Commit Graph

86 Commits

Author SHA1 Message Date
Thomas Weißschuh b4ae1551e4 vo_wayland: fix warning -Wvoid-pointer-to-enum-cast 2023-02-26 16:45:07 +01:00
Thomas Weißschuh 9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
Dudemanguy bab85944df player/video: add VOCTRL_CONTENT_TYPE
mpv's core already keeps track of whether or not it thinks a track is an
image. Some VOs (i.e. wayland) would benefit from knowing if what is
currently being displayed is an image or not so add a new VOCTRL that
signals this anytime we load a new file with a VO. Additionally, let's
add a helper enum for signaling the kind of content that is being
displayed. There is now MP_CONTENT_NONE (strictly for force window being
used on a track with no image/video), MP_CONTENT_IMAGE, and
MP_CONTENT_VIDEO. See the next commit for the actual usage of this (with
wayland).
2022-11-15 23:18:55 +00:00
wm4 b74c09efbf audio: refactor how data is passed to AO
This replaces the two buffers (ao_chain.ao_buffer in the core, and
buffer_state.buffers in the AO) with a single queue. Instead of having a
byte based buffer, the queue is simply a list of audio frames, as output
by the decoder. This should make dataflow simpler and reduce copying.

It also attempts to simplify fill_audio_out_buffers(), the function I
always hated most, because it's full of subtle and buggy logic.

Unfortunately, I got assaulted by corner cases, dumb features (attempt
at seamless looping, really?), and other crap, so it got pretty
complicated again. fill_audio_out_buffers() is still full of subtle and
buggy logic. Maybe it got worse. On the other hand, maybe there really
is some progress. Who knows.

Originally, the data flow parts was meant to be in f_output_chain, but
due to tricky interactions with the playloop code, it's now in the dummy
filter in audio.c.

At least this improves the way the audio PTS is passed to the encoder in
encoding mode. Now it attempts to pass frames directly, along with the
pts, which should minimize timestamp problems. But to be honest, encoder
mode is one big kludge that shouldn't exist in this way.

This commit should be considered pre-alpha code. There are lots of bugs
still hiding.
2020-08-29 13:12:32 +02:00
wm4 6c02555397 player: slightly improve use of secondary track selection limits
Apparently, this was a bit of a mess, which caused the bug fixed by
commit ec7f2388af. Try to improve this, and only use track selection
entries that exist.
2020-04-15 17:04:00 +02:00
wm4 679e4108f2 player: dumb seeking related stuff, make audio hr-seek default
Try to deal with various corner cases. But when I fix one thing, another
thing breaks. (And it's 50/50 whether I find the breakage immediately or
a few months later.) So results may vary.

The default for--hr-seek is changed to "default" (not creative enough to
find a better name). In this mode, audio seeking is exact if there is no
video, or if the video has only a single frame. This change is actually
pretty dumb, since audio frames are usually small enough that exact
seeking does not really add much. But it gets rid of some weird special
cases.

Internally, the most important change is that is_coverart and is_sparse
handling is merged. is_sparse was originally just a special case for
weird .ts streams that have the corresponding low-level flag set. The
idea is that they're pretty similar anyway, so this would reduce the
number of corner cases. But I'm not sure if this doesn't break the
original intended use case for it (I don't have a sample anyway).

This changes last-frame handling, and respects the duration of the last
frame only if audio is disabled. This is mostly "coincidental" due to
the need to make seeking past EOF trigger player exit, and is caused by
setting STATUS_EOF early. On the other hand, this might have been this
way before (see removed chunk close to it).
2020-02-28 17:15:07 +01:00
wm4 e9fc53a10b player: add ab-loop-count option/property
As requested I guess. It behaves quite similar to the --loop* options.

Not quite happy with the idea that 1) the option is mutated on each
operation (but at least it's consistent with --loop* and doesn't require
more properties), and 2) the ab-loop command will do nothing once all
loop iterations are done. As a concession, the OSD shows something about
"disabled".

Fixes: #7360
2020-02-08 15:01:33 +01:00
wm4 582f3f7cc0 playlist: change from linked list to an array
Although a linked list was ideal at first, there are cases where it
sucks, and became increasingly awkward (with the mpv command API
preferring integer indexes to access the list). In future, we probably
want to add more playlist-related functionality, so better change it to
an array now.

