Commit Graph

240 Commits

Author SHA1 Message Date
Uoti Urpala 2e1cdcb9e6 configure, build: remove --disable-libav support
Remove support for building the player without libavcodec and
libavformat. These libraries are now always required.
2011-12-11 07:48:26 +02:00
Uoti Urpala fe69b49ccc Merge remote-tracking branch 'wm4/window_title' 2011-12-07 00:13:51 +02:00
wm4 82118dc35e libvo: change default window title to "mplayer2"
Also change the WM_CLASS "application class" string from "MPlayer" to
"mplayer2". This string is visible as application name in Gnome 3.
2011-12-06 20:32:33 +01:00
wm4 d4de92e808 libvo: remove title argument from struct vo_driver.config
This affects only the "new" VO API. The config() title argument was barely
used, and it's hardcoded to "MPlayer" in vf_vo.c. The X11 and the Cocoa
GUI backends, which are the only ones properly supporting window titles,
ignored this argument. Remove the title argument.

Add the vo_get_window_title function. All GUI VOs are supposed to use it
for the window title.
2011-12-06 20:32:33 +01:00
Uoti Urpala 253f62c564 core, vo: new window refresh logic, add slow-video OSD redraw
Remove code refreshing window contents after events such as resize
from vo_vdpau, vo_gl and vo_xv. Instead have them simply set a flag
indicating that a refresh is needed, and have the player core perform
that refresh by doing an OSD redraw. Also add support for updating the
OSD contents over existing frames during slow-but-not-paused playback.

The VOs now also request a refresh if parameters affecting the picture
change (equalizer settings, colormatrix, VDPAU deinterlacing setting).
Even previously the picture was typically redrawn with the new
settings while paused because new OSD messages associated with setting
changes triggered a redraw, but this did not happen if OSD was turned
off.

A minor imperfection is that now window system events can trigger a
single one-frame step forward when using vo_xv after pausing so that
vo_xv does not yet have a copy of the current image. This could be
fixed but I think it's not important enough to bother.
2011-12-06 07:47:35 +02:00
Uoti Urpala ad0348cf0a core, vo: modify OSD redraw architecture, support EOSD
Previously the core sent VFCTRL_REDRAW_OSD to change OSD contents over
the current frame. Change this to VFCTRL_REDRAW_FRAME followed by
normal EOSD and OSD drawing calls, then vo_flip_page(). The new
version supports changing EOSD contents for libass-rendered subtitles
and simplifies the redraw support code needed per VO. vo_xv doesn't
support EOSD changes because it relies on vf_ass to render EOSD
contents earlier in the filter chain.

vo_xv logic is additionally simplified because the previous commit
removed the need to track the status of current and next images
separately (now each frame is guaranteed to become "visible" soon
after we receive it as "next", with no VO code running in the interval
between).
2011-12-06 05:03:39 +02:00
Uoti Urpala c9553ce82f vo: do final frame draw only near page flip
Separate passing a new frame to VOs using the new API into two steps.
The first, vo_draw_image(), happens after a new frame is available
from the filter chain. In constrast to old behavior, now the frame is
not actually rendered yet at this point (though possible slice draw
calls can already reach the VO before). The second step,
vo_new_frame_imminent(), happens when we're close enough to the
display time of the new frame that we'll commit to flipping it as the
next action and will not change the OSD over the previous frame any
more.

This new behavior fixes a previous problem with vo_vdpau and vo_gl in
the situation where the player is paused after decoding a new frame
but before flipping it; previously changing OSD in that state would
switch to the new frame as a side effect. It would also allow an easy
way to fix extra output files produced with something like "--vo=png
--frames=1" with precise seeking, but this is not done yet.

The code now relies on a new mp_image from the filter chain staying
valid even after the vf_vo put_image() call providing it returns. In
other words decoders/filters must not deallocate or otherwise
invalidate their output frame between passing it forward and returning
from the decode/filter call.
2011-12-06 02:55:13 +02:00
wm4 bb8781a00a vo_gl: add new vo name "gl_sdl" to make SDL+GL mode available
The actual work is done by the existing SDL code. This commit merely
makes it possible to explicitly select the SDL backend ("gl" alone
uses SDL only if the X11 and win32 backends are not available, while
the new "gl_sdl" always forces use of SDL).

