Directories were always loaded recursively, which can be slow
(e.g. one of the subdirectories is a mounting point to a slow device)
and can unexpectedly expand into a massive playlist.
Due to the problems described in 503dada42f,
this defaults to recursive loading.
ref. https://github.com/mpv-player/mpv/issues/9652
Add an option for allowing pointer events to pass through the mpv
window. This could be useful in cases where a user wants to display
transparent images/video with mpv and interact with applications beneath
the window. This commit implements this functionality for x11 and
wayland. Note that whether or not this actually works likely depends on
your window manager and/or compositor. E.g. sway ignores pointer events
but the entire window becomes draggable when you float it (nothing under
the mpv window receives events). Weston behaves as expected however so
that is a compositor bug. Excuse the couple of completely unrelated
style fixes (both were originally done by me).
the reason for these casts are unknown but they were presumably to
silence warnings 9 years ago. but it doesn't seem to be necessary
nowadays, so just drop the casts and also drop the `const` from the
compound literal type.
some small technical notes:
1. while string literals aren't `const` in C, writing to them is
undefined (do not ask me why). and so compilers will typically put
string literals into read only section anyways, regardless of
weather `const` was used in the source or not. so this shouldn't make
any difference codegen wise.
2. making the array of pointers `const` on the other hand might affect
codegen, eg: `(char *const []){...}`. however, that'd trigger a lot
of discarded qualifier warnings.
shorter and more robust this way instead of inserting at an index by
manually counting.
the surrounding code also uses `[STREAM_*] = ..` so it's more consistent
as well.
Some platforms (wayland) apparently have a lot of trouble with drag and
drop. The default behavior is still the same which is basically obeying
what we get from the window manager/compositor, but the --drag-and-drop
option allows forcibly overriding the drag and drop behavior. i.e. you
can force it to always replace the playlist or append at the end. This
only implements this in X11 and Wayland but in theory windows and macos
could find this option useful (both hardcode the shift key for
appending). Patches welcome.
This matches the behaviour that libmpv API clients expect better and
prevents silent regressons with watch_later suddenly appearing in
an entirely different path (or none at all in case of weird platforms*).
Also added some comments for easier understanding.
* Android
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.
Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes#9147.
[0]: 4f2884e16d
Currently, nothing new is actually implemented but the idea is simply to
just pass a type string all the way up from mp_find_user_file down to
actually getting the platform path. This allows for selecting different
directories besides the user's native config directory. See the next
commit for an implementation.
macOS really has completely different path conventions that mpv doesn't
take into account and it treats it just like any other old unix-like
system. This means mpv enforces certain conventions on it (like all the
XDG stuff) that doesn't really apply. Since we'd like to use more of
this but at the same time not distrupt mac users even more, let's just
copy and paste the current code to a new file, update the build and call
it a day. This way, the paths of these two platforms can more freely
diverge.
Since meson has its own unit testing system, let's rework mpv's tests so
they integrate nicely with this. To prepare for this, start off by
dropping the unittest option. Of course, this means that tests will no
longer be supported in the waf build at all but it will be dropped
anyway. Note that the tests option is preserved for the meson build. We
will still make use of this in the future commits.
mpv's window resizing logic always automatically resized the window
whenever the video resolution changed (i.e. advancing forward in a
playlist). This simply introduces the option to make this behavior
configurable. Every windowing backend would need to implement this
behavior in their code since a reconfigure event must always be a
resize. The params of the frame changed so you either have to resize the
window to the new size of the params or make the params the same size as
the window. This commit implements it for wayland, win32, and x11.
Changing the CONF_TYPE_FLAG was a bad idea because mpv_node.u.flag
continues to be an int, leading to a mismatch in type sizes which can
lead to problems with memcpy().
ref. #11373
This partially reverts commit 17d91b9d4d2d208f4a847395198cdbbcad18de93.
The m_option_type_flag is still needed for the CONF_TYPE_FLAG
(next commit).
Add a comment that m_option_type_flag shouldn't be used.
ref. #11373
This partially reverts commit 07545657bf73ebb4da38e26950d5203466298ec1.
c78482045444c488bb7948305d583a55d17cd236 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
A longstanding pain point of the drm VOs is the relative lack of state
sharing. While drm_common does provide some sharing, it's far less than
other platforms like x11 or wayland. What we do here is essentially copy
them by creating a new vo_drm_state struct and using it in vo_drm and
context_drm_egl. Much of the functionality that was essentially
duplicated in both VOs/contexts is now reduced simple functions in
drm_common. The usage of the term 'kms' was also mostly eliminated since
this is libdrm nowadays from a userspace perspective.
In debug mode the macro causes an assertion failure.
In release mode it works differently and tells the compiler that it can
assume the codepath will never execute. For this reason I was conversative
in replacing it, e.g. in mpv-internal code that exhausts all valid values
of an enum or when a condition is clear from directly preceding code.
The watch-later mechanism has always unconditionally wrote start to
files to save the playback position. When this was later expanded to
watch-later-options, this logic was kept in place. But we don't actually
have to unconditionally write this and can allow users to remove the
option from the list if they want to. The start value still requires
some special handling; it should always be written if possible
regardless of the value changing. However, we can just place it within
the default set of options for watch-later-options so it can be removed
like any other.
