/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include // FreeBSD 10.0-CURRENT lacks the GLX_ARB_create_context extension completely #ifndef GLX_CONTEXT_MAJOR_VERSION_ARB #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 #define GLX_CONTEXT_FLAGS_ARB 0x2094 #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 #ifndef __APPLE__ // These are respectively 0x00000001 and 0x00000002 on OSX #define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 #define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #endif #define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #endif // GLX_EXT_create_context_es2_profile #ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT #define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 #endif #include "osdep/timer.h" #include "video/out/present_sync.h" #include "video/out/x11_common.h" #include "context.h" #include "utils.h" struct priv { GL gl; XVisualInfo *vinfo; GLXContext context; GLXFBConfig fbc; }; static void glx_uninit(struct ra_ctx *ctx) { struct priv *p = ctx->priv; ra_gl_ctx_uninit(ctx); if (p->vinfo) XFree(p->vinfo); if (p->context) { Display *display = ctx->vo->x11->display; glXMakeCurrent(display, None, NULL); glXDestroyContext(display, p->context); } vo_x11_uninit(ctx->vo); } typedef GLXContext (*glXCreateContextAttribsARBProc) (Display*, GLXFBConfig, GLXContext, Bool, const int*); static bool create_context_x11(struct ra_ctx *ctx, GL *gl, bool es) { struct priv *p = ctx->priv; struct vo *vo = ctx->vo; glXCreateContextAttribsARBProc glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB"); const char *glxstr = glXQueryExtensionsString(vo->x11->display, vo->x11->screen); if (!glxstr) { MP_ERR(ctx, "GLX did not advertise any extensions\n"); return false; } if (!gl_check_extension(glxstr, "GLX_ARB_create_context_profile") || !glXCreateContextAttribsARB) { MP_ERR(ctx, "GLX does not support GLX_ARB_create_context_profile\n"); return false; } int ctx_flags = ctx->opts.debug ? GLX_CONTEXT_DEBUG_BIT_ARB : 0; int profile_mask = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; if (es) { profile_mask = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; if (!gl_check_extension(glxstr, "GLX_EXT_create_context_es2_profile")) return false; } int context_attribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 0, GLX_CONTEXT_MINOR_VERSION_ARB, 0, GLX_CONTEXT_PROFILE_MASK_ARB, profile_mask, GLX_CONTEXT_FLAGS_ARB, ctx_flags, None }; GLXContext context; if (!es) { for (int n = 0; mpgl_min_required_gl_versions[n]; n++) { int version = mpgl_min_required_gl_versions[n]; MP_VERBOSE(ctx, "Creating OpenGL %d.%d context...\n", MPGL_VER_P(version)); context_attribs[1] = MPGL_VER_GET_MAJOR(version); context_attribs[3] = MPGL_VER_GET_MINOR(version); vo_x11_silence_xlib(1); context = glXCreateContextAttribsARB(vo->x11->display, p->fbc, 0, True, context_attribs); vo_x11_silence_xlib(-1); if (context) break; } } else { context_attribs[1] = 2; vo_x11_silence_xlib(1); context = glXCreateContextAttribsARB(vo->x11->display, p->fbc, 0, True, context_attribs); vo_x11_silence_xlib(-1); } if (!context) return false; // set context if (!glXMakeCurrent(vo->x11->display, vo->x11->window, context)) { MP_FATAL(vo, "Could not set GLX context!\n"); glXDestroyContext(vo->x11->display, context); return false; } p->context = context; mpgl_load_functions(gl, (void *)glXGetProcAddressARB, glxstr, vo->log); return true; } // The GL3/FBC initialization code roughly follows/copies from: // http://www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX) // but also uses some of the old code. static GLXFBConfig select_fb_config(struct vo *vo, const int *attribs, bool alpha) { int fbcount; GLXFBConfig *fbc = glXChooseFBConfig(vo->x11->display, vo->x11->screen, attribs, &fbcount); if (!fbc) return NULL; // The list in fbc is sorted (so that the first element is the best). GLXFBConfig fbconfig = fbcount > 0 ? fbc[0] : NULL; if (alpha) { for (int n = 0; n < fbcount; n++) { XVisualInfo *v = glXGetVisualFromFBConfig(vo->x11->display, fbc[n]); if (v) { bool is_rgba = vo_x11_is_rgba_visual(v); XFree(v); if (is_rgba) { fbconfig = fbc[n]; break; } } } } XFree(fbc); return fbconfig; } static void set_glx_attrib(int *attribs, int name, int value) { for (int n = 0; attribs[n * 2 + 0] != None; n++) { if (attribs[n * 2 + 0] == name) { attribs[n * 2 + 1] = value; break; } } } static bool glx_check_visible(struct ra_ctx *ctx) { return vo_x11_check_visible(ctx->vo); } static void glx_swap_buffers(struct ra_ctx *ctx) { glXSwapBuffers(ctx->vo->x11->display, ctx->vo->x11->window); if (ctx->vo->x11->use_present) present_sync_swap(ctx->vo->x11->present); } static void glx_get_vsync(struct ra_ctx *ctx, struct vo_vsync_info *info) { struct vo_x11_state *x11 = ctx->vo->x11; if (ctx->vo->x11->use_present) present_sync_get_info(x11->present, info); } static bool glx_init(struct ra_ctx *ctx) { struct priv *p = ctx->priv = talloc_zero(ctx, struct priv); struct vo *vo = ctx->vo; GL *gl = &p->gl; if (!vo_x11_init(ctx->vo)) goto uninit; int glx_major, glx_minor; if (!glXQueryVersion(vo->x11->display, &glx_major, &glx_minor)) { MP_ERR(ctx, "GLX not found.\n"); goto uninit; } // FBConfigs were added in GLX version 1.3. if (MPGL_VER(glx_major, glx_minor) < MPGL_VER(1, 3)) { MP_ERR(ctx, "GLX version older than 1.3.\n"); goto uninit; } int glx_attribs[] = { GLX_X_RENDERABLE, True, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_ALPHA_SIZE, 0, GLX_DOUBLEBUFFER, True, None }; GLXFBConfig fbc = NULL; if (ctx->opts.want_alpha) { set_glx_attrib(glx_attribs, GLX_ALPHA_SIZE, 1); fbc = select_fb_config(vo, glx_attribs, true); if (!fbc) set_glx_attrib(glx_attribs, GLX_ALPHA_SIZE, 0); } if (!fbc) fbc = select_fb_config(vo, glx_attribs, false); if (!fbc) { MP_ERR(ctx, "no GLX support present\n"); goto uninit; } int fbid = -1; if (!glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_FBCONFIG_ID, &fbid)) MP_VERBOSE(ctx, "GLX chose FB config with ID 0x%x\n", fbid); p->fbc = fbc; p->vinfo = glXGetVisualFromFBConfig(vo->x11->display, fbc); if (p->vinfo) { MP_VERBOSE(ctx, "GLX chose visual with ID 0x%x\n", (int)p->vinfo->visualid); } else { MP_WARN(ctx, "Selected GLX FB config has no associated X visual\n"); } if (!vo_x11_create_vo_window(vo, p->vinfo, "gl")) goto uninit; bool success = false; enum gles_mode mode = ra_gl_ctx_get_glesmode(ctx); if (mode == GLES_NO || mode == GLES_AUTO) success = create_context_x11(ctx, gl, false); if (!success && (mode == GLES_YES || mode == GLES_AUTO)) success = create_context_x11(ctx, gl, true); if (success && !glXIsDirect(vo->x11->display, p->context)) gl->mpgl_caps |= MPGL_CAP_SW; if (!success) goto uninit; struct ra_gl_ctx_params params = { .check_visible = glx_check_visible, .swap_buffers = glx_swap_buffers, .get_vsync = glx_get_vsync, }; if (!ra_gl_ctx_init(ctx, gl, params)) goto uninit; ra_add_native_resource(ctx->ra, "x11", vo->x11->display); return true; uninit: glx_uninit(ctx); return false; } static void resize(struct ra_ctx *ctx) { ra_gl_ctx_resize(ctx->swapchain, ctx->vo->dwidth, ctx->vo->dheight, 0); } static bool glx_reconfig(struct ra_ctx *ctx) { vo_x11_config_vo_window(ctx->vo); resize(ctx); return true; } static int glx_control(struct ra_ctx *ctx, int *events, int request, void *arg) { int ret = vo_x11_control(ctx->vo, events, request, arg); if (*events & VO_EVENT_RESIZE) resize(ctx); return ret; } static void glx_wakeup(struct ra_ctx *ctx) { vo_x11_wakeup(ctx->vo); } static void glx_wait_events(struct ra_ctx *ctx, int64_t until_time_ns) { vo_x11_wait_events(ctx->vo, until_time_ns); } const struct ra_ctx_fns ra_ctx_glx = { .type = "opengl", .name = "x11", .reconfig = glx_reconfig, .control = glx_control, .wakeup = glx_wakeup, .wait_events = glx_wait_events, .init = glx_init, .uninit = glx_uninit, };