/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include "osdep/io.h" #include "misc/rendezvous.h" #include "input.h" #include "keycodes.h" #include "osdep/threads.h" #include "osdep/timer.h" #include "common/msg.h" #include "common/global.h" #include "options/m_config.h" #include "options/m_option.h" #include "options/path.h" #include "mpv_talloc.h" #include "options/options.h" #include "misc/bstr.h" #include "misc/node.h" #include "stream/stream.h" #include "common/common.h" #if HAVE_COCOA #include "osdep/mac/app_bridge.h" #endif #define input_lock(ictx) mp_mutex_lock(&ictx->mutex) #define input_unlock(ictx) mp_mutex_unlock(&ictx->mutex) #define MP_MAX_KEY_DOWN 16 struct cmd_bind { int keys[MP_MAX_KEY_DOWN]; int num_keys; char *cmd; char *location; // filename/line number of definition char *desc; // human readable description bool is_builtin; struct cmd_bind_section *owner; }; struct cmd_bind_section { char *owner; struct cmd_bind *binds; int num_binds; char *section; struct mp_rect mouse_area; // set at runtime, if at all bool mouse_area_set; // mouse_area is valid and should be tested }; #define MP_MAX_SOURCES 10 struct active_section { char *name; int flags; }; struct cmd_queue { struct mp_cmd *first; }; struct wheel_state { double dead_zone_accum; double unit_accum; }; struct touch_point { int id; int x, y; }; struct input_ctx { mp_mutex mutex; struct mp_log *log; struct mpv_global *global; struct m_config_cache *opts_cache; struct input_opts *opts; bool using_ar; bool using_cocoa_media_keys; // Autorepeat stuff short ar_state; int64_t last_ar; // history of key downs - the newest is in position 0 int key_history[MP_MAX_KEY_DOWN]; // key code of the last key that triggered MP_KEY_STATE_DOWN int last_key_down; int64_t last_key_down_time; struct mp_cmd *current_down_cmd; int last_doubleclick_key_down; double last_doubleclick_time; // Mouse position on the consumer side (as command.c sees it) int mouse_x, mouse_y; int mouse_hover; // updated on mouse-enter/leave char *mouse_section; // last section to receive mouse event // Mouse position on the producer side (as the VO sees it) // Unlike mouse_x/y, this can be used to resolve mouse click bindings. int mouse_vo_x, mouse_vo_y; bool mouse_mangle, mouse_src_mangle; struct mp_rect mouse_src, mouse_dst; // Wheel state (MP_WHEEL_*) struct wheel_state wheel_state_y; // MP_WHEEL_UP/MP_WHEEL_DOWN struct wheel_state wheel_state_x; // MP_WHEEL_LEFT/MP_WHEEL_RIGHT struct wheel_state *wheel_current; // The direction currently being scrolled double last_wheel_time; // mp_time_sec() of the last wheel event // List of command binding sections struct cmd_bind_section **sections; int num_sections; // List currently active command sections struct active_section *active_sections; int num_active_sections; // List currently active touch points struct touch_point *touch_points; int num_touch_points; unsigned int mouse_event_counter; struct mp_input_src *sources[MP_MAX_SOURCES]; int num_sources; struct cmd_queue cmd_queue; void (*wakeup_cb)(void *ctx); void *wakeup_ctx; }; static int parse_config(struct input_ctx *ictx, bool builtin, bstr data, const char *location, const char *restrict_section); static void close_input_sources(struct input_ctx *ictx); #define OPT_BASE_STRUCT struct input_opts struct input_opts { char *config_file; int doubleclick_time; // Maximum number of queued commands from keypresses (limit to avoid // repeated slow commands piling up) int key_fifo_size; // Autorepeat config (be aware of mp_input_set_repeat_info()) int ar_delay; int ar_rate; bool use_alt_gr; bool use_gamepad; bool use_media_keys; bool default_bindings; bool builtin_bindings; bool enable_mouse_movements; bool vo_key_input; bool test; bool allow_win_drag; bool preprocess_wheel; bool touch_emulate_mouse; }; const struct m_sub_options input_config = { .opts = (const m_option_t[]) { {"input-conf", OPT_STRING(config_file), .flags = M_OPT_FILE}, {"input-ar-delay", OPT_INT(ar_delay)}, {"input-ar-rate", OPT_INT(ar_rate)}, {"input-keylist", OPT_PRINT(mp_print_key_list)}, {"input-cmdlist", OPT_PRINT(mp_print_cmd_list)}, {"input-default-bindings", OPT_BOOL(default_bindings)}, {"input-builtin-bindings", OPT_BOOL(builtin_bindings)}, {"input-test", OPT_BOOL(test)}, {"input-doubleclick-time", OPT_INT(doubleclick_time), M_RANGE(0, 1000)}, {"input-right-alt-gr", OPT_BOOL(use_alt_gr)}, {"input-key-fifo-size", OPT_INT(key_fifo_size), M_RANGE(2, 65000)}, {"input-cursor", OPT_BOOL(enable_mouse_movements)}, {"input-vo-keyboard", OPT_BOOL(vo_key_input)}, {"input-media-keys", OPT_BOOL(use_media_keys)}, {"input-preprocess-wheel", OPT_BOOL(preprocess_wheel)}, {"input-touch-emulate-mouse", OPT_BOOL(touch_emulate_mouse)}, #if HAVE_SDL2_GAMEPAD {"input-gamepad", OPT_BOOL(use_gamepad)}, #endif {"window-dragging", OPT_BOOL(allow_win_drag)}, {0} }, .size = sizeof(struct input_opts), .defaults = &(const struct input_opts){ .key_fifo_size = 7, .doubleclick_time = 300, .ar_delay = 200, .ar_rate = 40, .use_alt_gr = true, .enable_mouse_movements = true, .use_media_keys = true, .default_bindings = true, .builtin_bindings = true, .vo_key_input = true, .allow_win_drag = true, .preprocess_wheel = true, .touch_emulate_mouse = true, }, .change_flags = UPDATE_INPUT, }; static const char builtin_input_conf[] = #include "etc/input.conf.inc" ; static bool test_rect(struct mp_rect *rc, int x, int y) { return x >= rc->x0 && y >= rc->y0 && x < rc->x1 && y < rc->y1; } static int queue_count_cmds(struct cmd_queue *queue) { int res = 0; for (struct mp_cmd *cmd = queue->first; cmd; cmd = cmd->queue_next) res++; return res; } static void queue_remove(struct cmd_queue *queue, struct mp_cmd *cmd) { struct mp_cmd **p_prev = &queue->first; while (*p_prev != cmd) { p_prev = &(*p_prev)->queue_next; } // if this fails, cmd was not in the queue assert(*p_prev == cmd); *p_prev = cmd->queue_next; } static struct mp_cmd *queue_remove_head(struct cmd_queue *queue) { struct mp_cmd *ret = queue->first; if (ret) queue_remove(queue, ret); return ret; } static void queue_add_tail(struct cmd_queue *queue, struct mp_cmd *cmd) { struct mp_cmd **p_prev = &queue->first; while (*p_prev) p_prev = &(*p_prev)->queue_next; *p_prev = cmd; cmd->queue_next = NULL; } static struct mp_cmd *queue_peek_tail(struct cmd_queue *queue) { struct mp_cmd *cur = queue->first; while (cur && cur->queue_next) cur = cur->queue_next; return cur; } static void queue_cmd(struct input_ctx *ictx, mp_cmd_t *cmd) { if (!cmd) return; queue_add_tail(&ictx->cmd_queue, cmd); mp_input_wakeup(ictx); } static void append_bind_info(struct input_ctx *ictx, char **pmsg, struct cmd_bind *bind) { char *msg = *pmsg; struct mp_cmd *cmd = mp_input_parse_cmd(ictx, bstr0(bind->cmd), bind->location); char *stripped = cmd ? cmd->original : bind->cmd; msg = talloc_asprintf_append(msg, " '%s'", stripped); if (!cmd) msg = talloc_asprintf_append(msg, " (invalid)"); if (strcmp(bind->owner->section, "default") != 0) msg = talloc_asprintf_append(msg, " in section {%s}", bind->owner->section); msg = talloc_asprintf_append(msg, " in %s", bind->location); if (bind->is_builtin) msg = talloc_asprintf_append(msg, " (default)"); talloc_free(cmd); *pmsg = msg; } static mp_cmd_t *handle_test(struct input_ctx *ictx, int code) { if (code == MP_KEY_CLOSE_WIN) { MP_WARN(ictx, "CLOSE_WIN was received. This pseudo key can be remapped too,\n" "but --input-test will always quit when receiving it.\n"); const char *args[] = {"quit", NULL}; mp_cmd_t *res = mp_input_parse_cmd_strv(ictx->log, args); return res; } char *key_buf = mp_input_get_key_combo_name(&code, 1); char *msg = talloc_asprintf(NULL, "Key %s is bound to:\n", key_buf); talloc_free(key_buf); int count = 0; for (int n = 0; n < ictx->num_sections; n++) { struct cmd_bind_section *bs = ictx->sections[n]; for (int i = 0; i < bs->num_binds; i++) { if (bs->binds[i].num_keys && bs->binds[i].keys[0] == code) { count++; if (count > 1) msg = talloc_asprintf_append(msg, "\n"); msg = talloc_asprintf_append(msg, "%d. ", count); append_bind_info(ictx, &msg, &bs->binds[i]); } } } if (!count) msg = talloc_asprintf_append(msg, "(nothing)"); MP_INFO(ictx, "%s\n", msg); const char *args[] = {"show-text", msg, NULL}; mp_cmd_t *res = mp_input_parse_cmd_strv(ictx->log, args); talloc_free(msg); return res; } static struct cmd_bind_section *find_section(struct input_ctx *ictx, bstr section) { for (int n = 0; n < ictx->num_sections; n++) { struct cmd_bind_section *bs = ictx->sections[n]; if (bstr_equals0(section, bs->section)) return bs; } return NULL; } static struct cmd_bind_section *get_bind_section(struct input_ctx *ictx, bstr section) { if (section.len == 0) section = bstr0("default"); struct cmd_bind_section *bind_section = find_section(ictx, section); if (bind_section) return bind_section; bind_section = talloc_ptrtype(ictx, bind_section); *bind_section = (struct cmd_bind_section) { .section = bstrdup0(bind_section, section), .mouse_area = {INT_MIN, INT_MIN, INT_MAX, INT_MAX}, .mouse_area_set = true, }; MP_TARRAY_APPEND(ictx, ictx->sections, ictx->num_sections, bind_section); return bind_section; } static void key_buf_add(int *buf, int code) { for (int n = MP_MAX_KEY_DOWN - 1; n > 0; n--) buf[n] = buf[n - 1]; buf[0] = code; } static struct cmd_bind *find_bind_for_key_section(struct input_ctx *ictx, char *section, int code) { struct cmd_bind_section *bs = get_bind_section(ictx, bstr0(section)); if (!bs->num_binds) return NULL; int keys[MP_MAX_KEY_DOWN]; memcpy(keys, ictx->key_history, sizeof(keys)); key_buf_add(keys, code); struct cmd_bind *best = NULL; // Prefer user-defined keys over builtin bindings for (int builtin = 0; builtin < 2; builtin++) { if (builtin && !ictx->opts->default_bindings) break; for (int n = 0; n < bs->num_binds; n++) { if (bs->binds[n].is_builtin == (bool)builtin) { struct cmd_bind *b = &bs->binds[n]; // we have: keys=[key2 key1 keyX ...] // and: b->keys=[key1 key2] (and may be just a prefix) for (int i = 0; i < b->num_keys; i++) { if (b->keys[i] != keys[b->num_keys - 1 - i]) goto skip; } if (!best || b->num_keys > best->num_keys) best = b; skip: ; } } } return best; } static struct cmd_bind *find_any_bind_for_key(struct input_ctx *ictx, char *force_section, int code) { if (force_section) return find_bind_for_key_section(ictx, force_section, code); bool use_mouse = MP_KEY_DEPENDS_ON_MOUSE_POS(code); // First look whether a mouse section is capturing all mouse input // exclusively (regardless of the active section stack order). if (use_mouse && MP_KEY_IS_MOUSE_BTN_SINGLE(ictx->last_key_down)) { struct cmd_bind *bind = find_bind_for_key_section(ictx, ictx->mouse_section, code); if (bind) return bind; } struct cmd_bind *best_bind = NULL; for (int i = ictx->num_active_sections - 1; i >= 0; i--) { struct active_section *s = &ictx->active_sections[i]; struct cmd_bind *bind = find_bind_for_key_section(ictx, s->name, code); if (bind) { struct cmd_bind_section *bs = bind->owner; if (!use_mouse || (bs->mouse_area_set && test_rect(&bs->mouse_area, ictx->mouse_vo_x, ictx->mouse_vo_y))) { if (!best_bind || (best_bind->is_builtin && !bind->is_builtin)) best_bind = bind; } } if (s->flags & MP_INPUT_EXCLUSIVE) break; if (best_bind && (s->flags & MP_INPUT_ON_TOP)) break; } return best_bind; } static mp_cmd_t *get_cmd_from_keys(struct input_ctx *ictx, char *force_section, int code) { if (ictx->opts->test) return handle_test(ictx, code); struct cmd_bind *cmd = NULL; if (MP_KEY_IS_UNICODE(code)) cmd = find_any_bind_for_key(ictx, force_section, MP_KEY_ANY_UNICODE); if (!cmd) cmd = find_any_bind_for_key(ictx, force_section, code); if (!cmd) cmd = find_any_bind_for_key(ictx, force_section, MP_KEY_UNMAPPED); if (!cmd) { if (code == MP_KEY_CLOSE_WIN) return mp_input_parse_cmd_strv(ictx->log, (const char*[]){"quit", 0}); int msgl = MSGL_WARN; if (MP_KEY_IS_MOUSE_MOVE(code)) msgl = MSGL_TRACE; char *key_buf = mp_input_get_key_combo_name(&code, 1); MP_MSG(ictx, msgl, "No key binding found for key '%s'.