local assdraw = require 'mp.assdraw' local msg = require 'mp.msg' local opt = require 'mp.options' local utils = require 'mp.utils' -- -- Parameters -- -- default user option values -- do not touch, change them in osc.conf local user_opts = { showwindowed = true, -- show OSC when windowed? showfullscreen = true, -- show OSC when fullscreen? idlescreen = true, -- show mpv logo on idle scalewindowed = 1, -- scaling of the controller when windowed scalefullscreen = 1, -- scaling of the controller when fullscreen vidscale = "auto", -- scale the controller with the video? valign = 0.8, -- vertical alignment, -1 (top) to 1 (bottom) halign = 0, -- horizontal alignment, -1 (left) to 1 (right) barmargin = 0, -- vertical margin of top/bottombar boxalpha = 80, -- alpha of the background box, -- 0 (opaque) to 255 (fully transparent) hidetimeout = 500, -- duration in ms until the OSC hides if no -- mouse movement. enforced non-negative for the -- user, but internally negative is "always-on". fadeduration = 200, -- duration of fade out in ms, 0 = no fade deadzonesize = 0.5, -- size of deadzone minmousemove = 0, -- minimum amount of pixels the mouse has to -- move between ticks to make the OSC show up iamaprogrammer = false, -- use native mpv values and disable OSC -- internal track list management (and some -- functions that depend on it) layout = "bottombar", seekbarstyle = "bar", -- bar, diamond or knob seekbarhandlesize = 0.6, -- size ratio of the diamond and knob handle seekrangestyle = "inverted",-- bar, line, slider, inverted or none seekrangeseparate = true, -- whether the seekranges overlay on the bar-style seekbar seekrangealpha = 200, -- transparency of seekranges seekbarkeyframes = true, -- use keyframes when dragging the seekbar scrollcontrols = true, -- allow scrolling when hovering certain OSC elements title = "${media-title}", -- string compatible with property-expansion -- to be shown as OSC title tooltipborder = 1, -- border of tooltip in bottom/topbar timetotal = false, -- display total time instead of remaining time? remaining_playtime = true, -- display the remaining time in playtime or video-time mode -- playtime takes speed into account, whereas video-time doesn't timems = false, -- display timecodes with milliseconds? tcspace = 100, -- timecode spacing (compensate font size estimation) visibility = "auto", -- only used at init to set visibility_mode(...) boxmaxchars = 80, -- title crop threshold for box layout boxvideo = false, -- apply osc_param.video_margins to video windowcontrols = "auto", -- whether to show window controls windowcontrols_alignment = "right", -- which side to show window controls on windowcontrols_title = "${media-title}", -- same as title but for windowcontrols greenandgrumpy = false, -- disable santa hat livemarkers = true, -- update seekbar chapter markers on duration change chapters_osd = true, -- whether to show chapters OSD on next/prev playlist_osd = true, -- whether to show playlist OSD on next/prev playlist_media_title = true, -- whether to use media titles as playlist entry names chapter_fmt = "Chapter: %s", -- chapter print format for seekbar-hover. "no" to disable unicodeminus = false, -- whether to use the Unicode minus sign character background_color = "#000000", -- background color of the osc timecode_color = "#FFFFFF", -- color of the progress bar and time color title_color = "#FFFFFF", -- color of the title time_pos_color = "#FFFFFF", -- color of the timecode at hovered position buttons_color = "#FFFFFF", -- color of big buttons, wc buttons, and bar small buttons small_buttonsL_color = "#FFFFFF", -- color of left small buttons small_buttonsR_color = "#FFFFFF", -- color of right small buttons top_buttons_color = "#FFFFFF", -- color of top buttons held_element_color = "#999999", -- color of an element while held down time_pos_outline_color = "#000000" -- color of the border timecodes in slimbox and TimePosBar } -- read options from config and command-line opt.read_options(user_opts, "osc", function() update_options() end) local osc_param = { -- calculated by osc_init() playresy = 0, -- canvas size Y playresx = 0, -- canvas size X display_aspect = 1, unscaled_y = 0, areas = {}, video_margins = { l = 0, r = 0, t = 0, b = 0, -- left/right/top/bottom }, } function osc_color_convert(color) return color:sub(6,7) .. color:sub(4,5) .. color:sub(2,3) end -- luacheck: push ignore -- luacheck: max line length local osc_styles = { bigButtons = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.buttons_color) .. "\\3c&HFFFFFF\\fs50\\fnmpv-osd-symbols}", smallButtonsL = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.small_buttonsL_color) .. "\\3c&HFFFFFF\\fs19\\fnmpv-osd-symbols}", smallButtonsLlabel = "{\\fscx105\\fscy105\\fn" .. mp.get_property("options/osd-font") .. "}", smallButtonsR = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.small_buttonsR_color) .. "\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}", topButtons = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.top_buttons_color) .. "\\3c&HFFFFFF\\fs12\\fnmpv-osd-symbols}", elementDown = "{\\1c&H" .. osc_color_convert(user_opts.held_element_color) .."}", timecodes = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.timecode_color) .. "\\3c&HFFFFFF\\fs20}", vidtitle = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.title_color) .. "\\3c&HFFFFFF\\fs12\\q2}", box = "{\\rDefault\\blur0\\bord1\\1c&H" .. osc_color_convert(user_opts.background_color) .. "\\3c&HFFFFFF}", topButtonsBar = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.top_buttons_color) .. "\\3c&HFFFFFF\\fs18\\fnmpv-osd-symbols}", smallButtonsBar = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.buttons_color) .. "\\3c&HFFFFFF\\fs28\\fnmpv-osd-symbols}", timecodesBar = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.timecode_color) .."\\3c&HFFFFFF\\fs27}", timePosBar = "{\\blur0\\bord".. user_opts.tooltipborder .."\\1c&H" .. osc_color_convert(user_opts.time_pos_color) .. "\\3c&H" .. osc_color_convert(user_opts.time_pos_outline_color) .. "\\fs30}", vidtitleBar = "{\\blur0\\bord0\\1c&H" .. osc_color_convert(user_opts.title_color) .. "\\3c&HFFFFFF\\fs18\\q2}", wcButtons = "{\\1c&H" .. osc_color_convert(user_opts.buttons_color) .. "\\fs24\\fnmpv-osd-symbols}", wcTitle = "{\\1c&H" .. osc_color_convert(user_opts.title_color) .. "\\fs24\\q2}", wcBar = "{\\1c&H" .. osc_color_convert(user_opts.background_color) .. "}", } -- luacheck: pop -- internal states, do not touch local state = { showtime = nil, -- time of last invocation (last mouse move) osc_visible = false, anistart = nil, -- time when the animation started anitype = nil, -- current type of animation animation = nil, -- current animation alpha mouse_down_counter = 0, -- used for softrepeat active_element = nil, -- nil = none, 0 = background, 1+ = see elements[] active_event_source = nil, -- the "button" that issued the current event rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time tc_ms = user_opts.timems, -- Should the timecodes display their time with milliseconds screen_sizeX = nil, screen_sizeY = nil, -- last screen-resolution, to detect resolution changes to issue reINITs initREQ = false, -- is a re-init request pending? marginsREQ = false, -- is a margins update pending? last_mouseX = nil, last_mouseY = nil, -- last mouse position, to detect significant mouse movement mouse_in_window = false, message_text = nil, message_hide_timer = nil, fullscreen = false, tick_timer = nil, tick_last_time = 0, -- when the last tick() was run hide_timer = nil, cache_state = nil, idle = false, enabled = true, input_enabled = true, showhide_enabled = false, windowcontrols_buttons = false, windowcontrols_title = false, dmx_cache = 0, using_video_margins = false, border = true, maximized = false, osd = mp.create_osd_overlay("ass-events"), chapter_list = {}, -- sorted by time } local window_control_box_width = 80 local tick_delay = 0.03 local is_december = os.date("*t").month == 12 -- -- Helperfunctions -- function kill_animation() state.anistart = nil state.animation = nil state.anitype = nil end function set_osd(res_x, res_y, text, z) if state.osd.res_x == res_x and state.osd.res_y == res_y and state.osd.data == text then return end state.osd.res_x = res_x state.osd.res_y = res_y state.osd.data = text state.osd.z = z state.osd:update() end local margins_opts = { {"l", "video-margin-ratio-left"}, {"r", "video-margin-ratio-right"}, {"t", "video-margin-ratio-top"}, {"b", "video-margin-ratio-bottom"}, } -- scale factor for translating between real and virtual ASS coordinates function get_virt_scale_factor() local w, h = mp.get_osd_size() if w <= 0 or h <= 0 then return 0, 0 end return osc_param.playresx / w, osc_param.playresy / h end -- return mouse position in virtual ASS coordinates (playresx/y) function get_virt_mouse_pos() if state.mouse_in_window then local sx, sy = get_virt_scale_factor() local x, y = mp.get_mouse_pos() return x * sx, y * sy else return -1, -1 end end function set_virt_mouse_area(x0, y0, x1, y1, name) local sx, sy = get_virt_scale_factor() mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name) end function scale_value(x0, x1, y0, y1, val) local m = (y1 - y0) / (x1 - x0) local b = y0 - (m * x0) return (m * val) + b end -- returns hitbox spanning coordinates (top left, bottom right corner) -- according to alignment function get_hitbox_coords(x, y, an, w, h) local alignments = { [1] = function () return x, y-h, x+w, y end, [2] = function () return x-(w/2), y-h, x+(w/2), y end, [3] = function () return x-w, y-h, x, y end, [4] = function () return x, y-(h/2), x+w, y+(h/2) end, [5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end, [6] = function () return x-w, y-(h/2), x, y+(h/2) end, [7] = function () return x, y, x+w, y+h end, [8] = function () return x-(w/2), y, x+(w/2), y+h end, [9] = function () return x-w, y, x, y+h end, } return alignments[an]() end function get_hitbox_coords_geo(geometry) return get_hitbox_coords(geometry.x, geometry.y, geometry.an, geometry.w, geometry.h) end function get_element_hitbox(element) return element.hitbox.x1, element.hitbox.y1, element.hitbox.x2, element.hitbox.y2 end function mouse_hit(element) return