since there are different views on what ontop is, we make the ontop
window level modifiable. at the moment only support for macOS was added.
the default for macOS was changed from 'system' to 'window' since this
fixes an unwanted behaviour in fullscreen and in general causes less
issues with expected behaviour.
Fixes#2376#3974
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)
Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
As the manual entry for --hwdec states that d3d11va and d3d11va-copy require Windows, it can be assumed that it also works for Windows 7. Since it doesn't, according to https://github.com/mpv-player/mpv/issues/3285#issuecomment-228593539, and personal testing, updating the manual accordingly and making the hwdec OS requirements for ANGLE in line with videotoolbox, where OS version is stated.
To make it easier for the eyes, multi line subtitles should
be left justified (for most languages).
This adds an option to define how subtitles are to be justified
inpendently of how they are aligned.
Also add option to enable --sub-justify to be applied on ASS subtitles.
This was excessively useless, and I want my time back that was needed to
explain users why they don't want to use it.
It captured the byte stream only, and even for types of streams it was
designed for (like transport streams), it was rather questionable.
As part of the removal, un-inline demux_run_on_thread() (which has only
1 call-site now), and sort of reimplement --stream-dump to write the
data directly instead of using the removed capture code.
(--stream-dump is also very useless, and I struggled coming up with an
explanation for it in the manpage.)
Scale the window by the assumed DPI scaling factor, using 96 DPI as
base. For example, a screen that reports 192 DPI is assumed to have a
DPI scale factor 2. The window will then be created with twice the size.
For robustness reasons, we accept only integer DPI scales between 1 and
9. We also error out if the X and Y scales are very different, as this
most likely indicates a multiscreen system with botched size reporting.
I'm not sure if reading the X server's DPI is such a good idea - maybe
the Xrdb "Xft.dpi" value should be used instead. The current method
follows what xdpyinfo does.
This can be disabled with --hidpi-window-scale=no.
Since for mpv CLI, the player state is a singleton, full prefetching is
a bit tricky. We do it only on the demuxer layer.
The implementation reuses the old "open thread". This means there is
significant potential for regressions even if the new option is not
used. This is made worse by the fact that I barely tested this code.
The generic mpctx_run_reentrant() wrapper is also removed - this was its
only user, and its remains become part of the new implementation.
Introduce the --opengl-hwdec-interop option, which replaces
--hwdec-preload. The new option allows explicit selection of the interop
backend.
This is relatively complex, and I would have preferred not to add this,
but it's probably useful to debug certain problems. In exchange, the
"new" option documents that pretty much any but the simplest use of it
will not be forward compatible.
Remove ad_spdif from the normal codec list, and select it explicitly.
One goal was to decouple this from the normal codec selection, so
they're less entangled and the decoder selection code can be simplified
in the far future. This means spdif codec selection is now done
explicitly via select_spdif_codec(). We can also remove the weird
requirements on "dts" and "dts-hd" for the --audio-spdif option, and it
can just do the right thing.
Now both video and audio codecs consist of a single codec family each,
vd_lavc and ad_lavc.
this replaces the old fullscreen with the native
macOS fullscreen. additional the
--fs-black-out-screens was removed since the new
API doesn't support it in a way the old one did.
it can possibly be re-added if done manually.
Fixes#2857#3272#1352#2062#3864
As documented in interface-changes.rst. This makes it much easier to
follow what the heck is going on.
Whether this is adequate for real-world use is unknown.
The latest 375.xx nvidia drivers add support for P016 output
surfaces. In combination with an ffmpeg change to return those
surfaces, we can display them.
The bulk of the work is related to knowing which format you're
dealing with at the right time. Once you know, it's straight forward.
Deactivating this options makes it possible to
circumvent the default OS X behavior of using
points. Windows on HiDPI resolutions won't open
in double the size anymore and videos are display
in their native resolution when windowed.
Fixes#3716
Enumerate all of the scaling-related options, even for the ``--cscale``
/ ``--tscale`` etc. variants. Unfortunately this breaks 80col quite
severely, but there's nothing I can do about it due to a bug in rst2man
preventing definition list labels from spanning multiple lines.
Also reorder some of the scaling-related options to be closer together
and in a more consistent order (for a top-to-bottom reading flow).
This allows us to define the tukey window (and other tapered windows).
Also add a missing option definition for `wblur` while we're at it, to
make testing out window-related stuff easier.