So far there was no way to sync video to display and have audio sync to
video without changes in pitch.
With this option the audio does not get resampled (pitch change) and
instead the corrected audio speed is applied to audio filters.
The content-type protocol allows mpv to send compositor a hint about the
type of content being displayed on its surface so it could potentially
make some sort of optimization. Fundamentally, this is pretty simple but
since this requires a very new wayland-protocols version (1.27), we have
to mess with the build to add a new define and add a bunch of if's in
here. The protocol itself exposes 4 different types of content: none,
photo, video, and game.
To do that, let's add a new option (wayland-content-type) that lets
users control what hint to send to the compossitor. Since the previous
commit adds a VOCTRL that notifies us about the content being displayed,
we can also add an auto value to this option. As you'd expect, the
compositor hint would be set to photo if mpv's core detects an image,
video for other things, and it is set to none for the special case of
forcing a window when there is not a video track. For completion's sake,
game is also allowed as a value for this option, but in practice there
shouldn't be a reason to use that.
mpv has an internal optimization on a couple of platforms where it will
not render any frames if the window is minimized or hidden. There's at
least once possible use case for wanting to force a render anyway
(screensharing with pipeware) so let's just add a simple switch for
this that always forces mpv to render. Closes#10846.
With the recent addition of the libxpresent, it should improve frame
timings for most users. However, there were known cases of bad behavior
(Nvidia) which lead to a construction of a whitelist instead of just
enabling this all the time. Since there's no way to predict whatever
combination of hardware/drivers/etc. may work correctly, just give users
an option to switch the usage of xorg's presentation statistics on/off.
The default value, auto, works like before (basically, Mesa drivers and
no Nvidia are allowed), but now one can force it on/off if needed.
Now that a separate --cover-art-whitelist option exists, files like
cover.jpg are loaded even without setting --cover-art-auto to fuzzy, so
only load files that have exactly the media filename by default, since
fuzzy loading is probably more likely to load unwanted images than to
load cover art that the user intended to display, especially if you play
audio files with a short filename like a.mp3.
This allows more fine grained control over which cover art to load. With
--cover-art-auto=exact and --cover-art-whitelist=yes, you can now load
cover art with the exact media filename and the whitelisted filenames,
but not cover art that contains the media filename
(--cover-art-auto=fuzzy).
The video sync logic for mpv lies completely within its core at
essentially the highest layer of abstraction. The problem with this is
that it is impossible for VOs to know what video sync mode mpv is
currently using since it has no access to the opts. Because different
video sync modes completely changes how mpv's render loop operates, it's
reasonable that a VO may want to change how it renders based on the
current mode (see the next commit for an example).
Let's just move the video sync option to mp_vo_opts. MPContext, of
course, can still access the value of the option so it only requires
minor changes in player/video.c. Additionally, move the VS_IS_DISP
define from to player/core.h to common/common.h. All VOs already have
access to common/common.h, and there's no need for them to gain access
to everything that's in player/core.h.
The stop-screensaver option is currently limited to a simple yes/no
option. While the no option does always disable mpv trying to stop the
screensaver, yes does not mean the screensaver is always stopped. The
screensaver will be enabled again depending on certain conditions (like
if the player is paused). Simply introduce a new value for this option,
always, which does exactly what the name implies: the screensaver will
always be disabled.
This reverts commit 04f0b0abe4.
It's not a good idea to unify the names only for visibility, while
keeping secondary-* for everything else.
This needs a bit more thought before we allow secondary sub to be
visible on its own.
Adds --sub-visibility choices 'primary-only' for only displaying the
primary subtitle track, and 'secondary-only' for only displaying
secondary subtitle track.
Removes --secondary-sub-visibility and displays a message telling the
user to use --sub-visibility=yes/primary-only instead.
These changes make it so that the default 'sub-visibility' bind 'v'
cycles through all the 'sub-visibility' choices, 'no', 'yes',
'primary-only', and 'secondary-only'.
Nearly all the code base correctly references the data as constant. But
a couple of instances - fix those.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Ever instance of m_obj_list is a constant and for all of them, the field
is true. Just remove the field all together.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.
Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
Currently using mpv --msg-level=help, shows an instance of --msglevel
(missing dash). Seems like the help message was only partially updated
with the -msglevel -> --msg-level transition.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Using --sub-filter-regex-plain (default:no)
The ass-to-plaintext functionality already existed at sd_ass.c, but
it's internal and uses a private buffer type, so a trivial utility
wrapper was added with standard char*/bstr interface.
The plaintext can be multi-line, and the multi-line regexp flag is now
always set, but only affects plaintext (the ASS source is one line).
Pretty much identical to filter-regex but with JS expressions and
requires only JS support. Shares the filter-regex-* control options.
The target audience is Windows users - where filter-regex doesn't
work due to missing APIs, but mujs builds cleanly on Windows, and JS
is usually enabled in 3rd party Windows mpv builds.