Also disable YUV conversion method autodetection when SDL is used.
This gets rid of a temporary window that appears for a moment and is
immediately closed again. SDL can't deal with the VOFLAG_HIDDEN flag,
which is needed to create an invisible GL context (when the
autodetection is run, the video size isn't yet known to the VO, and
creating a window then resizing would cause problems with window
placement). Instead always pick the fragment program method by default
(yuv=2). This change affects the normal "gl" VO too if it chooses the
SDL backend.
2011-10-24 06:14:19 +03:00
wm4 821a313ba1 vo_gl2, vo_matrixview: remove these VOs
Delete the vo_gl2 and vo_matrixview implementations.

vo_gl2 was barely useful anymore. It was a hack based on an old
vo_gl.c version, and all it did differently was rendering the video in
tiles instead of using a single texture. That made it work with some
crappy OpenGL implementations. These days all GPUs support textures of
at least 2048x2048 pixels, which is enough for HD playback. On the
other hand, gl2 suffered from various bugs and deficiencies, all of
which are fixed in gl. Its existence also confused users; many thought
that gl2 is the next version of gl and attempted to use it, even
though it's much worse than gl and they should have used that instead.

Should it turn out that tiling is actually useful, it should be
implemented in vo_gl, instead of keeping vo_gl2 alive.

vo_matrixview was a toy that couldn't even properly display a video.
All it did was display a screensaver-like animation that showed "a
Matrix-like running-text effect". (mplayer is not a screensaver.)
2011-10-24 03:08:48 +03:00
Uoti Urpala 82b8f89bae input: rework event reading and command queuing
Rework much of the logic related to reading from event sources and
queuing commands. The two biggest architecture changes are:
- The code buffering keycodes in mp_fifo.c is gone. Instead key input
  is now immediately fed to input.c and interpreted as commands, and
  then the commands are buffered instead.
- mp_input_get_cmd() now always tries to read every available event
  from every event source and convert them to (buffered) commands.
  Before it would only process new events until one new command became
  available.

Some relevant behavior changes:
- Before commands could be lost when stream code called
  mp_input_check_interrupt() which read commands (to see if they were
  of types that triggered aborts during slow IO tasks) and then threw
  them away. This was especially an issue if cache was enabled and slow
  to read. Fixed - now it's possible to check whether there are queued
  commands which will abort playback of the current file without
  throwing other commands away.
- mp_input_check_interrupt() now prints a message if it returns
  true. This is especially useful because the failures caused by
  aborted stream reads can trigger error messages from other code that
  was doing the read; the new message makes it more obvious what the
  cause of the subsequent error messages is.
- It's now possible to again avoid making stdin non-blocking (which
  caused some issues) without reintroducing extra latency. The change
  will be done in a subsequent commit.
- Event sources that do not support select() should now have somewhat
  lower latency in certain situations as they will be checked both
  before and after select()/sleep in input reading; before the sleep
  always happened first even if such sources already had queued
  input. Before the key fifo was also handled in this manner (first
  key triggered select, but if multiple were read then rest could be
  delayed; however in most cases this didn't add latency in practice
  as after central code started doing command handling it queried for
  further commands with a max sleep time of 0).
- Key fifo limiting is more accurate now: it now counts actual
  commands intead of keycodes, and all queued keys are read
  immediately from input devices so they can be counted correctly.
- Since keypresses are now interpreted immediately, commands which
  change keybindings will no longer affect following keypresses that
  have already been read before the command is executed. This should
  not be an issue in practice with current keybinding behavior.
2011-07-17 07:36:09 +03:00
Uoti Urpala cbdb7e6305 vo_xvmc: drop XvMC support
Due to libavcodec changes vo_xvmc would have needed some modifications
to keep working. However, I think there's little real demand for XvMC,
so I'll just drop XvMC support. XvMC only supported MPEG-2, making it
of very limited usefulness nowadays, plus the vo_xvmc implementation
was not high quality and never worked particularly well or reliably
anyway.
2011-05-09 20:27:16 +03:00
Uoti Urpala afef26425d core: hr-seek: fix soft hang with hrseek past EOF
When doing a precise seek video_out->frame_loaded was left to true
while frames were being skipped. However vo_get_buffered_frame()
always returns success if a frame is already loaded; due to this the
EOF detection in update_video() never triggered, and a hr-seek past
EOF could cause a soft hang (commands were still processed and it was
possible to seek again to exit the loop). This could also happen with
Matroska files using ordered chapters if an underlying file was
actually shorter than the chapter that was supposed to come from it.
Then seeking to a timestamp after the end of the file but before the
end of the chapter would trigger the bug.

