Commit Graph

130 Commits

Author SHA1 Message Date
Niklas Haas 1aab037601 vd_lavc: decode embedded ICC profiles
Since these need to be refcounted, we throw them directly into struct
mp_image instead of being part of mp_colorspace. Even though they would
semantically make more sense in mp_colorspace, having them there is
really awkward because mp_colorspace is passed around and stored a lot,
and this way their lifetime is exactly tied to the lifetime of the
mp_image associated with it.
2017-08-03 21:48:25 +02:00
wm4 9e7665b21b mp_image: expose some image allocation code as helpers, refactor
Refactor the image allocation code, and expose part of it as helper
code. This aims towards allowing callers to easily allocate mp_image
references from custom-allocated linear buffers. This is exposing only
as much as what should be actually required.
2017-07-23 09:31:27 +02:00
wm4 2ef0ff3ad5 mp_image: use new code for determining RGB/XYZ exceptions
Slightly cleaner, possibly slightly more correct. (The last case should
be dead code now. In general, we can't know the implied colorspace from
a AV_PIX_FMT, at least not if FFmpeg adds a new one.)
2017-06-30 18:27:35 +02:00
wm4 1ad036a2ef video: get rid of swapped packed YUV
Another legacy annoyance. The only place where packed YUV is still
important is slightly older Apple hardware or drivers, which require
it for efficient hardware decoding.
2017-06-30 18:01:29 +02:00
Niklas Haas f82ba75bd4 mp_image: infer correct HLG sig_peak
For HLG, due to the usage of a reference OOTF configured for 1000 cd/m²,
the default sig_peak of =nom_peak was suboptimal. We can go down to
1000/100 (=10.0), since that's the true dynamic range of the output
signal after it passes through the OOTF.
2017-06-27 00:33:42 +02:00
Niklas Haas 1f3000b03c vo_opengl: implement support for OOTFs and non-display referred content
This introduces (yet another..) mp_colorspace members, an enum `light`
(for lack of a better name) which basically tells us whether we're
dealing with scene-referred or display-referred light, but also a bit
more metadata (in which way is the scene-referred light expected to be
mapped to the display?).

The addition of this parameter accomplishes two goals:

1. Allows us to actually support HLG more-or-less correctly[1]
2. Allows people playing back direct “camera” content (e.g. v-log or
   s-log2) to treat it as scene-referred instead of display-referred

[1] Even better would be to use the display-referred OOTF instead of the
idealized OOTF, but this would require either native HLG support in
LittleCMS (unlikely) or more communication between lcms.c and
video_shaders.c than I'm remotely comfortable with

That being said, in principle we could switch our usage of the BT.1886
EOTF to the BT.709 OETF instead and treat BT.709 content as being
scene-referred under application of the 709+1886 OOTF; which moves that
particular conversion from the 3dlut to the shader code; but also allows
a) users like UliZappe to turn it off and b) supporting the full HLG
OOTF in the same framework. But I think I prefer things as they are
right now.
2017-06-18 20:54:44 +02:00
Niklas Haas c335e84230 video: refactor HDR implementation
List of changes:

1. Kill nom_peak, since it's a pointless non-field that stores nothing
   of value and is _always_ derived from ref_white anyway.

2. Kill ref_white/--target-brightness, because the only case it really
   existed for (PQ) actually doesn't need to be this general: According
   to ITU-R BT.2100, PQ *always* assumes a reference monitor with a
   white point of 100 cd/m².

3. Improve documentation and comments surrounding this stuff.
4. Clean up some of the code in general. Move stuff where it belongs.
2017-06-18 20:48:23 +02:00
wm4 6ba14eb267 mp_image: change license to LGPL (almost)
Since michael was somewhat involved in it, wait with the actual license
change until the core is relicensed. Thus mark it as "Almost LGPL.".

The worrisome part about mp_image.c is that it was created by cehoyos
(which disagreed with LGPL) in commit f2dee327b2. But it turns out it
was a patch by someone else (who agreed with LGPL).

For some reason, the patch was actually slightly modified by cehoyos for
no reason (messed with the include statements), so we mess them back,
just to be sure.

Other than this, there were some commits that added support for new
IMGFMTs over the years. Some of these were by people we didn't ask or we
didn't get permission from. But since the original mp_image code was
replaced by more generic code using FFmpeg pixdesc, none of these
changes are left anyway.

One additional change by cehoyos (115bfb9762) has been removed as well
(when "direct rendering" was dropped from the filter chain).
2017-06-16 19:35:58 +02:00
wm4 5521d48b4b mp_image: refuse to convert frames of unknown format to AVFrame
This could happen with some "special" hwaccel formats, that exist in
mpv, but not libavutil.
2017-06-08 21:52:07 +02:00
wm4 b258327210 mp_image: for hwaccel, use underlying fmt in mp_image_params_guess_csp()
If imgfmt is a hwaccel format, hw_subfmt will contain the CPU equivalent
of the data stored in the hw frames.