mouse_hit_coords(get_element_hitbox(element)) end function mouse_hit_coords(bX1, bY1, bX2, bY2) local mX, mY = get_virt_mouse_pos() return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2) end function limit_range(min, max, val) if val > max then val = max elseif val < min then val = min end return val end -- translate value into element coordinates function get_slider_ele_pos_for(element, val) local ele_pos = scale_value( element.slider.min.value, element.slider.max.value, element.slider.min.ele_pos, element.slider.max.ele_pos, val) return limit_range( element.slider.min.ele_pos, element.slider.max.ele_pos, ele_pos) end -- translates global (mouse) coordinates to value function get_slider_value_at(element, glob_pos) local val = scale_value( element.slider.min.glob_pos, element.slider.max.glob_pos, element.slider.min.value, element.slider.max.value, glob_pos) return limit_range( element.slider.min.value, element.slider.max.value, val) end -- get value at current mouse position function get_slider_value(element) return get_slider_value_at(element, get_virt_mouse_pos()) end function countone(val) if not user_opts.iamaprogrammer then val = val + 1 end return val end -- align: -1 .. +1 -- frame: size of the containing area -- obj: size of the object that should be positioned inside the area -- margin: min. distance from object to frame (as long as -1 <= align <= +1) function get_align(align, frame, obj, margin) return (frame / 2) + (((frame / 2) - margin - (obj / 2)) * align) end -- multiplies two alpha values, formular can probably be improved function mult_alpha(alphaA, alphaB) return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255) end function add_area(name, x1, y1, x2, y2) -- create area if needed if osc_param.areas[name] == nil then osc_param.areas[name] = {} end table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2}) end function ass_append_alpha(ass, alpha, modifier) local ar = {} for ai, av in pairs(alpha) do av = mult_alpha(av, modifier) if state.animation then av = mult_alpha(av, state.animation) end ar[ai] = av end ass:append(string.format("{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}", ar[1], ar[2], ar[3], ar[4])) end function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2) if hexagon then ass:hexagon_cw(x0, y0, x1, y1, r1, r2) else ass:round_rect_cw(x0, y0, x1, y1, r1, r2) end end function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2) if hexagon then ass:hexagon_ccw(x0, y0, x1, y1, r1, r2) else ass:round_rect_ccw(x0, y0, x1, y1, r1, r2) end end -- -- Tracklist Management -- local nicetypes = {video = "Video", audio = "Audio", sub = "Subtitle"} -- updates the OSC internal playlists, should be run each time the track-layout changes function update_tracklist() local tracktable = mp.get_property_native("track-list", {}) -- by osc_id tracks_osc = {} tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {} -- by mpv_id tracks_mpv = {} tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {} for n = 1, #tracktable do if tracktable[n].type ~= "unknown" then local type = tracktable[n].type local mpv_id = tonumber(tracktable[n].id) -- by osc_id table.insert(tracks_osc[type], tracktable[n]) -- by mpv_id tracks_mpv[type][mpv_id] = tracktable[n] tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type] end end end -- return a nice list of tracks of the given type (video, audio, sub) function get_tracklist(type) local message = "Available " .. nicetypes[type] .. " Tracks: " if not tracks_osc or #tracks_osc[type] == 0 then message = message .. "none" else for n = 1, #tracks_osc[type] do local track = tracks_osc[type][n] local lang, title, selected = "unknown", "", "○" if track.lang ~= nil then lang = track.lang end if track.title ~= nil then title = track.title end if track.id == tonumber(mp.get_property(type)) then selected = "●" end message = message.."\n"..selected.." "..n..": ["..lang.."] "..title end end return message end -- relatively change the track of given by tracks --(+1 -> next, -1 -> previous) function set_track(type, next) local current_track_mpv, current_track_osc if mp.get_property(type) == "no" then current_track_osc = 0 else current_track_mpv = tonumber(mp.get_property(type)) current_track_osc = tracks_mpv[type][current_track_mpv].osc_id end local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1) local new_track_mpv if new_track_osc == 0 then new_track_mpv = "no" else new_track_mpv = tracks_osc[type][new_track_osc].id end mp.commandv("set", type, new_track_mpv) if new_track_osc == 0 then show_message(nicetypes[type] .. " Track: none") else show_message(nicetypes[type] .. " Track: " .. new_track_osc .. "/" .. #tracks_osc[type] .. " [".. (tracks_osc[type][new_track_osc].lang or "unknown") .."] " .. (tracks_osc[type][new_track_osc].title or "")) end end -- get the currently selected track of , OSC-style counted function get_track(type) local track = mp.get_property(type) if track ~= "no" and track ~= nil then local tr = tracks_mpv[type][tonumber(track)] if tr then return tr.osc_id end end return 0 end -- WindowControl helpers function window_controls_enabled() val = user_opts.windowcontrols if val == "auto" then return not (state.border and state.title_bar) else return val ~= "no" end end function window_controls_alignment() return user_opts.windowcontrols_alignment end -- -- Element Management -- local elements = {} function prepare_elements() -- remove elements without layout or invisible local elements2 = {} for _, element in pairs(elements) do if element.layout ~= nil and element.visible then table.insert(elements2, element) end end elements = elements2 function elem_compare (a, b) return a.layout.layer < b.layout.layer end table.sort(elements, elem_compare) for _,element in pairs(elements) do local elem_geo = element.layout.geometry -- Calculate the hitbox local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo) element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2} local style_ass = assdraw.ass_new() -- prepare static elements style_ass:append("{}") -- hack to troll new_event into inserting a \n style_ass:new_event() style_ass:pos(elem_geo.x, elem_geo.y) style_ass:an(elem_geo.an) style_ass:append(element.layout.style) element.style_ass = style_ass local static_ass = assdraw.ass_new() if element.type == "box" then --draw box static_ass:draw_start() ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, element.layout.box.radius, element.layout.box.hexagon) static_ass:draw_stop() elseif element.type == "slider" then --draw static slider parts local r1 = 0 local r2 = 0 local slider_lo = element.layout.slider -- offset between element outline and drag-area local foV = slider_lo.border + slider_lo.gap -- calculate positions of min and max points if slider_lo.stype ~= "bar" then r1 = elem_geo.h / 2 element.slider.min.ele_pos = elem_geo.h / 2 element.slider.max.ele_pos = elem_geo.w - (elem_geo.h / 2) if slider_lo.stype == "diamond" then r2 = (elem_geo.h - 2 * slider_lo.border) / 2 elseif slider_lo.stype == "knob" then r2 = r1 end else element.slider.min.ele_pos = slider_lo.border + slider_lo.gap element.slider.max.ele_pos = elem_geo.w - (slider_lo.border + slider_lo.gap) end element.slider.min.glob_pos = element.hitbox.x1 + element.slider.min.ele_pos element.slider.max.glob_pos = element.hitbox.x1 + element.slider.max.ele_pos -- -- -- static_ass:draw_start() -- the box ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, r1, slider_lo.stype == "diamond") -- the "hole" ass_draw_rr_h_ccw(static_ass, slider_lo.border, slider_lo.border, elem_geo.w - slider_lo.border, elem_geo.h - slider_lo.border, r2, slider_lo.stype == "diamond") -- marker nibbles if element.slider.markerF ~= nil and slider_lo.gap > 0 then local markers = element.slider.markerF() for _,marker in pairs(markers) do if marker > element.slider.min.value and marker < element.slider.max.value then local s = get_slider_ele_pos_for(element, marker) if slider_lo.gap > 1 then -- draw triangles local a = slider_lo.gap / 0.5 --0.866 --top if slider_lo.nibbles_top then static_ass:move_to(s - (a / 2), slider_lo.border) static_ass:line_to(s + (a / 2), slider_lo.border) static_ass:line_to(s, foV) end --bottom if slider_lo.nibbles_bottom then static_ass:move_to(s - (a / 2), elem_geo.h - slider_lo.border) static_ass:line_to(s, elem_geo.h - foV) static_ass:line_to(s + (a / 2), elem_geo.h - slider_lo.border) end else -- draw 2x1px nibbles --top if slider_lo.nibbles_top then static_ass:rect_cw(s - 1, slider_lo.border, s + 1, slider_lo.border + slider_lo.gap); end --bottom if slider_lo.nibbles_bottom then static_ass:rect_cw(s - 1, elem_geo.h -slider_lo.border -slider_lo.gap, s + 1, elem_geo.h - slider_lo.border); end end end end end end element.static_ass = static_ass -- if the element is supposed to be disabled, -- style it accordingly and kill the eventresponders if not element.enabled then element.layout.alpha[1] = 136 element.eventresponder = nil end end end -- -- Element Rendering -- -- returns nil or a chapter element from the native property chapter-list function get_chapter(possec) local cl = state.chapter_list -- sorted, get latest before possec, if any for n=#cl,1,-1 do if possec >= cl[n].time then return cl[n] end end end function render_elements(master_ass) -- when the slider is dragged or hovered and we have a target chapter name -- then we use it instead of the normal title. we calculate it before the -- render iterations because the title may be rendered before the slider. state.forced_title = nil local se, ae = state.slider_element, elements[state.active_element] if user_opts.chapter_fmt ~= "no" and se and (ae == se or (not ae and mouse_hit(se))) then local dur = mp.get_property_number("duration", 0) if dur > 0 then local possec = get_slider_value(se) * dur / 100 -- of mouse pos local ch = get_chapter(possec) if ch and ch.title and ch.title ~= "" then state.forced_title = string.format(user_opts.chapter_fmt, ch.title) end end end for n=1, #elements do local element = elements[n] local style_ass = assdraw.ass_new() style_ass:merge(element.style_ass) ass_append_alpha(style_ass, element.layout.alpha, 0) if element.eventresponder and (state.active_element == n) then -- run render event functions if element.eventresponder.render ~= nil then element.eventresponder.render(element) end if mouse_hit(element) then -- mouse down styling if element.styledown then style_ass:append(osc_styles.elementDown) end if element.softrepeat and state.mouse_down_counter >= 15 and state.mouse_down_counter % 5 == 0 then element.eventresponder[state.active_event_source.."