It turns out the glFlush() call really helps in some cases, though only
in audio timing mode (where we render, then wait for a while, then
display the frame). Add a --opengl-early-flush=auto mode, which does
exactly that.
It's unclear whether this is fine on OSX (strange things going on
there), but it should be.
See #3670.
At this point, all other hwaccels provide -copy modes, and vdpau is the
exception with not having one. Although there is vf_vdpaurb, it's less
convenient in certain situations, and exposes some issues with the
filter chain code as well.
The glFlush() call was made optional recently
since it's not needed in most cases. On OSX though
this is needed since we removed kCGLPFADoubleBuffer
from the context creation, so the glFlush() call
was added to the cocoa backend only.
The CGLFlushDrawable() call can be safely removed
since it only does something when a double
buffered context is used. Also fixes a small typo.
Fixes#3627.
It seems this can cause issues with certain platforms, so better to
disable it by default. The original reason for this isn't overly
justified, and display-sync mode should get rid of the need for it
anyway.
The new option is meant for testing, and will probably be removed if
nobody comes up and reports that enabling the option actually improves
anything.
Rename the text subtitle options from --sub-text- to --sub-
and --ass- options to --sub-ass-.
The intention is to common sub options to prefixed --sub-
and special ASS option be seen as a special version of sub options.
The OSD options that work like the --sub- options are still named
--osd-.
Man page updated including a short note about renamed --sub-text-*
and --ass-* options to --sub-* and --sub-ass-*.
Seems like this confused users quite often.
Instead of --profile=pseudo-gui, --player-operation-mode=pseudo-gui now
has to be used to invoke pseudo GUI mode. The old way still works, and
still behaves in the old way.
Conflicts with the "playlist-pos" property. They're really a bit too
different, and since the --playlist-pos option is relatively new and
obscure, just rename it to get this out of the way.
This also lets you just do "mpv --hwdec file.mkv", with the minor caveat
that the legacy syntax "--hwdec val" or "-hwdec val" (without "=") does
not work as expected anymore.
Minimal support just for testing.
Only the window surface creation (including size determination) is
really platform specific, so this could be some generic thing with
platform-specific support as some sort of sub-driver, but on the other
hand I don't see much of a need for such a thing.
While most of the fbdev usage is done by the EGL driver, using this
fbdev ioctl is apparently the only way to get the display resolution.
The cuvid decoder already knows how to copy back to system memory
if NV12 frames are requested, and this will happen if the decoder
is used without the hwdec.
For convenience, let's add a wrapper hwdec so people don't have
to explicitly pick the cuvid decoder if they want this behaviour.
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
Whitelisting supported codecs is (probably) still better than just
allowing everything, given the weird FFmpeg API. I'm also assuming
Libav doesn't even have the codec ID, but I didn't check.
Also add a --teletext-page option, since otherwise it decodes every
teletext page and shows them in succession.
And yes, we can't use av_opt_set_int() - instead we have to set it as
string. Because FFmpeg's option system is terrible.
vo_opengl sub-option were always rather annoying to handle. It seems
better to make them global options instead. This is simpler and easier
to use. The only disadvantage we are aware of is that it's not clear
that many/all of these new global options work with vo_opengl only.
--vo=opengl-hq is also deprecated.
There is extensive compatibility with the old behavior. One exception is
that --vo-defaults will not apply to opengl-hq (though with opengl it
still works). vo-cmdline is also dysfunctional and will be removed in a
following commit.
These changes also affect opengl-cb.
The update mechanism is still rather inefficient: it requires syncing
with the VO after each option change, rather than batching updates.
There's also no granularity (video.c just updates "everything", and if
auto-ICC profiles are enabled, vo_opengl.c will fetch them on each
update).
Most of the manpage changes were done by Niklas Haas <git@haasn.xyz>.
Now options are accessible through the property list as well, which
unifies them to a degree.
Not all options support runtime changes (meaning affected components
need to be restarted for the options to take effects). Remove from the
manpage those properties which are cleanly mapped to options anyway.
From the user-perspective they're just options available through the
property interface.
Instead, add a hacky OPT_ASPECT option type, which only exists to accept
a "no" parameter, which in combination with the "--no-..." handling code
makes --no-video-aspect work again.
We can also remove the code in m_config.c, which only existed to make
"--no-aspect" (a deprecated alias) to work.