Lua could have been used with similar effort, however, the JS regex
syntax is more extensive and also much more similar to POSIX.
Since 1d1d1fbff9 option-info/<name>/set-locally was being set to true
for every option. This broke setting start from ytdl-hook, which doesn't
overwrite start if it was set-locally. Fix this so that only adding an
option to reset-on-next-file or setting file-local-options/<name> make
set-locally true like before.
However, it's arguable that just adding an option to
reset-on-next-file without ever changing it should not make set-locally
true, so that e.g.
--reset-on-next-file=start 'https://youtube.com/watch?v=...&t=30'
will start at 30, though it currently doesn't.
Fixes#9081.
Let audio-display determine whether embedded images or external cover
art tracks should be selected when both are present.
Attached pictures are given priority by default as requested in #8539.
Also updates references to attached pictures in the log and manpage to
refer to cover art as well.
Closes#8539.
--watch-later-options-remove doesn't accept multiple options, so split
the example.
Also suggest the more correct -clr to empty the list, and remove the
workaround to not print an error with --watch-later-options=
This allows configuring which options are saved by quit-watch-later.
Fixes#4126, #4641 and #5567.
Toggling a video or audio filter twice would treat the option as changed
because the backup value is NULL, and the current value of vf/af is a
list with one empty item, so obj_settings_list_equal had to be changed.
Not sure what I was on when I wrote this. wayland-app-id is supposed to
default to "mpv". Just set that in the vo_sub_opts and don't do this
weird m_config_cache_write_opt thing. Also make the doc entry nicer.
This fixes a long-standing apparent issue where mpv would display the last
frame with no subtitles at EOF. This is caused by sub rendering switching from
video timestamps to audio timestamps when the video ends, and audio streams
often running past the timestamp of the last video frame. However, authoring
tools (most notably Aegisub) don't tend to provide easy ways to add meaningful
subtitles after the end of the video, so this is rarely actually useful.
This makes cover-art-auto behave more like sub-auto and audio-file-auto:
- load cover art with a language, e.g. if playing foo.mp3, foo.en.jpg
will be loaded with lang=en
- load cover art containing the media filename with fuzzy and all, e.g.
'foo (large).jpg'
- make all/2 load all images in the directory, and make fuzzy/1 the
default
These are all uncommon use cases, but synchronizing the behavior of the
external file options simplifies the code.
This is the Vulkan equivalent of the drm context for OpenGL, with
the big difference that it's implemented purely in terms of Vulkan
calls and doesn't actually require drm or kms.
The basic idea is to identify a display, mode, and plane on a device,
and then create a display backed surface for the swapchain. In theory,
past that point, everything is the same, and this is in fact the case
on Intel hardware. I can get a video playing on a vt.
On nvidia, naturally, things don't work that way. Instead, nvidia only
implemented the extension for scenarios where a VR application is
stealing a display from a running window system, and not for
standalone scenarios. With additional code, I've got this scenario to
work but that's a separate incremental change.
Other people have tested on AMD, and report roughly the same behaviour
as on Intel.
Note, that in this change, the VT will not be correctly restored after
qutting. The only way to restore the VT is to introduce some drm
specific code which I will illustrate in a separate change.
The accurate description of this option was:
- fit-border is enabled by default. When disabled, it adds a bug where
if the window has borders and mpv shrinks it to fit the desktop, then
the calculation ignores the borders and adds incorrect video crop.
The option was added at commits 70f64f3c and 949247d6, in order to
solve an issue (#2935) where if mpv wanted to display a video with
size WxH, then w32_common.c incorrectly set the window to WxH, while
down-scaling the video slightly to fit (even with small sizes).
It was addressed with a new option which is enabled by default, but
does the right thing (sets the client area to WxH) only when disabled,
so that everyone who prefers their video slightly downscaled could
keep their default behavior.
(#2935 also addressed an off-by-one issue, fixed before fit-border)
While disabling the option did avoid unnecessary downscaling, it also
added a bug when disabled: the borders are no longer taken into
account when the size is too big for the desktop. Most users don't
notice and are unaffected as it's enabled by default.
Shortly later (981048e0) the core issue is fixed, and now the client
area is correctly set to WxH instead of the window (and together with
the three following commits which center the video, adds a new bug
where the window title can be outside the display - addressed next).
However, fit-border remained, now without any effect, except that it
still has the same bug when disabled and the window is too big.
Later code changes and refactoring preserved this issue with great
attention to details, and it remained in identical form until now.
Simply rip out fit-border.
Today, validation is only possible for string type options. But there's
no particular reason why it needs to be restricted in this way, and
there are potential uses, to allow other options to be validated
without forcing the option to have to reimplement parsing from
scratch.
The first part, simply making the validation function an explicit
field instead of overloading priv is simple enough. But if we only do
that, then the validation function still needs to deal with the raw
pre-parsed string. Instead, we want to allow the value to be parsed
before it is validated. That in turn leads to us having validator
functions that should be type aware. Unfortunately, that means we need
to keep the explicit macro like OPT_STRING_VALIDATE() as a way to
enforce the correct typing of the function. Otherwise, we'd have to
have the validator take a void * and hope the implementation can cast
it correctly.
