This reworks all of mpv's unit tests so they are compiled as separate
executables (optional) and run via meson test. Because most of the tests
are dependant on mpv's internals, existing compiled objects are
leveraged to create static libs and used when necessary. As an aside, a
function was moved into video/out/gpu/utils for sanity's sake (otherwise
most of vo would have been needed). As a plus, meson multithreads
running tests automatically and also the output no longer pollutes the
source directory. There are tests that can break due to ffmpeg changes,
so they require a specific minimum libavutil version to be built.
This probably makes it much faster (I wouldn't know, I didn't run any
benchmarks ). Seems to work as well (although I'm not sure, it's not
like I'd perform rigorous tests).
The scale_zimg test seems to mysteriously treat color in fully
transparent alpha differently, which makes no sense, and isn't visible
(but makes the test fail). I can't be bothered with investigating this
more. What do you do with failing tests? Correct, you disable them. Or
rather, you disable whatever appears to cause them to fail, which is the
threading in this case.
This change follows mostly the tile_example.cpp. The slice size uses a
minimum of 64, which was suggested by the zimg author. Some of this
commit is a bit inelegant and weird, such as recomputing the scale
factor for every slice, or the way slice_h is managed. Too lazy to make
this more elegant.
zimg git had a regressio around active_region (which is needed by the
slicing), which was fixed in commit 83071706b2e6bc634. Apparently, the
bug was never released, so just add a warning to the manpage.
Generic statement about how this is not really appropriate, etc., and
only useful for temporary debugging things, and how I commit it anyway
despite violating my own principles (and how I'd reject this change if
it came from you).
This tests the RGB repacker code in zimg, which deserves to be tested
because it's tricky and there will be more formats.
scale_test.c contains some code that can be used to test any scaler. Or
at least that would be great; currently it can only test repacking of
some byte-aligned-component RGB formats. It should be called
repack_test.c, but I'm too lazy to change the filename now.
The idea is that libswscale is used to cross-check the conversions
performed by the zimg wrapper. This is why it's "OK" that scale_test.c
does libswscale calls.
scale_sws.c is the equivalent to scale_zimg.c, and is of course
worthless (because it tests libswscale by comparing the results with
libswscale), but still might help with finding bugs in scale_test.c.
This borrows a sorted list of image formats from test/img_format.c, for
the same reason that file sorts them.
There's a slight possibility that this can be used to test vo_gpu.c too
some times in the future.