_down"](element) end state.mouse_down_counter = state.mouse_down_counter + 1 end end local elem_ass = assdraw.ass_new() elem_ass:merge(style_ass) if element.type ~= "button" then elem_ass:merge(element.static_ass) end if element.type == "slider" then local slider_lo = element.layout.slider local elem_geo = element.layout.geometry local s_min = element.slider.min.value local s_max = element.slider.max.value -- draw pos marker local foH, xp local pos = element.slider.posF() local foV = slider_lo.border + slider_lo.gap local innerH = elem_geo.h - (2 * foV) local seekRanges = element.slider.seekRangesF() local seekRangeLineHeight = innerH / 5 if slider_lo.stype ~= "bar" then foH = elem_geo.h / 2 else foH = slider_lo.border + slider_lo.gap end if pos then xp = get_slider_ele_pos_for(element, pos) if slider_lo.stype ~= "bar" then local r = (user_opts.seekbarhandlesize * innerH) / 2 ass_draw_rr_h_cw(elem_ass, xp - r, foH - r, xp + r, foH + r, r, slider_lo.stype == "diamond") else local h = 0 if seekRanges and user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then h = seekRangeLineHeight end elem_ass:rect_cw(foH, foV, xp, elem_geo.h - foV - h) if seekRanges and not user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then -- Punch holes for the seekRanges to be drawn later for _,range in pairs(seekRanges) do if range["start"] < pos then local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = xp if pos > range["end"] then pend = get_slider_ele_pos_for(element, range["end"]) end elem_ass:rect_ccw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) end end end end if slider_lo.rtype == "slider" then ass_draw_rr_h_cw(elem_ass, foH - innerH / 6, foH - innerH / 6, xp, foH + innerH / 6, innerH / 6, slider_lo.stype == "diamond", 0) ass_draw_rr_h_cw(elem_ass, xp, foH - innerH / 15, elem_geo.w - foH + innerH / 15, foH + innerH / 15, 0, slider_lo.stype == "diamond", innerH / 15) for _,range in pairs(seekRanges or {}) do local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = get_slider_ele_pos_for(element, range["end"]) ass_draw_rr_h_ccw(elem_ass, pstart, foH - innerH / 21, pend, foH + innerH / 21, innerH / 21, slider_lo.stype == "diamond") end end end if seekRanges then if slider_lo.rtype ~= "inverted" then elem_ass:draw_stop() elem_ass:merge(element.style_ass) ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha) elem_ass:merge(element.static_ass) end for _,range in pairs(seekRanges) do local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = get_slider_ele_pos_for(element, range["end"]) if slider_lo.rtype == "slider" then ass_draw_rr_h_cw(elem_ass, pstart, foH - innerH / 21, pend, foH + innerH / 21, innerH / 21, slider_lo.stype == "diamond") elseif slider_lo.rtype == "line" then if slider_lo.stype == "bar" then elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) else ass_draw_rr_h_cw(elem_ass, pstart - innerH / 8, foH - innerH / 8, pend + innerH / 8, foH + innerH / 8, innerH / 8, slider_lo.stype == "diamond") end elseif slider_lo.rtype == "bar" then if slider_lo.stype ~= "bar" then ass_draw_rr_h_cw(elem_ass, pstart - innerH / 2, foV, pend + innerH / 2, foV + innerH, innerH / 2, slider_lo.stype == "diamond") elseif range["end"] >= (pos or 0) then elem_ass:rect_cw(pstart, foV, pend, elem_geo.h - foV) else elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) end elseif slider_lo.rtype == "inverted" then if slider_lo.stype ~= "bar" then ass_draw_rr_h_ccw(elem_ass, pstart, (elem_geo.h / 2) - 1, pend, (elem_geo.h / 2) + 1, 1, slider_lo.stype == "diamond") else elem_ass:rect_ccw(pstart, (elem_geo.h / 2) - 1, pend, (elem_geo.h / 2) + 1) end end end end elem_ass:draw_stop() -- add tooltip if element.slider.tooltipF ~= nil then if mouse_hit(element) then local sliderpos = get_slider_value(element) local tooltiplabel = element.slider.tooltipF(sliderpos) local an = slider_lo.tooltip_an local ty if an == 2 then ty = element.hitbox.y1 - slider_lo.border else ty = element.hitbox.y1 + elem_geo.h / 2 end local tx = get_virt_mouse_pos() if slider_lo.adjust_tooltip then if an == 2 then if sliderpos < (s_min + 3) then an = an - 1 elseif sliderpos > (s_max - 3) then an = an + 1 end elseif sliderpos > (s_max+s_min) / 2 then an = an + 1 tx = tx - 5 else an = an - 1 tx = tx + 10 end end -- tooltip label elem_ass:new_event() elem_ass:pos(tx, ty) elem_ass:an(an) elem_ass:append(slider_lo.tooltip_style) ass_append_alpha(elem_ass, slider_lo.alpha, 0) elem_ass:append(tooltiplabel) end end elseif element.type == "button" then local buttontext if type(element.content) == "function" then buttontext = element.content() -- function objects elseif element.content ~= nil then buttontext = element.content -- text objects end local maxchars = element.layout.button.maxchars if maxchars ~= nil and #buttontext > maxchars then local max_ratio = 1.25 -- up to 25% more chars while shrinking local limit = math.max(0, math.floor(maxchars * max_ratio) - 3) if #buttontext > limit then while (#buttontext > limit) do buttontext = buttontext:gsub(".[\128-\191]*$", "") end buttontext = buttontext .. "..." end buttontext = string.format("{\\fscx%f}", (maxchars/#buttontext)*100) .. buttontext end elem_ass:append(buttontext) end master_ass:merge(elem_ass) end end -- -- Message display -- -- pos is 1 based function limited_list(prop, pos) local proplist = mp.get_property_native(prop, {}) local count = #proplist if count == 0 then return count, proplist end local fs = tonumber(mp.get_property('options/osd-font-size')) local max = math.ceil(osc_param.unscaled_y*0.75 / fs) if max % 2 == 0 then max = max - 1 end local delta = math.ceil(max / 2) - 1 local begi = math.max(math.min(pos - delta, count - max + 1), 1) local endi = math.min(begi + max - 1, count) local reslist = {} for i=begi, endi do local item = proplist[i] item.current = (i == pos) and true or nil table.insert(reslist, item) end return count, reslist end function get_playlist() local pos = mp.get_property_number('playlist-pos', 0) + 1 local count, limlist = limited_list('playlist', pos) if count == 0 then return 'Empty playlist.' end local message = string.format('Playlist [%d/%d]:\n', pos, count) for _, v in ipairs(limlist) do local title = v.title local _, filename = utils.split_path(v.filename) if not user_opts.playlist_media_title or title == nil then title = filename end message = string.format('%s %s %s\n', message, (v.current and '●' or '○'), title) end return message end function get_chapterlist() local pos = mp.get_property_number('chapter', 0) + 1 local count, limlist = limited_list('chapter-list', pos) if count == 0 then return 'No chapters.' end local message = string.format('Chapters [%d/%d]:\n', pos, count) for i, v in ipairs(limlist) do local time = mp.format_time(v.time) local title = v.title if title == nil then title = string.format('Chapter %02d', i) end message = string.format('%s[%s] %s %s\n', message, time, (v.current and '●' or '○'), title) end return message end function show_message(text, duration) --print("text: "..text.." duration: " .. duration) if duration == nil then duration = tonumber(mp.get_property("options/osd-duration")) / 1000 elseif type(duration) ~= "number" then print("duration: " .. duration) end -- cut the text short, otherwise the following functions -- may slow down massively on huge input text = string.sub(text, 0, 4000) state.message_text = mp.command_native({"escape-ass", text}) if not state.message_hide_timer then state.message_hide_timer = mp.add_timeout(0, request_tick) end state.message_hide_timer:kill() state.message_hide_timer.timeout = duration state.message_hide_timer:resume() request_tick() end function render_message(ass) if state.message_hide_timer and state.message_hide_timer:is_enabled() and state.message_text then local _, lines = string.gsub(state.message_text, "\\N", "") local fontsize = tonumber(mp.get_property("options/osd-font-size")) local outline = tonumber(mp.get_property("options/osd-border-size")) local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize) local counterscale = osc_param.playresy / osc_param.unscaled_y fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1) outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1) local style = "{\\bord" .. outline .. "\\fs" .. fontsize .. "}" ass:new_event() ass:append(style .. state.message_text) else state.message_text = nil end end -- -- Initialisation and Layout -- function new_element(name, type) elements[name] = {} elements[name].type = type -- add default stuff elements[name].eventresponder = {} elements[name].visible = true elements[name].enabled = true elements[name].softrepeat = false elements[name].styledown = (type == "button") elements[name].state = {} if type == "slider" then elements[name].slider = {min = {value = 0}, max = {value = 100}} end return elements[name] end function add_layout(name) if elements[name] ~= nil then -- new layout elements[name].layout = {} -- set layout defaults elements[name].layout.layer = 50 elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255} if elements[name].type == "button" then elements[name].layout.button = { maxchars = nil, } elseif elements[name].type == "slider" then -- slider defaults elements[name].layout.slider = { border = 1, gap = 1, nibbles_top = true, nibbles_bottom = true, stype = "slider", adjust_tooltip = true, tooltip_style = "", tooltip_an = 2, alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255}, } elseif elements[name].type == "box" then elements[name].layout.box = {radius = 0, hexagon = false} end return elements[name].layout else msg.error("Can't add_layout to element \""..name.."