Commit Graph

2605 Commits

Author SHA1 Message Date
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
rr- 48c9101a5b vo_drm: fix CRTC usage 2016-01-18 23:13:35 +01:00
Aman Gupta f9cefbfec4 vd_lavc: feed A53_CC side data packets into the demuxer for eia_608 decoding 2016-01-18 12:14:52 -08:00
wm4 7b4ccb3e9f image_writer: fix writing flipped images as jpg
next_scanline is usually an unsigned int.

Fixes #2635 (again).
2016-01-17 22:26:38 +01:00
wm4 056901b2be video: refactor: disentangle decoding/filtering some more
This moves some code related to decoding from video.c to dec_video.c,
and also removes some accesses to dec_video.c from the filtering code.

dec_video.ch is starting to make sense, and simply returns video frames
from a demuxer stream. The API exposed is also somewhat intended to be
easily changeable to move decoding to a separate thread, if we ever want
this (due to libavcodec already being threaded, I don't see much of a
reason, but it might still be helpful).
2016-01-16 22:08:39 +01:00
Stefano Pigozzi bc1dce5d5b cocoa: get fps only from dislaylink
In my tests, CGDisplayModeGetRefreshRate returns 24.0 even though the nominal
one is set to 24000/1001. This is obviously not good for video.
2016-01-14 11:11:43 +01:00
Stefano Pigozzi 0fad73862c cocoa: add an observer for screenmode change 2016-01-14 11:11:43 +01:00
wm4 c9204fe3a5 video: fix interactively changing aspect ratio
The aspect ratio calculations are cached (mainly so that aspect ratio
related messages are not logged on every frame). The cache is not clared
anymore when video filters are reconfigured, but changing the
video-aspect-ratio property relied on it. Make it explicit.

Fixes #2714.
2016-01-14 09:46:11 +01:00
wm4 9a88b118b4 video: decouple filtering/decoding slightly more
Lots of noise to remove the vfilter/vo fields from dec_video.

From now on, video filtering and output will still be done together,
summarized under struct vo_chain.

There is the question where exactly the vf_chain should go in such a
decoupled architecture. The end goal is being able to place a "complex"
filter between video decoders and output (which will culminate in
natural integration of A->V filters for natural integration of
libavfilter audio visualizations). The vf_chain is still useful for
"final" processing, such as format conversions and deinterlacing. Also,
there's only 1 VO and 1 --vf option. So having 1 vf_chain for a VO seems
ideal, since otherwise there would be no natural way to handle all these
existing options and mechanisms.

There is still some work required to truly decouple decoding.
2016-01-14 00:18:48 +01:00
wm4 5722f93a74 video: refactor: shuffle code around
struct dec_video should have nothing to do with video filters or
outputs, and this huge chunk of code was somehow stuck directly in
dec_video.c.
2016-01-14 00:18:36 +01:00
wm4 bf13bd0d47 video: refactor: handle video format fixups closer to decoder
Instead of handling this on filter chain reinit, do it directly after
the decoder. This makes the code less entangled. In particular, this
gets rid of the really weird "override params" concept in the video
filter code.

The last_format/fixed_formats have some redundance with decoder_output,
but unfortunately the latter has a slightly different use.
2016-01-14 00:18:31 +01:00
wm4 671df54e4d demux: merge sh_video/sh_audio/sh_sub
This is mainly a refactor. I'm hoping it will make some things easier
in the future due to cleanly separating codec metadata and stream
metadata.

Also, declare that the "codec" field can not be NULL anymore. demux.c
will set it to "" if it's NULL when added. This gets rid of a corner
case everything had to handle, but which rarely happened.
2016-01-12 23:48:19 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 453ea2cb6c vaapi: replace VA_STR_FOURCC 2016-01-11 20:30:36 +01:00
wm4 9acea8759b dxva2: log more debug infos
Dump the complete list of decoders and image formats. If it's a decoder
we know, add a stringified name.
2016-01-11 16:24:13 +01:00
wm4 2a80680d95 Fix build on older libavcodec versions
avcodec_profile_name() was added only a week ago or so.
2016-01-08 17:19:04 +01:00
wm4 e4a1086cfb img_format: fix padding calculation with P010
This was broken during refactoring commit e2d90b38 before pushing it.
2016-01-08 12:48:03 +01:00
wm4 12b4f177ec vd_lavc: log codec profile when attempting hardware decoding
Should be useful.
2016-01-08 09:22:25 +01:00
wm4 6eccd4a573 img_format: fix compilation on older libavutil releases
AVComponentDescriptor.offset was introduced relatively recently. On
older releases, you have to use AVComponentDescriptor.offset_plus1,
which is now deprecated.