Fix the problem by setting frame_loaded to false when we decide to
skip the frame in question.
2011-03-03 12:54:36 +02:00
Uoti Urpala 626d5ed628 vo_zr2: drop Zoran support
There were multiple files specific to Zoran support, and they also
depended on internal FFmpeg headers (so it would probably have been
hard to get them to compile now even if you tried). It's obsolete now,
so just drop the whole mess.
2011-01-31 16:03:11 +02:00
Uoti Urpala b138ca43ca vo_dxr2, ao_dxr2: drop dxr2 support
dxr2 support had been broken quite a while and nobody noticed. There
were finally commits to fix it in the svn repo, but rather than apply
those I'll just drop dxr2 support.
2011-01-31 16:03:10 +02:00
Uoti Urpala 6d534cd3cb vidix: drop VIDIX support
By now VIDIX is too obscure to justify the amount of code and
complexity it requires in the sources. Although there is no pressing
need to drop it just now from a code point of view, I'll rather remove
it before release than release with VIDIX support and then drop it
later.

Some of the manpage mentions of VIDIX were in "this option supported
for these VOs" lists that looked outdated and failed to mention vdpau
for example. Replace such incorrect lists with a generic "not
supported for all VOs" mention.
2011-01-31 16:03:10 +02:00
Uoti Urpala 4f610adfc2 libvo: register X11 connection fd in input event system
Register the X11 connection fd in the input system so that
mp_input_get_cmd() can immediately wake up and handle keyboard or
other X events. The callback calls vo_check_events() and tells the
input system to handle any input possibly recorded during that. Before
this was done for vo_xv only; this commit generalizes it to all VOs
that call vo_x11_create_vo_window() - those are hopefully ones that
will handle all X events in check_events().

The callback is only kept registered while the vo is properly
configured. At other times calling check_events() would not clear
pending input and so could lead to a busy loop.
2010-12-14 22:33:12 +02:00
cboesch fe3c4810e1 cleanup: remove NULL checks before free() all over the code
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32624 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-14 13:11:20 +02:00
Clément Bœsch 952f9b85a7 options: move -name and -title to option struct 2010-11-04 05:54:12 +02:00
diego 868fb5d278 build: update DirectFB requirements, reduce #ifdefs
Require DirectFB version 0.9.15 instead of 0.9.13.
This simplifies the build system at the cost of requiring a library
version that was released at the end rather than the middle of 2002.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32251 b3059339-0415-0410-9bf9-f77b7e298cf2

Simplify DirectFB check.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32252 b3059339-0415-0410-9bf9-f77b7e298cf2

Require DirectFB version 0.9.22.
This allows getting rid of a lot of library version check #ifdeffery.
Release 0.9.22 is from February 2005, so the requirement is reasonable.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32253 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:16:55 +02:00
Uoti Urpala c5e462b33d build: enable/disable all FFmpeg libraries together
Enable all of libavcodec, libavformat, libswscale, and libpostproc
together (libavutil is always required).

based on svn commit by diego:

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32226 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:16:55 +02:00
Uoti Urpala 9ce39d6807 Merge svn change r31315 2010-06-05 23:23:18 +03:00
reimar f0e84a0b23 Force window placement also if -xineramascreen was set >= 0,
not only if -geometry was given.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31315 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-06-04 17:10:38 +00:00
Uoti Urpala 5aa7c02984 Merge svn changes up to r31284 2010-06-02 17:59:10 +03:00
reimar f316f63910 Prefer -vo sdl over "probably software" OpenGL.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31283 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-05-30 13:50:14 +00:00
diego f15a14c158 Add missing input.h #include, fixes the warnings:
libvo/video_out.c:461: warning: implicit declaration of function 'mp_input_queue_cmd'
libvo/video_out.c:461: warning: implicit declaration of function 'mp_input_parse_cmd'


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31101 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-27 15:17:49 +00:00
Uoti Urpala f38efd166e Merge svn changes up to r31097 2010-04-26 19:23:32 +03:00
reimar 14c018a80f Avoid duplicating mouse-movement command-generation code.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31091 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 16:13:57 +00:00
siretart 9cef48bac7 rename 'struct keymap' -> 'struct mp_keymap'
This avoids the compilation failure on kFreeBSD (at least amd64):

  In file included from libvo/vo_directfb2.c:44:
  libvo/video_out.h:267: error: redefinition of 'struct keymap'