For help, we don't have this problem, as help doesn't look at the
value.
Then, we turn validators that are really help generators into explicit
help functions and where a validator is help + validation, we split
them into two parts.
I have, however, left functions that need to query information for both
help and validation as single functions to avoid code duplication.
In this change, I have not added an other OPT_FOO_VALIDATE() macros as
they are not needed, but I will add some in a separate change to
illustrate the pattern.
Simple groundwork for adding a couple of user options that allow
selecting the screen with a string name. The next two commits implements
these options for xorg and wayland.
This reverts commit 3d17e19c2c.
The effect of turning off this setting is that mpv doesn't tell libass what
the video stream's resolution is. This happens to result in some files having
their transforms scaled in ways that give higher performance (as described
in #7435) because libass happened to guess a video resolution that resulted
in transforms yielding smaller bitmaps, but it's just as easy for the opposite
to happen depending on the resolutions and effects involved.
The option's name is also somewhat misleading: setting the storage size affects
blur, but it also affects stroke (which is far more important for the vast
majority of scripts) and 3D transforms (which look very screwy when done wrong).
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.
I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.
Add a separate exe_dir entry to deal with that.
Untested, but probably works.
Mistakenly reverted as part of the default configuration directory
location switch-back in aa18a8e1cd.
Separation of the mpv executable directory from old_path is a
good change now that we warn about the old_config directory also
existing.
Fixes#8232Fixes#8244Fixes#8262
Picks up files like "cover.jpg". It's made part of normal external file
loading, so I'm adding 3 new options that are direct equivalents for the
options that control loading of external subtitle and audio files. Even
though I bet nobody wants them and they just increase confusion... I
guess the world is actually hell, so this outcome should be fine.
It prefers non-specific external files like "cover.jpg" over embedded
cover art. Not sure if that's wanted or unwanted.
There's some pain over explicitly marking such files as external
pictures. This is basically an optimization: in most cases, a heuristic
would treat an image file loaded with --external-file the same (it's a
heuristic because ffmpeg can't tell us whether something is an image or
a video). However, even with this heuristic, it would decode the cover
art picture again on each seek, which would essentially slow down
seeking in audio files. This bothered me greatly, which is why I'm
adding these additional options at all, and bothered with the previous
commit.
Fixes: #3056
on macOS 10.15 setting the activation policy behaves quite weirdly. the
call changes the current active App to a nameless process, which
probably also the reason that prevents the not focusing to work.
a workaround for that, is to refocus the previous active app.
Fixes#7725
Accepting ":" in addition to "," seems confusing and dumb. It only
causing problems when you want to pass a value that contains ":". Remove
support for ":", it is now treated like any other normal character. This
affects all options that are listed as "Key/value list" in the option
list.
It's possible that this breaks for someone who happened to use ":" as
separator. But this was undocumented, and never recommended. Originally,
the option treated many other characters in a special way, but this was
changed in commit a3d561f950. I'm, not sure why ":" was explicitly
included. Maybe because -the absurd -vf/--af syntax uses ":" as list
separator. But "," was always recommended and used in examples for
key/value options.
Fixes: #8021 (if you consider it a bug)
This allows users to control whether full dialogue subtitles are displayed
with an audio track already in their preferred subtitle language.
Additionally, this improves handling for the forced flag, automatically
selecting between forced and unforced subtitle streams based on the user's
settings and the selected audio.
Seems like this is requested all the time.
It seems libass allows out of range values, but does allows the subtitle
to go out of the screen at the bottom (only when moving it to the top
it's "clamped"). Too bad, don't do that then. The bitmap sub rendering
code on the other hand is under our control, and will not move a
subtitle out of the screen.
Fixes: #7986
Options like --sub-ass-force-style and others could not be changed at
runtime (the changes didn't take any effect). Fix this by using the
brutal approach, and completely reinit the subtitle state when this
happens. Maybe a bit clunky, but for now I'd rather not put more effort
into this.
Fixes: #7689
Make it possible to restore from profiles by backing up the option
values before profile application. This is sort of like unapplying a
profile. Since there might be multiple ways to do this, a profile needs
to explicitly provide the "profile-restore" option, which specifies how
exactly this should be done.
This is a big mess. There is not natural way to do this. Profile
application is "destructive" and simply changes the values of the
options. Maybe one could argue that the option system should have
hierarchical "overlays" of profiles instead, where unset options will
use the value of the lower profiles. Options set interactively by the
user would be the top profile. Default values would be in the lowest
profile. You could unapply a profile by simply removing it from this
overlay stack.
But uh, let's not, so here's something stupid. It reuses some code used
for file local options to reduce code size. At least the overlay idea
would still be possible in theory, and could be added as another
profile-restore mode.
This is used by the following commit.
This is taken from a somewhat older proof-of-concept script. The basic
idea, and most of the implementation, is still the same. The way the
profiles are actually defined changed.
I still feel bad about this being a Lua script, and running user
expressions as Lua code in a vaguely defined environment, but I guess as
far as balance of effort/maintenance/results goes, this is fine.