The client API can do this (and there are apparently some libmpv using
projects which rely on this). But it's just unnecessary bloat as it
requires a separate code path from the option parser. It would be better
to remove this code. Formally deprecate it, including API bump and
warning in the API changes file to make it really clear.
Normally, OSD can be disabled with --osd-level=0. But this also disables
terminal OSD, and some users want _only_ the terminal OSD. Add
--video-osd=no, which essentially disables the video OSD.
Ideally, it should probably be possible to control terminal and video
OSD levels independently, but that would require separate OSD timers
(and other state) for both components, so don't do it. But because the
current situation isn't too ideal, add a threat to the manpage that
might be changed in the future.
Fixes#3387.
The --image-display-duration option controls how long an image is
displayed. It's also possible to display the image forever (until manual
user interaction stops playback).
With this, the core drops the old method to "drain" video (i.e. waiting
for the last frame duration on end of playback). Instead, we reuse
MPContext.time_frame. The old mechanism was disabled for non-images
anyway.
Fixes#3425.
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.
This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).
In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
mixer.c didn't really deserve to be separate anymore, as half of its
contents were unnecessary glue code after recent changes. It also
created a weird split between audio.c and af.c due to the fact that
mixer.c could insert audio filters. With the code being in audio.c
directly, together with other code that unserts filters during runtime,
it will be possible to cleanup this code a bit and make it work like the
video filter code.
As part of this change, make the balance code work like the volume code,
and add an option to back the current balance value. Also, since the
balance semantics are unexpected for most users (panning between the
audio channels, instead of just changing the relative volume), and there
are some other volumes, formally deprecate both the old property and the
new option.
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
Drop the code for switching the volume options and properties between
af_volume and AO volume controls. interface-changes.rst mentions the
changes in detail.
Do this because this was exceedingly complex and had other problems as
well. It was also very hard to test. It's just not worth the trouble.
Some leftovers like AOCONTROL_HAS_PER_APP_VOLUME will be removed at a
later point.
Fixes#3322.
Until now, we've always converted vdpau video surfaces to RGB, and then
mapped the resulting RGB texture. Change this so that the surface is
mapped as NV12 plane textures.
The reason this wasn't done until now is because vdpau surfaces are
mapped in an "interlaced" way as separate fields, even for progressive
video. This requires messy reinterleraving. It turns out that even
though it's an extra processing step, the result can be faster than
going through the video mixer for RGB conversion.
Other than some potential speed-gain, doing this has multiple other
advantages. We can apply our own color conversion, which is important in
more complex cases. We can correctly apply debanding and potentially
other processing that requires chroma-specific or in-YUV handling.
If deinterlacing is enabled, this switches back to the old RGB
conversion method. Until we have at least a primitive deinterlacer in
vo_opengl, this will stay this way. The d3d11 and vaapi code paths are
similar. (Of course these don't require any crazy field reinterleaving.)
This uses the normal autoprobing rules like "auto", but rejects anything
that isn't flagged as copying data back to system memory.
The chunk in command.c was dead code, so remove it instead of updating
it.
Add --taskbar-progress command line option and property which controls taskbar
progress indication rendering in Windows 7+. This option is on by default and
can be toggled during playback.
This option does not affect the creation process of ITaskbarList3. When the
option is turned off the progress bar is just hidden with TBPF_NOPROGRESS.
Closes#2535
Flag that is set by default. Reseting it will result in mpv trying to fit
client area with video instead of the whole window with border and
decorations on the screen.
Marked as (Windows only) for now until it's implemented on other platforms.
--sub-ass=no / --ass=no still work, but --ass-style-override=strip is
preferred now. With this change, --ass-style-override can control all
the types of style overriding.
This uses ID3D11VideoProcessor to convert the video to a RGBA surface,
which is then bound to ANGLE. Currently ANGLE does not provide any way
to bind nv12 surfaces directly, so this will have to do.
ID3D11VideoContext1 would give us slightly more control about the
colorspace conversion, though it's still not good, and not available
in MinGW headers yet.
The video processor is created lazily, because we need to have the coded
frame size, of which AVFrame and mp_image have no concept of. Doing the
creation lazily is less of a pain than somehow hacking the coded frame
size into mp_image.
I'm not really sure how ID3D11VideoProcessorInputView is supposed to
work. We recreate it on every frame, which is simple and hopefully
doesn't affect performance.
Commit 382bafcb changed the behavior for ab-loop-a. This commit changes
ab-loop-b so that the behavior is symmetric.