An array isn't always ideal either. Since playlist entries are still
separate objects (because in some cases you need a stable "iterator" to
it), but you still need to efficiently get the next/previous playlist
entry, there's a pl_index field, that needs to be maintained. E.g.
adding an entry at the start of the playlist => update the pl_index
field for all other entries. Well, it's not really worth to do something
more complicated to avoid these things.

This commit is probably buggy as shit. It's not like I bothered to test
everything. That's _your_ role.
2019-12-28 21:32:15 +01:00
wm4 1cb9e7efb8 stream, demux: redo origin policy thing
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)

It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.

The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
  ("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this

This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.

I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).

There may be a lot of bugs in this.

This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit

Fixes: #7274
2019-12-20 13:00:39 +01:00
wm4 1c984f992f player: simplify --stream-dump code
Not sure why it was so complicated. It avoided allocation data on the
stack and copying it twice, but who cares.
2019-10-31 11:05:55 +01:00
wm4 c7269e4e84 player: fix --loop with backward playback
Obviously should seek back to the end of the file when it loops.

Also remove some minor code duplication around start times. This isn't
the correct solution by the way. Rather than hoping we know a reasonable
start/end time, this stuff should instruct the demuxer to seek to the
exact location. It'll work with 99% of all normal files, but add an
appropriate comment (that basically says the function is bullshit) to
get_start_time() anyway.
2019-09-19 20:37:05 +02:00
wm4 7a0f112a44 player: modify/simplify AB-loop behavior
This changes the behavior of the --ab-loop-a/b options. In addition, it
makes it work with backward playback mode.

The most obvious change is that the both the A and B point need to be
set now before any looping happens. Unlike before, unset points don't
implicitly use the start or end of the file. I think the old behavior
was a feature that was explicitly added/wanted. Well, it's gone now.

This is because of 2 reasons:

1. I never liked this feature, and it always got in my way (as user).
2. It's inherently annoying with backward playback mode.

In backward playback mode, the user wants to set A/B in the wrong order.
The ab-loop command will first set A, then B, so if you use this command
during backward playback, A will be set to a higher timestamps than B.
If you switch back to forward playback mode, the loop would stop
working. I want the loop to just continue to work, and the chosen
solution conflicts with the removed feature.

The order issue above _could_ be fixed by also switching the AB-loop
user option values around on direction switch. But there are no other
instances of option changes magically affecting other options, and doing
this would probably lead to unexpected misery (dying from corner cases
and such).

Another solution is sorting the A/B points by timestamps after copying
them from the user options. Then A/B options set in backward mode will
work in forward mode. This is the chosen solution. If you sort the
points, you don't know anymore whether the unset point is supposed to
signify the end or the start of the file.

The AB-loop code is slightly better abstracted now, so it should be easy
to restore the removed feature. It would still require coming up with a
solution for backwards playback, though.

A minor change is that if one point is set and the other is unset, I'm
rendering both the chapter markers and the marker for the set point.
Why? I don't know. My test file had chapters, and I guess I decided this
looked better.

This commit also fixes some subtle and obvious issues that I already
forgot about when I wrote this commit message. It cleans up some minor
code duplication and nonsense too.

Regarding backward playback, the code uses an unsanitary mix of internal
("transformed") and user timestamps. So the play_dir variable appears
more than usual.

To mention one unfixed issue: if you set an AB-loop that is completely
past the end of the file, it will get stuck in an infinite seeking loop
once playback reaches the end of the file. Fixing this reliably seemed
annoying, so the fix is "just don't do this". It's not a hard freeze
anyway.
2019-09-19 20:37:05 +02:00
wm4 2363e15eee player: simplify/fix --start/--end handling with --rebase-start-time=no
The get_play_start_pts() function was supposed to return "rebased"
(relative to 0) timestamps. This was roundabout, because one of 2
callers just added the offset back, and the other caller actually
expected an absolute timestamp.

Change rel_time_to_abs() (whose return value get_play_start_pts()
returns without further changes) to return absolute times.

This should fix that absolute and relative times passed to --start and
--end were treated the same, which can't be right. It probably also
fixes --end if --rebase-start-time=no is used (which can't have been
correct either).

