/* * ao_jack.c - libao2 JACK Audio Output Driver for MPlayer * * This driver is under the same license as MPlayer. * (http://www.mplayerhq.hu) * * Copyleft 2001 by Felix Bünemann (atmosfear@users.sf.net) * and Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de) */ #include #include #include #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "audio_out.h" #include "audio_out_internal.h" #include "libaf/af_format.h" #include "osdep/timer.h" #include "subopt-helper.h" #include "libvo/fastmemcpy.h" #include static ao_info_t info = { "JACK audio output", "jack", "Reimar Döffinger ", "based on ao_sdl.c" }; LIBAO_EXTERN(jack) //! maximum number of channels supported, avoids lots of mallocs #define MAX_CHANS 6 static jack_port_t *ports[MAX_CHANS]; static int num_ports; ///< Number of used ports == number of channels static jack_client_t *client; static volatile int paused = 0; ///< set if paused static volatile int underrun = 0; ///< signals if an underrun occured //! If this is defined try to make a more precise delay estimation. Will be slower. #undef JACK_ESTIMATE_DELAY #ifdef JACK_ESTIMATE_DELAY static volatile int callback_samples = 0; static volatile unsigned int callback_time = 0; #endif //! size of one chunk, if this is too small MPlayer will start to "stutter" //! after a short time of playback #define CHUNK_SIZE (16 * 1024) //! number of "virtual" chunks the buffer consists of #define NUM_CHUNKS 8 // This type of ring buffer may never fill up completely, at least // one byte must always be unused. // For performance reasons (alignment etc.) one whole chunk always stays // empty, not only one byte. #define BUFFSIZE ((NUM_CHUNKS + 1) * CHUNK_SIZE) //! buffer for audio data static unsigned char *buffer = NULL; //! buffer read position, may only be modified by playback thread or while it is stopped static volatile int read_pos; //! buffer write position, may only be modified by MPlayer's thread static volatile int write_pos; /** * \brief get the number of free bytes in the buffer * \return number of free bytes in buffer * * may only be called by MPlayer's thread * return value may change between immediately following two calls, * and the real number of free bytes might be larger! */ static int buf_free() { int free = read_pos - write_pos - CHUNK_SIZE; if (free < 0) free += BUFFSIZE; return free; } /** * \brief get amount of data available in the buffer * \return number of bytes available in buffer * * may only be called by the playback thread * return value may change between immediately following two calls, * and the real number of buffered bytes might be larger! */ static int buf_used() { int used = write_pos - read_pos; if (used < 0) used += BUFFSIZE; return used; } /** * \brief insert len bytes into buffer * \param data data to insert * \param len length of data * \return number of bytes inserted into buffer * * If there is not enough room, the buffer is filled up */ static int write_buffer(unsigned char* data, int len) { int first_len = BUFFSIZE - write_pos; int free = buf_free(); if (len > free) len = free; if (first_len > len) first_len = len; // till end of buffer memcpy (&buffer[write_pos], data, first_len); if (len > first_len) { // we have to wrap around // remaining part from beginning of buffer memcpy (buffer, &data[first_len], len - first_len); } write_pos = (write_pos + len) % BUFFSIZE; return len; } /** * \brief read data from buffer and splitting it into channels * \param bufs num_bufs float buffers, each will contain the data of one channel * \param cnt number of samples to read per channel * \param num_bufs number of channels to split the data into * \return number of samples read per channel, equals cnt unless there was too * little data in the buffer * * Assumes the data in the buffer is of type float, the number of bytes * read is res * num_bufs * sizeof(float), where res is the return value. */ static int read_buffer(float **bufs, int cnt, int num_bufs) { int first_len = BUFFSIZE - read_pos; int buffered = buf_used(); int i, j; if (cnt * sizeof(float) * num_bufs > buffered) cnt = buffered / sizeof(float) / num_bufs; for (i = 0; i < cnt; i++) { for (j = 0; j < num_bufs; j++) { bufs[j][i] = *((float *)(&buffer[read_pos])); read_pos = (read_pos + sizeof(float)) % BUFFSIZE; } } return cnt; } // end ring buffer stuff static int control(int cmd, void *arg) { return CONTROL_UNKNOWN; } /** * \brief fill the buffers with silence * \param bufs num_bufs float buffers, each will contain the data of one channel * \param cnt number of samples in each buffer * \param num_bufs number of buffers */ static void silence(float **bufs, int cnt, int num_bufs) { int i, j; for (i = 0; i < cnt; i++) for (j = 0; j < num_bufs; j++) bufs[j][i] = 0; } /** * \brief JACK Callback function * \param nframes number of frames to fill into buffers * \param arg unused * \return currently always 0 * * Write silence into buffers if paused or an underrun occured */ static int outputaudio(jack_nframes_t nframes, void *arg) { float *bufs[MAX_CHANS]; int i; for (i = 0; i < num_ports; i++) bufs[i] = jack_port_get_buffer(ports[i], nframes); if (!paused && !underrun) if (read_buffer(bufs, nframes, num_ports) < nframes) underrun = 1; if (paused || underrun) silence(bufs, nframes, num_ports); #ifdef JACK_ESTIMATE_DELAY callback_samples = nframes; callback_time = GetTimer(); #endif return 0; } /** * \brief print suboption usage help */ static void print_help () { mp_msg (MSGT_AO, MSGL_FATAL, "\n-ao jack commandline help:\n" "Example: mplayer -ao jack:port=myout\n" " connects MPlayer to the jack ports named myout\n" "\nOptions:\n" " port=\n" " Connects to the given ports instead of the default physical ones\n"); } static int init(int rate, int channels, int format, int flags) { const char **matching_ports = NULL; char *port_name = NULL; opt_t subopts[] = { {"port", OPT_ARG_MSTRZ, &port_name, NULL}, {NULL} }; int port_flags = JackPortIsInput; int i; if (subopt_parse(ao_subdevice, subopts) != 0) { print_help(); return 0; } if (channels > MAX_CHANS) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] Invalid number of channels: %i\n", channels); goto err_out; } client = jack_client_new("MPlayer"); if (!client) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] cannot open server\n"); goto err_out; } jack_set_process_callback(client, outputaudio, 0); // list matching ports if (!port_name) port_flags |= JackPortIsPhysical; matching_ports = jack_get_ports(client, port_name, NULL, port_flags); for (num_ports = 0; matching_ports && matching_ports[num_ports]; num_ports++) ; if (!num_ports) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] no physical ports available\n"); goto err_out; } if (channels > num_ports) channels = num_ports; num_ports = channels; // create out output ports for (i = 0; i < num_ports; i++) { char pname[30]; snprintf(pname, 30, "out_%d", i); ports[i] = jack_port_register(client, pname, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); if (!ports[i]) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] not enough ports available\n"); goto err_out; } } if (jack_activate(client)) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] activate failed\n"); goto err_out; } for (i = 0; i < num_ports; i++) { if (jack_connect(client, jack_port_name(ports[i]), matching_ports[i])) { mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] connecting failed\n"); goto err_out; } } buffer = (unsigned char *) malloc(BUFFSIZE); ao_data.channels = channels; ao_data.samplerate = rate = jack_get_sample_rate(client); ao_data.format = AF_FORMAT_FLOAT_NE; ao_data.bps = channels * rate * sizeof(float); ao_data.buffersize = jack_port_get_total_latency(client, ports[0]) * channels; ao_data.outburst = CHUNK_SIZE; free(matching_ports); free(port_name); return 1; err_out: free(matching_ports); free(port_name); if (client) jack_client_close(client); free(buffer); buffer = NULL; return 0; } // close audio device static void uninit(int immed) { if (!immed) usec_sleep(get_delay() * 1000 * 1000); // HACK, make sure jack doesn't loop-output dirty buffers paused = 1; usec_sleep(100 * 1000); jack_client_close(client); free(buffer); buffer = NULL; } /** * \brief stop playing and empty buffers (for seeking/pause) */ static void reset() { paused = 1; read_pos = 0; write_pos = 0; paused = 0; } /** * \brief stop playing, keep buffers (for pause) */ static void audio_pause() { paused = 1; } /** * \brief resume playing, after audio_pause() */ static void audio_resume() { paused = 0; } static int get_space() { return buf_free(); } /** * \brief write data into buffer and reset underrun flag */ static int play(void *data, int len, int flags) { len -= len % ao_data.outburst; underrun = 0; return write_buffer(data, len); } static float get_delay() { int buffered = BUFFSIZE - CHUNK_SIZE - buf_free(); // could be less float in_jack = (float)ao_data.buffersize / (float)ao_data.bps; #ifdef JACK_ESTIMATE_DELAY unsigned int elapsed = GetTimer() - callback_time; in_jack += (float)callback_samples / (float)ao_data.samplerate - (float)elapsed / 1000.0 / 1000.0; if (in_jack < 0) in_jack = 0; #endif return (float)buffered / (float)ao_data.bps + in_jack; }