\", doesn't exist.") end end -- Window Controls function window_controls(topbar) local wc_geo = { x = 0, y = 30 + user_opts.barmargin, an = 1, w = osc_param.playresx, h = 30, } local alignment = window_controls_alignment() local controlbox_w = window_control_box_width local titlebox_w = wc_geo.w - controlbox_w -- Default alignment is "right" local controlbox_left = wc_geo.w - controlbox_w local titlebox_left = wc_geo.x local titlebox_right = wc_geo.w - controlbox_w if alignment == "left" then controlbox_left = wc_geo.x titlebox_left = wc_geo.x + controlbox_w titlebox_right = wc_geo.w end add_area("window-controls", get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an, controlbox_w, wc_geo.h)) local lo -- Background Bar new_element("wcbar", "box") lo = add_layout("wcbar") lo.geometry = wc_geo lo.layer = 10 lo.style = osc_styles.wcBar lo.alpha[1] = user_opts.boxalpha local button_y = wc_geo.y - (wc_geo.h / 2) local first_geo = {x = controlbox_left + 5, y = button_y, an = 4, w = 25, h = 25} local second_geo = {x = controlbox_left + 30, y = button_y, an = 4, w = 25, h = 25} local third_geo = {x = controlbox_left + 55, y = button_y, an = 4, w = 25, h = 25} -- Window control buttons use symbols in the custom mpv osd font -- because the official unicode codepoints are sufficiently -- exotic that a system might lack an installed font with them, -- and libass will complain that they are not present in the -- default font, even if another font with them is available. -- Close: 🗙 ne = new_element("close", "button") ne.content = "\238\132\149" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("quit") end lo = add_layout("close") lo.geometry = alignment == "left" and first_geo or third_geo lo.style = osc_styles.wcButtons -- Minimize: 🗕 ne = new_element("minimize", "button") ne.content = "\238\132\146" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "window-minimized") end lo = add_layout("minimize") lo.geometry = alignment == "left" and second_geo or first_geo lo.style = osc_styles.wcButtons -- Maximize: 🗖 /🗗 ne = new_element("maximize", "button") if state.maximized or state.fullscreen then ne.content = "\238\132\148" else ne.content = "\238\132\147" end ne.eventresponder["mbtn_left_up"] = function () if state.fullscreen then mp.commandv("cycle", "fullscreen") else mp.commandv("cycle", "window-maximized") end end lo = add_layout("maximize") lo.geometry = alignment == "left" and third_geo or second_geo lo.style = osc_styles.wcButtons -- deadzone below window controls local sh_area_y0, sh_area_y1 sh_area_y0 = user_opts.barmargin sh_area_y1 = wc_geo.y + get_align(1 - (2 * user_opts.deadzonesize), osc_param.playresy - wc_geo.y, 0, 0) add_area("showhide_wc", wc_geo.x, sh_area_y0, wc_geo.w, sh_area_y1) if topbar then -- The title is already there as part of the top bar return else -- Apply boxvideo margins to the control bar osc_param.video_margins.t = wc_geo.h / osc_param.playresy end -- Window Title ne = new_element("wctitle", "button") ne.content = function () local title = mp.command_native({"expand-text", user_opts.windowcontrols_title}) title = title:gsub("\n", " ") return title ~= "" and mp.command_native({"escape-ass", title}) or "mpv" end local left_pad = 5 local right_pad = 10 lo = add_layout("wctitle") lo.geometry = { x = titlebox_left + left_pad, y = wc_geo.y - 3, an = 1, w = titlebox_w, h = wc_geo.h } lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}", osc_styles.wcTitle, titlebox_left + left_pad, wc_geo.y - wc_geo.h, titlebox_right - right_pad , wc_geo.y + wc_geo.h) add_area("window-controls-title", titlebox_left, 0, titlebox_right, wc_geo.h) end -- -- Layouts -- local layouts = {} -- Classic box layout layouts["box"] = function () local osc_geo = { w = 550, -- width h = 138, -- height r = 10, -- corner-radius p = 15, -- padding } -- make sure the OSC actually fits into the video if osc_param.playresx < (osc_geo.w + (2 * osc_geo.p)) then osc_param.playresy = (osc_geo.w + (2 * osc_geo.p)) / osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end -- position of the controller according to video aspect and valignment local posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_geo.w, 0)) local posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_geo.h, 0)) -- position offset for contents aligned at the borders of the box local pos_offsetX = (osc_geo.w - (2*osc_geo.p)) / 2 local pos_offsetY = (osc_geo.h - (2*osc_geo.p)) / 2 osc_param.areas = {} -- delete areas -- area for active mouse input add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h)) -- area for show/hide local sh_area_y0, sh_area_y1 if user_opts.valign > 0 then -- deadzone above OSC sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize), posY - (osc_geo.h / 2), 0, 0) sh_area_y1 = osc_param.playresy else -- deadzone below OSC sh_area_y0 = 0 sh_area_y1 = (posY + (osc_geo.h / 2)) + get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0) end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) -- fetch values local osc_w, osc_h, osc_r = osc_geo.w, osc_geo.h, osc_geo.r local lo -- -- Background box -- new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = {x = posX, y = posY, an = 5, w = osc_w, h = osc_h} lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha lo.alpha[3] = user_opts.boxalpha lo.box.radius = osc_r -- -- Title row -- local titlerowY = posY - pos_offsetY - 10 lo = add_layout("title") lo.geometry = {x = posX, y = titlerowY, an = 8, w = 496, h = 12} lo.style = osc_styles.vidtitle lo.button.maxchars = user_opts.boxmaxchars lo = add_layout("pl_prev") lo.geometry = {x = (posX - pos_offsetX), y = titlerowY, an = 7, w = 12, h = 12} lo.style = osc_styles.topButtons lo = add_layout("pl_next") lo.geometry = {x = (posX + pos_offsetX), y = titlerowY, an = 9, w = 12, h = 12} lo.style = osc_styles.topButtons -- -- Big buttons -- local bigbtnrowY = posY - pos_offsetY + 35 local bigbtndist = 60 lo = add_layout("playpause") lo.geometry = {x = posX, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("skipback") lo.geometry = {x = posX - bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("skipfrwd") lo.geometry = {x = posX + bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("ch_prev") lo.geometry = {x = posX - (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("ch_next") lo.geometry = {x = posX + (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("cy_audio") lo.geometry = {x = posX - pos_offsetX, y = bigbtnrowY, an = 1, w = 70, h = 18} lo.style = osc_styles.smallButtonsL lo = add_layout("cy_sub") lo.geometry = {x = posX - pos_offsetX, y = bigbtnrowY, an = 7, w = 70, h = 18} lo.style = osc_styles.smallButtonsL lo = add_layout("tog_fs") lo.geometry = {x = posX+pos_offsetX - 25, y = bigbtnrowY, an = 4, w = 25, h = 25} lo.style = osc_styles.smallButtonsR lo = add_layout("volume") lo.geometry = {x = posX+pos_offsetX - (25 * 2) - osc_geo.p, y = bigbtnrowY, an = 4, w = 25, h = 25} lo.style = osc_styles.smallButtonsR -- -- Seekbar -- lo = add_layout("seekbar") lo.geometry = {x = posX, y = posY+pos_offsetY-22, an = 2, w = pos_offsetX*2, h = 15} lo.style = osc_styles.timecodes lo.slider.tooltip_style = osc_styles.vidtitle lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] -- -- Timecodes + Cache -- local bottomrowY = posY + pos_offsetY - 5 lo = add_layout("tc_left") lo.geometry = {x = posX - pos_offsetX, y = bottomrowY, an = 4, w = 110, h = 18} lo.style = osc_styles.timecodes lo = add_layout("tc_right") lo.geometry = {x = posX + pos_offsetX, y = bottomrowY, an = 6, w = 110, h = 18} lo.style = osc_styles.timecodes lo = add_layout("cache") lo.geometry = {x = posX, y = bottomrowY, an = 5, w = 110, h = 18} lo.style = osc_styles.timecodes end -- slim box layout layouts["slimbox"] = function () local osc_geo = { w = 660, -- width h = 70, -- height r = 10, -- corner-radius } -- make sure the OSC actually fits into the video if osc_param.playresx < (osc_geo.w) then osc_param.playresy = (osc_geo.w) / osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end -- position of the controller according to video aspect and valignment local posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_geo.w, 0)) local posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_geo.h, 0)) osc_param.areas = {} -- delete areas -- area for active mouse input add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h)) -- area for show/hide local sh_area_y0, sh_area_y1 if user_opts.valign > 0 then -- deadzone above OSC sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize), posY - (osc_geo.h / 2), 0, 0) sh_area_y1 = osc_param.playresy else -- deadzone below OSC sh_area_y0 = 0 sh_area_y1 = (posY + (osc_geo.h / 2)) + get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0) end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) local lo local tc_w, ele_h, inner_w = 100, 20, osc_geo.w - 100 -- styles local styles = { box = "{\\rDefault\\blur0\\bord1\\1c&H" .. osc_color_convert(user_opts.background_color) .. "\\3c&HFFFFFF}", timecodes = "{\\1c&H" .. osc_color_convert(user_opts.timecode_color) .. "\\3c&H" .. osc_color_convert(user_opts.time_pos_outline_color) .. "\\fs20\\bord2\\blur1}", tooltip = "{\\1c&H" .. osc_color_convert(user_opts.time_pos_color).. "\\3c&H" .. osc_color_convert(user_opts.time_pos_outline_color) .. "\\fs12\\bord1\\blur0.5}", } new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = {x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h} lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha lo.alpha[3] = 0 if user_opts["seekbarstyle"] ~= "bar" then lo.box.radius = osc_geo.r lo.box.hexagon = user_opts["seekbarstyle"] == "diamond" end lo = add_layout("seekbar") lo.geometry = {x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h} lo.style = osc_styles.timecodes lo.slider.border = 0 lo.slider.gap = 1.5 lo.slider.tooltip_style = styles.tooltip lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] lo.slider.adjust_tooltip = false -- -- Timecodes -- lo = add_layout("tc_left") lo.geometry = {x = posX - (inner_w/2) + osc_geo.r, y = posY + 1, an = 7, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha lo = add_layout("tc_right") lo.geometry = {x = posX + (inner_w/2) - osc_geo.r, y = posY + 1, an = 9, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha -- Cache lo = add_layout("cache") lo.geometry = {x = posX, y = posY + 1, an = 8, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha end function bar_layout(direction) local osc_geo = { x = -2, y = nil, an = (direction < 0) and 7 or 1, w = nil, h = 56, } local padX = 9 local padY = 3 local buttonW = 27 local tcW = (state.tc_ms) and 170 or 110 if user_opts.tcspace >= 50 and user_opts.tcspace <= 200 then -- adjust our hardcoded font size estimation tcW = tcW * user_opts.tcspace / 100 end local tsW = 90 local minW = (buttonW + padX)*5 + (tcW + padX)*4 + (tsW + padX)*2 -- Special topbar handling when window controls are present local padwc_l local padwc_r if direction < 0 or not window_controls_enabled() then padwc_l = 0 padwc_r = 0 elseif window_controls_alignment() == "left" then padwc_l = window_control_box_width padwc_r = 0 else padwc_l = 0 padwc_r = window_control_box_width end if osc_param.display_aspect > 0 and osc_param.playresx < minW then osc_param.playresy = minW / osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end osc_geo.y = direction * (54 + user_opts.barmargin) osc_geo.w = osc_param.playresx + 4 if direction < 0 then osc_geo.y = osc_geo.y + osc_param.playresy end local line1 = osc_geo.y - direction * (9 + padY) local line2 = osc_geo.y - direction * (36 + padY) osc_param.areas = {} add_area("input", get_hitbox_coords(osc_geo.x, osc_geo.y, osc_geo.an, osc_geo.w, osc_geo.h)) local sh_area_y0, sh_area_y1 if direction > 0 then -- deadzone below OSC sh_area_y0 = user_opts.barmargin sh_area_y1 = osc_geo.y + get_align(1 - (2 * user_opts.deadzonesize), osc_param.playresy - osc_geo.y, 0, 0) else -- deadzone above OSC sh_area_y0 = get_align(-1 + (2 * user_opts.deadzonesize), osc_geo.y, 0, 0) sh_area_y1 = osc_param.playresy - user_opts.barmargin end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) local lo, geo -- Background bar new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = osc_geo lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha -- Playlist prev/next geo = { x = osc_geo.x + padX, y = line1, an = 4, w = 18, h = 18 - padY } lo = add_layout("pl_prev") lo.geometry = geo lo.style = osc_styles.topButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("pl_next") lo.geometry = geo lo.style = osc_styles.topButtonsBar local t_l = geo.x + geo.w + padX -- Cache geo = { x = osc_geo.x + osc_geo.w - padX, y = geo.y, an = 6, w = 150, h = geo.h } lo = add_layout("cache") lo.geometry = geo lo.style = osc_styles.vidtitleBar local t_r = geo.x - geo.w - padX*2 -- Title geo = { x = t_l, y = geo.y, an = 4, w = t_r - t_l, h = geo.h } lo = add_layout("title") lo.geometry = geo lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}", osc_styles.vidtitleBar, geo.x, geo.y-geo.h, geo.w, geo.y+geo.h) -- Playback control buttons geo = { x = osc_geo.x + padX + padwc_l, y = line2, an = 4, w = buttonW, h = 36 - padY*2} lo = add_layout("playpause") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("ch_prev") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("ch_next") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Left timecode geo = { x = geo.x + geo.w + padX + tcW, y = geo.y, an = 6, w = tcW, h = geo.h } lo = add_layout("tc_left") lo.geometry = geo lo.style = osc_styles.timecodesBar local sb_l = geo.x + padX -- Fullscreen button geo = { x = osc_geo.x + osc_geo.w - buttonW - padX - padwc_r, y = geo.y, an = 4, w = buttonW, h = geo.h } lo = add_layout("tog_fs") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Volume geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("volume") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Track selection buttons geo = { x = geo.x - tsW - padX, y = geo.y, an = geo.an, w = tsW, h = geo.h } lo = add_layout("cy_sub") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("cy_audio") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Right timecode geo = { x = geo.x - padX - tcW - 10, y = geo.y, an = geo.an, w = tcW, h = geo.h } lo = add_layout("tc_right") lo.geometry = geo lo.style = osc_styles.timecodesBar local sb_r = geo.x - padX -- Seekbar geo = { x = sb_l, y = geo.y, an = geo.an, w = math.max(0, sb_r - sb_l), h = geo.h } new_element("bgbar1", "box") lo = add_layout("bgbar1") lo.geometry = geo lo.layer = 15 lo.style = osc_styles.timecodesBar lo.alpha[1] = math.min(255, user_opts.boxalpha + (255 - user_opts.boxalpha)*0.8) if user_opts["seekbarstyle"] ~= "bar" then lo.box.radius = geo.h / 2 lo.box.hexagon = user_opts["seekbarstyle"] == "diamond" end lo = add_layout("seekbar") lo.geometry = geo lo.style = osc_styles.timecodesBar lo.slider.border = 0 lo.slider.gap = 2 lo.slider.tooltip_style = osc_styles.timePosBar lo.slider.tooltip_an = 5 lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] if direction < 0 then osc_param.video_margins.b = osc_geo.h / osc_param.playresy else osc_param.video_margins.t = osc_geo.h / osc_param.playresy end end layouts["bottombar"] = function() bar_layout(-1) end layouts["topbar"] = function() bar_layout(1) end -- Validate string type user options function validate_user_opts() if layouts[user_opts.layout] == nil then msg.warn("Invalid setting \""..user_opts.layout.."\" for layout") user_opts.layout = "bottombar" end if user_opts.seekbarstyle ~= "bar" and user_opts.seekbarstyle ~= "diamond" and user_opts.seekbarstyle ~= "knob" then msg.warn("Invalid setting \"" .. user_opts.seekbarstyle .. "\" for seekbarstyle") user_opts.seekbarstyle = "bar" end if user_opts.seekrangestyle ~= "bar" and user_opts.seekrangestyle ~= "line" and user_opts.seekrangestyle ~= "slider" and user_opts.seekrangestyle ~= "inverted" and user_opts.seekrangestyle ~= "none" then msg.warn("Invalid setting \"" .. user_opts.seekrangestyle .. "\" for seekrangestyle") user_opts.seekrangestyle = "inverted" end if user_opts.seekrangestyle == "slider" and user_opts.seekbarstyle == "bar" then msg.warn("Using \"slider\" seekrangestyle together with \"bar\" seekbarstyle is not supported") user_opts.seekrangestyle = "inverted" end if user_opts.windowcontrols ~= "auto" and user_opts.windowcontrols ~= "yes" and user_opts.windowcontrols ~= "no" then msg.warn("windowcontrols cannot be \"" .. user_opts.windowcontrols .. "\". Ignoring.") user_opts.windowcontrols = "auto" end if user_opts.windowcontrols_alignment ~= "right" and user_opts.windowcontrols_alignment ~= "left" then msg.warn("windowcontrols_alignment cannot be \"" .. user_opts.windowcontrols_alignment .. "\". Ignoring.") user_opts.windowcontrols_alignment = "right" end local colors = { user_opts.background_color, user_opts.top_buttons_color, user_opts.small_buttonsL_color, user_opts.small_buttonsR_color, user_opts.buttons_color, user_opts.title_color, user_opts.timecode_color, user_opts.time_pos_color, user_opts.held_element_color, user_opts.time_pos_outline_color, } for _, color in pairs(colors) do if color:find("^#%x%x%x%x%x%x$") == nil then msg.warn("'" .. color .. "' is not a valid color") end end end function update_options() validate_user_opts() request_tick() visibility_mode(user_opts.visibility, true) update_duration_watch() request_init() end local UNICODE_MINUS = string.char(0xe2, 0x88, 0x92) -- UTF-8 for U+2212 MINUS SIGN -- OSC INIT function osc_init() msg.debug("osc_init") -- set canvas resolution according to display aspect and scaling setting local baseResY = 720 local _, display_h, display_aspect = mp.get_osd_size() local scale if state.fullscreen then scale = user_opts.scalefullscreen else scale = user_opts.scalewindowed end local scale_with_video if user_opts.vidscale == "auto" then scale_with_video = mp.get_property_native("osd-scale-by-window") else scale_with_video = user_opts.vidscale == "yes" end if scale_with_video then osc_param.unscaled_y = baseResY else osc_param.unscaled_y = display_h end osc_param.playresy = osc_param.unscaled_y / scale if display_aspect > 0 then osc_param.display_aspect = display_aspect end osc_param.playresx = osc_param.playresy * osc_param.display_aspect -- stop seeking with the slider to prevent skipping files state.active_element = nil osc_param.video_margins = {l = 0, r = 0, t = 0, b = 0} elements = {} -- some often needed stuff local pl_count = mp.get_property_number("playlist-count", 0) local have_pl = (pl_count > 1) local pl_pos = mp.get_property_number("playlist-pos", 0) + 1 local have_ch = (mp.get_property_number("chapters", 0) > 0) local loop = mp.get_property("loop-playlist", "no") local ne -- title ne = new_element("title", "button") ne.content = function () local title = state.forced_title or mp.command_native({"expand-text", user_opts.title}) title = title:gsub("\n", " ") return title ~= "" and mp.command_native({"escape-ass", title}) or "mpv" end ne.eventresponder["mbtn_left_up"] = function () local title = mp.get_property_osd("media-title") if have_pl then title = string.format("[%d/%d] %s", countone(pl_pos - 1), pl_count, title) end show_message(title) end ne.eventresponder["mbtn_right_up"] = function () show_message(mp.get_property_osd("filename")) end -- playlist buttons -- prev ne = new_element("pl_prev", "button") ne.content = "\238\132\144" ne.enabled = (pl_pos > 1) or (loop ~= "no") ne.eventresponder["mbtn_left_up"] = function () mp.commandv("playlist-prev", "weak") if user_opts.playlist_osd then show_message(get_playlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_playlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_playlist(), 3) end --next ne = new_element("pl_next", "button") ne.content = "\238\132\129" ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= "no") ne.eventresponder["mbtn_left_up"] = function () mp.commandv("playlist-next", "weak") if user_opts.playlist_osd then show_message(get_playlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_playlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_playlist(), 3) end -- big buttons --playpause ne = new_element("playpause", "button") ne.content = function () if mp.get_property("pause") == "yes" then if mp.get_property("play-direction", "forward") ~= "backward" then return ("\238\132\129") else return ("\238\132\144") end else return ("\238\128\130") end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "pause") end --skipback ne = new_element("skipback", "button") ne.softrepeat = true ne.content = "\238\128\132" ne.eventresponder["mbtn_left_down"] = function () mp.commandv("seek", -5, "relative", "keyframes") end ne.eventresponder["shift+mbtn_left_down"] = function () mp.commandv("frame-back-step") end ne.eventresponder["mbtn_right_down"] = function () mp.commandv("seek", -30, "relative", "keyframes") end --skipfrwd ne = new_element("skipfrwd", "button") ne.softrepeat = true ne.content = "\238\128\133" ne.eventresponder["mbtn_left_down"] = function () mp.commandv("seek", 10, "relative", "keyframes") end ne.eventresponder["shift+mbtn_left_down"] = function () mp.commandv("frame-step") end ne.eventresponder["mbtn_right_down"] = function () mp.commandv("seek", 60, "relative", "keyframes") end --ch_prev ne = new_element("ch_prev", "button") ne.enabled = have_ch ne.content = "\238\132\132" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("add", "chapter", -1) if user_opts.chapters_osd then show_message(get_chapterlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_chapterlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_chapterlist(), 3) end --ch_next ne = new_element("ch_next", "button") ne.enabled = have_ch ne.content = "\238\132\133" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("add", "chapter", 1) if user_opts.chapters_osd then show_message(get_chapterlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_chapterlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_chapterlist(), 3) end -- update_tracklist() --cy_audio ne = new_element("cy_audio", "button") ne.enabled = (#tracks_osc.audio > 0) ne.content = function () local aid = "–" if get_track("audio") ~= 0 then aid = get_track("audio") end return ("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid .. "/" .. #tracks_osc.audio) end ne.eventresponder["mbtn_left_up"] = function () set_track("audio", 1) end ne.eventresponder["mbtn_right_up"] = function () set_track("audio", -1) end ne.eventresponder["shift+mbtn_left_down"] = function () show_message(get_tracklist("audio"), 2) end if user_opts.scrollcontrols then ne.eventresponder["wheel_down_press"] = function () set_track("audio", 1) end ne.eventresponder["wheel_up_press"] = function () set_track("audio", -1) end end --cy_sub ne = new_element("cy_sub", "button") ne.enabled = (#tracks_osc.sub > 0) ne.content = function () local sid = "–" if get_track("sub") ~= 0 then sid = get_track("sub") end return ("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid .. "/" .. #tracks_osc.sub) end ne.eventresponder["mbtn_left_up"] = function () set_track("sub", 1) end ne.eventresponder["mbtn_right_up"] = function () set_track("sub", -1) end ne.eventresponder["shift+mbtn_left_down"] = function () show_message(get_tracklist("sub"), 2) end if user_opts.scrollcontrols then ne.eventresponder["wheel_down_press"] = function () set_track("sub", 1) end ne.eventresponder["wheel_up_press"] = function () set_track("sub", -1) end end --tog_fs ne = new_element("tog_fs", "button") ne.content = function () if state.fullscreen then return ("\238\132\137") else return ("\238\132\136") end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "fullscreen") end --seekbar ne = new_element("seekbar", "slider") ne.enabled = mp.get_property("percent-pos") ~= nil state.slider_element = ne.enabled and ne or nil -- used for forced_title ne.slider.markerF = function () local duration = mp.get_property_number("duration", nil) if duration ~= nil then local chapters = mp.get_property_native("chapter-list", {}) local markers = {} for n = 1, #chapters do markers[n] = (chapters[n].time / duration * 100) end return markers else return {} end end ne.slider.posF = function () return mp.get_property_number("percent-pos", nil) end ne.slider.tooltipF = function (pos) local duration = mp.get_property_number("duration", nil) if duration ~= nil and pos ~= nil then possec = duration * (pos / 100) return mp.format_time(possec) else return "" end end ne.slider.seekRangesF = function() if user_opts.seekrangestyle == "none" then return nil end local cache_state = state.cache_state if not cache_state then return nil end local duration = mp.get_property_number("duration", nil) if duration == nil or duration <= 0 then return nil end local ranges = cache_state["seekable-ranges"] if #ranges == 0 then return nil end local nranges = {} for _, range in pairs(ranges) do nranges[#nranges + 1] = { ["start"] = 100 * range["start"] / duration, ["end"] = 100 * range["end"] / duration, } end return nranges end ne.eventresponder["mouse_move"] = --keyframe seeking when mouse is dragged function (element) -- mouse move events may pile up during seeking and may still get -- sent when the user is done seeking, so we need to throw away -- identical seeks local seekto = get_slider_value(element) if element.state.lastseek == nil or element.state.lastseek ~= seekto then local flags = "absolute-percent" if not user_opts.seekbarkeyframes then flags = flags .. "+exact" end mp.commandv("seek", seekto, flags) element.state.lastseek = seekto end end ne.eventresponder["mbtn_left_down"] = --exact seeks on single clicks function (element) mp.commandv("seek", get_slider_value(element), "absolute-percent", "exact") end ne.eventresponder["reset"] = function (element) element.state.lastseek = nil end if user_opts.scrollcontrols then ne.eventresponder["wheel_up_press"] = function () mp.commandv("osd-auto", "seek", 10) end ne.eventresponder["wheel_down_press"] = function () mp.commandv("osd-auto", "seek", -10) end end -- tc_left (current pos) ne = new_element("tc_left", "button") ne.content = function () if state.tc_ms then return (mp.get_property_osd("playback-time/full")) else return (mp.get_property_osd("playback-time")) end end ne.eventresponder["mbtn_left_up"] = function () state.tc_ms = not state.tc_ms request_init() end -- tc_right (total/remaining time) ne = new_element("tc_right", "button") ne.visible = (mp.get_property_number("duration", 0) > 0) ne.content = function () if state.rightTC_trem then local minus = user_opts.unicodeminus and UNICODE_MINUS or "-" local property = user_opts.remaining_playtime and "playtime-remaining" or "time-remaining" if state.tc_ms then return (minus..mp.get_property_osd(property .. "/full")) else return (minus..mp.get_property_osd(property)) end else if state.tc_ms then return (mp.get_property_osd("duration/full")) else return (mp.get_property_osd("duration")) end end end ne.eventresponder["mbtn_left_up"] = function () state.rightTC_trem = not state.rightTC_trem end -- cache ne = new_element("cache", "button") ne.content = function () local cache_state = state.cache_state if not (cache_state and cache_state["seekable-ranges"] and #cache_state["seekable-ranges"] > 0) then -- probably not a network stream return "" end local dmx_cache = cache_state and cache_state["cache-duration"] local thresh = math.min(state.dmx_cache * 0.05, 5) -- 5% or 5s if dmx_cache and math.abs(dmx_cache - state.dmx_cache) >= thresh then state.dmx_cache = dmx_cache else dmx_cache = state.dmx_cache end local min = math.floor(dmx_cache / 60) local sec = math.floor(dmx_cache % 60) -- don't round e.g. 59.9 to 60 return "Cache: " .. (min > 0 and string.format("%sm%02.0fs", min, sec) or string.format("%3.0fs", sec)) end -- volume ne = new_element("volume", "button") ne.content = function() local volume = mp.get_property_number("volume", 0) local mute = mp.get_property_native("mute") local volicon = {"\238\132\139", "\238\132\140", "\238\132\141", "\238\132\142"} if volume == 0 or mute then return "\238\132\138" else return volicon[math.min(4,math.ceil(volume / (100/3)))] end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "mute") end if user_opts.scrollcontrols then ne.eventresponder["wheel_up_press"] = function () mp.commandv("osd-auto", "add", "volume", 5) end ne.eventresponder["wheel_down_press"] = function () mp.commandv("osd-auto", "add", "volume", -5) end end -- load layout layouts[user_opts.layout]() -- load window controls if window_controls_enabled() then window_controls(user_opts.layout == "topbar") end --do something with the elements prepare_elements() update_margins() end function reset_margins() if state.using_video_margins then for _, mopt in ipairs(margins_opts) do mp.set_property_number(mopt[2], 0.0) end state.using_video_margins = false end end function update_margins() local margins = osc_param.video_margins -- Don't use margins if it's visible only temporarily. if not state.osc_visible or get_hidetimeout() >= 0 or (state.fullscreen and not user_opts.showfullscreen) or (not state.fullscreen and not user_opts.showwindowed) then margins = {l = 0, r = 0, t = 0, b = 0} end if user_opts.boxvideo then -- check whether any margin option has a non-default value local margins_used = false if not state.using_video_margins then for _, mopt in ipairs(margins_opts) do if mp.get_property_number(mopt[2], 0.0) ~= 0.0 then margins_used = true end end end if not margins_used then for _, mopt in ipairs(margins_opts) do local v = margins[mopt[1]] if v ~= 0 or state.using_video_margins then mp.set_property_number(mopt[2], v) state.using_video_margins = true end end end else reset_margins() end mp.set_property_native("user-data/osc/margins", margins) end function shutdown() reset_margins() mp.del_property("user-data/osc") end -- -- Other important stuff -- function show_osc() -- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding if not state.enabled then return end msg.trace("show_osc") --remember last time of invocation (mouse move) state.showtime = mp.get_time() osc_visible(true) if user_opts.fadeduration > 0 then state.anitype = nil end end function hide_osc() msg.trace("hide_osc") if not state.enabled then -- typically hide happens at render() from tick(), but now tick() is -- no-op and won't render again to remove the osc, so do that manually. state.osc_visible = false render_wipe() elseif user_opts.fadeduration > 0 then if state.osc_visible then state.anitype = "out" request_tick() end else osc_visible(false) end end function osc_visible(visible) if state.osc_visible ~= visible then state.osc_visible = visible update_margins() end request_tick() end function pause_state(_, enabled) state.paused = enabled request_tick() end function cache_state(_, st) state.cache_state = st request_tick() end -- Request that tick() is called (which typically re-renders the OSC). -- The tick is then either executed immediately, or rate-limited