All in all I'm not sure why --rebase-start-time=no or absolute vs.
relative times in --start/--end even exist, when they were incorrectly
implemented for years.

Untested, because no sample file and I don't care. However, if anyone
cares, and I got it wrong, I hope it's simple to fix.
2019-09-19 20:37:05 +02:00
wm4 23a73938fa player: minor --end simplification 2019-09-19 20:37:05 +02:00
wm4 900a9624f9 options: remove --chapter
Has been deprecated for almost 3 years. Manpage didn't mention the
deprecation, but CLI and release notes did. It wouldn't be much effort
to keep this option working, but I just don't see the damn point.

--start/--end can specify chapters using special syntax, which is
equivalent.
2019-09-19 20:37:05 +02:00
wm4 281e998290 player: make a function static 2019-09-19 20:37:04 +02:00
wm4 c91e659f88 stream: redo buffer handling and allow arbitrary size for stream_peek()
struct stream used to include the stream buffer, including peek buffer,
inline in the struct. It could not be resized, which means the maximum
peek size was set in stone. This meant demux_lavf.c could peek only so
much data.

Change it to use a dynamic buffer. Because it's possible, keep the
inline buffer for default buffer sizes (which are basically always used
outside of file opening). It's unknown whether it really helps with
anything. Probably not.

This is also the fallback plan in case we need something like the old
stream cache in order to deal with mp4 + unseekable http: the code can
now be easily changed to use any buffer size.
2019-09-19 20:37:04 +02:00
wm4 559a400ac3 demux, stream: rip out the classic stream cache
The demuxer cache is the only cache now. Might need another change to
combat seeking failures in mp4 etc. The only bad thing is the loss of
cache-speed, which was sort of nice to have.
2018-08-31 12:55:22 +02:00
wm4 ec7d1e86b6 player: use canonical playback time for video refreshes
When changing video filters during initialization, there was a small
time window where video was initialized, but playback restart was not
complete yet. In this time window, playback_pts is not set. But since
issue_refresh_seek() was using this, it could lead to no refresh being
done _if_ the "video" had only 1 frame (such as cover art).

Fix this by using get_current_time() instead, which is the current time
with corner cases such as ongoing loading or seeks taken into account.

See also the previous commit. Without that, get_current_time() could
return NOPTS during init.

Fixes #5831.
2018-05-24 19:56:34 +02:00
wm4 6aad532aa3 options: move most subtitle and OSD rendering options to sub structs
Remove them from the big MPOpts struct and move them to their sub
structs. In the places where their fields are used, create a private
copy of the structs, instead of accessing the semi-deprecated global
option struct instance (mpv_global.opts) directly.

This actually makes accessing these options finally thread-safe. They
weren't even if they should have for years. (Including some potential
for undefined behavior when e.g. the OSD font was changed at runtime.)

This is mostly transparent. All options get moved around, but most users
of the options just need to access a different struct (changing sd.opts
to a different type changes a lot of uses, for example).

One thing which has to be considered and could cause potential
regressions is that the new option copies must be explicitly updated.
sub_update_opts() takes care of this for example.

Another thing is that writing to the option structs manually won't work,
because the changes won't be propagated to other copies. Apparently the
only affected case is the implementation of the sub-step command, which
tries to change sub_delay. Handle this one explicitly (osd_changed()
doesn't need to be called anymore, because changing the option triggers
UPDATE_OSD, and updates the OSD as a consequence). The way the option
value is propagated is rather hacky, but for now this will do.
2018-01-02 14:27:37 -08:00
Leo Izen fdc311625e player/misc.c: allow both --length and --end to control play endpoint
Most options that change the playback endpoint coexist and playback
stops when it reaches any of them. (e.g. --ab-loop-b, --end, or
--chapter). This patch extends that behavior to --length so it isn't
automatically trumped by --end if both are present. These two will
interact now as the other options do.

This change is also documented in DOCS/man/options.rst.
2017-12-04 12:34:02 -05:00
Leo Izen ff7e294610 player: use start timestamp for ab-looping if --ab-loop-a is absent
If --ab-loop-b is present, then ab-looping will be enabled and will
attempt to seek to the beginning of the file. This patch changes it
so it will instead seek to the start of playback, either via --start
or some equivalent, rather than always to the beginning of the file.
2017-12-03 22:23:24 -05:00
Leo Izen a6ca167794 player: add get_play_start_pts
Added a get_play_start_pts function to coincide with the
already-existing get_play_end_pts. This prevents code duplication
and also serves to make it so code that probes the start time
(such as get_current_pos_ratio) will work correctly with chapters.

