#6299 reported problems with earlier 3.0.x swift versions. i tested with
3.0.2/SDK 10.12.2 and just assumed it also works with the older 3.0.x
swift and 10.12.x SDK versions. due to the unstable nature of swift
there were slight API differences that caused build problems.
since swift is bundled with the SDK we just bump the minimum swift
version.
when passed as a string check_cc tries to split that string, since it
assumes that several include paths can be passed to it. instead we just
use a list to make it unambiguous.
this reverts commit a174566 since the actually reason for failing has
been found. the isysroot flag overwrites the framework and library
search paths. though we only need to overwrite the former and there is
no way to just overwrite that one. we manually add the standard library
search paths to the very end of the linking command, so it won't
interfere with the search paths extracted by waf.
Fixes#5791
this is meant to replace the old and not properly working vo_gpu/opengl
cocoa backend in the future. the problems are various shortcomings of
Apple's opengl implementation and buggy behaviour in certain
circumstances that couldn't be properly worked around. there are also
certain regressions on newer macOS versions from 10.11 onwards.
- awful opengl performance with a none layer backed context
- huge amount of dropped frames with an early context flush
- flickering of system elements like the dock or volume indicator
- double buffering not properly working with a none layer backed context
- bad performance in fullscreen because of system optimisations
all the problems were caused by using a normal opengl context, that
seems somewhat abandoned by apple, and are fixed by using a layer backed
opengl context instead. problems that couldn't be fixed could be
properly worked around.
this has all features our old backend has sans the wid embedding,
the possibility to disable the automatic GPU switching and taking
screenshots of the window content. the first was deemed unnecessary by
me for now, since i just use the libmpv API that others can use anyway.
second is technically not possible atm because we have to pre-allocate
our opengl context at a time the config isn't read yet, so we can't get
the needed property. third one is a bit tricky because of deadlocking
and it needed to be in sync, hopefully i can work around that in the
future.
this also has at least one additional feature or eye-candy. a properly
working fullscreen animation with the native fs. also since this is a
direct port of the old backend of the parts that could be used, though
with adaptions and improvements, this looks a lot cleaner and easier to
understand.
some credit goes to @pigoz for the initial swift build support which
i could improve upon.
Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739,
#2392, #2217
on macOS mpv was linked to the system SDK which didn't cause any
problems as long as the system SDK was the same as the dev SDK. though
it started to cause linking warnings when a new xcode version with the
SDK for the next macOS was installed. in the worst case it could also
cause linking errors. to fix this we explicitly set the SDK path to the
SDK that is used for building instead.
The wayland code was written more than 4 years ago when wayland wasn't
even at version 1.0. This commit rewrites everything in a more modern way,
switches to using the new xdg v6 shell interface which solves a lot of bugs
and makes mpv tiling-friedly, adds support for drag and drop, adds support
for touchscreens, adds support for KDE's server decorations protocol,
and finally adds support for the new idle-inhibitor protocol.
It does not yet use the frame callback as a main rendering loop driver,
this will happen with a later commit.
This reverts commit ea40fa36ee.
This caused strange runtime failure on Raspbian (when running mpv,
vc_dispmanx_display_open() returned 0, while other dispmanx using
programs were fine). The problem must have been something about the
compiler flags, maybe linking order or set of include paths.
The user bugmen0t was apparently a shared github account with publicly
available login. Thus, we can't get LGPL relicensing permission from the
people who used this account. To relicense successfully, we have to
remove all their changes.
This commit should remove 20d1fc13, f26fb009, defbe48d. It also should
remove whatever test fragments were copied from the ancient configure,
as well as some configure logic (potentially that device path stuff).
I think this change still preserves the most important use-cases of OSS:
BSDs, and the Linux OSS emulation (the latter for testing only).
According to an OSS user, the 4front checks were probably broken anyway.
The SunAudio stuff was probably for (Open)Solaris, which is dead.
ao_oss.c itself will remain GPL, and still contains bugmen0t changes.
When mpv is being linked against static libraries which have shared
libraries as dependencies, linker will throw error because pkg-config
with --static flag will return shared libraries which will be placed
under the -Wl,-Bstatic section, while pkg-config without --static flag
will omit the private libraries required to link the static library.
With this function users can modify the wscript to insert the dependencies
when necessary. For example, linking FFmpeg with shared OpenSSL and zlib:
'func': check_pkg_config_mixed(['crypto','ssl','z'], 'libavcodec')
Upstream provides pkgconfig files for quite some time now [1,2].
Use them to determine the required flags instead of hard coding.