It's a bit bloated (the Lua scripting state is at least 150KB or so in
total), so in order to enable this by default, I decided it should
unload itself by default if no auto-profiles are used. (And currently,
it does not actually rescan the profile list if a new config file is
loaded some time later, so the script would do nothing anyway if no auto
profiles were defined.)
This still requires defining inverse profiles for "unapplying" a
profile. Also this is still somewhat racy. Both will probably be
alleviated to some degree in the future.
Mess this into the --geometry option, because I like to be
irresponsible. I considered adding a separate option, but at least this
allows me to defer the question how the hell this should work as
property (geometry simply and inherently does not).
Tested on IceWM only. Option equality test and string output not tested.
Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.
I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.
Add a separate exe_dir entry to deal with that.
Untested, but probably works.
This simply printf()s a concatenation of the provided string and the
relevant escape sequences. No idea what exactly defines this escape
sequence (is it just a xterm thing that is now supported relatively
widely?), and this simply uses information provided on the linked github
issue.
Not much of an advantage over --term-status-msg, though at least this
can have a lower update frequency. Also I may consider setting a default
value, and then it shouldn't conflict with the status message.
Fixes: #1725
Can be useful to force it to adapt to extreme speed changes, while a
higher limit would just use a fraction closer to the original video
speed.
Probably useful for testing only.
Apparently, this was a bit of a mess, which caused the bug fixed by
commit ec7f2388af. Try to improve this, and only use track selection
entries that exist.
Replace use of .min==1 with a proper flag. This is a good idea, because
it has nothing to do with numeric limits (also see commit 9d32d62b61
for how this can go wrong).
With this, m_option.min/max are strictly used for numeric limits.
This was optional, with the intention that normally such options require
a valid format. But there is no reason for this (at least not anymore),
and it's actually more logical to accept "no" in all situations this
option type is used. This also gets rid of the weird min field special
use.
These used ".min = MP_NOPTS_VALUE" to indicate certain exceptions. This
broke with the recent change to how min/max are handled, which made
setting min or max mean that a value range is used, thus setting max=0.
Fix this by not using magic a value in .min; replace it with a proper
flag.
Fixes: #7596
While --input-file was removed for justified reasons, wanting to pass
down socket FDs this way is legitimate, useful, and easy to implement.
One odd thing is that
Fixes: #7592
As an unfortunate disaster, min/max values use the type double, which
causes tons of issues with int64_t types. Anyway, OPT_BYTE_SIZE is often
used as maximum for size_t quantities, which can have a size different
from (u)int64_t.
OPT_BYTE_SIZE still uses in64_t, because in theory, you could use it for
file sizes. (demux.c would for example be capable of caching more than
2GB on 32 bit platforms if a file cache is used. Though for some reason
the accounting code still uses size_t, so that use case is broken. But
still insist that it _could_ be used this way.)
There were various inconsistent attempts to set m_option.max to a value
such that the size_t/int64_t upper limit is not exceeded. Due to the
double max field, this didn't really work correctly. Try to fix this
with the M_MAX_MEM_BYTES constant. It's a good approximation, because on
32 bit it should allow 2GB (untested, also would probably exhaust
address space in practice but whatever), and something "high enough" in
64 bit.
For some reason, clang 11 still warns. But I think this might be a clang
bug, or I'm crazy. The result is correct anyway.
Since double has a mantissa too small to hold INT64_MAX in full
precision, converting INT64_MAX to double rounds up. Insert some casts
to silence corresponding warnings (as shown by clang 11).
Also, the comparison in multiply_int64() was incorrect (I think...),
because if v==(double)INT64_MAX, then v==(1<<64), which cannot be
represented as int64_t.
There are probably better ways to solve this.
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with
{"name", ...
followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.
I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.
Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.
Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.
In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
Forgot to remove this. Here you see my confusion and realization how
casting INT64_MAX to double becomes INT64_MAX+1 (due to mantissa
precision and rounding), so some things seemed not to make sense at
first.
The option code is very old and was added to MPlayer in the early 2000s,
when C99 was still new. MPlayer did not use the "bool" type anywhere,l
and the logical option equivalent to bool, the "flag" option type, used
int, with the convention that only the values 0 and 1 are allowed.
mpv may have hammered many, many additional tentacles to the option
code, but some of the basics never changed, and m_option_type_flag still
uses int. This seems a bit weird, since mpv uses bool for booleans. So
finally introduce an m_option_type_bool. To avoid duplicating too much
code, change the flag code to bool, and "reimplement" m_option_type_flag
on top of m_option_type_bool.
As a "demonstration", change the --fullscreen option to this new type.
Ideally, all options would be changed too bool, and m_option_type_flag
would be removed. But that is a lot of monotonous thankless work, so I'm
not doing it, and making it a painful years long transition.
At the same time, I'm introducing a new concept for option declarations.
Instead of OPT_BOOL(), which define the full m_option struct contents,
there's OPTF_BOOL(), which only takes the option field name itself. The
name is provided via a normal struct field initializer. Other fields
(such as flags) can be provided via designated initializers.