Instead of adding ifdeffery, assume AV_PIX_FMT_NV21 is the only format
for which this applies (and will remain the only case), which is
probably true enough.
2016-01-07 16:54:01 +01:00
wm4 27bc881cd8 vo_opengl: generic semi-planar support
Should take care of the planned FFmpeg AV_PIX_FMT_P010 addition. (This
will eventually be needed when doing HEVC Main 10 decoding with DXVA2
copyback.)
2016-01-07 16:31:52 +01:00
wm4 b0c1455aa4 img_format: add a generic flag for semi-planar formats 2016-01-07 16:30:34 +01:00
wm4 e2d90b383b img_format: take care of pixfmts that declare padding
A format could declare that some or all LSBs in a component are padding
bits by setting a non-0 AVComponentDescriptor.shift value. This means we
would interpret it incorrectly, because until now we always assumed all
regular formats have the padding in the MSBs.

Not a single format that does this actually exists, though. But a NV12
variant will be added later in FFmpeg.
2016-01-07 16:30:34 +01:00
Niklas Haas 82e81421d7 filter_kernels: improve the gaussian function
Commit 3909e4cd ended up losing the ability to tune the gaussian window,
which this commit trivially reintroduces.

The constant scaling factor (present in the code copied from glumpy)
also goes against filter_kernels.c conventions, which is that f(0.0) = 1
(and the invoking code takes care of normalization), and has been
removed.

The values of this new gaussian function corresponds to different
functions when compared against the old version. To translate the old
values p1 to the new values p2 requires solving 2^(e/p1) = e^(2/p2) or
p2 = p1 * 2/(e * ln(2)) ≈ p1 * 1.0615

In other words, to get the old default in the new function requires
setting scale-param1 to 1.0615. (The new function is *slightly* sharper
by default)

(Though most users should probably not notice the change)
2016-01-07 12:17:34 +01:00
wm4 0d05038790 filter_kernels: relicense under BSD
To get a uniform license for this file, relicense the mpv parts to BSD
as well.

But leave the door open for a later change to LGPL. (All non-Glumpy code
was written within mpv, and all mpv authors have agreed to LGPL
relicensing.)

Closes #2688.
2016-01-07 11:27:18 +01:00
wm4 38636345b1 vo_opengl: hwdec_vdpau: relicense under LGPL
All code was written by myself.
2016-01-07 11:22:54 +01:00
wm4 9604c45e24 vo_opengl: video.h: fix license
This is a mistake coming from commit 6ef06aa1: it accidentally changed
the license from GPL/LGPL dual to GPL only.
2016-01-07 10:48:04 +01:00
wm4 e69d1f2780 vo_opengl: hwdec_vaegl: change license to LGPL 2.1
This file claims to be based on the "MPlayer VA-API patch", but this is
untrue. Only some glue code was copied from hwdec_vaglx.c, and this glue
code was never in MPlayer or the MPlayer VA-API patch in any form, and
instead part of the mpv-original way we do hardware decoding OpenGL
interop. The EGL interop method didn't exist at the time the MPlayer
VA-API patch was created either.
2016-01-07 10:46:15 +01:00
wm4 3909e4cdfc filter_kernels: replace AGG-based code
This commit replaces code based on AGG, taken from this source file:

http://vector-agg.cvs.sourceforge.net/viewvc/vector-agg/agg-2.5/include/agg_image_filters.h

The intention is that filter_kernels.c can be relicensed to LGPL or BSD.
Because the AGG author died, full replacement is the only way to achieve
it.

This affects only some filter functions. These are exclusively
mathematical functions for computing filter coefficients. (Other parts
in filter_kernel.c were originally written by me, with heavy additions
and refactoring done by other mpv contributors.) While the code is
mostly just well-known mathematical formulas written down in C form,
AGG copyright could perhaps be claimed anyway.

To remove the AGG code, I replaced it with the filter functions from:

https://github.com/glumpy/glumpy/blob/master/glumpy/library/build-spatial-filters.py

These functions conveniently compute exactly the same thing in mpv,
Glumpy, AGG (and about anything that will filter images using the same
mathematical principles).