Adjust the OSD rendering accordingly to the two changes.
Also fix mentions of the "ab_loop" command to the now preferred
"ab-loop".
In the past, --video-unscaled also disabled zooming and aspect ratio
corrections. But this didn't make much sense in terms of being a useful
option. The new behavior just sets the initial video size to be
unscaled, but it's still affected by zoom commands and aspect ratio
corrections.
To get the old behavior back, --video-aspect=0 --video-zoom=0 need to be
added as well (in the general case). Most of the time it should not make
a difference though.
Also, there seems to have been some additional dst_rect clamping code
inside src_dst_split_scaling that didn't seem to either be necessary nor
ever get triggered. (The code immediately above it already makes sure to
crop the video if it's larger than the dst_rect)
No idea why it was there, but I just removed it.
It's pretty "unfriendly" and causes too many issues. (Probably. At least
they're more obvious to a user than e.g. broken frame timing.)
Potentially we could apply heuristics like applying this only on
fullscreen, but let's not. It's up to the user to configure this to
get best results.
Fixes#2997.
The past behavior was a bit weird, especially when zooming out. There
was no simple way to zoom in or out in consistent increments using
keybindings alone.
The new behavior preserves most of the old behavior's semantics but
scales out to infinity better. It coincidentally also makes it
really easy to get clean power of 2 ratios (e.g. 2x, 4x, 8x and their
inverses).
Fixes#3004.
This commit adds the d3d11va-copy hwdec mode using the ffmpeg d3d11va
api. Functions in common with dxva2 are handled in a separate decode/d3d.c
file. A future commit will rewrite decode/dxva2.c to share this code.
See --lavfi-complex option.
This is still quite rough. There's no support for dynamic configuration
of any kind. There are probably corner cases where playback might freeze
or burn 100% CPU (due to dataflow problems when interaction with
libavfilter).
Future possible plans might include:
- freely switch tracks by providing some sort of default track graph
label
- automatically enabling audio visualization
- automatically mix audio or stack video when multiple tracks are
selected at once (similar to how multiple sub tracks can be selected)
This is probably the 3rd time the user-visible behavior changes. This
time, switch back because not normalizing seems to be the more expected
behavior from users.
Too many problems. Well, actually it's just Linux audio systems which
cause problems, and exclusive audio access on other platforms.
In any case, it seems you have to do some manual configuration if you
want multichannel audio output.
Since the streams are chosen from the full TS by the player frontend,
one should not expect that the program which is shown matches the chosen
channel which was used for tuning to the frequency.
Also, reformulate slightly to simplify reading.
Always preroll by default if the cue (index) information indicates
overlapping subtitles.
Increase the amount of maximum data it will skip to get such subtitles
to 10 seconds. Since the index information can reliably tell whether
reading earlier is needed, the maximum should be rarely actually used,
thus we can set it high. On the other hand, the "old" prerolling
mechanism always has to skip the maximum amount of data; thus the method
using the index gets its own option to control the maximum amount of
data to skip.
(As more and more files With newer mkvtoolnix versions are muxed, and
with this new and hopefully sane default established, these options can
probably be removed in the future.)
Requested. It works like --sub-paths. This will also load audio files
from a "audio" sub directory in the config file (because the same code
as for subtitles is used, and it also had such a feature).
Fixes#2632.
This is only for specific Hauppage cards. According to the comments in
who is actively using this feature. Get it out of the way.
Anyone who still wants to use this should complain. Keeping this code
would not cause terribly much additional work, and it could be restored
again. (But not if the request comes months later.)
This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
Most of this is explained in the DOCS additions.
This gives us slightly more sanity, because there is less interaction
between the various parts. The goal is getting rid of the video_offset
entirely.
The simplification extends to the user API. In particular, we don't need
to fix missing parts in the API, such as the lack for a seek command
that seeks relatively to the start time. All these things are now
transparent.
(If someone really wants to know the real timestamps/start time, new
properties would have to be added.)
Apparently Windows treats windows that use OpenGL, cover an entire
screen and have the WS_POPUP style set or are topmost windows as
exclusive fullscreen windows that bypass DWM and cannot be covered
by other windows.
This means we can’t use dwmflush in fullscreen mode, and it also
means that no other window can cover mpv, and it makes the screen
flicker when switching to fullscreen mode.
This can be avoided by not setting the WS_POPUP flag.
