Commit Graph

60 Commits

Author SHA1 Message Date
wm4 ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4 0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
wm4 7b9d726588 video: replace our own refcounting with libavutil's
mpv had refcounted frames before libav*, so we were not using
libavutil's facilities. Change this and drop our own code.

Since AVFrames are not actually refcounted, and only the image data
they reference, the semantics change a bit. This affects mainly
mp_image_pool, which was operating on whole images instead of buffers.
While we could work on AVBufferRefs instead (and use AVBufferPool),
this doesn't work for use with hardware decoding, which doesn't
map cleanly to FFmpeg's reference counting. But it worked out. One
weird consequence is that we still need our custom image data
allocation function (for normal image data), because AVFrame's uses
multiple buffers.

There also seems to be a timing-dependent problem with vaapi (the
pool appears to be "leaking" surfaces). I don't know if this is a new
problem, or whether the code changes just happened to cause it more
often. Raising the number of reserved surfaces seemed to fix it, but
since it appears to be timing dependent, and I couldn't find anything
wrong with the code, I'm just going to assume it's not a new bug.
2015-07-05 23:56:00 +02:00
wm4 1419aac22a mp_image: remove some unused interlacing flags
MP_IMGFIELD_TOP/MP_IMGFIELD_BOTTOM were completely unused, and
MP_IMGFIELD_ORDERED was always set (even though vf_vdpaupp.c strangely
checked for the latter).
2015-04-23 22:06:14 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 37a71e57d4 mp_image: remove redundant flags field
Because gcc (and clang) is a goddamn PITA and unnecessarily warns if
the universal initializer for structs is used (like mp_image x = {})
and the first member of the struct is also a struct, move the w/h
fields to the top.
2015-04-10 21:06:25 +02:00
wm4 41151122e7 mp_image: remove redundant chroma_x/y_shift fields 2015-04-10 21:02:16 +02:00
wm4 b3495d9ccf mp_image: remove redundant plane_w/h fields
Seems relatively painful in this case, but they are morally wrong.
2015-04-10 20:58:26 +02:00
wm4 be259be15c mp_image: get rid of chroma_width/height fields
They are redundant. They were used by draw_bmp.c only, and only in a
special code path that 1. used fixed image formats, and 2. had image
sized perfectly aligned to chroma boundaries (so computing the chroma
width/height is trivial).
2015-04-09 21:11:20 +02:00
wm4 5f2a8474ae video: uninline memcpy_pic functions
There's literally no reason why these functions have to be inline (they
might be performance critical, but then the function call overhead isn't
going to matter at all).

Uninline them and move them to mp_image.c. Drop the header file and fix
all uses of it.
2015-03-20 00:21:23 +01:00
wm4 713a8c1a89 mp_image: remove unneeded things
(But I'd really prefer removing our own refcounting mechanism fully.)
2015-03-20 00:09:18 +01:00
Niklas Haas a76cc1dafc
Revert "Revert recent vo_opengl related commits"
Omitted a simple, but devastasting check. Fixed the relevant commits
now.

This reverts commit 8d24e9d9b8.

diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 9c8a643..f1ea03e 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1034,9 +1034,9 @@ static void compile_shaders(struct gl_video *p)
     shader_def_opt(&header_conv, "USE_CONV_GAMMA", use_conv_gamma);
     shader_def_opt(&header_conv, "USE_CONST_LUMA", use_const_luma);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_BT1886",
-                   gamma_fun == MP_CSP_TRC_BT_1886);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_BT_1886);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_SRGB",
-                   gamma_fun == MP_CSP_TRC_SRGB);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_SRGB);
     shader_def_opt(&header_conv, "USE_SIGMOID", use_sigmoid);
     if (p->opts.alpha_mode > 0 && p->has_alpha && p->plane_count > 3)
         shader_def(&header_conv, "USE_ALPHA_PLANE", "3");
2015-02-28 20:23:47 +01:00
wm4 8d24e9d9b8 Revert recent vo_opengl related commits
Breaks vo_opengl by default. I'm hot able to fix this myself, because I
have no clue about the overcomplicated color management logic. Also,
whilethis is apparently caused by commit fbacd5, the following commits
all depend on it, so revert them too.