Included is a bug fix for misc.c/rel_time_to_abs that makes it work
correctly with chapters when --rebase-start-time=no is set.
2017-12-03 21:57:34 -05:00
wm4 68201f4591 player: make refresh seeks slightly more robust
Refresh seeks are automatically issued when changing filters, which
improves user experience if these filters change buffering or such.

The refresh seek could actually overwrite a previously ongoing seek:

	set pause yes
	set time-pos 10
	set vf ""

Here, the video code issued a refresh seek to the previous video
position, which could be different from the previously triggered (and
still ongoing) seek, this overwriting the seek.

Factor all refresh seek handling into a new function, and make it handle
ongoing seeks correctly.

Remove the weird new canonical_pts field, which actually had no use.

Fixes #4757.
2017-08-14 14:02:13 +02:00
wm4 73858bb0cc player: remove --stream-capture option/property
This was excessively useless, and I want my time back that was needed to
explain users why they don't want to use it.

It captured the byte stream only, and even for types of streams it was
designed for (like transport streams), it was rather questionable.

As part of the removal, un-inline demux_run_on_thread() (which has only
1 call-site now), and sort of reimplement --stream-dump to write the
data directly instead of using the removed capture code.

(--stream-dump is also very useless, and I struggled coming up with an
explanation for it in the manpage.)
2017-01-21 17:19:01 +01:00
wm4 e277fadd60 player: add prefetching of the next playlist entry
Since for mpv CLI, the player state is a singleton, full prefetching is
a bit tricky. We do it only on the demuxer layer.

The implementation reuses the old "open thread". This means there is
significant potential for regressions even if the new option is not
used. This is made worse by the fact that I barely tested this code.

The generic mpctx_run_reentrant() wrapper is also removed - this was its
only user, and its remains become part of the new implementation.
2017-01-18 19:02:50 +01:00
wm4 c54c3b6991 player: restructure cancel callback
As preparation for file prefetching, we basically have to get rid of
using mpctx->playback_abort for the main demuxer (i.e. the thing that
can be prefetched). It can't be changed on a running demuxer, and always
using the same cancel handle would either mean aborting playback would
also abort prefetching, or that playback can't be aborted anymore.

Make this more flexible with some refactoring.

Thi is a quite shitty solution if you ask me, but YOLO.
2017-01-18 17:52:05 +01:00
wm4 03fec24e19 player: litter code with explicit wakeup calls
This does 3 kinds of changes:
- change sleeptime=x to mp_set_timeout()
- change sleeptime=0 to mp_wakeup_core() calls (to be more explicit)
- change commands etc. to call mp_wakeup_core() if they do changes that
  require the playloop to be rerun

This is preparation for the following changes. The goal is to process
client API requests without having to rerun the playloop every time. As
of this commit, the changes should not change behavior. In particular,
the playloop is still implicitly woken up on every command.
2016-09-16 14:39:45 +02:00
wm4 b8ade7c99b player, ao, vo: don't call mp_input_wakeup() directly
Currently, calling mp_input_wakeup() will wake up the core thread (also
called the playloop). This seems odd, but currently the core indeed
calls mp_input_wait() when it has nothing more to do. It's done this way
because MPlayer used input_ctx as central "mainloop".

This is probably going to change. Remove direct calls to this function,
and replace it with mp_wakeup_core() calls. ao and vo are changed to use
opaque callbacks and not use input_ctx for this purpose. Other code
already uses opaque callbacks, or has legitimate reasons to use
input_ctx directly (such as sending actual user input).
2016-09-16 14:37:48 +02:00
wm4 04320d26eb stream, demux, config: remove some dead/unneeded option-related code
This has all been made unnecessary recently. The change not to copy the
global option struct in particular can be made because now nothing
accesses the global options anymore in the demux and stream layers.