if it was -- called a small time ago. function request_tick() if state.tick_timer == nil then state.tick_timer = mp.add_timeout(0, tick) end if not state.tick_timer:is_enabled() then local now = mp.get_time() local timeout = tick_delay - (now - state.tick_last_time) if timeout < 0 then timeout = 0 end state.tick_timer.timeout = timeout state.tick_timer:resume() end end function mouse_leave() if get_hidetimeout() >= 0 then hide_osc() end -- reset mouse position state.last_mouseX, state.last_mouseY = nil, nil state.mouse_in_window = false end function request_init() state.initREQ = true request_tick() end -- Like request_init(), but also request an immediate update function request_init_resize() request_init() -- ensure immediate update state.tick_timer:kill() state.tick_timer.timeout = 0 state.tick_timer:resume() end function render_wipe() msg.trace("render_wipe()") state.osd.data = "" -- allows set_osd to immediately update on enable state.osd:remove() end function render() msg.trace("rendering") local current_screen_sizeX, current_screen_sizeY = mp.get_osd_size() local mouseX, mouseY = get_virt_mouse_pos() local now = mp.get_time() -- check if display changed, if so request reinit if state.screen_sizeX ~= current_screen_sizeX or state.screen_sizeY ~= current_screen_sizeY then request_init_resize() state.screen_sizeX = current_screen_sizeX state.screen_sizeY = current_screen_sizeY end -- init management if state.active_element then -- mouse is held down on some element - keep ticking and ignore initReq -- till it's released, or else the mouse-up (click) will misbehave or -- get ignored. that's because osc_init() recreates the osc elements, -- but mouse handling depends on the elements staying unmodified -- between mouse-down and mouse-up (using the index active_element). request_tick() elseif state.initREQ then osc_init() state.initREQ = false -- store initial mouse position if (state.last_mouseX == nil or state.last_mouseY == nil) and not (mouseX == nil or mouseY == nil) then state.last_mouseX, state.last_mouseY = mouseX, mouseY end end -- fade animation if state.anitype ~= nil then if state.anistart == nil then state.anistart = now end if now < state.anistart + (user_opts.fadeduration / 1000) then if state.anitype == "in" then --fade in osc_visible(true) state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration / 1000)), 255, 0, now) elseif state.anitype == "out" then --fade out state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration / 1000)), 0, 255, now) end else if state.anitype == "out" then osc_visible(false) end kill_animation() end else kill_animation() end --mouse show/hide area for _, cords in pairs(osc_param.areas["showhide"]) do set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide") end if osc_param.areas["showhide_wc"] then for _, cords in pairs(osc_param.areas["showhide_wc"]) do set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide_wc") end else set_virt_mouse_area(0, 0, 0, 0, "showhide_wc") end do_enable_keybindings() --mouse input area local mouse_over_osc = false for _,cords in ipairs(osc_param.areas["input"]) do if state.osc_visible then -- activate only when OSC is actually visible set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "input") end if state.osc_visible ~= state.input_enabled then if state.osc_visible then mp.enable_key_bindings("input") else mp.disable_key_bindings("input") end state.input_enabled = state.osc_visible end if mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2) then mouse_over_osc = true end end if osc_param.areas["window-controls"] then for _,cords in ipairs(osc_param.areas["window-controls"]) do if state.osc_visible then -- activate only when OSC is actually visible set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "window-controls") end if state.osc_visible ~= state.windowcontrols_buttons then if state.osc_visible then mp.enable_key_bindings("window-controls") else mp.disable_key_bindings("window-controls") end state.windowcontrols_buttons = state.osc_visible end if mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2) then mouse_over_osc = true end end end if osc_param.areas["window-controls-title"] then for _,cords in ipairs(osc_param.areas["window-controls-title"]) do if state.osc_visible then -- activate only when OSC is actually visible set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "window-controls-title") end if state.osc_visible ~= state.windowcontrols_title then if state.osc_visible then mp.enable_key_bindings("window-controls-title", "allow-vo-dragging") else mp.disable_key_bindings("window-controls-title", "allow-vo-dragging") end state.windowcontrols_title = state.osc_visible end if mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2) then mouse_over_osc = true end end end -- autohide if state.showtime ~= nil and get_hidetimeout() >= 0 then local timeout = state.showtime + (get_hidetimeout() / 1000) - now if timeout <= 0 then if state.active_element == nil and not mouse_over_osc then hide_osc() end else -- the timer is only used to recheck the state and to possibly run -- the code above again if not state.hide_timer then state.hide_timer = mp.add_timeout(0, tick) end state.hide_timer.timeout = timeout -- re-arm state.hide_timer:kill() state.hide_timer:resume() end end -- actual rendering local ass = assdraw.ass_new() -- Messages render_message(ass) -- actual OSC if state.osc_visible then render_elements(ass) end -- submit set_osd(osc_param.playresy * osc_param.display_aspect, osc_param.playresy, ass.text, 1000) end -- -- Eventhandling -- local function element_has_action(element, action) return element and element.eventresponder and element.eventresponder[action] end function process_event(source, what) local action = string.format("%s%s", source, what and ("_" .. what) or "") if what == "down" or what == "press" then for n = 1, #elements do if mouse_hit(elements[n]) and elements[n].eventresponder and (elements[n].eventresponder[source .. "_up"] or elements[n].eventresponder[action]) then if what == "down" then state.active_element = n state.active_event_source = source end -- fire the down or press event if the element has one if element_has_action(elements[n], action) then elements[n].eventresponder[action](elements[n]) end end end elseif what == "up" then if elements[state.active_element] then local n = state.active_element if n == 0 then --luacheck: ignore 542 --click on background (does not work) elseif element_has_action(elements[n], action) and mouse_hit(elements[n]) then elements[n].eventresponder[action](elements[n]) end --reset active element if element_has_action(elements[n], "reset") then elements[n].eventresponder["reset"](elements[n]) end end state.active_element = nil state.mouse_down_counter = 0 elseif source == "mouse_move" then state.mouse_in_window = true local mouseX, mouseY = get_virt_mouse_pos() if user_opts.minmousemove == 0 or ((state.last_mouseX ~= nil and state.last_mouseY ~= nil) and ((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove) or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove) ) ) then show_osc() end state.last_mouseX, state.last_mouseY = mouseX, mouseY local n = state.active_element if element_has_action(elements[n], action) then elements[n].eventresponder[action](elements[n]) end end -- ensure rendering after any (mouse) event - icons could change etc request_tick() end -- luacheck: push ignore -- luacheck: max line length local logo_lines = { -- White border "{\\c&HE5E5E5&\\p6}m 895 10 b 401 10 0 410 0 905 0 1399 401 1800 895 1800 1390 1800 1790 1399 1790 905 1790 410 1390 10 895 10 {\\p0}", -- Purple fill "{\\c&H682167&\\p6}m 925 42 b 463 42 87 418 87 880 87 1343 463 1718 925 1718 1388 1718 1763 1343 1763 880 1763 418 1388 42 925 42{\\p0}", -- Darker fill "{\\c&H430142&\\p6}m 1605 828 b 1605 1175 1324 1456 977 1456 631 1456 349 1175 349 828 349 482 631 200 977 200 1324 200 1605 482 1605 828{\\p0}", -- White fill "{\\c&HDDDBDD&\\p6}m 1296 910 b 1296 1131 1117 1310 897 1310 676 1310 497 1131 497 910 497 689 676 511 897 511 1117 511 1296 689 1296 910{\\p0}", -- Triangle "{\\c&H691F69&\\p6}m 762 1113 l 762 708 b 881 776 1000 843 1119 911 1000 978 881 1046 762 1113{\\p0}", } local santa_hat_lines = { -- Pompoms "{\\c&HC0C0C0&\\p6}m 500 -323 b 491 -322 481 -318 475 -311 465 -312 456 -319 446 -318 434 -314 427 -304 417 -297 410 -290 404 -282 395 -278 390 -274 387 -267 381 -265 377 -261 379 -254 384 -253 397 -244 409 -232 425 -228 437 -228 446 -218 457 -217 462 -216 466 -213 468 -209 471 -205 477 -203 482 -206 491 -211 499 -217 508 -222 532 -235 556 -249 576 -267 584 -272 584 -284 578 -290 569 -305 550 -312 533 -309 523 -310 515 -316 507 -321 505 -323 503 -323 500 -323{\\p0}", "{\\c&HE0E0E0&\\p6}m 315 -260 b 286 -258 259 -240 246 -215 235 -210 222 -215 211 -211 204 -188 177 -176 172 -151 170 -139 163 -128 154 -121 143 -103 141 -81 143 -60 139 -46 125 -34 129 -17 132 -1 134 16 142 30 145 56 161 80 181 96 196 114 210 133 231 144 266 153 303 138 328 115 373 79 401 28 423 -24 446 -73 465 -123 483 -174 487 -199 467 -225 442 -227 421 -232 402 -242 384 -254 364 -259 342 -250 322 -260 320 -260 317 -261 315 -260{\\p0}", -- Main cap "{\\c&H0000F0&\\p6}m 1151 -523 b 1016 -516 891 -458 769 -406 693 -369 624 -319 561 -262 526 -252 465 -235 479 -187 502 -147 551 -135 588 -111 1115 165 1379 232 1909 761 1926 800 1952 834 1987 858 2020 883 2053 912 2065 952 2088 1000 2146 962 2139 919 2162 836 2156 747 2143 662 2131 615 2116 567 2122 517 2120 410 2090 306 2089 199 2092 147 2071 99 2034 64 1987 5 1928 -41 1869 -86 1777 -157 1712 -256 1629 -337 1578 -389 1521 -436 1461 -476 1407 -509 1343 -507 1284 -515 1240 -519 1195 -521 1151 -523{\\p0}", -- Cap shadow "{\\c&H0000AA&\\p6}m 1657 248 b 1658 254 1659 261 1660 267 1669 276 1680 284 1689 293 1695 302 1700 311 1707 320 1716 325 1726 330 1735 335 1744 347 1752 360 1761 371 1753 352 1754 331 1753 311 1751 237 1751 163 1751 90 1752 64 1752 37 1767 14 1778 -3 1785 -24 1786 -45 1786 -60 1786 -77 1774 -87 1760 -96 1750 -78 1751 -65 1748 -37 1750 -8 1750 20 1734 78 1715 134 1699 192 1694 211 1689 231 1676 246 1671 251 1661 255 1657 248 m 1909 541 b 1914 542 1922 549 1917 539 1919 520 1921 502 1919 483 1918 458 1917 