Commit Graph

130 Commits

Author SHA1 Message Date
Kacper Michajłow 174df99ffa ALL: use new mp_thread abstraction 2023-11-05 17:36:17 +00:00
Kacper Michajłow cb829879af mp_threads: rename threads for consistent naming across all of them
I'd like some names to be more descriptive, but to work with 15 chars
limit we have to make some sacrifice.

Also because of the limit, remove the `mpv/` prefix and prioritize
actuall thread name.
2023-10-27 23:18:56 +00:00
Dudemanguy 50025428b1 ao: convert all timing code to nanoseconds
Pull AOs work off of a callback that relies on mpv's internal timer. So
like with the related video changes, convert all of these to nanoseconds
instead. In many cases, the underlying audio API does actually provide
nanosecond resolution as well.
2023-10-16 15:38:59 +00:00
Kacper Michajłow 3dc661fe8e ao_wasapi: remove infinite loop hack in AOCONTROL_UPDATE_STREAM_TITLE
Instead of brute forcing the name until it is set, without any error
checking and expecting it would start to work, fallback to client name
if initial request fails.

Fixes player going into infinite loop with very long title names. The
API rejects unreasonably long names, which make sense.

As for alleged "weird race condition in the IAudioSessionControl itself"
I cannot comment. It works on my end and even if it fails, it is not a
critical error or even something that we should care about... and
obviously not hang the whole player for that.

Fixes: #11803
2023-06-21 17:31:59 +02:00
Thomas Weißschuh 870512eb84 audio: simplify implementation of property ao-volume
ao-volume is represented in the code with a `struct ao_control_vol_t`
which contains volumes for two channels, left and right.

However the code implementing this property in command.c never treats
these values individually. They are always averaged together.
On the other hand the code in the AOs handling these values also has to
handle the case where *not* exactly two channels are handled.

So let's remove the `struct ao_control_vol_t` and replace it with a
simple float.
This makes the semantics clear to AO authors and allows us to drop some code from the AOs and command.c.
2023-01-25 15:49:21 -08:00
wm4 d27ad96542 audio: redo internal AO API
This affects "pull" AOs only: ao_alsa, ao_pulse, ao_openal, ao_pcm,
ao_lavc. There are changes to the other AOs too, but that's only about
renaming ao_driver.resume to ao_driver.start.

ao_openal is broken because I didn't manage to fix it, so it exits with
an error message. If you want it, why don't _you_ put effort into it? I
see no reason to waste my own precious lifetime over this (I realize the
irony).

ao_alsa loses the poll() mechanism, but it was mostly broken and didn't
really do what it was supposed to. There doesn't seem to be anything in
the ALSA API to watch the playback status without polling (unless you
want to use raw UNIX signals).

No idea if ao_pulse is correct, or whether it's subtly broken now. There
is no documentation, so I can't tell what is correct, without reverse
engineering the whole project. I recommend using ALSA.

This was supposed to be just a simple fix, but somehow it expanded scope
like a train wreck. Very high chance of regressions, but probably only
for the AOs listed above. The rest you can figure out from reading the
diff.
2020-06-01 01:08:16 +02:00
wm4 cde94e83a9 audio/out: rip out old unused app/softvolume reporting
This was all dead code. Commit 995c47da9a (over 3 years ago) removed all
uses of the controls.

It would be nice if AOs could apply a linear gain volume, that only
affects the AO's audio stream for low-latency volume adjust and muting.
AOCONTROL_HAS_SOFT_VOLUME was supposed to signal this, but to use it,
we'd have to thoroughly check whether it really uses the expected
semantics, so there's really nothing useful left in this old code.
2019-10-11 21:05:11 +02:00
Kevin Mitchell bee602da82 ao_wasapi: return bool instead of HRESULT from thread_init
Any bad HRESULTs should have been printed already and lots of failure modes
don't have an HRESULT leading to awkward hr = E_FAIL business.

This also checks the exit status of GetBufferSize in the align hack. A final
fatal message is added if either of the retry hacks fail.
2017-08-07 14:33:03 -07:00
wm4 951c1a4907 ao_wasapi: drop use of AF_FORMAT_S24
Do conversion directly, using the infrastructure that was added before.