Strictly speaking, not doing this was a bug, but since hwaccel formats
were tagged with MP_IMGFLAG_YUV, it didn't have much of an impact.
2017-02-21 10:34:26 +01:00
wm4 fefc5a8f73 lavfi: use mp_image to store the filter pad format
Preparation for enabling hw filters. mp_image_params can't have an
AVHWFramesContext reference (because it can't hold any allocations, and
isn't meant to hold "active" data in the first place.

So just use a mp_image. It has all real data removed, because that would
essentially leak 1 frame once the decoder or renderer don't need it
anymore.
2017-02-20 13:15:50 +01:00
wm4 a779ce6eac mp_image: use AVFrame.opaque_ref to pass through mpv-only fields
We can do this now, which means we can pass a mp_image through
libavfilter without loss. Currently, this affects relatively obscure
fields only.
2017-02-13 13:12:29 +01:00
wm4 162c2e2d00 vd_lavc, mp_image: remove code duplication for AVFrame<->mp_image
Mostly affects conversion of the colorimetric parameters.

Not changing AV_FRAME_DATA_MASTERING_DISPLAY_METADATA handling - that's
too messy, as decoders typically output it for keyframes only, and would
require weird caching that can't even be done on the level of the frame
rewrapping functions.
2017-01-12 13:58:28 +01:00
wm4 26d25d567f vaapi: properly set hw_subfmt field with new decode API
This fixes direct rendering with hwdec_vaegl.c.

The code duplication between update_image_params() and
mp_image_copy_fields_from_av_frame() is quite annoying,
bit will have to be resolved in another commit.
2017-01-12 13:58:28 +01:00
wm4 b1c0bbe8b8 video: use demuxer-signaled duration for last video frame
Helps with gif, probably does unwanted things with other formats.

This doesn't handle --end quite correctly, but this could be added
later.

Fixes #3924.
2016-12-21 18:18:24 +01:00
wm4 3eceac2eab Remove compatibility things
Possible with bumped FFmpeg/Libav.

These are just the simple cases.
2016-12-07 19:53:11 +01:00
wm4 8f1ec91b45 mp_image: dump all mp_colorspace members in verbose logging
Also extend the default buffer size for formatting this string, because
it can get too damn long.
2016-11-08 14:19:26 +01:00
wm4 c245d04c37 mp_image: fix clearing to black with p010 format
Using vf_expand (which uses mp_image_clear()) with p010 cleared chroma
to green instead.
2016-09-29 16:12:58 +02:00
wm4 85488f6892 video: change hw_subfmt meaning
The hw_subfmt field roughly corresponds to the field
AVHWFramesContext.sw_format in ffmpeg. The ffmpeg one is of the type
AVPixelFormat (instead of the underlying hardware format), so it's a
good idea to switch to this too for preparation.

Now the hw_subfmt field is an mp_imgfmt instead of an opaque/API-
specific number. VDPAU and Direct3D11 already used mp_imgfmt, but
Videotoolbox and VAAPI had to be switched.

One somewhat user-visible change is that the verbose log will now always
show the hw_subfmt as image format, instead of as nonsensical number.

(In the end it would be good if we could switch to AVHWFramesContext
completely, but the upstream API is incomplete and doesn't cover
Direct3D11 and Videotoolbox.)
2016-07-15 13:04:17 +02:00
Niklas Haas 923e3c7b20 vo_opengl: generalize HDR tone mapping mechanism
This involves multiple changes:

1. Brightness metadata is split into nominal peak and signal peak.

For a quick and dirty explanation: nominal peak is the brightest value
that your color space can represent (i.e. the brightness of an encoded
1.0), and signal peak is the brightest value that actually occurs in
the video (i.e. the brightest thing that's displayed).

2. vo_opengl uses a new decision logic to figure out the right nom_peak
and sig_peak for all situations. It also does a better job of picking
the right target gamut/colorspace to use for the OSD. (Which still is
and still should be treated as sRGB). This change in logic also
fixes #3293 en passant.

3. Since it was growing rapidly, the logic for auto-guessing / inferring
the right colorimetry configuration (in pass_colormanage) was split from
the logic for actually performing the adaptation (now pass_color_map).