\n", key_buf); talloc_free(key_buf); return NULL; } mp_cmd_t *ret = mp_input_parse_cmd(ictx, bstr0(cmd->cmd), cmd->location); if (ret) { ret->input_section = cmd->owner->section; ret->key_name = talloc_steal(ret, mp_input_get_key_combo_name(&code, 1)); MP_TRACE(ictx, "key '%s' -> '%s' in '%s'\n", ret->key_name, cmd->cmd, ret->input_section); if (MP_KEY_IS_UNICODE(code)) { bstr text = {0}; mp_append_utf8_bstr(ret, &text, code); ret->key_text = text.start; } ret->is_mouse_button = code & MP_KEY_EMIT_ON_UP; } else { char *key_buf = mp_input_get_key_combo_name(&code, 1); MP_ERR(ictx, "Invalid command for key binding '%s': '%s'\n", key_buf, cmd->cmd); talloc_free(key_buf); } return ret; } static void update_mouse_section(struct input_ctx *ictx) { struct cmd_bind *bind = find_any_bind_for_key(ictx, NULL, MP_KEY_MOUSE_MOVE); char *new_section = bind ? bind->owner->section : "default"; char *old = ictx->mouse_section; ictx->mouse_section = new_section; if (strcmp(old, ictx->mouse_section) != 0) { MP_TRACE(ictx, "input: switch section %s -> %s\n", old, ictx->mouse_section); queue_cmd(ictx, get_cmd_from_keys(ictx, old, MP_KEY_MOUSE_LEAVE)); } } // Called when the currently held-down key is released. This (usually) sends // the a key-up version of the command associated with the keys that were held // down. // If the drop_current parameter is set to true, then don't send the key-up // command. Unless we've already sent a key-down event, in which case the // input receiver (the player) must get a key-up event, or it would get stuck // thinking a key is still held down. static void release_down_cmd(struct input_ctx *ictx, bool drop_current) { if (ictx->current_down_cmd && ictx->current_down_cmd->emit_on_up && (!drop_current || ictx->current_down_cmd->def->on_updown)) { memset(ictx->key_history, 0, sizeof(ictx->key_history)); ictx->current_down_cmd->is_up = true; queue_cmd(ictx, ictx->current_down_cmd); } else { talloc_free(ictx->current_down_cmd); } ictx->current_down_cmd = NULL; ictx->last_key_down = 0; ictx->last_key_down_time = 0; ictx->ar_state = -1; update_mouse_section(ictx); } // We don't want the append to the command queue indefinitely, because that // could lead to situations where recovery would take too long. static bool should_drop_cmd(struct input_ctx *ictx, struct mp_cmd *cmd) { struct cmd_queue *queue = &ictx->cmd_queue; return queue_count_cmds(queue) >= ictx->opts->key_fifo_size; } static struct mp_cmd *resolve_key(struct input_ctx *ictx, int code) { update_mouse_section(ictx); struct mp_cmd *cmd = get_cmd_from_keys(ictx, NULL, code); key_buf_add(ictx->key_history, code); if (cmd && !cmd->def->is_ignore && !should_drop_cmd(ictx, cmd)) return cmd; talloc_free(cmd); return NULL; } static void interpret_key(struct input_ctx *ictx, int code, double scale, int scale_units) { int state = code & (MP_KEY_STATE_DOWN | MP_KEY_STATE_UP); code = code & ~(unsigned)state; if (mp_msg_test(ictx->log, MSGL_TRACE)) { char *key = mp_input_get_key_name(code); MP_TRACE(ictx, "key code=%#x '%s'%s%s\n", code, key, (state & MP_KEY_STATE_DOWN) ? " down" : "", (state & MP_KEY_STATE_UP) ? " up" : ""); talloc_free(key); } if (MP_KEY_DEPENDS_ON_MOUSE_POS(code & ~MP_KEY_MODIFIER_MASK)) { ictx->mouse_event_counter++; mp_input_wakeup(ictx); } struct mp_cmd *cmd = NULL; if (state == MP_KEY_STATE_DOWN) { // Protect against VOs which send STATE_DOWN with autorepeat if (ictx->last_key_down == code) return; // Cancel current down-event (there can be only one) release_down_cmd(ictx, true); cmd = resolve_key(ictx, code); if (cmd) { cmd->is_up_down = true; cmd->emit_on_up = (code & MP_KEY_EMIT_ON_UP) || cmd->def->on_updown; ictx->current_down_cmd = mp_cmd_clone(cmd); } ictx->last_key_down = code; ictx->last_key_down_time = mp_time_ns(); ictx->ar_state = 0; mp_input_wakeup(ictx); // possibly start timer for autorepeat } else if (state == MP_KEY_STATE_UP) { // Most VOs send RELEASE_ALL anyway release_down_cmd(ictx, false); } else { // Press of key with no separate down/up events // Mixing press events and up/down with the same key is not supported, // and input sources shouldn't do this, but can happen anyway if // multiple input sources interfere with each others. if (ictx->last_key_down == code) release_down_cmd(ictx, false); cmd = resolve_key(ictx, code); } if (!cmd) return; // Don't emit a command on key-down if the key is designed to emit commands // on key-up (like mouse buttons). Also, if the command specifically should // be sent both on key down and key up, still emit the command. if (cmd->emit_on_up && !cmd->def->on_updown) { talloc_free(cmd); return; } memset(ictx->key_history, 0, sizeof(ictx->key_history)); if (mp_input_is_scalable_cmd(cmd)) { cmd->scale = scale; cmd->scale_units = scale_units; queue_cmd(ictx, cmd); } else { // Non-scalable commands won't understand cmd->scale, so synthesize // multiple commands with cmd->scale = 1 cmd->scale = 1; cmd->scale_units = 1; // Avoid spamming the player with too many commands scale_units = MPMIN(scale_units, 20); for (int i = 0; i < scale_units - 1; i++) queue_cmd(ictx, mp_cmd_clone(cmd)); if (scale_units) queue_cmd(ictx, cmd); } } // Pre-processing for MP_WHEEL_* events. If this returns false, the caller // should discard the event. static bool process_wheel(struct input_ctx *ictx, int code, double *scale, int *scale_units) { // Size of the deadzone in scroll units. The user must scroll at least this // much in any direction before their scroll is registered. static const double DEADZONE_DIST = 0.125; // The deadzone accumulator is reset if no scrolls happened in this many // seconds, eg. the user is assumed to have finished scrolling. static const double DEADZONE_SCROLL_TIME = 0.2; // The scale_units accumulator is reset if no scrolls happened in this many // seconds. This value should be fairly large, so commands will still be // sent when the user scrolls slowly. static const double UNIT_SCROLL_TIME = 0.5; // Determine which direction is being scrolled double