/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include "lavc.h" #include "common/common.h" #include "common/av_common.h" #include "video/fmt-conversion.h" #include "video/mp_image.h" #include "osdep/windows_utils.h" #include "d3d.h" // define all the GUIDs used directly here, to avoid problems with inconsistent // dxva2api.h versions in mingw-w64 and different MSVC version #include DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); DEFINE_GUID(DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(DXVA_ModeH264_VLD_WithFMOASO_NoFGT, 0xd5f04ff9, 0x3418, 0x45d8, 0x95, 0x61, 0x32, 0xa7, 0x6a, 0xae, 0x2d, 0xdd); DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6); DEFINE_GUID(DXVA_ModeH264_VLD_NoFGT_Flash, 0x4245F676, 0x2BBC, 0x4166, 0xa0, 0xBB, 0x54, 0xE7, 0xB8, 0x49, 0xC3, 0x80); DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); // August 2010 update DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0); DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13); DEFINE_GUID(DXVA2_ModeVP9_VLD_Profile0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); static const int PROF_MPEG2_SIMPLE[] = {FF_PROFILE_MPEG2_SIMPLE, 0}; static const int PROF_MPEG2_MAIN[] = {FF_PROFILE_MPEG2_SIMPLE, FF_PROFILE_MPEG2_MAIN, 0}; static const int PROF_H264_HIGH[] = {FF_PROFILE_H264_CONSTRAINED_BASELINE, FF_PROFILE_H264_MAIN, FF_PROFILE_H264_HIGH, 0}; static const int PROF_HEVC_MAIN[] = {FF_PROFILE_HEVC_MAIN, 0}; static const int PROF_HEVC_MAIN10[] = {FF_PROFILE_HEVC_MAIN, FF_PROFILE_HEVC_MAIN_10, 0}; struct d3dva_mode { const GUID *guid; const char *name; enum AVCodecID codec; const int *profiles; // NULL or ends with 0 }; #define MODE2(id) &MP_CONCAT(DXVA2_Mode, id), # id #define MODE(id) &MP_CONCAT(DXVA_, id), # id // Prefered modes must come first static const struct d3dva_mode d3dva_modes[] = { // MPEG-1/2 {MODE2(MPEG2_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_SIMPLE}, {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_MAIN}, {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG1VIDEO}, // H.264 {MODE2(H264_F), AV_CODEC_ID_H264, PROF_H264_HIGH}, {MODE (Intel_H264_NoFGT_ClearVideo), AV_CODEC_ID_H264, PROF_H264_HIGH}, {MODE2(H264_E), AV_CODEC_ID_H264, PROF_H264_HIGH}, {MODE (ModeH264_VLD_WithFMOASO_NoFGT), AV_CODEC_ID_H264, PROF_H264_HIGH}, {MODE (ModeH264_VLD_NoFGT_Flash), AV_CODEC_ID_H264, PROF_H264_HIGH}, // VC-1 / WMV3 {MODE2(VC1_D), AV_CODEC_ID_VC1}, {MODE2(VC1_D), AV_CODEC_ID_WMV3}, {MODE2(VC1_D2010), AV_CODEC_ID_VC1}, {MODE2(VC1_D2010), AV_CODEC_ID_WMV3}, // HEVC {MODE2(HEVC_VLD_Main), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN}, {MODE2(HEVC_VLD_Main10), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN10}, // VP9 {MODE2(VP9_VLD_Profile0), AV_CODEC_ID_VP9}, }; #undef MODE #undef MODE2 int d3d_probe_codec(const char *codec) { enum AVCodecID codec = mp_codec_to_av_codec_id(codec); for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) { const struct d3dva_mode *mode = &d3dva_modes[i]; if (mode->codec == codec) return 0; } return HWDEC_ERR_NO_CODEC; } static bool profile_compatible(const struct d3dva_mode *mode, int profile) { if (!mode->profiles) return