This is because libvo/vo_directfb2.c #includes sys/kd.h, which in turn
includes sys/kbio.h, which defines another 'struct keymap'.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31059 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-23 10:22:44 +00:00
reimar 1641daf014 Add const to some video_out extern declarations to match their definitions.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30968 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-03-27 15:27:16 +00:00
Uoti Urpala 00323c06e2 Delete things related to old translation system
Remove the help/ subdirectory, configure code to create toplevel
help_mp.h, and all the '#include "help_mp.h"' lines from .c files.
2010-03-10 03:47:14 +02:00
Uoti Urpala bc1d0ca37d Merge svn changes up to r30798 2010-03-10 02:35:02 +02:00
Uoti Urpala e74708f619 Merge svn changes up to r30748 2010-03-10 01:50:55 +02:00
reimar e92eaa0fd8 Only prefer -vo gl over -vo x11 if hardware acceleration is available.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30761 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-02-27 18:16:41 +00:00
diego b63759b175 Do not cast the results of malloc/calloc/realloc.
These functions return void*, which is compatible with any pointer,
so there is no need for casts.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30744 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-02-26 15:01:37 +00:00
reimar e3e75ca066 Reorder vos: prioritize -vo gl above -vo x11 and -vo matrixview down with aa, caca etc.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30741 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-02-25 22:53:04 +00:00
diego 8ba6b4eaf9 cosmetics: Remove pointless empty lines at EOF.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30675 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-02-20 21:02:49 +00:00
Uoti Urpala 1872284cdc VO: remove directfb from autoselected VOs
VO_directfb can call exit() if initialization fails. This makes
MPlayer exit without cleanup if autoselection tries it. This can be
seen for example by running something like this in an X terminal:
DISPLAY=foo mplayer file.mkv

The easiest fix for this is to remove directdb from the list of
autoselected VOs. The console VOs have enough problems that people who
want to use them should know what they're doing anyway.
2010-01-31 02:05:37 +02:00
Uoti Urpala 819b8f08a2 Merge svn changes up to r30236 2010-01-08 02:44:37 +02:00
Uoti Urpala b390b9b28f Merge svn changes up to r30185 2010-01-08 01:36:05 +02:00
diego 46206e2b28 vo_png now depends on libavcodec, not libpng.
patch by Emanuele Giaquinta, emanuele.giaquinta gmail com


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30225 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-05 10:52:12 +00:00
reimar a7be2e180b Finally add matrixview vo.
Heavily cleaned up/fixed etc. by me, improvements are still possible though.
Patch originally by Pigeon <pigeon at pigeond.net>


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30182 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-03 14:54:51 +00:00
Uoti Urpala 7044965988 vf_vo: Use vo_seek_reset() instead of vo_control()
Change the vo_control(vo, VOCTRL_RESET, NULL) call done when the vf_vo
filter is uninited to vo_seek_reset(vo). The latter also sets
vo->frame_loaded to false.

Remove the vo->config_ok check from vo_seek_reset(). The reset call
should be doable even if config failed.
2009-12-02 12:50:56 +02:00
Uoti Urpala 287b62163e Merge svn changes up to r29912 2009-11-16 07:01:46 +02:00
Uoti Urpala 201bef7ee1 Implement vsync-aware frame timing for VDPAU
Main things added are custom frame dropping for VDPAU to work around
the display FPS limit, frame timing adjustment to avoid jitter when
video frame times keep falling near vsyncs, and use of VDPAU's timing
feature to keep one future frame queued in advance.

NVIDIA's VDPAU implementation refuses to change the displayed frame
more than once per vsync. This set a limit on how much video could be
sped up, and caused problems for nearly all videos on low-FPS video
projectors (playing 24 FPS video on a 24 FPS projector would not work
reliably as MPlayer may need to slightly speed up the video for AV
sync). This commit adds a framedrop mechanism that drops some frames
so that no more than one is sent for display per vsync. The code
tries to select the dropped frames smartly, selecting the best one to
show for each vsync. Because of the timing features needed the drop
functionality currently does not work if the correct-pts option is
disabled.

The code also adjusts frame timing slightly to avoid jitter. If you
for example play 24 FPS video content on a 72 FPS display then
normally a frame would be shown for 3 vsyncs, but if the frame times
happen to fall near vsyncs and change between just before and just
after then there could be frames alternating between 2 and 4
vsyncs. The code changes frame timing by up to one quarter vsync
interval to avoid this.