dir; struct wheel_state *state; switch (code) { case MP_WHEEL_UP: dir = -1; state = &ictx->wheel_state_y; break; case MP_WHEEL_DOWN: dir = +1; state = &ictx->wheel_state_y; break; case MP_WHEEL_LEFT: dir = -1; state = &ictx->wheel_state_x; break; case MP_WHEEL_RIGHT: dir = +1; state = &ictx->wheel_state_x; break; default: return true; } // Reset accumulators if it's determined that the user finished scrolling double now = mp_time_sec(); if (now > ictx->last_wheel_time + DEADZONE_SCROLL_TIME) { ictx->wheel_current = NULL; ictx->wheel_state_y.dead_zone_accum = 0; ictx->wheel_state_x.dead_zone_accum = 0; } if (now > ictx->last_wheel_time + UNIT_SCROLL_TIME) { ictx->wheel_state_y.unit_accum = 0; ictx->wheel_state_x.unit_accum = 0; } ictx->last_wheel_time = now; // Process wheel deadzone. A lot of touchpad drivers don't filter scroll // input, which makes it difficult for the user to send WHEEL_UP/DOWN // without accidentally triggering WHEEL_LEFT/RIGHT. We try to fix this by // implementing a deadzone. When the value of either direction breaks out // of the deadzone, events from the other direction will be ignored until // the user finishes scrolling. if (ictx->wheel_current == NULL) { state->dead_zone_accum += *scale * dir; if (state->dead_zone_accum * dir > DEADZONE_DIST) { ictx->wheel_current = state; *scale = state->dead_zone_accum * dir; } } if (ictx->wheel_current != state) return false; // Determine scale_units. This is incremented every time the accumulated // scale value crosses 1.0. Non-scalable input commands will be ran that // many times. state->unit_accum += *scale * dir; *scale_units = trunc(state->unit_accum * dir); state->unit_accum -= *scale_units * dir; return true; } static void feed_key(struct input_ctx *ictx, int code, double scale, bool force_mouse) { struct input_opts *opts = ictx->opts; code = mp_normalize_keycode(code); int unmod = code & ~MP_KEY_MODIFIER_MASK; if (code == MP_INPUT_RELEASE_ALL) { MP_TRACE(ictx, "release all\n"); release_down_cmd(ictx, false); return; } if (code == MP_TOUCH_RELEASE_ALL) { MP_TRACE(ictx, "release all touch\n"); ictx->num_touch_points = 0; return; } if (!opts->enable_mouse_movements && MP_KEY_IS_MOUSE(unmod) && !force_mouse) return; if (unmod == MP_KEY_MOUSE_LEAVE || unmod == MP_KEY_MOUSE_ENTER) { ictx->mouse_hover = unmod == MP_KEY_MOUSE_ENTER; update_mouse_section(ictx); mp_cmd_t *cmd = get_cmd_from_keys(ictx, NULL, code); if (!cmd) // queue dummy cmd so that mouse-pos can notify observers cmd = mp_input_parse_cmd(ictx, bstr0("ignore"), ""); queue_cmd(ictx, cmd); return; } double now = mp_time_sec(); // ignore system-doubleclick if we generate these events ourselves if (!force_mouse && opts->doubleclick_time && MP_KEY_IS_MOUSE_BTN_DBL(unmod)) return; int units = 1; if (MP_KEY_IS_WHEEL(unmod) && opts->preprocess_wheel && !process_wheel(ictx, unmod, &scale, &units)) return; interpret_key(ictx, code, scale, units); if (code & MP_KEY_STATE_DOWN) { code &= ~MP_KEY_STATE_DOWN; if (ictx->last_doubleclick_key_down == code && now - ictx->last_doubleclick_time < opts->doubleclick_time / 1000.0 && code >= MP_MBTN_LEFT && code <= MP_MBTN_RIGHT) { now = 0; interpret_key(ictx, code - MP_MBTN_BASE + MP_MBTN_DBL_BASE, 1, 1); } else if (code == MP_MBTN_LEFT) { // This is a mouse left botton down event which isn't part of a doubleclick. // Initialize vo dragging in this case. mp_cmd_t *cmd = mp_input_parse_cmd(ictx, bstr0("begin-vo-dragging"), ""); queue_cmd(ictx, cmd); } ictx->last_doubleclick_key_down = code; ictx->last_doubleclick_time = now; } } void mp_input_put_key(struct input_ctx *ictx, int code) { input_lock(ictx); feed_key(ictx, code, 1, false); input_unlock(ictx); } void mp_input_put_key_artificial(struct input_ctx *ictx, int code, double value) { if (value == 0.0) return; input_lock(ictx); feed_key(ictx, code, value, true); input_unlock(ictx); } void mp_input_put_key_utf8(struct input_ctx *ictx, int mods, struct bstr t) { if (!t.len) return; input_lock(ictx); while (t.len) { int code = bstr_decode_utf8(t, &t); if (code < 0) break; feed_key(ictx, code | mods, 1, false); } input_unlock(ictx); } void mp_input_put_wheel(struct input_ctx *ictx, int direction, double value) { if (value == 0.0) return; input_lock(ictx); feed_key(ictx, direction, value, false); input_unlock(ictx); } void mp_input_set_mouse_transform(struct input_ctx *ictx, struct mp_rect *dst, struct mp_rect *src) { input_lock(ictx); ictx->mouse_mangle = dst || src; if (ictx->mouse_mangle) { ictx->mouse_dst = *dst; ictx->mouse_src_mangle = !!src; if (ictx->mouse_src_mangle) ictx->mouse_src = *src; } input_unlock(ictx); } bool mp_input_mouse_enabled(struct input_ctx *ictx) { input_lock(ictx); bool r = ictx->opts->enable_mouse_movements; input_unlock(ictx); return r; } bool mp_input_vo_keyboard_enabled(struct input_ctx *ictx) { input_lock(ictx); bool r = ictx->opts->vo_key_input; input_unlock(ictx); return r; } static void set_mouse_pos(struct input_ctx *ictx, int x, int y) { MP_TRACE(ictx, "mouse move %d/%d\n", x, y); if (ictx->mouse_vo_x == x && ictx->mouse_vo_y == y) { return; } if (ictx->mouse_mangle) { struct mp_rect *src = &ictx->mouse_src; struct mp_rect *dst = &ictx->mouse_dst; x = MPCLAMP(x, dst->x0, dst->x1) - dst->x0; y = MPCLAMP(y, dst->y0, dst->y1) - dst->y0; if (ictx->mouse_src_mangle) { x = x * 1.0 / (dst->x1 - dst->x0) * (src->x1 - src->x0) + src->x0; y = y * 1.0 / (dst->y1 - dst->y0) * (src->y1 - src->y0) + src->y0; } MP_TRACE(ictx, "-> %d/%d\n", x, y); } ictx->mouse_event_counter++; ictx->mouse_vo_x = x; ictx->mouse_vo_y = y; update_mouse_section(ictx); struct mp_cmd *cmd = get_cmd_from_keys(ictx, NULL, MP_KEY_MOUSE_MOVE); if (!cmd) cmd = mp_input_parse_cmd(ictx, bstr0("ignore"), ""); if (cmd) { cmd->mouse_move = true; cmd->mouse_x = x; cmd->mouse_y = y; if (should_drop_cmd(ictx, cmd)) { talloc_free(cmd); } else { // Coalesce with previous mouse move events (i.e. replace it) struct mp_cmd *tail = queue_peek_tail(&ictx->cmd_queue); if (tail && tail->mouse_move) { queue_remove(&ictx->cmd_queue, tail); talloc_free(tail); } queue_cmd(ictx, cmd); } } } void mp_input_set_mouse_pos_artificial(struct input_ctx *ictx, int x, int y) { input_lock(ictx); set_mouse_pos(ictx, x, y); input_unlock(ictx); } void mp_input_set_mouse_pos(struct input_ctx *ictx, int x, int y) { input_lock(ictx); if (ictx->opts->enable_mouse_movements) set_mouse_pos(ictx, x, y); input_unlock(ictx); } static int find_touch_point_index(struct input_ctx *ictx, int id) { for (int i = 0; i < ictx->num_touch_points; i++) { if (ictx->touch_points[i].id == id) return i; } return -1; } static void notify_touch_update(struct input_ctx *ictx) { // queue dummy cmd so that touch-pos can notify observers mp_cmd_t *cmd = mp_input_parse_cmd(ictx, bstr0("ignore"), ""); queue_cmd(ictx, cmd); } static void update_touch_point(struct input_ctx *ictx, int idx, int id, int x, int y) { MP_TRACE(ictx, "Touch point %d update (id %d) %d/%d\n", idx, id, x, y); if (ictx->touch_points[idx].x == x && ictx->touch_points[idx].y == y) return; ictx->touch_points[idx].x = x; ictx->touch_points[idx].y = y; // Emulate mouse input from the primary touch point (the first one added) if (ictx->opts->touch_emulate_mouse && idx == 0) set_mouse_pos(ictx, x, y); notify_touch_update(ictx); } void mp_input_add_touch_point(struct input_ctx *ictx, int id, int x, int y) { input_lock(ictx); int idx = find_touch_point_index(ictx, id); if (idx != -1) { MP_WARN(ictx, "Touch point %d (id %d) already exists! Treat as update.\n", idx, id); update_touch_point(ictx, idx, id, x, y); } else { MP_TRACE(ictx, "Touch point %d add (id %d) %d/%d\n", ictx->num_touch_points, id, x, y); MP_TARRAY_APPEND(ictx, ictx->touch_points, ictx->num_touch_points, (struct touch_point){id, x, y}); // Emulate MBTN_LEFT down if this is the only touch point if (ictx->opts->touch_emulate_mouse && ictx->num_touch_points == 1) { set_mouse_pos(ictx, x, y); feed_key(ictx, MP_MBTN_LEFT | MP_KEY_STATE_DOWN, 1, false); } notify_touch_update(ictx); } input_unlock(ictx); } void mp_input_update_touch_point(struct input_ctx *ictx, int id, int x, int y) { input_lock(ictx); int idx = find_touch_point_index(ictx, id); if (idx != -1) { update_touch_point(ictx, idx, id, x, y); } else { MP_WARN(ictx, "Touch point id %d does not exist!\n", id); } input_unlock(ictx); } void mp_input_remove_touch_point(struct input_ctx *ictx, int id) { input_lock(ictx); int idx = find_touch_point_index(ictx, id); if (idx != -1) { MP_TRACE(ictx, "Touch point %d remove (id %d)\n", idx, id); MP_TARRAY_REMOVE_AT(ictx->touch_points, ictx->num_touch_points, idx); // Emulate MBTN_LEFT up if there are no touch points left if (ictx->opts->touch_emulate_mouse && ictx->num_touch_points == 0) feed_key(ictx, MP_MBTN_LEFT | MP_KEY_STATE_UP, 1, false); notify_touch_update(ictx); } input_unlock(ictx); } int mp_input_get_touch_pos(struct input_ctx *ictx, int count, int *x, int *y, int *id) { input_lock(ictx); int num_touch_points = ictx->num_touch_points; for (int i = 0; i < MPMIN(num_touch_points, count); i++) { x[i] = ictx->touch_points[i].x; y[i] = ictx->touch_points[i].y; id[i] = ictx->touch_points[i].id; } input_unlock(ictx); return num_touch_points; } static bool test_mouse(struct input_ctx *ictx, int x, int y, int rej_flags) { bool res = false; for (int i = 0; i < ictx->num_active_sections; i++) { struct active_section *as = &ictx->active_sections[i]; if (as->flags & rej_flags) continue; struct cmd_bind_section *s = get_bind_section(ictx, bstr0(as->name)); if (s->mouse_area_set && test_rect(&s->mouse_area, x, y)) { res = true; break; } } return res; } static bool test_mouse_active(struct input_ctx *ictx, int x, int y) { return test_mouse(ictx, x, y, MP_INPUT_ALLOW_HIDE_CURSOR); } bool mp_input_test_mouse_active(struct input_ctx *ictx, int x, int y) { input_lock(ictx); bool res = test_mouse_active(ictx, x, y); input_unlock(ictx); return res; } bool mp_input_test_dragging(struct input_ctx *ictx, int x, int y) { input_lock(ictx); bool r = !ictx->opts->allow_win_drag || test_mouse(ictx, x, y, MP_INPUT_ALLOW_VO_DRAGGING); input_unlock(ictx); return r; } unsigned int mp_input_get_mouse_event_counter(struct input_ctx *ictx) { // Make the frontend always display the mouse cursor (as long as it's not // forced invisible) if mouse input is desired. input_lock(ictx); if (test_mouse_active(ictx, ictx->mouse_x, ictx->mouse_y)) ictx->mouse_event_counter++; int ret = ictx->mouse_event_counter; input_unlock(ictx); return ret; } // adjust min time to wait until next repeat event static void adjust_max_wait_time(struct input_ctx *ictx, double *time) { struct input_opts *opts = ictx->opts; if (ictx->last_key_down && opts->ar_rate > 0 && ictx->ar_state >= 0) { *time = MPMIN(*time, 1.0 / opts->ar_rate); *time = MPMIN(*time, opts->ar_delay / 1000.0); } } int mp_input_queue_cmd(struct input_ctx *ictx, mp_cmd_t *cmd) { if (!cmd) return 0; input_lock(ictx); queue_cmd(ictx, cmd); input_unlock(ictx); return 1; } static mp_cmd_t *check_autorepeat(struct input_ctx *ictx) { struct input_opts *opts = ictx->opts; // No input : autorepeat ? if (opts->ar_rate <= 0 || !ictx->current_down_cmd || !ictx->last_key_down || (ictx->last_key_down & MP_NO_REPEAT_KEY) || !mp_input_is_repeatable_cmd(ictx->current_down_cmd)) ictx->ar_state = -1; // disable if (ictx->ar_state >= 0) { int64_t t = mp_time_ns(); if (ictx->last_ar + MP_TIME_S_TO_NS(2) < t) ictx->last_ar = t; // First time : wait delay if (ictx->ar_state == 0 && (t - ictx->last_key_down_time) >= MP_TIME_MS_TO_NS(opts->ar_delay)) { ictx->ar_state = 1; ictx->last_ar = ictx->last_key_down_time + MP_TIME_MS_TO_NS(opts->ar_delay); // Then send rate / sec event } else if (ictx->ar_state == 1 && (t - ictx->last_ar) >= 1e9 / opts->ar_rate) { ictx->last_ar += 1e9 / opts->ar_rate; } else { return NULL; } struct mp_cmd *ret = mp_cmd_clone(ictx->current_down_cmd); ret->repeated = true; return ret; } return NULL; } double mp_input_get_delay(struct input_ctx *ictx) { input_lock(ictx); double