433 1915 407 1930 373 1942 338 1947 301 1952 270 1954 238 1951 207 1946 214 1947 229 1945 239 1939 278 1936 318 1924 356 1923 362 1913 382 1912 364 1906 301 1904 237 1891 175 1887 150 1892 126 1892 101 1892 68 1893 35 1888 2 1884 -9 1871 -20 1859 -14 1851 -6 1854 9 1854 20 1855 58 1864 95 1873 132 1883 179 1894 225 1899 273 1908 362 1910 451 1909 541{\\p0}", -- Brim and tip pompom "{\\c&HF8F8F8&\\p6}m 626 -191 b 565 -155 486 -196 428 -151 387 -115 327 -101 304 -47 273 2 267 59 249 113 219 157 217 213 215 265 217 309 260 302 285 283 373 264 465 264 555 257 608 252 655 292 709 287 759 294 816 276 863 298 903 340 972 324 1012 367 1061 394 1125 382 1167 424 1213 462 1268 482 1322 506 1385 546 1427 610 1479 662 1510 690 1534 725 1566 752 1611 796 1664 830 1703 880 1740 918 1747 986 1805 1005 1863 991 1897 932 1916 880 1914 823 1945 777 1961 725 1979 673 1957 622 1938 575 1912 534 1862 515 1836 473 1790 417 1755 351 1697 305 1658 266 1633 216 1593 176 1574 138 1539 116 1497 110 1448 101 1402 77 1371 37 1346 -16 1295 15 1254 6 1211 -27 1170 -62 1121 -86 1072 -104 1027 -128 976 -133 914 -130 851 -137 794 -162 740 -181 679 -168 626 -191 m 2051 917 b 1971 932 1929 1017 1919 1091 1912 1149 1923 1214 1970 1254 2000 1279 2027 1314 2066 1325 2139 1338 2212 1295 2254 1238 2281 1203 2287 1158 2282 1116 2292 1061 2273 1006 2229 970 2206 941 2167 938 2138 918{\\p0}", } -- luacheck: pop -- called by mpv on every frame function tick() if state.marginsREQ == true then update_margins() state.marginsREQ = false end if not state.enabled then return end if state.idle then -- render idle message msg.trace("idle message") local _, _, display_aspect = mp.get_osd_size() if display_aspect == 0 then return end local display_h = 360 local display_w = display_h * display_aspect -- logo is rendered at 2^(6-1) = 32 times resolution with size 1800x1800 local icon_x, icon_y = (display_w - 1800 / 32) / 2, 140 local line_prefix = ("{\\rDefault\\an7\\1a&H00&\\bord0\\shad0\\pos(%f,%f)}"):format(icon_x, icon_y) local ass = assdraw.ass_new() -- mpv logo if user_opts.idlescreen then for _, line in ipairs(logo_lines) do ass:new_event() ass:append(line_prefix .. line) end end -- Santa hat if is_december and user_opts.idlescreen and not user_opts.greenandgrumpy then for _, line in ipairs(santa_hat_lines) do ass:new_event() ass:append(line_prefix .. line) end end if user_opts.idlescreen then ass:new_event() ass:pos(display_w / 2, icon_y + 65) ass:an(8) ass:append("Drop files or URLs to play here.") end set_osd(display_w, display_h, ass.text, -1000) if state.showhide_enabled then mp.disable_key_bindings("showhide") mp.disable_key_bindings("showhide_wc") state.showhide_enabled = false end elseif state.fullscreen and user_opts.showfullscreen or (not state.fullscreen and user_opts.showwindowed) then -- render the OSC render() else -- Flush OSD render_wipe() end state.tick_last_time = mp.get_time() if state.anitype ~= nil then -- state.anistart can be nil - animation should now start, or it can -- be a timestamp when it started. state.idle has no animation. if not state.idle and (not state.anistart or mp.get_time() < 1 + state.anistart + user_opts.fadeduration/1000) then -- animating or starting, or still within 1s past the deadline request_tick() else kill_animation() end end end function do_enable_keybindings() if state.enabled then if not state.showhide_enabled then mp.enable_key_bindings("showhide", "allow-vo-dragging+allow-hide-cursor") mp.enable_key_bindings("showhide_wc", "allow-vo-dragging+allow-hide-cursor") end state.showhide_enabled = true end end function enable_osc(enable) state.enabled = enable if enable then do_enable_keybindings() else hide_osc() -- acts immediately when state.enabled == false if state.showhide_enabled then mp.disable_key_bindings("showhide") mp.disable_key_bindings("showhide_wc") end state.showhide_enabled = false end end -- duration is observed for the sole purpose of updating chapter markers -- positions. live streams with chapters are very rare, and the update is also -- expensive (with request_init), so it's only observed when we have chapters -- and the user didn't disable the livemarkers option (update_duration_watch). function on_duration() request_init() end local duration_watched = false function update_duration_watch() local want_watch = user_opts.livemarkers and (mp.get_property_number("chapters", 0) or 0) > 0 and true or false -- ensure it's a boolean if want_watch ~= duration_watched then if want_watch then mp.observe_property("duration", "native", on_duration) else mp.unobserve_property(on_duration) end duration_watched = want_watch end end validate_user_opts() update_duration_watch() mp.register_event("shutdown", shutdown) mp.register_event("start-file", request_init) mp.observe_property("track-list", "native", request_init) mp.observe_property("playlist", "native", request_init) mp.observe_property("chapter-list", "native", function(_, list) list = list or {} -- safety, shouldn't return nil table.sort(list, function(a, b) return a.time < b.time end) state.chapter_list = list update_duration_watch() request_init() end) mp.register_script_message("osc-message", show_message) mp.register_script_message("osc-chapterlist", function(dur) show_message(get_chapterlist(), dur) end) mp.register_script_message("osc-playlist", function(dur) show_message(get_playlist(), dur) end) mp.register_script_message("osc-tracklist", function(dur) local message = {} for k in pairs(nicetypes) do table.insert(message, get_tracklist(k)) end show_message(table.concat(message, '\n\n'), dur) end) mp.observe_property("fullscreen", "bool", function(_, val) state.fullscreen = val state.marginsREQ = true request_init_resize() end ) mp.observe_property("border", "bool", function(_, val) state.border = val request_init_resize() end ) mp.observe_property("title-bar", "bool", function(_, val) state.title_bar = val request_init_resize() end ) mp.observe_property("window-maximized", "bool", function(_, val) state.maximized = val request_init_resize() end ) mp.observe_property("idle-active", "bool", function(_, val) state.idle = val request_tick() end ) mp.observe_property("pause", "bool", pause_state) mp.observe_property("demuxer-cache-state", "native", cache_state) mp.observe_property("vo-configured", "bool", request_tick) mp.observe_property("playback-time", "number", request_tick) mp.observe_property("osd-dimensions", "native", function() -- (we could use the value instead of re-querying it all the time, but then -- we might have to worry about property update ordering) request_init_resize() end) mp.observe_property('osd-scale-by-window', 'native', request_init_resize) -- mouse show/hide bindings mp.set_key_bindings({ {"mouse_move", function() process_event("mouse_move", nil) end}, {"mouse_leave", mouse_leave}, }, "showhide", "force") mp.set_key_bindings({ {"mouse_move", function() process_event("mouse_move", nil) end}, {"mouse_leave", mouse_leave}, }, "showhide_wc", "force") do_enable_keybindings() --mouse input bindings mp.set_key_bindings({ {"mbtn_left", function() process_event("mbtn_left", "up") end, function() process_event("mbtn_left", "down") end}, {"shift+mbtn_left", function() process_event("shift+mbtn_left", "up") end, function() process_event("shift+mbtn_left", "down") end}, {"mbtn_right", function() process_event("mbtn_right", "up") end, function() process_event("mbtn_right", "down") end}, -- alias to shift_mbtn_left for single-handed mouse use {"mbtn_mid", function() process_event("shift+mbtn_left", "up") end, function() process_event("shift+mbtn_left", "down") end}, {"wheel_up", function() process_event("wheel_up", "press") end}, {"wheel_down", function() process_event("wheel_down", "press") end}, {"mbtn_left_dbl", "ignore"}, {"shift+mbtn_left_dbl", "ignore"}, {"mbtn_right_dbl", "ignore"}, }, "input", "force") mp.enable_key_bindings("input") mp.set_key_bindings({ {"mbtn_left", function() process_event("mbtn_left", "up") end, function() process_event("mbtn_left", "down") end}, }, "window-controls", "force") mp.enable_key_bindings("window-controls") function get_hidetimeout() if user_opts.visibility == "always" then return -1 -- disable autohide end return user_opts.hidetimeout end function always_on(val) if state.enabled then if val then show_osc() else hide_osc() end end end -- mode can be auto/always/never/cycle -- the modes only affect internal variables and not stored on its own. function visibility_mode(mode, no_osd) if mode == "cycle" then if not state.enabled then mode = "auto" elseif user_opts.visibility ~= "always" then mode = "always" else mode = "never" end end if mode == "auto" then always_on(false) enable_osc(true) elseif mode == "always" then enable_osc(true) always_on(true) elseif mode == "never" then enable_osc(false) else msg.warn("Ignoring unknown visibility mode '" .. mode .. "'") return end user_opts.visibility = mode mp.set_property_native("user-data/osc/visibility", mode) if not no_osd and tonumber(mp.get_property("osd-level")) >= 1 then mp.osd_message("OSC visibility: " .. mode) end -- Reset the input state on a mode change. The input state will be -- recalculated on the next render cycle, except in 'never' mode where it -- will just stay disabled. mp.disable_key_bindings("input") mp.disable_key_bindings("window-controls") state.input_enabled = false update_margins() request_tick() end function idlescreen_visibility(mode, no_osd) if mode == "cycle" then if user_opts.idlescreen then mode = "no" else mode = "yes" end end if mode == "yes" then user_opts.idlescreen = true else user_opts.idlescreen = false end mp.set_property_native("user-data/osc/idlescreen", user_opts.idlescreen) if not no_osd and tonumber(mp.get_property("osd-level")) >= 1 then mp.osd_message("OSC logo visibility: " .. tostring(mode)) end request_tick() end visibility_mode(user_opts.visibility, true) mp.register_script_message("osc-visibility", visibility_mode) mp.add_key_binding(nil, "visibility", function() visibility_mode("cycle") end) mp.register_script_message("osc-idlescreen", idlescreen_visibility) set_virt_mouse_area(0, 0, 0, 0, "input") set_virt_mouse_area(0, 0, 0, 0, "window-controls") set_virt_mouse_area(0, 0, 0, 0, "window-controls-title")