Some code that was accidentally added/changed in commit 5e30e7a0 is also
removed, because it was simply committed accidentally, and was never
used.
2016-09-09 17:54:57 +02:00
wm4 423e53ba0b m_config: introduce basic mechanism to synchronize global option updates
The way option runtime changes are handled is pretty bad in the current
codebase. There's a big option struct (MPOpts), which contains almost
everything, and for which no synchronization mechanism exists. This was
handled by either making some options read-only after initialization,
duplicating the option struct, using sub-options (in the VO), and so on.

Introduce a mechanism that creates a copy of the global options (or
parts of it), and provides a well-defined way to update them in a
thread-safe way.

Most code can remain the same, just that all the component glue code has
to explicitly make use of it first.

There is still lots of room for improvement. For example, the update
mechanism could be better.
2016-09-02 15:50:40 +02:00
wm4 f2e25e9e1f player: don't send win32 taskbar update before window is created
If the win32 taskbar progress update is sent before the VO window is
created, then w32_common.c will ignore it because the actual taskbar
object was not created yet. (At least this is what I suspect happens.
The window is already created at this point, but not mapped.)

Hopefully fix this is fixed by creating until after the window is
created, i.e. the VO has been configured at least once.

Untested (who wants to boot into Windows just to wait until it has
applied all of its stupid updates).

Also not explicit is whether update_vo_playback_state() will actually be
called soon enough in all cases. It probably is.

Probably fixes #3482.
2016-09-02 15:01:09 +02:00
wm4 af1379c43d options: make mp_vo_opts options an actual sub-option group
Just a minor refactor along the planned option change. This commit will
make it easier to update (i.e. copy) the VO options without copying
_all_ options. For now, behavior should be equivalent, though.

(The VO options were put into a separate struct quite early - when all
global variables were removed from the source code. It wasn't clear
whether the separate struct would have any actual purpose, but it seems
it will now. Awesome, huh.)
2016-08-30 23:50:57 +02:00
wm4 af103aebd7 player: update Windows playback state asynchronously
Doing this required synchronizing with the VO thread, which could lead
to audio dropouts if the VO was frozen (which can happen in practice if
e.g. an opengl_cb user is not doing what the API demands).

Add a way to send asynchronous VOCTRLs, and use that for the playback
state. In theory, it would be better to make this status update a
several function and to "merge" several queued update, but that would be
slightly more effort/code, and the update is so infrequent that the
merging would never happen anyway.

The change to vo_destroy() is to make sure all queued asynchronous
reuqests are finished before making the vo_thread exit.

Even though it's only used on MS Windows, it's run on any platform with
any VO, which makes this worse.
2016-08-20 14:46:38 +02:00
wm4 a1dec6f54a player: make looping slightly more seamless
This affects A-B loops and --loop-file, and audio. Instead of dropping
audio by resetting the AO, try to make it seamless by not sending data
after the loop point, and after the seek send new data without a reset.
2016-08-18 20:40:23 +02:00
wm4 3c3361217c player: offset demuxer on start/seek properly with audio/sub delay
Assume you use a large value like --audio-delay=20. Then until now the
player would just have seeked normally to a "too late" position, and
played silence for about 20 seconds until audio in the correct time
range is coming again.

Change this by offsetting seeks by the right amount. This works for both
external and muxed files. If a seek isn't precise, then it works only
for external files.

This might cause issues with very large delay options. Hr-seek skipping
could take a lot of time (especially because it affects video too), the
demuxer queue could overflow, and other weird corner cases could appear.
But we just try this on best-effort basis, and if the user uses extreme
values we don't guarantee good behavior.
2016-08-04 11:26:57 +02:00
maniak1349 7d9eab15f0 win32: make taskbar progress indication optional
Add --taskbar-progress command line option and property which controls taskbar
progress indication rendering in Windows 7+. This option is on by default and
can be toggled during playback.

This option does not affect the creation process of ITaskbarList3. When the
option is turned off the progress bar is just hidden with TBPF_NOPROGRESS.

Closes #2535
2016-05-08 17:05:20 +02:00
wm4 57506b27ed cache: use a single STREAM_CTRL for various cache info
Instead of having a separate for each, which also requires separate
additional caching in the demuxer. (The demuxer adds an indirection,
since STREAM_CTRLs are not thread-safe.)