seconds = INFINITY; adjust_max_wait_time(ictx, &seconds); input_unlock(ictx); return seconds; } void mp_input_wakeup(struct input_ctx *ictx) { ictx->wakeup_cb(ictx->wakeup_ctx); } mp_cmd_t *mp_input_read_cmd(struct input_ctx *ictx) { input_lock(ictx); struct mp_cmd *ret = queue_remove_head(&ictx->cmd_queue); if (!ret) ret = check_autorepeat(ictx); if (ret && ret->mouse_move) { ictx->mouse_x = ret->mouse_x; ictx->mouse_y = ret->mouse_y; } input_unlock(ictx); return ret; } void mp_input_get_mouse_pos(struct input_ctx *ictx, int *x, int *y, int *hover) { input_lock(ictx); *x = ictx->mouse_x; *y = ictx->mouse_y; *hover = ictx->mouse_hover; input_unlock(ictx); } // If name is NULL, return "default". // Return a statically allocated name of the section (i.e. return value never // gets deallocated). static char *normalize_section(struct input_ctx *ictx, char *name) { return get_bind_section(ictx, bstr0(name))->section; } static void disable_section(struct input_ctx *ictx, char *name) { name = normalize_section(ictx, name); // Remove old section, or make sure it's on top if re-enabled for (int i = ictx->num_active_sections - 1; i >= 0; i--) { struct active_section *as = &ictx->active_sections[i]; if (strcmp(as->name, name) == 0) { MP_TARRAY_REMOVE_AT(ictx->active_sections, ictx->num_active_sections, i); } } } void mp_input_disable_section(struct input_ctx *ictx, char *name) { input_lock(ictx); disable_section(ictx, name); input_unlock(ictx); } void mp_input_enable_section(struct input_ctx *ictx, char *name, int flags) { input_lock(ictx); name = normalize_section(ictx, name); disable_section(ictx, name); MP_TRACE(ictx, "enable section '%s'\n", name); int top = ictx->num_active_sections; if (!(flags & MP_INPUT_ON_TOP)) { // insert before the first top entry for (top = 0; top < ictx->num_active_sections; top++) { if (ictx->active_sections[top].flags & MP_INPUT_ON_TOP) break; } } MP_TARRAY_INSERT_AT(ictx, ictx->active_sections, ictx->num_active_sections, top, (struct active_section){name, flags}); MP_TRACE(ictx, "active section stack:\n"); for (int n = 0; n < ictx->num_active_sections; n++) { MP_TRACE(ictx, " %s %d\n", ictx->active_sections[n].name, ictx->active_sections[n].flags); } input_unlock(ictx); } void mp_input_disable_all_sections(struct input_ctx *ictx) { input_lock(ictx); ictx->num_active_sections = 0; input_unlock(ictx); } void mp_input_set_section_mouse_area(struct input_ctx *ictx, char *name, int x0, int y0, int x1, int y1) { input_lock(ictx); struct cmd_bind_section *s = get_bind_section(ictx, bstr0(name)); s->mouse_area = (struct mp_rect){x0, y0, x1, y1}; s->mouse_area_set = x0 != x1 && y0 != y1; input_unlock(ictx); } static void bind_dealloc(struct cmd_bind *bind) { talloc_free(bind->cmd); talloc_free(bind->location); talloc_free(bind->desc); } // builtin: if true, remove all builtin binds, else remove all user binds static void remove_binds(struct cmd_bind_section *bs, bool builtin) { for (int n = bs->num_binds - 1; n >= 0; n--) { if (bs->binds[n].is_builtin == builtin) { bind_dealloc(&bs->binds[n]); assert(bs->num_binds >= 1); bs->binds[n] = bs->binds[bs->num_binds - 1]; bs->num_binds--; } } } void mp_input_define_section(struct input_ctx *ictx, char *name, char *location, char *contents, bool builtin, char *owner) { if (!name || !name[0]) return; // parse_config() changes semantics with restrict_section==empty input_lock(ictx); // Delete: struct cmd_bind_section *bs = get_bind_section(ictx, bstr0(name)); if ((!bs->owner || (owner && strcmp(bs->owner, owner) != 0)) && strcmp(bs->section, "default") != 0) { talloc_free(bs->owner); bs->owner = talloc_strdup(bs, owner); } remove_binds(bs, builtin); if (contents && contents[0]) { // Redefine: parse_config(ictx, builtin, bstr0(contents), location, name); } else { // Disable: disable_section(ictx, name); } input_unlock(ictx); } void mp_input_remove_sections_by_owner(struct input_ctx *ictx, char *owner) { input_lock(ictx); for (int n = 0; n < ictx->num_sections; n++) { struct cmd_bind_section *bs = ictx->sections[n]; if (bs->owner && owner && strcmp(bs->owner, owner) == 0) { disable_section(ictx, bs->section); remove_binds(bs, false); remove_binds(bs, true); } } input_unlock(ictx); } static bool bind_matches_key(struct cmd_bind *bind, int num_keys, const int *keys) { if (bind->num_keys != num_keys) return false; for (int i = 0; i < num_keys; i++) { if (bind->keys[i] != keys[i]) return false; } return true; } static void bind_keys(struct input_ctx *ictx, bool builtin, bstr section, const int *keys, int num_keys, bstr command, const char *loc, const char *desc) { struct cmd_bind_section *bs = get_bind_section(ictx, section); struct cmd_bind *bind = NULL; assert(num_keys <= MP_MAX_KEY_DOWN); for (int n = 0; n < bs->num_binds; n++) { struct cmd_bind *b = &bs->binds[n]; if (bind_matches_key(b, num_keys, keys) && b->is_builtin == builtin) { bind = b; break; } } if (!bind) { struct cmd_bind empty = {{0}}; MP_TARRAY_APPEND(bs, bs->binds, bs->num_binds, empty); bind = &bs->binds[bs->num_binds - 1]; } bind_dealloc(bind); *bind = (struct cmd_bind) { .cmd = bstrdup0(bs->binds, command), .location = talloc_strdup(bs->binds, loc), .desc = talloc_strdup(bs->binds, desc), .owner = bs, .is_builtin = builtin, .num_keys = num_keys, }; memcpy(bind->keys, keys, num_keys * sizeof(bind->keys[0])); if (mp_msg_test(ictx->log, MSGL_DEBUG)) { char *s = mp_input_get_key_combo_name(keys, num_keys); MP_TRACE(ictx, "add: section='%s' key='%s'%s cmd='%s' location='%s'\n", bind->owner->section, s, bind->is_builtin ? " builtin" : "", bind->cmd, bind->location); talloc_free(s); } } // restrict_section: every entry is forced to this section name // if NULL, load normally and allow any sections static int parse_config(struct input_ctx *ictx, bool builtin, bstr data, const char *location, const char *restrict_section) { int n_binds = 0; int line_no = 0; char *cur_loc = NULL; while (data.len) { line_no++; if (cur_loc) talloc_free(cur_loc); cur_loc = talloc_asprintf(NULL, "%s:%d", location, line_no); bstr line = bstr_strip_linebreaks(bstr_getline(data, &data)); line = bstr_lstrip(line); if (line.len == 0 || bstr_startswith0(line, "#")) continue; if (bstr_eatstart0(&line, "default-bindings ")) { bstr orig = line; bstr_split_tok(line, "#", &line, &(bstr){0}); line = bstr_strip(line); if (bstr_equals0(line, "start")) { builtin = true; } else { MP_ERR(ictx, "Broken line: %.