First I ported the Python code in the file to C. Then I replaced all
functions in filter_kernels.c with this code that could be replaced.
Then I investigated whether the remaining functions were based on AGG
code and took appropriate action:

hanning(), hamming(), quadric(), bicubic(), kaiser(), blackman(),
spline16(), spline36(), gaussian(), sinc() were taken straight from
Glumpy.

For sinc(), re-add the "fabs(x) < 1e-8" check, which was added in commit
586dc557 for unknown reasons.

gaussian() loses its filter parameter for some reason. (Well, who cares,
not my problem.)

The really awkward thing is that the text for hanning() and hamming()
does not change. In theory these functions are now based on Glumpy code,
but it seems like this can be neither proven nor denied. (The same
happened in some other cases with at least a few lines of code.)

sphinx() was added in commit 586dc557, and looks suspiciously like
sinc() as well. Replace the first 3 lines of the body with the ported
function (of which 2 lines do not change; the first uses code only in
mpv, and the second is just "return 1.0;"). The 4th line is only similar
on an abstract level (and that because of the mathematical relation
between these functions). Although the original sinc() was probably used
as template for it, with the other lines replaced, I don't think you
could make the claim that it falls under AGG copyright.

jinc() was added in commit 26baf5b9, but the code for it might be based
on sinc(). Rewrite it based on the "new" sinc(). Some of the same
remarks as with sphinx() apply.

cubic_bc() was ported from Glumpy's Mitchell(). (As far as I'm aware,
with the default parameters it's called "the" Mitchell-Netravali filter,
but in mpv this function is used to generate a whole group of filters.)

spline64() was added in commit a8b67c66, and was probably derived from
spline36(). Re-derive it from the "new" spline36().

triangle() could be considered derived from the original bilinear().
This is this in the original commit:

    static double bilinear(kernel *k, double x)
    {
        return 1.0 - x;
    }

This _might_ be based on AGG's image_filter_bilinear:

    struct image_filter_bilinear
    {
        static double radius() { return 1.0; }
        static double calc_weight(double x)
        {
            return 1.0 - x;
        }
    };

Considering that the "framework" was written by me, and the only part
from AGG taken is "return 1.0 - x;", and this part is trivial and was
later thoroughly replaced, this is probably not under the AGG copyright.

I'm hoping this doesn't introduce regressions. But the main focus is not
being productive anyway, and I didn't rigorously check unintended
changes in functionality.
2016-01-06 18:46:56 +01:00
wm4 481d15ae60 vo_rpi: handle rotation
Since the MMAL video renderer component supports exactly what we need,
it's pretty simple.
2016-01-05 14:48:27 +01:00
wm4 0b5af5639b vo_rpi: work around firmware oddness leading to incorrect video rect
Apparently, the firmware will ignore pixel_x/pixel_y if the numeric
value of them gets too high (even if they indicate square pixel aspect
ratio). Even worse, the destination rectangle is ignored completely,
and the video frame is simply stretched to the screen. I suspect this
is an overflow or weird sanity check within the firmware.

Work it around by limiting the fields to 16000, which is an arbitrary
but apparently working limit.
2016-01-05 14:20:47 +01:00
wm4 c725f39bae vo_opengl: fix operation on GLES 2.0
GLSL in GLES 2.0 did not have line continuation in its preprocessor.
This broke shader compilation. It also broke subtitle rendering in
vo_rpi, which reuses some of the OpenGL code.

Line continuation was finally added in GLES 3.0, which is perhaps the
reason why ANGLE accepted it.
2016-01-04 16:34:16 +01:00
Bin Jin 2f4bd58f4a vo_opengl: reset nnedi3 weights properly
Fixes #2661
2016-01-03 23:33:54 +01:00
wm4 fa315705be x11: silence xdg-screensaver failure message 2016-01-03 15:50:00 +01:00
Alessandro Ghedini 1f62f38106 wayland: fix typo in error message 2015-12-27 19:20:59 +01:00
wm4 7df475f860 vo_rpi: fix previous commit
Meh. Fixes #2639.
2015-12-26 19:38:38 +01:00
wm4 aa587580c8 vo_rpi: fix compilation
Untested, but should be fine. Broken by commit 0a0bb905.

Also fix the include statement in context_rpi.c, which caused another
compilation failure. Also untested. (Because I'm lazy.)

Fixes #2638.
2015-12-26 19:18:47 +01:00
wm4 4d43a0c997 filter_kernels: use more precise parameters for robidoux filters
See #2637.
2015-12-26 18:37:03 +01:00
wm4 b637d6366c vo_opengl: fix gray playback
Commit f24ba544 wasn't an equivalent change.