This makes cross-compilation easy, which I dare to say is important for
many raspberry-pi users. This also prevents picking libEGL and libGLESv2
from mesa when they are present, which can happen with the current code.
Good distros should put these pkgconfig files into default pkg-config
search path or populate PKG_CONFIG_PATH for users. However, be nice to
everybody and manually look into '/opt/vc/lib/pkgconfig' just in case.
Hence the PKG_CONFIG_PATH mangling.
[1]: https://github.com/raspberrypi/userland/issues/245
[2]: 05d60a01d5
Arch linux is about to update to lua 5.3.x, but lua 5.2.x will be
provided by package lua52, which contains pkg-config file lua52.pc.
Signed-off-by: wm4 <wm4@nowhere>
It simply doesn't work, and is hard to make work. Lua 5.3 is a different
language from 5.1 and 5.2, and is different enough to make adding
support a major issue. Most importantly, 5.3 introduced integer types,
which completely mess up any code which deals with numbers.
I tried to make this a compile time check, but failed. Still at least
try to avoid selecting the 5.3 pkg-config package when the generic "lua"
name is used (why can't Lua upstream just provide an official .pc
file...). Maybe this actually covers all cases.
Fixes#1729 (kind of).
Using check_statement() with an empty statement just to check for the
header is quite a hack. Fix check_headers() (so it takes a "use"
parameter), and use it for the checks instead.
We now use threads and other pthread API a lot, and not always we use it
from threads created with pthread_create() (or the main thread). As I
understand, with static linking we would have to use
pthread_win32_thread_attach/detach_np() every time we enter or leave a
foreign thread. We don't do this, and it's not feasible either, so it's
just broken.
This still should work with dynamic pthreads-win32. The MinGW pthread
implementation should be unaffected from all of this.
We need to manually define the flag since we are using a separate identifier
for each of the Lua checks. This was done before 9b45b48 by the composed check
with a define_key (see waftools/checks/generic.py).
The pkg-config check was the only one to not redefine a define key because Waf
already does that automatically when we call the generated function with the
same identifier as the generator function. Now if they are called with two
different arguments we will get two different definitions.
Fixes#1218
No development activity (or even any sign of life) for almost a year.
A replacement based on youtube-dl will probably be provided before the
next mpv release. Ask on the IRC channel if you want to test.
Simplify the Lua check too: libquvi linking against a different Lua
version than mpv was a frequent issue, but with libquvi gone, no
direct dependency uses Lua, and such a clash is rather unlikely.
This wraps waf's find_program in our own check boilerplate code so that it
can be used in the declarative dependencies section of the wscript.
Can be used like this:
}, {
'name': 'sed',
'desc': 'sed program',
'func': check_program('sed', 'SED'),
}, {
First argument is the program name, and the second is the waf variable name
where the program path will be stored. In this example we will be able to
refer to sed with ${{SED}} when creating waf Tasks in wscript_build.
/cc @giselher: I think you need this for wayland-scanner.
Our code currently tries to link -lpthread and adds stuff like -D_REENTRANT
based on the target platform.
GCC actually supports to just pass a -pthread compiler and linker flag that
will automatically enable threading and define the correct symbols for the
platform, so let's try to just use that as our first choice.
clang also supports -pthread but it must be used only as a compiler flag,
so we also take care of that scenario with this commit.
If sys/soundcard.h is actually linux/soundcard.h then it supports only OSSv3
API. This may happen when OSSLIBDIR == /usr while forgetting to replace
sys/soundcard.h from glibc.
However, after fa620ff waf prefers native implementation which is inferior
on Linux. To fix try making waf prefer oss-audio-4front. It's quite unusual
to have 4Front OSS installed where native implementation is superior, anyway.
Signed-off-by: bugmen0t <@>
Make the false positives path also undef the 4Front define.
Signed-off-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
Fixes#396
This prevents waf from running test programs after compilation. A better
approach would be to only remove this option if the check actually errors,
but we are using this only for Lua anyway.
The OSS checks were a big mess and quite buggy. This reimplementes them using
a declarative approach and clearly distinguishing between the various OSS
implementations. The code should now almost be auto-documenting.
We currently support the following implementations of OSS:
* platform-specific (with `sys/soundcard.h`)
* SunAudio (default on NetBSD and useable on OpenBSD even if we have sndio
support there).
* 4Front (default on FreeBSD)
Since now each OSS check also checks for the appropriate soundcard header,
remove the old soundcard check.
Many thanks to @bugmen0t for in depth info about all the BSDs.
Check #380 and #359 for more info on this commit.