*s at %s\n", BSTR_P(orig), cur_loc); } continue; } struct bstr command; // Find the key name starting a line struct bstr keyname = bstr_split(line, WHITESPACE, &command); command = bstr_strip(command); if (command.len == 0) { MP_ERR(ictx, "Unfinished key binding: %.*s at %s\n", BSTR_P(line), cur_loc); continue; } char *name = bstrdup0(NULL, keyname); int keys[MP_MAX_KEY_DOWN]; int num_keys = 0; if (!mp_input_get_keys_from_string(name, MP_MAX_KEY_DOWN, &num_keys, keys)) { talloc_free(name); MP_ERR(ictx, "Unknown key '%.*s' at %s\n", BSTR_P(keyname), cur_loc); continue; } talloc_free(name); bstr section = bstr0(restrict_section); if (!section.len) { if (bstr_startswith0(command, "{")) { int p = bstrchr(command, '}'); if (p != -1) { section = bstr_strip(bstr_splice(command, 1, p)); command = bstr_lstrip(bstr_cut(command, p + 1)); } } } // Print warnings if invalid commands are encountered. struct mp_cmd *cmd = mp_input_parse_cmd(ictx, command, cur_loc); const char *desc = NULL; if (cmd) { desc = cmd->desc; command = bstr0(cmd->original); } bind_keys(ictx, builtin, section, keys, num_keys, command, cur_loc, desc); n_binds++; talloc_free(cmd); } talloc_free(cur_loc); return n_binds; } static bool parse_config_file(struct input_ctx *ictx, char *file) { bool r = false; void *tmp = talloc_new(NULL); stream_t *s = NULL; file = mp_get_user_path(tmp, ictx->global, file); s = stream_create(file, STREAM_ORIGIN_DIRECT | STREAM_READ, NULL, ictx->global); if (!s) { MP_ERR(ictx, "Can't open input config file %s.\n", file); goto done; } stream_skip_bom(s); bstr data = stream_read_complete(s, tmp, 1000000); if (data.start) { MP_VERBOSE(ictx, "Parsing input config file %s\n", file); int num = parse_config(ictx, false, data, file, NULL); MP_VERBOSE(ictx, "Input config file %s parsed: %d binds\n", file, num); r = true; } else { MP_ERR(ictx, "Error reading input config file %s\n", file); } done: free_stream(s); talloc_free(tmp); return r; } struct input_ctx *mp_input_init(struct mpv_global *global, void (*wakeup_cb)(void *ctx), void *wakeup_ctx) { struct input_ctx *ictx = talloc_ptrtype(NULL, ictx); *ictx = (struct input_ctx){ .global = global, .ar_state = -1, .log = mp_log_new(ictx, global->log, "input"), .mouse_section = "default", .opts_cache = m_config_cache_alloc(ictx, global, &input_config), .wakeup_cb = wakeup_cb, .wakeup_ctx = wakeup_ctx, .active_sections = talloc_array(ictx, struct active_section, 0), .touch_points = talloc_array(ictx, struct touch_point, 0), }; ictx->opts = ictx->opts_cache->opts; mp_mutex_init(&ictx->mutex); // Setup default section, so that it does nothing. mp_input_enable_section(ictx, NULL, MP_INPUT_ALLOW_VO_DRAGGING | MP_INPUT_ALLOW_HIDE_CURSOR); return ictx; } static void reload_opts(struct input_ctx *ictx, bool shutdown) { m_config_cache_update(ictx->opts_cache); #if HAVE_COCOA struct input_opts *opts = ictx->opts; if (ictx->using_cocoa_media_keys != (opts->use_media_keys && !shutdown)) { ictx->using_cocoa_media_keys = !ictx->using_cocoa_media_keys; if (ictx->using_cocoa_media_keys) { cocoa_init_media_keys(); } else { cocoa_uninit_media_keys(); } } #endif } void mp_input_update_opts(struct input_ctx *ictx) { input_lock(ictx); reload_opts(ictx, false); input_unlock(ictx); } void mp_input_load_config(struct input_ctx *ictx) { input_lock(ictx); reload_opts(ictx, false); // "Uncomment" the default key bindings in etc/input.conf and add them. // All lines that do not start with '# ' are parsed. bstr builtin = bstr0(builtin_input_conf); while (ictx->opts->builtin_bindings && builtin.len) { bstr line = bstr_getline(builtin, &builtin); bstr_eatstart0(&line, "#"); if (!bstr_startswith0(line, " ")) parse_config(ictx, true, line, "", NULL); } bool config_ok = false; if (ictx->opts->config_file && ictx->opts->config_file[0]) config_ok = parse_config_file(ictx, ictx->opts->config_file); if (!config_ok) { // Try global conf dir void *tmp = talloc_new(NULL); char **files = mp_find_all_config_files(tmp, ictx->global, "input.conf"); for (int n = 0; files && files[n]; n++) parse_config_file(ictx, files[n]); talloc_free(tmp); } bool use_gamepad = ictx->opts->use_gamepad; input_unlock(ictx); #if HAVE_SDL2_GAMEPAD if (use_gamepad) mp_input_sdl_gamepad_add(ictx); #else (void)use_gamepad; #endif } bool mp_input_load_config_file(struct input_ctx *ictx, char *file) { input_lock(ictx); bool result = parse_config_file(ictx, file); input_unlock(ictx); return result; } static void clear_queue(struct cmd_queue *queue) { while (queue->first) { struct mp_cmd *item = queue->first; queue_remove(queue, item); talloc_free(item); } } void mp_input_uninit(struct input_ctx *ictx) { if (!ictx) return; input_lock(ictx); reload_opts(ictx, true); input_unlock(ictx); close_input_sources(ictx); clear_queue(&ictx->cmd_queue); talloc_free(ictx->current_down_cmd); mp_mutex_destroy(&ictx->mutex); talloc_free(ictx); } bool mp_input_use_alt_gr(struct input_ctx *ictx) { input_lock(ictx); bool r = ictx->opts->use_alt_gr; input_unlock(ictx); return r; } bool mp_input_use_media_keys(struct input_ctx *ictx) { input_lock(ictx); bool r = ictx->opts->use_media_keys; input_unlock(ictx); return r; } struct mp_cmd *mp_input_parse_cmd(struct input_ctx *ictx, bstr str, const char *location) { return mp_input_parse_cmd_str(ictx->log, str, location); } void mp_input_run_cmd(struct input_ctx *ictx, const char **cmd) { input_lock(ictx); queue_cmd(ictx, mp_input_parse_cmd_strv(ictx->log, cmd)); input_unlock(ictx); } void mp_input_bind_key(struct input_ctx *ictx, int key, bstr