Normally, vdpau decoded frames are passed directly to a suitable
vo (vo_vdpau or vo_opengl) without ever touching system memory. This
is efficient for output purposes, but prevents any of the regular
filters from being used with such frames.
This new filter implements a read-back step to pull the frames back
into system memory where they can be acted on by other filters.
Eventually the frames will be sent to the vo as if they were normal
software-decoded frames.
Note that a vdpau compatible vo must still be used to ensure that
the decoder is properly initialised.
Signed-off-by: wm4 <wm4@nowhere>
Extend the --demuxer-mkv-probe-video-duration behavior to work with
files that are partial and are missing an index. Do this by finding a
cluster 10MB before the end of the file, and if that fails, just read
the entire file. This is actually pretty trivial to do and requires only
5 lines of code.
Also add a mode that always reads the entire file to estimate the video
duration.
Until now, if a stream wasn't seekable, but the stream cache was enabled
(--cache), we've enabled seeking anyway. The idea was that at least
short seeks would typically fall within the cache. And if not, the user
was out of luck and terrible things happened. In other words, it was
unreliable.
Be stricter about it and remove this behavior. Effectively, this will
for example disable seeking in piped data.
Instead of trying to be clever, add an --force-seekable option, which
will always enable seeking if the user really wants it.
See manpage additions. This is mainly useful for vo_opengl_cb, but can
also be applied to vo_opengl.
On a side note, gl_hwdec_load_api() should stop using a name string, and
instead always use the IDs. This should be cleaned up another time.
If the request contains a "request_id", copy it back into the
response. There is no interpretation of the request_id value by mpv; the
only purpose is to make it easier on the requester by providing an
ability to match up responses with requests.
Because the IPC mechanism sends events continously, it's possible for
the response to a request to arrive several events after the request was
made. This can make it very difficult on the requester to determine
which response goes to which request.
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.
PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.
This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)
This is basically a hack for drivers which prevent the mpv DXVA2 decoder
glue from working if OpenGL is in fullscreen mode.
Since it doesn't add any "hard" new API to the client API, some of the
code would be required for a true zero-copy hw decoding pipeline, and
sine it isn't too much code after all, this is probably acceptable.
This should make interpolation work much better in general, although
there still might be some side effects for unusual framerates (eg. 35 Hz
or 48 Hz). Most of the common framerates are tested and working fine.
(24 Hz, 30 Hz, 60 Hz)
The new code doesn't have support for oversample yet, so it's been
removed (and will most likely be reimplemented in a cleaner way if
there's enough demand). I would recommend using something like robidoux
or mitchell instead of oversample, though - they're much
smoother for the common cases.
At least Matroska files have a "forced" flag (in addition to the
"default" flag). Export this flag. Treat it almost like the default
flag, but with slightly higher priority.
We want to distinguish actual errors, and just aborting the program
intentionally.
Also be a bit more careful with handling the wait() exit status: do not
called WEXITSTATUS() without checking WIFEXITED() first.
DVD/BD menu support never worked right, and are a pain to maintain. In
particular, DVD menus never actually worked correctly, because
highlights were not rendered correctly. Fixing this requires major
effort, which I'm not interested to spend.
Most importantly, the requirement to switch streams without losing the
DVD/BD state caused major weirdness in the playback core. It was
implemented by somehow syncing the playback state to the DVD/BD
implementation (in stream_dvdnav.c etc.), and then reloading the demuxer
without destroying and recreating the stream. This caused a bunch of
special-cases which I'm looking forward to remove.
For now, don't just remove everything related to menu support and just
disable it. If someone volunteers, it can be restored (i.e. rewritten)
in a reasonable way. If nobody volunteers soon, it goes.
Client API users can enable log output with mpv_request_log_messages().
But you can enable only a single log level. This is normally enough, but
the --msg-level option (which controls the terminal log level) provides
more flexibility. Due to internal complexity, it would be hard to
provide the same flexibility for each client API handle. But there's a
simple way to achieve basically the same thing: add an option that sends
log messages to the API handle, which would also be printed to the
terminal as by --msg-level.
The only change is that we don't disable this logic if the terminal is
disabled. Instead we check for this before the message is output, which
in theory can lower performance if messages are being spammed. It could
be handled with some more effort, but the gain would be negligible.
So successful playback and user quit can be distinguished, for whatever
reason you may want to do this.
Normally, the "quit" command can be customized, but this does not work
for quit commands sent by the terminal signal handler. One solution
would be introducing something like "ON_SIGNAL" (equivalent to
"CLOSE_WIN"), but considering there are a bunch of possible signals, I'd
rather not get into this. So go with the dumb solution.
Probably fixes#2029.
This provides a new method for enabling spdif passthrough. The old
method via --ad (--ad=spdif:ac3 etc.) is deprecated. The deprecated
method will probably stop working at some point.
This also supports PCM fallback. One caveat is that it will lose at
least 1 audio packet in doing so. (I don't care enough to prevent this.)
(This is named after the old S/PDIF connector, because it uses the same
underlying technology as far as the higher level protoco is concerned.
Also, the user should be renamed that passthrough is backwards.)
The "osd" command cycles between 4 states (OSD level 0-3), which is
probably confusing and inconvenient. OSD levels 0 and 2 are rarely
needed. I would claim there is normally not much of a need to completely
disable OSD by setting level 0 during playback. Level 2 is just slightly
less information than level 3, and I'm not sure why it exists at all.
Change it so that it toggles between level 3 and 1. Note that this
ignores the default OSD level. If the default is 3, the first use of
this key will set it to 3 again. Just assume 1 is the default. If
someone complains, this could be improved.
It polluted the global namespace, instead of exporting the function
properly.
For now, keep it compatible by explicitly keeping the bogus export.
Also fix a mistake in the manpage example.