This also rewrites part of format negotation, I guess.

I couldn't test the format that was used for S24 - my hardware does not
report support for it. So I commented it, as it could be buggy. Testing
this with the wasapi_formats[] entry for 24/24 uncommented would be
appreciated.
2017-07-07 17:56:18 +02:00
wm4 3e9075787f ao_wasapi: UWP wrapper hack support
UWP does not support the whole IMMDevice API. Instead, you need to use a
new API (available starting from Windows 8), which is in addition not in
MinGW, and extremely unpleasant to use.

The wasapiuwp2.dll wrapper is a small custom MSVC DLL, which does this
instead, and returns a normal IAudioClient.

Before this, ao_wasapi did not initialize on UWP.
2017-06-29 10:38:05 +02:00
Pedro Pombeiro f22d12ac51 ao_wasapi: do not use deprecated wchar functions
These break on UWP. Based on a patch by Pedro Pombeiro.
2017-06-29 10:35:25 +02:00
James Ross-Gowan 3a7b4df4bf ao_wasapi: set name of event thread 2017-05-18 00:11:14 +10:00
James Ross-Gowan 9692814502 win32: add COM-specific SAFE_RELEASE to windows_utils.h
See: https://msdn.microsoft.com/en-us/library/windows/desktop/dd743946.aspx

Microsoft example code often uses a SAFE_RELEASE macro like the one in
the above link. This makes it easier to avoid errors when releasing COM
interfaces. It also reduces noise in COM-heavy code.

ao_wasapi.h also had a macro called SAFE_RELEASE, though unlike the
version above, its SAFE_RELEASE macro accepted a second parameter which
allowed it to destroy arbitrary objects other than just COM interfaces.
This renames ao_wasapi's SAFE_RELEASE to SAFE_DESTROY, which should more
accurately reflect what it does and prevent confusion with the Microsoft
version.
2017-01-30 00:22:30 +11:00
wm4 1a2319f3e4 options: remove deprecated sub-option handling for --vo and --ao
Long planned. Leads to some sanity.

There still are some rather gross things. Especially g_groups is ugly,
and a hack that can hopefully be removed. (There is a plan for it, but
whether it's implemented depends on how much energy is left.)
2016-11-25 21:17:25 +01:00
wm4 1d9032f011 audio/out: deprecate "exclusive" sub-options
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
2016-09-05 21:26:39 +02:00
wm4 13786dc643 audio/out: deprecate device sub-options
We have --audio-device, which can force the device. Also add something
describing to this extent to the manpage.
2016-09-05 21:26:39 +02:00
wm4 69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
stepshal c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
Kevin Mitchell b3e74f652b ao_wasapi: initialize COM in main thread with MTA
Since the main thread is shared by other things in the player, using STA (single
threaded aparement) may have caused problems. Instead initialize in MTA
(multithreaded apartment).
2016-06-05 16:31:03 -07:00
Kevin Mitchell 183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell 534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell 1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
Kevin Mitchell 4d5d25fdbb ao_wasapi: add "wasapi" prefix to non-static find_deviceID function 2016-01-28 00:56:03 -08:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
Kevin Mitchell a99b63db08 ao_wasapi: use share_mode value instead of raw option opt_exclusive
Previously used opt_exclusive option to decide which volume control code to run.
The might not always reflect the actual state, for example if passthrough
is used. Admittedly, none of the volume controls will work anyway with
passthrough, but this is the right thing to do.
2016-01-18 20:50:54 -08:00
Kevin Mitchell 27ccad541a ao_wasapi: remove unnecessary header file
All the wasapi files were including both ao_wasapi.h and ao_wasapi_utils.h.
Just merge them into a single file.
2016-01-05 17:47:55 -08:00
Kevin Mitchell bf611ff0f6 ao_wasapi: initialize change notify in main thread
This is something else that has nothing to do with audio rendering.
2016-01-05 17:47:55 -08:00
Kevin Mitchell 8368ead1fa ao_wasapi: make find_deviceID read only wrt struct ao
This makes it clearer that state->device is being allocated.
2016-01-05 17:47:55 -08:00
Kevin Mitchell d22d24a6d5 ao_wasapi: move device selection to main thread
In attempt to simplify the audio event thread, this can now be moved out.
2016-01-05 17:47:55 -08:00
Kevin Mitchell efb9943637 ao_wasapi: make persistent enumerator local to change_notify
This is no longer required by anything else
2016-01-04 07:41:21 -08:00
Kevin Mitchell 9163bdc38a ao_wasapi: fix delay calculation again
Apparently it's only wine where the qpc_position returned by
IAudioClock_GetPosition can be overflowed. So actually do the rescaling
correctly, but throw away the result if it looks unreasonable.