command) { input_lock(ictx); struct cmd_bind_section *bs = get_bind_section(ictx, (bstr){0}); struct cmd_bind *bind = NULL; for (int n = 0; n < bs->num_binds; n++) { struct cmd_bind *b = &bs->binds[n]; if (bind_matches_key(b, 1, &key) && b->is_builtin == false) { bind = b; break; } } if (!bind) { struct cmd_bind empty = {{0}}; MP_TARRAY_APPEND(bs, bs->binds, bs->num_binds, empty); bind = &bs->binds[bs->num_binds - 1]; } bind_dealloc(bind); *bind = (struct cmd_bind) { .cmd = bstrdup0(bs->binds, command), .location = talloc_strdup(bs->binds, "keybind-command"), .owner = bs, .is_builtin = false, .num_keys = 1, }; memcpy(bind->keys, &key, 1 * sizeof(bind->keys[0])); if (mp_msg_test(ictx->log, MSGL_DEBUG)) { char *s = mp_input_get_key_combo_name(&key, 1); MP_TRACE(ictx, "add:section='%s' key='%s'%s cmd='%s' location='%s'\n", bind->owner->section, s, bind->is_builtin ? " builtin" : "", bind->cmd, bind->location); talloc_free(s); } input_unlock(ictx); } struct mpv_node mp_input_get_bindings(struct input_ctx *ictx) { input_lock(ictx); struct mpv_node root; node_init(&root, MPV_FORMAT_NODE_ARRAY, NULL); for (int x = 0; x < ictx->num_sections; x++) { struct cmd_bind_section *s = ictx->sections[x]; int priority = -1; for (int i = 0; i < ictx->num_active_sections; i++) { struct active_section *as = &ictx->active_sections[i]; if (strcmp(as->name, s->section) == 0) { priority = i; break; } } for (int n = 0; n < s->num_binds; n++) { struct cmd_bind *b = &s->binds[n]; struct mpv_node *entry = node_array_add(&root, MPV_FORMAT_NODE_MAP); int b_priority = priority; if (b->is_builtin && !ictx->opts->default_bindings) b_priority = -1; // Try to fixup the weird logic so consumer of this bindings list // does not get too confused. if (b_priority >= 0 && !b->is_builtin) b_priority += ictx->num_active_sections; node_map_add_string(entry, "section", s->section); if (s->owner) node_map_add_string(entry, "owner", s->owner); node_map_add_string(entry, "cmd", b->cmd); node_map_add_flag(entry, "is_weak", b->is_builtin); node_map_add_int64(entry, "priority", b_priority); if (b->desc) node_map_add_string(entry, "comment", b->desc); char *key = mp_input_get_key_combo_name(b->keys, b->num_keys); node_map_add_string(entry, "key", key); talloc_free(key); } } input_unlock(ictx); return root; } struct mp_input_src_internal { mp_thread thread; bool thread_running; bool init_done; char *cmd_buffer; size_t cmd_buffer_size; bool drop; }; static struct mp_input_src *input_add_src(struct input_ctx *ictx) { input_lock(ictx); if (ictx->num_sources == MP_MAX_SOURCES) { input_unlock(ictx); return NULL; } char name[80]; snprintf(name, sizeof(name), "#%d", ictx->num_sources + 1); struct mp_input_src *src = talloc_ptrtype(NULL, src); *src = (struct mp_input_src){ .global = ictx->global, .log = mp_log_new(src, ictx->log, name), .input_ctx = ictx, .in = talloc_zero(src, struct mp_input_src_internal), }; ictx->sources[ictx->num_sources++] = src; input_unlock(ictx); return src; } static void input_src_kill(struct mp_input_src *src); static void close_input_sources(struct input_ctx *ictx) { // To avoid lock-order issues, we first remove each source from the context, // and then destroy it. while (1) { input_lock(ictx); struct mp_input_src *src = ictx->num_sources ? ictx->sources[0] : NULL; input_unlock(ictx); if (!src) break; input_src_kill(src); } } static void input_src_kill(struct mp_input_src *src) { if (!src) return; struct input_ctx *ictx = src->input_ctx; input_lock(ictx); for (int n = 0; n < ictx->num_sources; n++) { if (ictx->sources[n] == src) { MP_TARRAY_REMOVE_AT(ictx->sources, ictx->num_sources, n); input_unlock(ictx); if (src->cancel) src->cancel(src); if (src->in->thread_running) mp_thread_join(src->in->thread); if (src->uninit) src->uninit(src); talloc_free(src); return; } } MP_ASSERT_UNREACHABLE(); } void mp_input_src_init_done(struct mp_input_src *src) { assert(!src->in->init_done); assert(src->in->thread_running); assert(mp_thread_id_equal(mp_thread_get_id(src->in->thread), mp_thread_current_id())); src->in->init_done = true; mp_rendezvous(&src->in->init_done, 0); } static MP_THREAD_VOID input_src_thread(void *ptr) { void **args = ptr; struct mp_input_src *src = args[0]; void (*loop_fn)(struct mp_input_src *src, void *ctx) = args[1]; void *ctx = args[2]; mp_thread_set_name("input"); src->in->thread_running = true; loop_fn(src, ctx); if (!src->in->init_done) mp_rendezvous(&src->in->init_done, -1); MP_THREAD_RETURN(); } int mp_input_add_thread_src(struct input_ctx *ictx, void *ctx, void (*loop_fn)(struct mp_input_src *src, void *ctx)) { struct mp_input_src *src = input_add_src(ictx); if (!src) return -1; void *args[] = {src, loop_fn, ctx}; if (mp_thread_create(&src->in->thread, input_src_thread, args)) { input_src_kill(src); return -1; } if (mp_rendezvous(&src->in->init_done, 0) < 0) { input_src_kill(src); return -1; } return 0; } #define CMD_BUFFER (4 * 4096) void mp_input_src_feed_cmd_text(struct mp_input_src *src, char *buf, size_t len) { struct mp_input_src_internal *in = src->in; if (!in->cmd_buffer) in->cmd_buffer = talloc_size(in, CMD_BUFFER); while (len) { char *next = memchr(buf, '\n', len); bool term = !!next; next = next ? next + 1 : buf + len; size_t copy = next - buf; bool overflow = copy > CMD_BUFFER - in->cmd_buffer_size; if (overflow || in->drop) { in->cmd_buffer_size = 0; in->drop = overflow || !term; MP_WARN(src, "Dropping overlong line.\n"); } else { memcpy(in->cmd_buffer + in->cmd_buffer_size, buf, copy); in->cmd_buffer_size += copy; buf += copy; len -= copy; if (term) { bstr s = {in->cmd_buffer, in->cmd_buffer_size}; s = bstr_strip(s); struct mp_cmd *cmd = mp_input_parse_cmd_str(src->log, s, "<>"); if (cmd) { input_lock(src->input_ctx); queue_cmd(src->input_ctx, cmd); input_unlock(src->input_ctx); } in->cmd_buffer_size = 0; } } } } void mp_input_set_repeat_info(struct input_ctx *ictx, int rate, int delay) { input_lock(ictx); ictx->opts->ar_rate = rate; ictx->opts->ar_delay = delay; input_unlock(ictx); }