This reverts the following commits:
 e141caa97d
 653b0dd529
 729c8b3f64
 fbacd5de31

Fixes #1636.
2015-02-28 19:29:03 +01:00
Niklas Haas fbacd5de31 csputils: add missing gamma support
We have MP_CSP_TRC defined, but it wasn't being used by practically
anything. This commit adds missing conversion logic, adds it to
mp_image, and moves the auto-guessing logic to where it should be, in
mp_image_params_guess_csp (and out of vo_opengl).

Note that this also fixes a minor bug: csp_prim was not being copied
between mp_image structs if the format was not YUV in both cases, but
this is wrong - the primaries are always relevant.
2015-02-28 01:07:35 +01:00
wm4 acb40644db vo_opengl: change the way unaligned chroma size is handled
This deals with subsampled YUV video that has odd sizes, for example a
5x5 image with 4:2:0 subsampling.

It would be easy to handle if we actually passed separate texture
coordinates for each plane to the shader, but as of now the luma
coordinates are implicitly rescaled to chroma one. If luma and chroma
sizes don't match up, and this is not handled, you'd get a chroma shift
by 1 pixel.

The existing hack worked, but broke separable scaling. This was exposed
by a recent commit which switched to GL_NEAREST sampling for FBOs. The
rendering was accidentally scaled by 1 pixel, because the FBO size used
the original video size, while textures_sizes[0] was set to the padded
texture size (i.e. one pixel larger).

It could be fixed by setting the padded texture size only on the first
shader. But somehow that is annoying, so do something else. Don't pad
textures anymore, and rescale the chroma coordinates in the shader
instead.

Seems like this somehow doesn't work with rectangle textures (and
introduces a chroma shift), but since it's only used when doing VDA
hardware decoding, and the bug occurs only with unaligned video sizes, I
don't care much.

Fixes #1523.
2015-01-27 18:09:03 +01:00
wm4 44edb13443 video: remove things forgotten in previous commit
Oops.
2014-12-03 23:12:22 +01:00
wm4 e9792326e3 mp_image: slightly better image params verbose info 2014-11-12 19:30:59 +01:00
wm4 4136531343 video: move formatting of image parameters to separate function 2014-11-12 19:30:59 +01:00
wm4 8599c959fe video: initial Matroska 3D support
This inserts an automatic conversion filter if a Matroska file is marked
as 3D (StereoMode element). The basic idea is similar to video rotation
and colorspace handling: the 3D mode is added as a property to the video
params. Depending on this property, a video filter can be inserted.

As of this commit, extending mp_image_params is actually completely
unnecessary - but the idea is that it will make it easier to integrate
with VOs supporting stereo 3D mogrification. Although vo_opengl does
support some stereo rendering, it didn't support the mode my sample file
used, so I'll leave that part for later.

Not that most mappings from Matroska mode to vf_stereo3d mode are
probably wrong, and some are missing.

Assuming that Matroska modes, and vf_stereo3d in modes, and out modes
are all the same might be an oversimplification - we'll see.

See issue #1045.
2014-08-30 23:24:46 +02:00
Niklas Haas 70f50ddc5e video: Add support for non-BT.709 primaries
This add support for reading primary information from lavc, categorized
into BT.601-525, BT.601-625, BT.709 and BT.2020; and passes it on to the
vo. In vo_opengl, we always generate the 3dlut against the wider BT.2020
and transform our source into this colorspace in the shader.
2014-06-22 19:00:38 +02:00
wm4 a28e2a7432 video: correct spelling: mp_image_params_equals -> mp_image_params_equal
The type is struct mp_image_params, so the "params" should have a "s".
"equals" shouldn't, because it's plural for 2 params. Important.
2014-06-17 23:30:27 +02:00
wm4 efa6b09b65 video: remove redundant function
mp_image_params_from_image() is now trivial and can be removed.
2014-06-17 23:26:53 +02:00
wm4 d107cae0e7 video: check image parameters
Make sure every video filter has valid parameters for input and output.
(This also ensures we don't take possibly invalid decoder output, or
feed invalid decodr/filter output to VOs.)