this fixes a regression in 5afa68835a
2016-01-02 08:10:52 -08:00
Kevin Mitchell 5afa68835a ao_wasapi: fix delay calculation
Make sure that subtraction of performance counters is done correctly.
Follow the *exact* instructions for converting performance counter to something
comparable to the QPCposition returned by IAudioClient::GetPosition
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx

Also make sure that subtraction of unsigned integers is stored into a signed
integer to avoid nastiness. Also be more careful about overflow in the
conversion of the device position into number of samples.

Avoid casting mp_time_us() to a double, and use llrint to convert the
double precision delay_us back to integer for ao_read_data.

Finally, actually check the return value of ao_read_data and add a verbose
message if it is not the expected value. Unfortunately,
there is no way to tell WASAPI when this happens since the frame_count in
ReleaseBuffer must match GetBuffer.
2015-12-21 16:58:51 -08:00
Kevin Mitchell 35296c1f33 ao_wasapi: non-fatal error handling for COM marshalling
Also make sure that CoReleaseMarshalData is called if errors occur before
unmarshalling.
2015-12-21 05:23:22 -08:00
Kevin Mitchell 3ae726e8dd ao_wasapi: wrap long lines and use only c99 comment style
also remove a log message in AOCONTROL_UPDATE_STREAM_TITLE since
none of the other controls have one.
2015-12-21 05:03:09 -08:00
Kevin Mitchell cbc951d491 ao_wasapi: move exclusive and shared-specific controls to functions 2015-12-21 05:03:03 -08:00
Kevin Mitchell 517a35da94 ao_wasapi: check for proxy availability in control
Make sure that the proxy has been created before using it. This will be
used when a future commit makes proxy setup optional.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 821e8fb9d0 ao_wasapi: actually use hw volume support information for exclusive mode
Do not try and set/get master volume in exclusive if there is no
hardware support. This would just uselessly change the master slider,
but have no effect on the actual volume.

Furthermore if getting hardware volume support information fails, then assume
it has none.
2015-12-20 03:30:28 -08:00
Kevin Mitchell 4b81398b4e ao_wasapi: don't cast control arg to something it isn't
the ao_control_vol_t cast was happening outside AOCONTROL_GET/SET_VOLUME
which is the only place that would be valid
2015-12-20 03:30:28 -08:00
Kevin Mitchell d1cbff37be ao_wasapi: remove volume "restore" on exit
It was complicated and not even very intuitive to the user.
If you are controlling the master volume, you just have to be
prepared to deal with the consequences.
2015-12-20 03:30:28 -08:00
Kevin Mitchell aa5f04c7a0 ao_wasapi: split exclusive/shared specific ao controls
this avoids having to check if we're exclusive or
shared for every control
2015-12-20 03:30:28 -08:00
Kevin Mitchell 00b7fb3023 ao_wasapi: get rid of Vistablob hack
This was required to work around XP linking issues and is no longer
required.
2015-11-24 04:42:37 -08:00
Kevin Mitchell e10727baa7 ao_wasapi: only report per-app volume in shared mode
otherwise we were incorrectly adjusting the hardware master volume
in exclusive mode with softvol=auto
2015-11-19 07:14:50 -08:00
wm4 41101c2996 win32: revert wchar_t changes
Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"

Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
2015-08-01 21:09:11 +02:00
wm4 0b52ac8a78 win32: replace wchar_t with WCHAR
WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.

This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)

(Midipix is not useable yet, so this is just preparation.)
2015-07-29 00:01:32 +02:00