(This shit needs some sort of automated tests.)
2015-12-26 18:36:55 +01:00
wm4 504286b006 vo_opengl: flip image if backend uses flipped rendering
Should fix #2635 (untested).
2015-12-25 15:08:41 +01:00
wm4 3973a953df sub: find GBRP format automatically when rendering to RGB
This removes the need to define IMGFMT_GBRAP, which fixes compilation
with the current Libav release.

This also makes it automatically pick up a GBRP format with the same bit
width. (Unfortunately, it seems libswscale does not support conversion
to AV_PIX_FMT_GBRAP16, so our code falls back to 8 bit, removing
precision for video covered by subtitles in cases this code is used.)

Also, when the source video is e.g. 10 bit YUV, upsample to 16 bit.
Whether this is good or bad, it fixes behavior with alpha. Although I'm
not sure if the alpha range is really correct ([0,2^16-1] vs.
[0,255*256]). Keep in mind that libswscale doesn't even agree with the
way we do it.
2015-12-24 16:42:21 +01:00
wm4 082c23515f vo_opengl: fix operation on GLSL versions earlier than 1.30
GLSL below version 1.30 does not support mix() with a boolean
interpolation value. Use ?: instead. Untested, but probably works.
2015-12-24 14:44:46 +01:00
wm4 6bec6ac558 sub: better alpha blending when rendering to alpha surfaces
This actually treats destination alpha correctly, and gives much better
results than before. I don't know if this is perfectly correct yet,
though. Slight difference with vo_opengl behavior suggests it might not
be.

Note that this does not affect VOs with true alpha support. vo_opengl
does not use this code at all, and does the alpha calculations in OpenGL
instead.
2015-12-24 14:43:23 +01:00
wm4 1a6f3c56ea vo_opengl: fall back to gcc thread local storage
gcc 4.8 does not support C11 thread local storage. This is a bit
annoying, so add a hack to use the gcc specific __thread extension if
C11 TLS is not available.

(This is used for the extremely silly mpv-internal way hwdec modules
access some platform specific handles. Disabling it simply made
hwdec_vaegl.c always fail initialization.)

Fixes #2631.
2015-12-23 17:59:35 +01:00
wm4 eac0665b8d vo_opengl: blend transparent video against tiles by default
Add a "blend-tiles" choice to the "alpha" sub-option. This is pretty
simplistic and uses the GL raster position to derive the tiles. A weird
consequence is that using --vo=opengl and --vo=opengl-hq gives different
scaling behavior (screenspace pixel size vs. source video pixel size
16x16 tiles), but it seems we don't have easy access to the original
texture coordinates. Using the rasterpos is probably simpler.

Make this option the default.
2015-12-22 23:18:46 +01:00
wm4 7fa06e46c4 vf_yadif: change defaults
This is for the sake of command.c and the "deinterlace" option/property.
Instead of forcing certain "better" defaults when inserting yadif,
change the actual "yadif" defaults.

I pondered not changing vf_yadif, and instead adding a trivial "yadif-
auto" wrapper filter, which would merely have different defaults. But
thinking about it, it doesn't make any sense for "deinterlace" to have
different defaults from vf_yadif, with vf_yadif having the "worse"
defaults. If someone wants the old behavior, the old behavior can be
forced in a backward and forward compatible way by setting the
suboptions.

Fixes #2539 (kind of).
2015-12-21 22:05:40 +01:00
wm4 31c29495ca vo_opengl: x11: fix alpha windows
long is 64 bits on x86_64 on Linux, which means the check for the corner
case of computing the depth mask is wrong.

Also, X11 compositors seem to expect premultiplied alpha.
2015-12-20 13:26:25 +01:00
BtbN 5790bbba61 vaapi: add VP9 profile entires 2015-12-20 10:40:06 +01:00
wm4 2da533bec3 vf_vapoursynth: fix everything
Broken by commit 0a0bb905. The changes to this filter were accidentally
simply not tested, and it was obviously broken in a bunch of ways.

Fixes #2616.
2015-12-20 09:55:26 +01:00
wm4 0a0bb9059f video: switch from using display aspect to sample aspect
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.

Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).

Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
2015-12-19 20:45:36 +01:00
wm4 1f7c099dc0 vf: remove old config() callback 2015-12-19 18:35:58 +01:00