This was required by vf_pp, which was just removed.
vf_dlopen has this stuff in its API. This API is considered stable, so
the related fields are not removed from it. But the fields are always 0
now, so there's no point in keeping the example program around.
vf_pullup.c did some extremely awkward passthrough of this information,
but didn't actually use it.
This is an ancient filter, and we assume it's not useful anymore.
If you really want this, it's still available in libavfilter (e.g. via
--vf=lavfi=[pp...]). The disadvantage is that mpv doesn't pass through
QP information to libavfilter. (This was probably the reason vf_pp still
was part of mpv - it was slightly easier to pass QP internally.)
This wasn't done before because there was no advantage in "abstracting"
it. This changed, and putting this into its own files is better than
messing it into gl_common.c/h.
Same as with the previous commits.
In theory, vdpau/x11 GL interop doesn't assume GLX. It could use EGL as
well. But since it's always GLX in practice, so we're fine with this.
Remove the gl_hwdec.mpgl field - it's unused now.
Basically, don't access the vo field.
There's also no reason anymore to access MPGLContext. We still need to
access loaded GL functions though, so add a field for that to gl_hwdec.
Untested.
This fixes using the mpv:// custom protocol on Yosemite were apparently
we receive an url which is automatically urlencoded by the system.
/cc mpv-player/stable
This is simply not allowed, and doing it triggered an assertion. It's
still not allowed, because the terminal and related functionality is a
global resource, and there doesn't seem to be a sane way to manage the
signal handlers.
But be a bit nicer, and just the terminal if it's already in use.
Note that terminal _output_ happens anyway. This becomes usable with
this commit. To facilitate logging-only usage further, also explicitly
disable terminal input, so that "terminal=yes" can be used for logging
without much interference with other things. (It'll still overwrite some
signal handlers, though.)
Always set the viewport on entry. The way the viewport is tracked is a
bit complicated in my opinion, and in fact it doesn't even reduce the
number of GL calls. Setting it on entry is actually redundant if video
covers the screen fully, because the handle_pass() unconditionally sets
it anyway, but avoiding it would complicate the cases gl->Clear() is
actually needed.
Add a fbo argument to gl_video_render_frame(). This allows you to render
into a FBO rather than the default framebuffer. It will be useful for
providing an API to render on an external GL context. (If that will
actually be added.)
Seems like a waste not to print this.
Anyone with enough technical knowledge to have use for the exact error
can map the number back to the GL symbol, so don't bother to convert it
to a symbol.
So the OSC will still appear when using --no-input-default-bindings. It
also means it may override a user's mouse_move binding, but I guess
users who don't want the OSC should just use the --no-osc option.
The player thinks an error happened because no audio or video was played
after finishing the file, but this obviously makes no sense with stream
dumping. (error_playing follows the client API convention that negative
values are errors.)
Channel amp otpions were not copied correctly: it copied the size of a
pointer to struct chmap, not the struct itself. Since mp_chmap is
currently 9 bytes, this meant the last channel entry was not copied
correctly on 64 bit systems, leading to very strange failures. It could
be triggered especially when using the client API, because the client
API always copies options on access (mpv command line options tend to
work directly on options).
This could trigger an assertion when using ao_alsa or ao_coreaudio. The
code was simply assuming the number of channel maps was bounded
statically (which was true at first in both AOs).
Fix by using dynamic memory allocation. It needs to be explicitly
enabled by the AOs by setting a temp context, because otherwise the
memory couldn't be freed. (Or at least this seems to be the most elegant
solution.)
Fixes#1306.
All of these are already the defaults.
One exception is glDepthMask(), which is enabled by default. But if the
framebuffer has no depth buffer anyway, it shouldn't make a difference.
Before it used whatever was in ao->format and changed the bits even
though this might have nothing to do with the actual WAVEFORMAT
negotiated with WASAPI.
For example, if the initial ao->format was a float and we had set the
WAVEFORMAT to s24, this would create a non-existent float24 format.
Worse, it might put an u16 into ao->format when WAVEFORMAT described s16.
WASAPI doesn't support unsigned at all as far as I can tell.
If EOF is reached after reading a line, the EOF flag is set. This was a
problem for the m3u code, which checked for EOF _after_ reading a line,
which will discard the last line read.
Also fix a typo in an unrelated part of the file.
By now, input.conf is actually just a small part of input handling.
Rename the section to something else ("command interface" was the
first reasonable thing that came to mind).
Also fix a minor typo further down.
libxkbcommon keysyms are the same as X11 keysyms (sans prefix),
so I simply copied the missing subsection from x11_common.c.
Signed-off-by: Sergey Kvachonok <ravenexp@gmail.com>
Signed-off-by: wm4 <wm4@nowhere>
I don't know why this done; most likely it had no real reason.
Remove it because it breaks "refresh seeks" to the same position.
(Although the refresh seeks mpv sometimes does were fine.)