Right now, the new logic doesn't do a whole lot since HDR metadata is
still ignored (but not for long).
2016-07-03 19:42:52 +02:00
Niklas Haas d81fb97f45 mp_image: split colorimetry metadata into its own struct
This has two reasons:

1. I tend to add new fields to this metadata, and every time I've done
so I've consistently forgotten to update all of the dozens of places in
which this colorimetry metadata might end up getting used. While most
usages don't really care about most of the metadata, sometimes the
intend was simply to “copy” the colorimetry metadata from one struct to
another. With this being inside a substruct, those lines of code can now
simply read a.color = b.color without having to care about added or
removed fields.

2. It makes the type definitions nicer for upcoming refactors.

In going through all of the usages, I also expanded a few where I felt
that omitting the “young” fields was a bug.
2016-07-03 19:42:52 +02:00
Niklas Haas f3b6966d14 vo_opengl: implement the Panasonic V-Log function
User request and not that hard. Closes #3157.

Note that FFmpeg doesn't support this and there's no signalling in HEVC
etc., so the only way users can access it is by using vf_format
manually.

Mind: This encoding uses full range values, not TV range.
2016-06-28 19:48:29 +02:00
Niklas Haas 45c3e0f0d0 vo_opengl: refactor HDR mechanism
Instead of doing HDR tone mapping on an ad-hoc basis inside
pass_colormanage, the reference peak of an image is now part of the
image params (alongside colorspace, gamma, etc.) and tone mapping is
done whenever peak_src != peak_dst.

To get sensible behavior when mixing HDR and SDR content and displays,
target-brightness is a generic filler for "the assumed brightness of SDR
content".

This gets rid of the weird display_scaled hack, sets the framework
for multiple HDR functions with difference reference peaks, and allows
us to (in a future commit) autodetect the right source peak from
the HDR metadata.

(Apart from metadata, the source peak can also be controlled via
vf_format. For HDR content this adjusts the overall image brightness,
for SDR content it's like simulating a different exposure)
2016-05-30 20:17:33 +02:00
wm4 4853eca8c6 mp_image: properly communicate aspect ratio through AVFrame
No idea why this wasn't done before. In particular, this fixes playing
anamorphic video through --lavfi-complex.
2016-05-30 19:12:41 +02:00
wm4 079f67268f mp_image: don't reset pixel aspect with mp_image_set_size()
No reason to do so. See also commit 240ba92b.

Since now many mp_images will never have a pixel aspect ratio set,
redefine a 0/0 aspect ratio to "undefined" instead invalid. This also
brings it more in line with how decoder vs. container aspect ratios are
handled.

Most callers seem to be fine with the new behavior.

mp_image_params_valid() in particular has to be adjusted, or some things
stop working due to mp_images not becoming valid after setting size and
format.
2016-05-30 19:07:22 +02:00
wm4 240ba92bed mp_image: don't lose pixel aspect ratio when setting format
This is quite unexpected. It's caused by mp_image_set_size(), which is
used to update certain fields which can be format-dependent, but which
is actually also supposed to reset the pixel aspect ratio.
2016-05-29 19:00:55 +02:00
wm4 021cb2c387 mp_image: allow passing NULL to mp_image_new_custom_ref()
A minor simplification. Most callers don't need this, and there's no
good reason why the caller should provide an "initializer" like this.
(This function calls mp_image_new_dummy_ref(), which has no reason
for an initializer either.)
2016-04-25 11:28:49 +02:00
wm4 050b17ca9c mp_image: make mp_image_copy_fields_* private
Future code should always use mp_image_{to,from}_av_frame(). Everything
else is way too messy and fragile.
2016-04-15 15:48:02 +02:00
wm4 d04aa5ef4e mp_image: add mp_image_to_av_frame()
What mp_image_to_av_frame_and_unref() should have been. (The _unref
variant is still useful though.)
2016-04-15 15:33:53 +02:00
wm4 e6cdfdfa74 mp_image: simplify mp_image_steal_data()
Why was this so complex.
2016-04-15 15:31:23 +02:00
wm4 bbaedfd0c5 mp_image: pass through AVHWFramesContext
In both directions.
2016-04-15 15:07:02 +02:00
wm4 f34d086cb9 mp_image: introduce a hw_subfmt field
For hwaccel formats, mp_image will merely point to a hardware surface
handle. In these cases, the mp_image_params.imgfmt field describes the
format insufficiently, because it mostly only describes the type of the
hardware format, not its underlying format.

Introduce hw_subfmt to describe the underlying format. It makes sense to
use it with most hwaccels, though for now it will be used with the
following commit only.
2016-04-07 18:47:32 +02:00
wm4 1cfcc1e1d5 mp_image: force display size to at least 1x1
Don't allow rounding to let it underflow to 0. 0 width or height is
simply not allowed and could cause problems otherwhere.