Since this includes the cache speed, this should fix #3003.
2016-03-29 11:29:52 +02:00
wm4 242dbc6c2c player: simplify error_on_track()
track can't be NLUL at this point, so the if is redundant. Remove it and
unindent the block. Also, make the function check whether the track is
selected at all, which makes it safer and idempotent.
2016-02-05 23:17:27 +01:00
wm4 a080432992 player: refactor: reduce some dependencies on current_track
Don't mind me.
2016-02-01 22:28:47 +01:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4 31adc87bde global: add client API pointer to library handle
Makes the next commit simpler. It's probably a bad idea to add more
fields to the global state, but on the other hand the client API state
is pretty much per-instance anyway. It also will help with things like
the proposed libmpv custom stream API.
2016-01-15 22:54:08 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 8135838018 player: eliminate demux_get_next_pts()
This slightly changes behavior when seeking with external audio/subtitle
tracks if transport streams and mpeg files are played, as well as
behavior when seeking with such external tracks.

get_main_demux_pts() is evil because it always blocks on the demuxer (if
there isn't already a packet queued). Thus it could lock up the player,
which is a shame because all other possible causes have been removed.

The reduced "precision" when seeking in the ts/mpeg cases (where
SEEK_FACTOR is used, resulting in byte seeks instead of timestamp seeks)
might lead to issues. We should probably drop this heuristic. (It was
introduced because there is no other way to seek in files with PTS
resets with libavformat, but its value is still questionable.)
2016-01-11 20:36:23 +01:00
wm4 f9ba1a3ddf demux: remove weird tripple-buffering for the sh_stream list
The demuxer infrastructure was originally single-threaded. To make it
suitable for multithreading (specifically, demuxing and decoding on
separate threads), some sort of tripple-buffering was introduced. There
are separate "struct demuxer" allocations. The demuxer thread sets the
state on d_thread. If anything changes, the state is copied to d_buffer
(the copy is protected by a lock), and the decoder thread is notified.
Then the decoder thread copies the state from d_buffer to d_user (again
while holding a lock). This avoids the need for locking in the
demuxer/decoder code itself (only demux.c needs an internal, "invisible"
lock.)

Remove the streams/num_streams fields from this tripple-buffering
schema. Move them to the internal struct, and protect them with the
internal lock. Use accessors for read access outside of demux.c.

Other than replacing all field accesses with accessors, this separates
allocating and adding sh_streams. This is needed to avoid race
conditions. Before this change, this was awkwardly handled by first
initializing the sh_stream, and then sending a stream change event. Now
the stream is allocated, then initialized, and then declared as
immutable and added (at which point it becomes visible to the decoder
thread immediately).

This change is useful for PR #2626. And eventually, we should probably
get entirely of the tripple buffering, and this makes a nice first step.
2015-12-23 21:52:16 +01:00
James Ross-Gowan 718807b78b win32: don't show progress indicator in idle mode 2015-11-23 19:50:13 +11:00
wm4 85450d06a1 player: use demuxer ts offset to simplify timeline ts handling
Use the demux_set_ts_offset() added in the previous commit to base each
timeline segment to use timestamps according to its relative position
within the overall timeline. As a consequence we don't need to care
about these timestamps anymore, and everything becomes simpler.

(Another minor but delicious nugget of sanity.)
2015-11-16 23:17:33 +01:00
wm4 70df1608d6 player: handle rebasing start time differently
Most of this is explained in the DOCS additions.

This gives us slightly more sanity, because there is less interaction
between the various parts. The goal is getting rid of the video_offset
entirely.

The simplification extends to the user API. In particular, we don't need
to fix missing parts in the API, such as the lack for a seek command
that seeks relatively to the start time. All these things are now
transparent.

(If someone really wants to know the real timestamps/start time, new
properties would have to be added.)
2015-11-16 22:47:17 +01:00
Martin Herkt bf0b178e71
win32: support taskbar button progress indicator
This adds support for the progress indicator taskbar extension
that was introduced with Windows 7 and Windows Server 2008 R2.

I don’t like this solution because it keeps its own state and
introduces another VOCTRL, but I couldn’t come up with anything
less messy.

closes #2399
2015-11-15 23:18:24 +01:00
wm4 cf2fa9d3e5 stream: provide a stream_get_size() convenience function
And use it everywhere, instead of retrieving the size manually. Slight
simplification.
2015-08-18 00:10:54 +02:00