Users can still access the old behavior by enabling stay-on-top
(which IMO at least makes sense—now we just need to get dwmflush
autodetection right to avoid nasty surprises).
fixes#2177
While it seemed like a pretty good idea at first, it's just a dead end
and works only in the simplest cases. While it may or may not help
slightly with audio sync mode, the display-sync mode already compensates
this in a better way. The main issue is that timestamps at this layer
are not in order, so it can look at single timestamps only.
A hw decoder might fail to decode a frame for multiple reasons, and not
always just because decoding is impossible. We can't generally
distinguish these reasons well. Make it more tolerant by accepting
failures of 3 frames, but not more. The threshold can be adjusted by the
repurposed --vd-lavc-software-fallback option.
(This behavior was suggested much earlier in some PR, but at the time
the "proper" hwdec fallback was indistinguishable from decoding error.
With the current situation, "proper" fallback is still instantious.)
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .
Closes#579Closes#1321Closes#2359
libass 0.13.0 breaks this due to removal of fontconfig from its core
(instead, fontconfig is one possible backend, and pattern lookup is
apparently not possible anymore).
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.
While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
The manpage entry explains this.
(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.
The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no
reason to support VDA anymore. In fact, we had a bug that made VDA not
useable with older FFmpeg versions in some newer mpv releases.
VideoToolbox is supported even on slightly older OSX versions, and if
not, you still can run mpv without hw decoding.
If this mode is enabled, the player tries to strictly synchronize video
to display refresh. It will adjust playback speed to match the display,
so if you play 23.976 fps video on a 24 Hz screen, playback speed is
increased by approximately 1/1000. Audio wll be resampled to keep up
with playback.
This is different from the default sync mode, which will sync video to
audio, with the consequence that video might skip or repeat a frame once
in a while to make video keep up with audio.
This is still unpolished. There are some major problems as well; in
particular, mkv VFR files won't work well. The reason is that Matroska
is terrible and rounds timestamps to milliseconds. This makes it rather
hard to guess the framerate of a section of video that is playing. We
could probably fix this by just accepting jittery timestamps (instead
of explicitly disabling the sync code in this case), but I'm not ready
to accept such a solution yet.
Another issue is that we are extremely reliant on OS video and audio
APIs working in an expected manner, which of course is not too often
the case. Consequently, the new sync mode is a bit fragile.
This doesn't work too well if sections of the file change to a different
framerate. It lowers our chances to guess the correct FPS in the display
sync code.
For normal playback, this (probably) doesn't help that much anyway,
except that the "estimated-vf-fps" property will regress in the simplest
mkv case. This will be fixed with the next commit.
The now disabled code will probably be removed; it's not useful anymore.
Add --demuxer-max-packets and --demuxer-max-bytes, which control the
maximum size of the packet queue. These can be helpful to avoid
excessive memory usage.
Memory usage is the reason why there's a limit in the first place. If a
file is more or less broken, and audio and video don't line up, the
decoders will fill up the packet queue trying to read more audio or
video, and the maximum sizes are required to avoid unbounded memory
allocation. Being able to override the maximum sizes is useful; either
for restricting memory usage further, or enlarging the sizes when
attempting to play various broken files.
Remove --demuxer-readahead-packets and --demuxer-readahead-bytes. These
were a bit useless. They could force a minimum packet queue size, but
controlling the queue size with --demuxer-readahead-secs is much nicer.
It's fairly certain nobody ever used these options.
For now, it needs to be explicitly selected. ENCA is still the default.
This assumes uchardet returns iconv names. This doesn't seem to be
always the case, and the result are lots of iconv errors. So
explicitly check for this situation, and print a warning if it
occurs. It's entirely possible that uchardet support is actually
useless, because names are not necessarily iconv-compatible (but
uchardet doesn't seem to document whether it attempts to return
iconv-compatible names if possible).
Fixes#908.
This is an unfortunate fact of life. Maybe making this the default
wasn't such a good idea after all.
Also update etc/example.conf. It used an obsolete alias for "auto".
Allow setting an arbitrary amount, instead of the fixed 50%.
This is nto striclty backwards compatible. The defaults don't change,
but the --cache/--cache-default options now set the readahead portion.
So in practice, users who configured this until now will see the
double amount of cache being used, _plus_ the 75MB default backbuffer
will be in use.
Probably makes users happy who want bitmap subtitles to show up in the
screen margins, and stops them from doing idiotic crap with vf_expand.