Also, the updated image size check now (almost) works like the
corresponding check in FFmpeg.
2014-06-17 22:44:13 +02:00
wm4 72aac9ae8a video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)

But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.

Functions whose return values changed semantics:

  mp_image_alloc
  mp_image_new_copy
  mp_image_new_ref
  mp_image_make_writeable
  mp_image_setrefp
  mp_image_to_av_frame_and_unref
  mp_image_from_av_frame
  mp_image_new_external_ref
  mp_image_new_custom_ref
  mp_image_pool_make_writeable
  mp_image_pool_get
  mp_image_pool_new_copy
  mp_vdpau_mixed_frame_create
  vf_alloc_out_image
  vf_make_out_image_writeable
  glGetWindowScreenshot
2014-06-17 22:43:43 +02:00
wm4 f6f8dc7782 video: remove redundant mp_image display_w/_h members
Commit 5e4e248 added a mp_image_params field to mp_image, and moved many
parameters to that struct. display_w/h was left redundant with
mp_image_params.d_w/d_h. These fields were supposed to be always in
sync, but it seems some code forgot to do this correctly, such as
vf_fix_img_params() or mp_image_copy_attributes(). This led to the
problem in github issue #756, because display_w/_h could become
incorrect.

It turns out that most code didn't use the old fields anyway. Just
remove them. Note that mp_image_params.d_w/d_h are supposed to be always
valid, so the additional checks for 0 shouldn't be needed. Remove these
checks as well.

Fixes #756.
2014-04-29 13:31:59 +02:00
wm4 3b5a331c40 mp_image: add rotation parameter 2014-04-21 02:57:16 +02:00
wm4 5e4e248dc2 video: make mp_image use mp_image_params directly
Minor cleanup, so that we can stuff more information into
mp_image_params later.
2014-04-21 02:57:16 +02:00
wm4 5ed24862c0 video: change image format from unsigned int to int in some places
Image formats used to be FourCCs, so unsigned int was better. But now
it's annoying and the only difference is that unsigned int is more to
type than int.
2014-03-17 18:19:57 +01:00
wm4 2c08bf1bd7 Reduce recursive config.h inclusions in headers
In my opinion, config.h inclusions should be kept to a minimum. MPlayer
code really liked including config.h everywhere, though, even in often
used header files. Try to reduce this.
2013-12-18 17:12:21 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 6f17410f88 mp_image: add helper for copying image attributes
This enw function is similar to mp_image_set_params(), but doesn't force
setting "hard" parameters like image size and format.
2013-11-03 23:55:16 +01:00
wm4 b0cc3c2cf4 Fix previous commit
This time it broke because I didn't actually test compiling vo_vaapi.c,
and it was using a macro from mp_image.h, which implicitly assumed
FFALIGN was available. Screw that too, and copy the definition of
ffmpeg's FFALIGN to MP_ALIGN_UP, and move these macros to mp_comnon.h.
2013-09-25 22:44:12 +02:00
wm4 47e92b2f88 video: handle video output levels with mp_image_params
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD).  For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
2013-08-24 19:40:18 +02:00
Stefano Pigozzi 406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
wm4 fcdb681822 img_format: add a mask for color class
Using the term "color class" to avoid confusion with the other
colorspace related concepts.

Also get rid of MP_IMGFLAG_FMT_MASK, since it was unused.
2013-07-18 13:49:28 +02:00
wm4 dc73b200db mp_image: one utility function to set image parameters 2013-07-18 13:44:17 +02:00
wm4 d8659c9aa0 sws_utils: refactor swscale wrapper code
This splits the monolithic mp_image_swscale() function into a bunch of
functions and a context struct. This means it's possible to set
arbitrary parameters (e.g. even obscure ones without getting in the
way), and you don't have to create the context on every call.

This code is preparation for removing duplicated libswscale API usage
from other parts of the code.
2013-07-18 13:31:01 +02:00
wm4 5b01ef4572 mp_image: refactor colorspace guessing/fallback
This actually handles XYZ too.
2013-07-15 00:00:43 +02:00
wm4 ac266da658 vo_opengl: handle chroma location
Use the video decoder chroma location flags and render chroma locations
other than centered. Until now, we've always used the intuitive and
obvious centered chroma location, but H.264 uses something else.