The advantage of this is that we don't need tons of nested vararg
macros. We also don't need to deal with 0-sized varargs being a pain
(and in fact they are not a thing in standard C99 and probably C11).
There is no need to provide a mandatory flags argument either, which is
the reason why so many OPT_ macros are used with a "0" argument. (The
flag argument seems to confuse other developers; they either don't
immediately recognize what it is, and sometimes it's supposed to be the
option's default value.)
Not having to mess with the flag argument in such option macros is also
a reason for the removal of M_OPT_RANGE etc., for the better or worse.
The only place that special-cased the _flag option type was in
command.c; change it to use something effectively very similar that
automatically includes the new _bool option type. Everything else should
be transparent to the change. The fullscreen option change should be
transparent too, as C99 bool is basically an integer type that is
clamped to 0/1 (except in Swift, Swift sucks).
Commit 8d965a1bfb3 changed option/property min/max handling. As a
consequence, ranges that contain only 1 or 0 elements are not possible
anymore. Normally that's fine, because it makes no sense to have an
option that has only one or none allowed value (statically).
But edition switching used some sort of mechanism where the property can
return a different, dynamically decided range at runtime. That meant
that if there were <2 editions, edition switching with the "cycle"
command would always pick the same value. But with the recent commit,
this changed to having "no range set" and would cycle through all
integer values.
Work this around with a simple change. Now, edition switching on a file
without editions shows "edition: auto" instead of "edition: 0", which
may appear odd. But the former is the --edition default value, and
previous mpv versions rendered the edition property like this when not
using switching.
(Who the fuck uses editions?)
Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and
some other identifiers based on these) to signal whether an option had
min/max values. Remove these flags, and make it use a range implicitly
on the condition if min<max is true.
This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were
set (instead of both). Generally, the commit replaces all these
instances with using DBL_MAX/DBL_MIN for the "unset" part of the range.
This also happens to fix some cases where you could pass over-large
values to integer options, which were silently truncated, but now cause
an error.
This commit has some higher potential for regressions.
Try to remove m_config implementation details from m_config_frontend.
Not sure if I like it. Seems to be ~100 lines of awkward code more, and
not much is gained from it. Also it took way too long to do it, and
there might be bugs.
Move the "old" mostly command line parsing and option management related
code to m_config_frontend.c/h. Move the the code that enables other part
of the player to access options to m_config_core.c/h. "frontend" is out
of lack of creativity for a better name.
Unfortunately, the separation isn't quite clean yet. m_config_frontend.c
still references some m_config_core.c implementation details, and
m_config_new() is even left in m_config_core.c for now. There some odd
functions that should be removed as well (marked as "Bad functions").
Fixing these things requires more changes and will be done separately.
struct m_config is left with the current name to reduce diff noise.
Also, since there are a _lot_ source files that include m_config.h, add
a replacement m_config.h that "redirects" to m_config_core.h.
This was mostly unused, and has certain problems. Just get rid of it.
It was still used in CDDA (--cdda-span) and a debug option for OpenGL
(--opengl-check-pattern). Replace both of these with 2 options, where
each sets the start/end values of the former span. Both were
undocumented somehow (normally we require all options to be documented),
so I'm not caring about compatibility, and not bothering to add it to
the API changelog.
Instead of having f_decoder_wrapper create its own copy of the entire
mpv option tree, create a struct local to that file and move all used
options to there.
movie_aspect is used by the "video-aspect" deprecated property code. I
think it's probably better not to remove the property yet, but
fortunately it's easy to work around without needing special handling
for this option or so.
correct_pts is used to prevent use of hr-seek in playloop.c. Ignore
that, if you use --no-correct-pts you're asking for trouble anyway. This
is the only behavior change.
See manpage additions. This has been a topic in MPlayer/mplayer2/mpv
since forever. But since libavcodec multi-threaded decoding was added,
I've always considered this pointless. libavcodec requires you to
"preload" it with packets, and then you can pretty much avoid blocking
on it, if decoding is fast enough.
But in some cases, a decoupled decoder thread _might_ help. Users have
for example come up with cases where decoding video in a separate
process and piping it as raw video to mpv helped. (Or my memory is
false, and it was about vapoursynth filtering, who knows.) So let's just
see whether this helps with anything.
Note that this would have been _much_ easier if libavcodec had an
asynchronous (or rather, non-blocking) API. It could probably have
easily gained that with a small change to its multi-threading code and a
small extension to its API, but I guess not.
Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this
is due to annoying corner cases like legacy frame dropping and hardware
decoder state. These could probably be prettified later on.
There is also a change in playloop.c: this is because there is a need to
coordinate playback resets between demuxer thread, decoder thread, and
playback logic. I think this SEEK_BLOCK idea worked out reasonably well.
There are still a number of problems. For example, if the demuxer cache
is full, the decoder thread will simply block hard until the output
queue is full, which interferes with seeking. Could also be improved
later. Hardware decoding will probably die in a fire, because it will
run out of surfaces quickly. We could reduce the queue to size 1...
maybe later. We could update the queue options at runtime easily, but
currently I'm not going to bother.
