Remove the help text explaining -vo vdpau suboptions that was printed
in case of parsing errors. It did perhaps have some value, but there
are also reasons to remove it: it was printed in an ugly manner in the
middle of output, most other MPlayer options do not have such internal
help texts either, and it was detailed enough that it required
maintaining documentation about the options in two separate places
(the man page and the help message).
Part of the code is currently under #ifdef to allow compilation with
older VDPAU library versions; that can be removed later.
Partially based on a patch by Carl Eugen Hoyos.
Add a property to select YUV colorspace. Currently implemented only in
vo_vdpau and vo_xv. Allows switching between BT.601, BT.709 and
SMPTE-240M (vdpau only).
The xv support uses the "XV_ITURBT_709" attribute. At least my NVIDIA
card supports that; I don't know whether other xv implementations do.
Bind the colorspace switch to the 'c' key by default. 'c' is currently
used by vo_sdl for some fullscreen mode change thing, but at the moment
that does not conflict and if it will in the future then vo_sdl can
change.
VDPAU part based on a patch from Lauri Mylläri <lauri.myllari@gmail.com>
Main things added are custom frame dropping for VDPAU to work around
the display FPS limit, frame timing adjustment to avoid jitter when
video frame times keep falling near vsyncs, and use of VDPAU's timing
feature to keep one future frame queued in advance.
NVIDIA's VDPAU implementation refuses to change the displayed frame
more than once per vsync. This set a limit on how much video could be
sped up, and caused problems for nearly all videos on low-FPS video
projectors (playing 24 FPS video on a 24 FPS projector would not work
reliably as MPlayer may need to slightly speed up the video for AV
sync). This commit adds a framedrop mechanism that drops some frames
so that no more than one is sent for display per vsync. The code
tries to select the dropped frames smartly, selecting the best one to
show for each vsync. Because of the timing features needed the drop
functionality currently does not work if the correct-pts option is
disabled.
The code also adjusts frame timing slightly to avoid jitter. If you
for example play 24 FPS video content on a 72 FPS display then
normally a frame would be shown for 3 vsyncs, but if the frame times
happen to fall near vsyncs and change between just before and just
after then there could be frames alternating between 2 and 4
vsyncs. The code changes frame timing by up to one quarter vsync
interval to avoid this.
The above functionality depends on having reliable vsync timing
information available. The display refresh rate is not directly
provided by the VDPAU API. The current code uses information from the
XF86VidMode extension if available; I'm not sure how common cases
where that is inaccurate are. The refresh rate can be specified
manually if necessary.
After the changes in this commit MPlayer now always tries to keep one
frame queued for future display using VDPAU's internal timing
mechanism (however no more than 50 ms to the future). This should make
video playback somewhat more robust against timing inaccuracies caused
by system load.
Clean up code related to frame buffering and generate pts information
also for the next frame in the output queue. The timing information
will be used in a following framedrop patch.
This commit adds one frame of buffering delay in vo_vdpau and
increases the number of buffered vdpau video surfaces from 3 to 4. The
delay increase makes it more important to fix remaining code in
MPlayer that doesn't deal well with filter/VO delay; OTOH it should
help any decoding/filtering parallelism in the underlying VDPAU
implementation as now filtering a frame for display can happen while
the next one is being decoded.
DVB teletext support is nearly finished, it will be possible to read
teletext from file, it will not be depending on reception any more.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29851 b3059339-0415-0410-9bf9-f77b7e298cf2
In a list of enabled fstypes, "none" now clears the list rather than
disabling all fstypes and interrupting the parser. To enable only one
(or more) fstypes, list the types to enable after "none".
For example:
"-fstype none" is the same as before: all disabled
"-fstype none,fullscreen" enables only the fullscreen type
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29805 b3059339-0415-0410-9bf9-f77b7e298cf2
Fixes the warnings:
libvo/x11_common.c:1344: warning: 'h' may be used uninitialized in this function
libvo/x11_common.c:1344: warning: 'w' may be used uninitialized in this function
libvo/x11_common.c:1344: warning: 'y' may be used uninitialized in this function
libvo/x11_common.c:1344: warning: 'x' may be used uninitialized in this function
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29795 b3059339-0415-0410-9bf9-f77b7e298cf2
Allows to use ITU-R BT.709 instead of the default ITU-R BT.601.
Patch by Lauri Mylläri, lauri D myllari gmail
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29769 b3059339-0415-0410-9bf9-f77b7e298cf2
As part of merging subtitle-in-terminal changes make
update_subtitles() only clear existing subtitles if called with the
reset argument, and not try to set new ones. Later calls should set
the needed new subtitles, and this change avoids some problems with
trying to set subtitles when mp_property_sub() in command.c gets
called from initialization code before full initialization.
* vdpau: (22 commits)
VO: Prefer vo_vdpau over vo_xv again
vo_vdpau: Fix X event handling bugs
vo_vdpau: Fix memory corruption bug with MP_IMGTYPE_NUMBERED
core/VO: Allow VO drivers to add/modify frames
video_out.h: Cosmetics
VO interface: Remove obsolete draw_frame() from new interface
vo_vdpau: Support recovering from VDPAU display preemption
vo_vdpau: Support updating OSD while paused
vo_vdpau.c: Reindent control() switch statement
vo_vdpau: Allocate one large surface for EOSD content
vo_vdpau.c: cosmetics
vo_vdpau: reindent after GUI code removal
vo_vpdau: Clean up uninit logic
vo_vdpau: Make CHECK_ST macro safer
vo_vdpau: Move all remaining static/global variables to context
vo_vdpau: Move things to context struct
vo_vdpau: Make info struct const
vo_vdpau: Replace global function table with context variable
vo_vdpau: Move VDPAU interface pointers into one struct
vo_vdpau: Add template file for VDPAU functions
...
check_events() first checked for a RESIZE event and called resize() if
needed, and then queued a frame to be reshown if in pause state and
the event was either RESIZE or EXPOSE. The most obvious problems with
the code were:
- resize() already called flip_page() internally, so the code in
check_events could lead to _two_ frames being queued.
- The call in resize() didn't depend on pause status, so the
behavior was inconsistent.
- The code in check_events() actually queued the wrong output
surface. It showed the same surface as flip_page() would show
_next_, while it should have shown the previously shown one. This
typically led to the screen contents changing to a previous
state, as the new surface had not been initialized and had
contents from a previous use.
Fix the double update. Make resize() also only immediately update the
video if paused (this also affects changing to/from fullscreen) and
otherwise leave the old window contents be until the next frame. Queue
the right frame in check_events(). Also make resize() a bit more
careful to only show contents if they were successfully updated
(though a case where we're paused without content to show shouldn't
normally happen).
mScreen are undefined during a Windows build without X11 support.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29690 b3059339-0415-0410-9bf9-f77b7e298cf2