FFmpeg provides a small overview in libavcodec/avcodec.h:

-----------
/**
 *  X   X      3 4 X      X are luma samples,
 *             1 2        1-6 are possible chroma positions
 *  X   X      5 6 X      0 is undefined/unknown position
 */
enum AVChromaLocation{
    AVCHROMA_LOC_UNSPECIFIED = 0,
    AVCHROMA_LOC_LEFT        = 1, ///< mpeg2/4, h264 default
    AVCHROMA_LOC_CENTER      = 2, ///< mpeg1, jpeg, h263
    AVCHROMA_LOC_TOPLEFT     = 3, ///< DV
    AVCHROMA_LOC_TOP         = 4,
    AVCHROMA_LOC_BOTTOMLEFT  = 5,
    AVCHROMA_LOC_BOTTOM      = 6,
    AVCHROMA_LOC_NB             , ///< Not part of ABI
};
-----------

The visual difference is literally minimal, but since videophiles
apparently consider this detail as quality mark of a video renderer,
support it anyway. We don't bother with chroma locations other than
centered and left, though.

Not sure about correctness, but it's probably ok.
2013-06-28 21:20:41 +02:00
wm4 3382a6f6e4 video: add a new method to configure filters and VOs
The filter chain and the video ouputs have config() functions. They are
strictly limited to transfering the video size and format. Other
parameters (like color levels) have to be transferred separately.

Improve upon this by introducing a separate set of reconfig() functions,
which use mp_image_params to carry format parameters. This struct
contains all image format related parameters from config(), plus
additional parameters such as colorspace.

Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just
an example/test case, but vo_opengl will need it later.

The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This
information is now handed to the VOs via reconfig(). The getter,
VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
2013-06-28 20:34:46 +02:00
wm4 778e9c0633 mp_image: provide function to convert mp_image to AVFrame
Note that this does not pass through QP information (qscale field).
The only filter for which this matters is vf_pp, and we have this
natively.
2013-04-21 04:39:58 +02:00
wm4 514d8a7c9d video: make use of libavcodec refcounting
Now lavc_dr1.c is not used anymore if libavcodec is recent enough.
2013-03-13 23:51:30 +01:00
wm4 71b09be040 video: prepare for libavcodec refcounting
Some minor refactoring and moving code around.
There should be no functional changes.
2013-03-13 23:51:30 +01:00
wm4 56149ff5ac vf_flip: move flipping code to mp_image.c 2013-03-01 11:28:59 +01:00
wm4 1800761a65 mp_image: remove mp_image.bpp
This field contained the "average" bit depth per pixel. It serves no
purpose anymore. Remove it.

Only vo_opengl_old still uses this in order to allocate a buffer that is
shared between all planes.
2013-01-13 20:04:13 +01:00
wm4 c3788543f5 vf_expand: support more image formats
This did random things with some image formats, including 10 bit
formats. Fixes the mp_image_clear() function too.

This still has some caveats:
- doesn't clear alpha to opaque (too hard with packed RGB, and is rarely
  needed)
- sets luma to 0 for mpeg-range YUV, instead of the lowest possible
  value (e.g. 16 for 8 bit)
2013-01-13 20:04:13 +01:00
wm4 f282d0b290 vf_crop: make it work with more image formats 2013-01-13 20:04:12 +01:00
wm4 717d904bbc mp_image: add mp_image_crop()
Actually stolen from draw_bmp.c.
2013-01-13 20:04:12 +01:00
wm4 0c5311f17c video: cleanup: replace old mp_image function names
mp_image_alloc() also changes argument order compared to alloc_mpi().
The format now comes first, then width/height.
2013-01-13 20:04:11 +01:00
wm4 15c7f7a339 video: cleanup: move and rename vf_mpi_clear and vf_clone_attributes
These functions weren't specific to video filters and were misplaced
in vf.c. Move them to mp_image.c.

Fix the big endian test in vf_mpi_clear/mp_image_clear, which has been
messed up in 74df1d.
2013-01-13 20:04:11 +01:00