I could only have put the lavc wrapper itself on a separate thread. But
there is some annoying interaction with EDL and backward playback shit,
and also you would have had to loop demuxer packets through the
playloop, so this sounded less annoying.
The food my mother made for us today was delicious.
Because audio uses the same code, also for audio (even if completely
pointless).
Fixes: #6926
Try to deal with various corner cases. But when I fix one thing, another
thing breaks. (And it's 50/50 whether I find the breakage immediately or
a few months later.) So results may vary.
The default for--hr-seek is changed to "default" (not creative enough to
find a better name). In this mode, audio seeking is exact if there is no
video, or if the video has only a single frame. This change is actually
pretty dumb, since audio frames are usually small enough that exact
seeking does not really add much. But it gets rid of some weird special
cases.
Internally, the most important change is that is_coverart and is_sparse
handling is merged. is_sparse was originally just a special case for
weird .ts streams that have the corresponding low-level flag set. The
idea is that they're pretty similar anyway, so this would reduce the
number of corner cases. But I'm not sure if this doesn't break the
original intended use case for it (I don't have a sample anyway).
This changes last-frame handling, and respects the duration of the last
frame only if audio is disabled. This is mostly "coincidental" due to
the need to make seeking past EOF trigger player exit, and is caused by
setting STATUS_EOF early. On the other hand, this might have been this
way before (see removed chunk close to it).
Works as ad-filter. I had some more plans, for example replacing
matching text with different text, but for now it's dropping matches
only. There's a big warning in the manpage that I might change
semantics. For example, I might turn it into a primitive sed.
In a sane world, you'd probably write a simple script that processes
downloaded subtitles before giving them to mpv, and avoid all this
complexity. But we don't live in a sane world, and the sooner you learn
this, the happier you will be. (But I also want to run this on muxed
subtitles.)
This is pretty straightforward. We use POSIX regexes, which are readily
available without additional pain or dependencies. This also means it's
(apparently) not available on win32 (MinGW). The regex list is because I
hate big monolithic regexes, and this makes it slightly better.
Very superficially tested.
Until now, filter_sdh was simply a function that was called by sd_ass
directly (if enabled).
I want to add another filter, so it's time to turn this into a somewhat
more general subtitle filtering infrastructure.
I pondered whether to reuse the audio/video filtering stuff - but better
not. Also, since subtitles are horrible and tend to refuse proper
abstraction, it's still messed into sd_ass, instead of working on the
dec_sub.c level. Actually mpv used to have subtitle "filters" and even
made subtitle converters part of it, but it was fairly horrible, so
don't do that again.
In addition, make runtime changes possible. Since this was supposed to
be a quick hack, I just decided to put all subtitle filter options into
a separate option group (=> simpler change notification), to manually
push the change through the playloop (like it was sort of before for OSD
options), and to recreate the sub filter chain completely in every
change. Should be good enough.
One strangeness is that due to prefetching and such, most subtitle
packets (or those some time ahead) are actually done filtering when we
change, so the user still needs to manually seek to actually refresh
everything. And since subtitle data is usually cached in ASS_Track (for
other terrible but user-friendly reasons), we also must clear the
subtitle data, but of course only on seek, since otherwise all subtitles
would just disappear. What a fucking mess, but such is life. We could
trigger a "refresh seek" to make this more automatic, but I don't feel
like it currently.
This is slightly inefficient (lots of allocations and copying), but I
decided that it doesn't matter. Could matter slightly for crazy ASS
subtitles that render with thousands of events.
Not very well tested. Still seems to work, but I didn't have many test
cases.
the macOS config was only used in cocoa-cb before and only included when
it was available. since this config is meant for general macOS options
and backend independent options we include it when cocoa is available.
one of the options is already used in the old cocoa backend, which broke
using it when build without swift or cocoa-cb support.
Fixes#7449
As requested I guess. It behaves quite similar to the --loop* options.
Not quite happy with the idea that 1) the option is mutated on each
operation (but at least it's consistent with --loop* and doesn't require
more properties), and 2) the ab-loop command will do nothing once all
loop iterations are done. As a concession, the OSD shows something about
"disabled".
Fixes: #7360
See #7435 and related for context.
Basically, it seems that while the original vsfilter processed subtitles
like with this option set to "yes", many current players (mpc-hc
default, vlc, probably most libass users) treat them like with "no". In
the linked issue, this makes rendering severely slower, and can consume
a lot of memory (or just overflow libass memory calculations). It seems
that changing this to "no" will lead to more good than bad, especially
because newer subtitles may be authored for the "no" behavior.
Most libass users seem to use "no" exactly because they do not call
ass_set_storage_size() at all. This API was needed because the scaling
of the subtitles depends on the video size (vsfilter bugs, or
something). In addition, it's my personal opinion that rendering should
not depend on the video at all, so I like setting the default of this to
"no".
win32 is a cursed abomination which has "drive letters" at the root of
the filesystem namespace for no reason. This requires special handling
beyond tolerating the idiotic "\" path separator.