Fixes#2098.
Extend the --demuxer-mkv-probe-video-duration behavior to work with
files that are partial and are missing an index. Do this by finding a
cluster 10MB before the end of the file, and if that fails, just read
the entire file. This is actually pretty trivial to do and requires only
5 lines of code.
Also add a mode that always reads the entire file to estimate the video
duration.
Until now, if a stream wasn't seekable, but the stream cache was enabled
(--cache), we've enabled seeking anyway. The idea was that at least
short seeks would typically fall within the cache. And if not, the user
was out of luck and terrible things happened. In other words, it was
unreliable.
Be stricter about it and remove this behavior. Effectively, this will
for example disable seeking in piped data.
Instead of trying to be clever, add an --force-seekable option, which
will always enable seeking if the user really wants it.
See manpage additions. This is mainly useful for vo_opengl_cb, but can
also be applied to vo_opengl.
On a side note, gl_hwdec_load_api() should stop using a name string, and
instead always use the IDs. This should be cleaned up another time.
This provides a new method for enabling spdif passthrough. The old
method via --ad (--ad=spdif:ac3 etc.) is deprecated. The deprecated
method will probably stop working at some point.
This also supports PCM fallback. One caveat is that it will lose at
least 1 audio packet in doing so. (I don't care enough to prevent this.)
(This is named after the old S/PDIF connector, because it uses the same
underlying technology as far as the higher level protoco is concerned.
Also, the user should be renamed that passthrough is backwards.)
This brings the volume control closer to what is percepted as linear
volume change.
Adjust the --softvol-max default to roughly the old maximum (roughly
doubles the gain).
Now --volume takes an absolute volume, meaning it doesn't depend on
--softvol-max. 0 is still silence, and 100 now always means unchanged
volume. The OSD and the "volume" property are changed accordingly.
Also raise the minimum value of --softvol-max. A value below 100 makes
no sense and breaks the OSD.
This creates the window before the first file is loaded. This was
requested a bunch of times, but on the other hand a change to make this
behavior the default was reverted some time ago, because other users
hated it.
This should take care of the endless complaints about the default
location for screenshots (and will of course create new ones).
If the screenshot-template is set to an absolute path, the directory
won't be used. So this should be reasonably compatible.
So that the user realizes where they come from, or can find them at all.
This was a common complaint, and this is the most lazy solution. Better
suggestions for a default template are welcome.
This was in the "Window" section. It has absolutely nothing to do with
windows. Move it to the "Miscellaneous" section instead. The "--mc"
option, which has a similar function, was already there.
It seems this choice was never documented. "always" is actually older
than "yes", so just declare it a compatibility value for "yes". (Also
move it before "always" in the C code to make this clear.)
I tried to find that option by searching for terms like “cover art”
and got nothing. I imagine most users would look for similar terms.
Hope this helps.
There still might be FFmpeg demuxers which mess up if audio is disabled
(like it happened to the FLV demuxer), but these are bugs and shouldn't
happen.
Remove the colorspace-related top-level options, add them to vf_format.
They are rather obscure and not needed often, so it's better to get them
out of the way. In particular, this gets rid of the semi-complicated
logic in command.c (most of which was needed for OSD display and the
direct feedback from the VO). It removes the duplicated color-related
name mappings.
This removes the ability to write the colormatrix and related
properties. Since filters can be changed at runtime, there's no loss of
functionality, except that you can't cycle automatically through the
color constants anymore (but who needs to do this).
This also changes the type of the mp_csp_names and related variables, so
they can directly be used with OPT_CHOICE. This probably ended up a bit
awkward, for the sake of not adding a new option type which would have
used the previous format.
This requires FFmpeg git master for accelerated hardware decoding.
Keep in mind that FFmpeg must be compiled with --enable-mmal. Libav
will also work.
Most things work. Screenshots don't work with accelerated/opaque
decoding (except using full window screenshot mode). Subtitles are
very slow - even simple but huge overlays can cause frame drops.
This always uses fullscreen mode. It uses dispmanx and mmal directly,
and there are no window managers or anything on this level.
vo_opengl also kind of works, but is pretty useless and slow. It can't
use opaque hardware decoding (copy back can be used by forcing the
option --vd=lavc:h264_mmal). Keep in mind that the dispmanx backend
is preferred over the X11 ones in case you're trying on X11; but X11
is even more useless on RPI.
