Commit Graph

17 Commits

Author SHA1 Message Date
wm4 2c732a46ba ao_jack: allow more control about channel layouts 2013-07-07 18:37:55 +02:00
wm4 886d982aa3 ao_jack: increase buffer size, always round up buffer size
This should help with github issue #128, which reported stuttering
distorted sound with 6 channel audio, but not with 2 channels.
2013-07-06 13:11:22 +02:00
wm4 4d3a2c7e0d audio/out: remove ao->outburst/buffersize fields
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.

Remove these fields. In places where they are still needed, make them
private AO state.

Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
2013-06-16 19:36:56 +02:00
wm4 f88193091b audio/out: don't require AOs to set ao->bps
Some still do, because they use the value in other places of the init
function. ao_portaudio is tricky and reads ao->bps in the stream
thread, which might be started on initialization (not sure about that,
but better safe than sorry).
2013-06-16 19:32:18 +02:00
Stefano Pigozzi 953b3b3699 ao_jack: use mp_ring 2013-06-16 18:20:39 +02:00
wm4 925662b193 ao_jack: remove global variables 2013-06-07 16:42:29 +02:00
wm4 e54ab16d1a ao_jack: align data sizes on audio frame size
Fixes crashes when playing with certain numbers of channels. The core
assumes AOs accept data aligned on channels * samplesize, and ao_jack's
play() function broke that assumption:

    mpv: core/mplayer.c:2348: fill_audio_out_buffers: Assertion `played % unitsize == 0' failed.

Fix by aligning the buffer and chunk sizes as needed.
2013-06-07 15:58:28 +02:00
wm4 4e6098ed49 ao_jack: switch to new AO API 2013-06-07 15:44:49 +02:00
wm4 5dec12f525 ao_jack: uncrustify 2013-06-07 15:39:32 +02:00
reimar 774dc23ab3 ao_jack: add (no-)connect suboption
Add (no)connect option to ao_jack.

Patch by Markus Appel [masolomaster3000 googlemail com].

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@36297 b3059339-0415-0410-9bf9-f77b7e298cf2

Conflicts:
	DOCS/man/de/mplayer.1
	DOCS/man/en/mplayer.1
	audio/out/ao_jack.c
2013-06-04 01:31:20 +02:00
wm4 f44a242258 Replace calls to usec_sleep()
This is just dumb sed replacement to mp_sleep_us().

Also remove the now unused usec_sleep() wrapper.
2013-05-26 16:44:20 +02:00
wm4 e56d8a200d Replace all calls to GetTimer()/GetTimerMS()
GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.

GetTimerMS() has no direct replacement. Instead the other functions are
used.

For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.

Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.

In some cases, remove wrap-around handling for time values.
2013-05-26 16:44:20 +02:00
wm4 ecc6e379b2 audio/out: channel map selection
Make all AOs use what has been introduced in the previous commit.

Note that even AOs which can handle all possible layouts (like ao_null)
use the new functions. This might be important if in the future
ao_select_champ() possibly honors global user options about downmixing
and so on.
2013-05-12 21:24:57 +02:00
wm4 aea2328906 audio/out: switch to channel map
This actually breaks audio for 5/6/8 channels. There's no reordering
done yet. The actual reordering will be done inside of af_lavrresample
and has to be made part of the format negotiation.
2013-05-12 21:24:54 +02:00
Stefano Pigozzi ed48c657ee ao_jack: fix deprecation warning
jack_port_get_total_latency is deprecated: use the "new" API based on
jack_port_get_latency_range instead.
2013-04-12 00:10:39 +02:00
wm4 4873b32c59 Rename directories, move files (step 2 of 2)
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.

The two commits are separate, because git is bad at tracking renames
and content changes at the same time.

Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
2012-11-12 20:08:18 +01:00
wm4 d4bdd0473d Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.

Renames the following directories:
    libaf -> audio/filter
    libao2 -> audio/out
    libvo -> video/out
    libmpdemux -> demux

Split libmpcodecs:
    vf* -> video/filter
    vd*, dec_video.* -> video/decode
    mp_image*, img_format*, ... -> video/
    ad*, dec_audio.* -> audio/decode

libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.

Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.

sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).

Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
2012-11-12 20:06:14 +01:00