Even more cursed is the fact that a path starting with a drive letter
can be a relative path. For example, "c:billsucks" is actually a
relative path to the current working directory of the C drive. So for
example if the current working directory is "c:/windowsphone", then
"c:billsucks" would reference "c:/windowsphone/billsucks".
You should realize that win32 is a ridiculous satanic trash fire by the
point you realize that win32 has at least 26 current working
directories, one for each drive letter.
Anyway, the actual problem is that mpv's mp_path_join() function would
return a relative path if an absolute relative path is joined with a
drive-relative path. This should never happen; I bet it breaks a lot of
assumptions (maybe even some security or safety relevant ones, but
probably not).
Since relative drive paths are such a fucked up shit idea, don't try to
support them "properly", and just solve the problem at hand. The
solution produces a path that should be invalid on win32.
Joining two relative paths still behaves the same; this is probably OK
(maybe).
The change isn't very minimal due to me rewriting parts of it without
strict need, but I don't care.
Note that the Python os.path.join() function (after which the mpv
function was apparently modeled) has the same problem.
There wasn't really much of a reason to keep split_opt and
splot_opt_silent apart. It made sense before the latter also had a log
call (which was silenced by using mp_null_log if necessary).
Just merge them back into one, and always rely on mp_null_log to silence
unwanted output.
Shouldn't have any functional changes.
Addresses dumb things like accidentally overwriting a media file with
e.g. "mpv --log-file test.mkv" (when the user thought that --log-file
was a flag option, when it actually takes a filename). This example will
now print an error. It still works with "-log-file overwritten.mkv", but
prints a warning.
Not sure if I'm being too careful or not "radical" enough. In any case,
both the syntax that stops working and the syntax that produces a
warning now have been discouraged and were called legacy for almost a
decade.
The change was not propagated to the OSD/subtitle code, since that still
uses an "old" method. Change it so that the propagation is actually
performed.
(One could argue the OSD/subtitle code should use other ways to update
the options, but that would probably be more effort for now.)
There are a lot of ad-hoc component lists in mpv: for example the stream
and demuxer lists. It doesn't seem to make sense to add any abstractions
around it since they are completely trivial and have very specific
probing mechanisms and so on, so they will remain ad-hoc.
This commits add a way to let these add arbitrary per-component options,
without giving up the ad-hoc way, and without having to dump them into
options.c with lots of ifdeffery (like it was done until now).
Also see next commit.
Although a linked list was ideal at first, there are cases where it
sucks, and became increasingly awkward (with the mpv command API
preferring integer indexes to access the list). In future, we probably
want to add more playlist-related functionality, so better change it to
an array now.
An array isn't always ideal either. Since playlist entries are still
separate objects (because in some cases you need a stable "iterator" to
it), but you still need to efficiently get the next/previous playlist
entry, there's a pl_index field, that needs to be maintained. E.g.
adding an entry at the start of the playlist => update the pl_index
field for all other entries. Well, it's not really worth to do something
more complicated to avoid these things.
This commit is probably buggy as shit. It's not like I bothered to test
everything. That's _your_ role.
This option type, used by --audio-channels, had a completely broken
m_option_type.equal implementation, and thus reacted incorrectly to
runtime option changes.
Broken since commit b16cea750f.
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)
It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.
The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this
This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.
I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).
There may be a lot of bugs in this.
This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit
Fixes: #7274
keyvalue_list_find_key() was called on a "partially" constructed list,
because the terminating NULL was added only later. Didn't I say this
code is cursed?
Fixes: #7273
This was completely broken: it compared the first item of the filter
list only. Apparently I forgot that this is a list. This probably broke
aspects of runtime filter changing probably since commit b16cea750f.
Fix this, and remove some redundant code from obj_settings_equals().
Which is not the same as m_obj_settings_equal(), so rename it to make
confusing them harder. (obj_setting_match() has these very weird label
semantics that should probably just be killed. Or not.)
I don't even know anymore whether this was intended or not. Certain use
cases for the "-o" options might require this. These options are for
passing general FFmpeg options. These are translated to av_opt_set()
calls, which may or may not accumulate the option values on multiple
calls with the same option name (how should I know?).
Anyway, it seems crazy to allow non-unique keys, so make them unique.
The ad-hoc nature of the option code makes this wonderfully complicated
(when I wrote that this code is cursed, I meant it). In combination with
lazy testing, it probably means there are lots of bugs here.
Whenever I deal with this, I have to look at the code to make sense of
this. And beyond that, there are some strange inconsistencies. (I think
this code is cursed. It always was, and maybe always will be.)
Although the manpage claimed that using multiple items for -add etc. is
deprecated, string list options didn't warn against it. So add the
warning, and add something in the changelog (even though nobody will
ever read this).
The manpage mentioned --vf-append, but this didn't even exist. So add
it, I guess. We encourage using -append for the other option types, so
for consistency, it should work on filter options. (And I already
tricked me into believing it existed when I mentioned it in the
manpage.)
Make the "operations" table separate for all option types, and mention
the option type on every single of the top-level list options.
The generic change detection now handles this just as well.
The way how this function is manually called at init is slightly gross.
Make that part slightly more explicit to hopefully avoid confusion.