This doesn't correctly reject extended h264 profiles and thus doesn't
fallback to software decoding. The hw supports only up to the high
profile, and will e.g. return garbage for Hi10P video.
This sets a precedent of enabling hw decoding by default, but only
if RPI support is compiled (which most hopefully it will be disabled
on desktop Linux platforms). While it's more or less required to use
hw decoding on the weak RPI, it causes more problems than it solves
on real platforms (Linux has the Intel GPU problem, OSX still has
some cases with broken decoding.) So I can live with this compromise
of having different defaults depending on the platform.
Raspberry Pi 2 is required. This wasn't tested on the original RPI,
though at least decoding itself seems to work (but full playback was
not tested).
Why did this exist in the first place? Other than being completely
useless, this even caused some regressions in the past. For example,
there was the case of a laptop exposing its accelerometer as joystick
device, which led to extremely fun things due to the default mappings of
axis movement being mapped to seeking.
I suppose those who really want to use their joystick to control a media
player (???) can configure it as mouse device or so.
I think this is what I alwass missed ever since I found the MPlayer
cache options: a way to enable the cache on local files with the default
settings, whatever they are.
Breaks vo_opengl by default. I'm hot able to fix this myself, because I
have no clue about the overcomplicated color management logic. Also,
whilethis is apparently caused by commit fbacd5, the following commits
all depend on it, so revert them too.
This reverts the following commits:
e141caa97d653b0dd529729c8b3f64fbacd5de31Fixes#1636.
This relies on upstream support in lavc, and will hence basically not
work at all. The intent is to get support for writing this information
into ffmpeg's PNG encoders etc.
Now that we have fast stream switching, we can bump these sizes, as the
queues cause no delay in switching anymore.
Of course, the fast stream switching works for mkv and mp4 only. Other
formats will incur a quite terrible delay especially in network mode,
which this commit changes to 10 seconds. Let's see if someone
complains...
The way I interpreted it, it seemed like this was not default behavior
and could be enabled with --audio-pitch-correction - it should be made
clearer that this is actually *the default behavior*.
This option allows the user to pass non-supported options directly to
youtube-dl, such as "--proxy URL", "--username USERNAME" and
'--password PASSWORD".
There is no sanity checking so it's possible to break things (i.e.
if you pass "--version" mpv exits with random JSON error).
Signed-off-by: wm4 <wm4@nowhere>
Now --ass-use-margins doesn't apply to normal subtitles anymore. This is
probably the inverse from the mpv behavior users expected so far, and
thus a breaking change, so rename the option, that the user at least has
a chance to lookup the option and decide whether the new behavior is
wanted or not.
The basic idea here is:
- plain text subtitles should have a certain useful defalt behavior,
like actually using margins
- ASS subtitles should never be broken by default
- ASS subtitles should look and behave like plaintext subtitles if
the --ass-style-override=force option is used
This also subtly changes --sub-scale-with-window and adds the --ass-
scale-with-window option. Since this one isn't so important, don't
bother with compatibility.
You can set in which "corner" the OSD and subtitles are shown. I'd
prefer it a bit more general (so you could set the alignment using
a factor), but the libass API does not provide this.
Requested. See manpage additions.
This also makes the magical loop_times constants slightly saner, but
shouldn't change the semantics of any existing --loop option values.
In my opinion the artifacts created by af_scaletempo on extreme slowdown
(50% or so) are too bothersome - but users disagree. So use
af_scaletempo on any speed changes, not just on speedup.
Make it accept "," as separator, instead of only ":". Do this by using
the key-value-list parser. Before this, the option was stored as a
string, with the option parser verifying that the option value as
correct. Now it's stored pre-parsed, although the log levels still
require separate verification and parsing-on-use to some degree (which
is why the msg-level option type doesn't go away).
Because the internal type changes, the client API "native" type also
changes. This could be prevented with some more effort, but I don't
think it's worth it - if MPV_FORMAT_STRING is used, it still works the
same, just with a different separator on read accesses.
Autoload external audio files only if there's at least a video track
(which is not coverart pseudo-video).
Enable external audio file autoloading by default. Now that we actively
avoid doing stupid things like loading an external audio file for an
audio-only file, this should be fine.
Additionally, don't autoload subtitles if a subtitle is played.
Although you currently can't play subtitles without audio or video,
it's disturbing and stupid that the player might load subtitle files
with different extension and then fail.