true; for (int i = 0; mode->profiles[i]; i++){ if(mode->profiles[i] == profile) return true; } return false; } static bool mode_supported(const struct d3dva_mode *mode, const GUID *device_modes, UINT n_modes) { for (int i = 0; i < n_modes; i++) { if (IsEqualGUID(mode->guid, &device_modes[i])) return true; } return false; } struct d3d_decoder_fmt d3d_select_decoder_mode( struct lavc_ctx *s, const GUID *device_guids, UINT n_guids, DWORD (*get_dxfmt_cb)(struct lavc_ctx *s, const GUID *guid, int depth)) { struct d3d_decoder_fmt fmt = { .guid = &GUID_NULL, .mpfmt_decoded = IMGFMT_NONE, .dxfmt_decoded = 0, }; // this has the right bit-depth, but is unfortunately not the native format int sw_img_fmt = pixfmt2imgfmt(s->avctx->sw_pix_fmt); if (sw_img_fmt == IMGFMT_NONE) return fmt; int depth = IMGFMT_RGB_DEPTH(sw_img_fmt); int p010 = mp_imgfmt_find(1, 1, 2, 10, MP_IMGFLAG_YUV_NV); int mpfmt_decoded = depth <= 8 ? IMGFMT_NV12 : p010; for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) { const struct d3dva_mode *mode = &d3dva_modes[i]; if (mode->codec == s->avctx->codec_id && profile_compatible(mode, s->avctx->profile) && mode_supported(mode, device_guids, n_guids)) { DWORD dxfmt_decoded = get_dxfmt_cb(s, mode->guid, depth); if (dxfmt_decoded) { fmt.guid = mode->guid; fmt.mpfmt_decoded = mpfmt_decoded; fmt.dxfmt_decoded = dxfmt_decoded; return fmt; } } } return fmt; } char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size, const GUID *mode_guid) { const char *name = ""; for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) { const struct d3dva_mode *mode = &d3dva_modes[i]; if (IsEqualGUID(mode->guid, mode_guid)) { name = mode->name; break; } } snprintf(buf, buf_size, "%s %s", mp_GUID_to_str(mode_guid), name); return buf; } void d3d_surface_align(struct lavc_ctx *s, int *w, int *h) { int alignment = 16; switch (s->avctx->codec_id) { // decoding MPEG-2 requires additional alignment on some Intel GPUs, but it // causes issues for H.264 on certain AMD GPUs..... case AV_CODEC_ID_MPEG2VIDEO: alignment = 32; break; // the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure // all coding features have enough room to work with case AV_CODEC_ID_HEVC: alignment = 128; break; } *w = FFALIGN(*w, alignment); *h = FFALIGN(*h, alignment); } unsigned d3d_decoder_config_score(struct lavc_ctx *s, GUID *guidConfigBitstreamEncryption, UINT ConfigBitstreamRaw) { unsigned score = 0; if (ConfigBitstreamRaw == 1) { score = 1; } else if (s->avctx->codec_id == AV_CODEC_ID_H264 && ConfigBitstreamRaw == 2) { score = 2; } else { return 0; } if (IsEqualGUID(guidConfigBitstreamEncryption, &DXVA2_NoEncrypt)) score += 16; return score; } BOOL is_clearvideo(const GUID *mode_guid) { return IsEqualGUID(mode_guid, &DXVA_Intel_H264_NoFGT_ClearVideo); } void copy_nv12(struct mp_image *dest, uint8_t *src_bits, unsigned src_pitch, unsigned surf_height) { struct mp_image buf = {0}; mp_image_setfmt(&buf, dest->imgfmt); mp_image_set_size(&buf, dest->w, dest->h); buf.planes[0] = src_bits; buf.stride[0] = src_pitch; buf.planes[1] = src_bits + src_pitch * surf_height; buf.stride[1] = src_pitch; mp_image_copy_gpu(dest, &buf); }