Indirectly fixes CID 1350057, which complains about not checking the
resulting output size values before using it in divisions.
2016-02-12 16:04:26 +01:00
wm4 d2942f1bcd mp_image: copy dts as part of mp_image attributes too
Fixes DTS handling with certain container formats broken in commit
b53cb8de (when using vaapi-copy or dxva2-copy).
2016-01-28 11:23:16 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 0a0bb9059f video: switch from using display aspect to sample aspect
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.

Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).

Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
2015-12-19 20:45:36 +01:00
wm4 ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4 0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
wm4 d2c05cb559 mp_image: fix vf_vdpaupp references
Some code called by vf_vdpaupp.c calls mp_image_new_custom_ref(), but
out of convenience doesn't reset the buffers. Make this behavior ok.
(The assert() was there to catch usage errors, but the same error could
already happen before the refcount changes were made, so the check is
not overly helpful.)

Fixes #2115.
2015-07-08 14:48:17 +02:00
wm4 7b9d726588 video: replace our own refcounting with libavutil's
mpv had refcounted frames before libav*, so we were not using
libavutil's facilities. Change this and drop our own code.

Since AVFrames are not actually refcounted, and only the image data
they reference, the semantics change a bit. This affects mainly
mp_image_pool, which was operating on whole images instead of buffers.
While we could work on AVBufferRefs instead (and use AVBufferPool),
this doesn't work for use with hardware decoding, which doesn't
map cleanly to FFmpeg's reference counting. But it worked out. One
weird consequence is that we still need our custom image data
allocation function (for normal image data), because AVFrame's uses
multiple buffers.

There also seems to be a timing-dependent problem with vaapi (the
pool appears to be "leaking" surfaces). I don't know if this is a new
problem, or whether the code changes just happened to cause it more
often. Raising the number of reserved surfaces seemed to fix it, but
since it appears to be timing dependent, and I couldn't find anything
wrong with the code, I'm just going to assume it's not a new bug.
2015-07-05 23:56:00 +02:00
wm4 34b223d730 mp_image: make image writeable before overwriting palette
This is an obscure but theoretically possible bug.
2015-07-05 23:55:47 +02:00
wm4 1419aac22a mp_image: remove some unused interlacing flags
MP_IMGFIELD_TOP/MP_IMGFIELD_BOTTOM were completely unused, and
MP_IMGFIELD_ORDERED was always set (even though vf_vdpaupp.c strangely
checked for the latter).
2015-04-23 22:06:14 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 37a71e57d4 mp_image: remove redundant flags field
Because gcc (and clang) is a goddamn PITA and unnecessarily warns if
the universal initializer for structs is used (like mp_image x = {})
and the first member of the struct is also a struct, move the w/h
fields to the top.
2015-04-10 21:06:25 +02:00
wm4 41151122e7 mp_image: remove redundant chroma_x/y_shift fields 2015-04-10 21:02:16 +02:00
wm4 b3495d9ccf mp_image: remove redundant plane_w/h fields
Seems relatively painful in this case, but they are morally wrong.
2015-04-10 20:58:26 +02:00
wm4 8fe640c47d mp_image: fix build 2015-04-09 21:46:28 +02:00
wm4 27715b7dd1 video: move colorspace overrides to vf_format, simplify
Remove the colorspace-related top-level options, add them to vf_format.
They are rather obscure and not needed often, so it's better to get them
out of the way. In particular, this gets rid of the semi-complicated
logic in command.c (most of which was needed for OSD display and the
direct feedback from the VO). It removes the duplicated color-related
name mappings.

This removes the ability to write the colormatrix and related
properties. Since filters can be changed at runtime, there's no loss of
functionality, except that you can't cycle automatically through the
color constants anymore (but who needs to do this).

This also changes the type of the mp_csp_names and related variables, so
they can directly be used with OPT_CHOICE. This probably ended up a bit
awkward, for the sake of not adding a new option type which would have
used the previous format.
2015-03-31 00:09:03 +02:00
wm4 e52f7d3da8 mp_image: reject 0-sized images
Like FFmpeg/Libav do. It seems not all code can actually deal with this
situation, so it's better to shift the special-cases to code which needs
it (possibly OSD code; screenshots of 0x0 windows would just fail).
2015-03-23 18:38:19 +01:00
wm4 6b53897d75 mp_image: do not assume trailing stride padding exists
Normally, the size of an mage plane is assumed to be stride*height. But
in theory, if stride is larger than width*bpp, the last line might not
be padded, simply because it's not necessary. FFmpeg's or mpv's image
allocators always guarantee that this padding exists (it wastes some
insignificant memory for avoiding such subtle issues), but some other
libraries might not.

I suspect one such case might be Xv via vo_xv (see #1698), although my X
server appears to provide full padding. In any case, it can't harm.
2015-03-20 00:34:15 +01:00