
|
hwdec_d3d11eglrgb.c
|
|
|
hwdec_dxva2egl.c
|
|
|
hwdec_dxva2gldx.c
|
|
|
hwdec_ios.m
|
|
|
hwdec_osx.c
|
|
|
hwdec_rpi.c
|
|
|
hwdec_vaegl.c
|
video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2
|
2017-04-23 16:07:03 +02:00 |
hwdec_vaglx.c
|
|
|
hwdec_vdpau.c
|
|
|
hwdec.c
|
|
|
hwdec.h
|
|
|
lcms.c
|
options: add M_OPT_FILE to some more file options
|
2017-03-06 15:41:06 +01:00 |
lcms.h
|
|
|
osd.c
|
|
|
osd.h
|
|
|
user_shaders.c
|
|
|
user_shaders.h
|
|
|
utils.c
|
vo_opengl: add option for caching shaders on disk
|
2017-04-08 16:43:56 +02:00 |
utils.h
|
vo_opengl: add option for caching shaders on disk
|
2017-04-08 16:43:56 +02:00 |
video_shaders.c
|
|
|
video_shaders.h
|
|
|
video.c
|
vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
|
2017-04-21 07:16:26 +02:00 |
video.h
|
vo_opengl: add option for caching shaders on disk
|
2017-04-08 16:43:56 +02:00 |