The above functionality depends on having reliable vsync timing
information available. The display refresh rate is not directly
provided by the VDPAU API. The current code uses information from the
XF86VidMode extension if available; I'm not sure how common cases
where that is inaccurate are. The refresh rate can be specified
manually if necessary.

After the changes in this commit MPlayer now always tries to keep one
frame queued for future display using VDPAU's internal timing
mechanism (however no more than 50 ms to the future). This should make
video playback somewhat more robust against timing inaccuracies caused
by system load.
2009-11-15 12:45:58 +02:00
Uoti Urpala b87ce8bc96 vo_vdpau: Modify frame buffering code
Clean up code related to frame buffering and generate pts information
also for the next frame in the output queue. The timing information
will be used in a following framedrop patch.

This commit adds one frame of buffering delay in vo_vdpau and
increases the number of buffered vdpau video surfaces from 3 to 4. The
delay increase makes it more important to fix remaining code in
MPlayer that doesn't deal well with filter/VO delay; OTOH it should
help any decoding/filtering parallelism in the underlying VDPAU
implementation as now filtering a frame for display can happen while
the next one is being decoded.
2009-11-15 12:45:47 +02:00
ptt ab4bdb64e1 Added -name, -title and -use-filename-title options and implementation in X11 vos
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29904 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-11-12 09:21:53 +00:00
Uoti Urpala 3f215c9f8e Merge branch 'vdpau' into build
* vdpau: (22 commits)
  VO: Prefer vo_vdpau over vo_xv again
  vo_vdpau: Fix X event handling bugs
  vo_vdpau: Fix memory corruption bug with MP_IMGTYPE_NUMBERED
  core/VO: Allow VO drivers to add/modify frames
  video_out.h: Cosmetics
  VO interface: Remove obsolete draw_frame() from new interface
  vo_vdpau: Support recovering from VDPAU display preemption
  vo_vdpau: Support updating OSD while paused
  vo_vdpau.c: Reindent control() switch statement
  vo_vdpau: Allocate one large surface for EOSD content
  vo_vdpau.c: cosmetics
  vo_vdpau: reindent after GUI code removal
  vo_vpdau: Clean up uninit logic
  vo_vdpau: Make CHECK_ST macro safer
  vo_vdpau: Move all remaining static/global variables to context
  vo_vdpau: Move things to context struct
  vo_vdpau: Make info struct const
  vo_vdpau: Replace global function table with context variable
  vo_vdpau: Move VDPAU interface pointers into one struct
  vo_vdpau: Add template file for VDPAU functions
  ...
2009-09-19 00:28:17 +03:00
Uoti Urpala c2d0a9c8a7 VO: Prefer vo_vdpau over vo_xv again
vo_vdpau should now be fixed enough that it's a clearly better choice
than vo_xv.
2009-09-19 00:25:36 +03:00
Uoti Urpala 350fc4f5a2 core/VO: Allow VO drivers to add/modify frames
Add interfaces to allow VO drivers to add or remove frames from the
video stream and to alter timestamps. Currently this functionality
only works with in correct-pts mode. Use the new functionality in
vo_vdpau to properly support frame-adding deinterlace modes.

Frames added by the VDPAU deinterlacing code are now properly timed.
Before every second frame was always shown immediately (probably next
monitor refresh) after the previous one, even if you were watching
things in slow motion, and framestepping didn't stop at them at all.
When seeking the deinterlace algorithm is no longer fed a mix of
frames from old and new positions.

As a side effect of the changes a problem with resize events was also
fixed. Resizing calls video_to_output_surface() to render the frame at
the new resolution, but before this function also changed the list of
history frames, so resizing could give an image different from the
original one, and also corrupt next frames due to them seeing the
wrong history. Now the function has no such side effects. There are
more resize-related problems though that will be fixed in a later
commit.

The deint_mpi[] list of reserved frames is increased from 2 to 3
entries for reasons related to the above. Having 2 entries is enough
when you initially get a new frame in draw_image() because then you'll
have those two entries plus the new one for a total of 3 (the code
relied on the oldest mpi implicitly staying reserved for the duration
of the call even after usage count was decreased). However if you want
to be able to reproduce the rendering outside draw_image(), relying on
the explicitly reserved list only, then it needs to store 3 entries.
2009-09-18 17:12:53 +03:00
Uoti Urpala 74619f275e VO interface: Remove obsolete draw_frame() from new interface 2009-09-17 18:15:20 +03:00