Commit Graph

288 Commits

Author SHA1 Message Date
wm4 f80a32a8eb core: do not try to redraw OSD if VO doesn't support OSD
This fixes awkward framestepping when seeking with -vo null while paused
(caused because seeking by default draws an OSD bar, and mplayer trying
to redraw the OSD in that case; this logic is actually needed with
vo_xv).

It would have been simpler to just check vo->driver->draw_osd (and leave
that callback to NULL for VOs which don't support OSD), but for now try
to retain the capability to let VOs decide based on the image format
whether to support OSD or not.
2012-10-24 21:56:34 +02:00
wm4 98f74335d5 sub: fix text subtitle aspect ratio with vo_xv and vo_lavc, refactor
This fixes that vo_xv didn't display text subtitles correctly when
using anamorphic video. It didn't pass the aspect information to the
subtitle renderer. Also, try to render OSD correctly with respect to
aspect ratio settings: on vo_xv, the OSD is rendered into the video,
and needs to be "stretched" too when playing anamorphic video. When
the -monitorpixelaspect option is used, even with VOs such as vo_opengl
the OSD has to be rendered with that aspect ratio.

As preparation for future commits, replace the weird vsfilter_scale
value with a somewhat more sensible video_par member.

Also, struct mp_eosd_res is a better place for the aspect ratio
parameters, as OSD needs this too.

Use osd_draw_on_image() directly in vo_lavc, which fixes aspect ratio
issues as well.
2012-10-24 21:56:33 +02:00
wm4 4e89851aa1 Merge branch 'master' into osd_changes
Conflicts:
	Makefile
	command.c
	libvo/gl_common.c
	libvo/vo_corevideo.m
	libvo/vo_opengl.c
	libvo/vo_opengl_old.c
	libvo/vo_opengl_shaders.glsl
	sub/ass_mp.c
	sub/osd_libass.c
	sub/sd_ass.c
2012-10-16 07:30:30 +02:00
wm4 cf61928eec vo_gl, options: remove doublebuffering option (--double)
Useless. It complicated the code and caused flicker, and was useless
otherwise. The manpage describes this option as "should not normally
be used".

One possibly useful effect from the point of view of the user was that
vsync was disabled. You can do this with the --vsync option, or by
changing X/driver settings directly.
2012-10-16 07:26:31 +02:00
wm4 ad5bc380e2 input: track location info for input commands
If parsing a command fails, its location is printed. The location is
the path to the input.conf, and the line number of the key binding and
the associated input command.
2012-10-14 22:28:51 +02:00
wm4 85d185441a Merge branch 'input_changes' into master
Conflicts:
	DOCS/man/en/vo.rst
	etc/input.conf
	input/input.c
	m_property.c
2012-10-12 11:53:53 +02:00
wm4 b591688a27 input: verify input.conf on loading
When input.conf is loaded, verify each command and print a warning if
it's invalid or uses legacy commands. This is done for both the user's
and the embedded config files.

The diff is a bit noisy, because mp_input_parse_cmd() is changed to take
a bstr as argument instead of a char*.
2012-10-12 10:10:32 +02:00
wm4 47d15a5b6b vo_opengl: use low quality default settings, add opengl-hq alias
Change the default settings for vo_opengl to highest performance and
compatibility, but lowest quality. Use bilinear as default scaler.

Add "opengl-hq" as alias for high quality settings. This alias uses
exactly the same settings as vo_opengl did before this commit.
2012-10-03 03:17:53 +02:00
wm4 3cbce1eb07 VO: add mechanism to replace old VO names, use it with "gl" and "gl3"
Rather than duplicating the VO driver structs to add aliases, replace
them textually when searching for the VO on initialization.
2012-10-03 03:17:53 +02:00
wm4 3611d1bf9b VO: actually rename VOs gl -> opengl-old, gl3 -> opengl
This renames vo_gl3 to vo_opengl, and makes it the default. The old
vo_gl is still available under "opengl-old".

We keep "gl3" as alias to "opengl" for short-term compatibility.

For OSX/Cocoa, the autoprobe order changes (prefer the "opengl" over
"opengl-old").

Remove "gl_nosw". This was a compatibility alias for "opengl-old", and
there's no point in keeping it.
2012-10-03 03:17:39 +02:00
Rudolf Polzer f5b8b6ac12 encode: video encoding now supported using mencoder-like options 2012-09-18 21:08:20 +02:00
wm4 128bc6a21e Remove VESA/FBDEV remains, clean up example.conf
Remove VESA and FBDEV specific code that was forgotten when the
respective VOs were removed. Remove references to old or broken
stuff from example.conf.
2012-09-18 21:04:46 +02:00
wm4 6a5f00b875 cleanup: video_out: remove vo_subdevice global variable
This wasn't accessed anymore.

This is all what was left of mplayer2 commit c54fae82fd16
("vo: fix crash if all VO open fallback attempts fail").
2012-09-18 21:04:46 +02:00
wm4 7236ad5ff2 video_out: free memory if initializing a VO fails
This was a minor memory leak with no real impact.
2012-09-18 21:04:45 +02:00
wm4 0e2c48a3ce VO: remove vo_directfb2 and vo_directx
While being able to play videos on a framebuffer device would be nice,
I didn't need it, and couldn't even test it (buggy nvidia binary
drivers that disable framebuffers, buggy DirectFB that crashes when
using the X11 backend). It's just dead weight, get rid of it.

vo_directx was very horrible, and by today it's mostly useless. I didn't
remove it, because there was that-guy who told me in amazement how
awesome mplayer was, because it was the only video player fast enough
for fast playback on his system when using vo_directx. Sorry, that-guy.
2012-08-16 17:17:50 +02:00
wm4 1b7b0c93a8 video_out: fix crash when VO autoselection fails
init_best_video_out() did not manage the memory for vo->window_title
correctly, and free'd it twice when initialization failed (that's due
to talloc_free_children() being called). When the next VO was tried,
it reused the dangling pointer. Initialize this member somewhere else
lazily instead.
2012-08-16 17:16:08 +02:00
Stefano Pigozzi 6879d1162c vo_sharedbuffer: remove this VO
Since slave mode is not planned to be kept, this VO is useless and I'm
removing it.

This VO was useful for OSX GUIs. Since in cocoa you can't embed views in
windows from other processes, this VO was writing to a sharedbuffer with
mmap. The OSX GUIs would then read from the buffer and render the image
with an external renderer.

If in the future we will want to support GUIs we will need to reasearch the
IOSurface framework. This allows to share kernel managed image data
across processes and integrates well with OpenGL.
2012-08-15 22:01:39 +02:00
wm4 2287245136 VO: remove old VO glue
This transition to a new VO API started over 4 years ago. It's time to
finally end it, and get rid of the horrible hacks.

Also removes some previously undetected dead code from spudec.c.
2012-08-07 01:29:56 +02:00
wm4 c113e6ed7d Remove V4L2 decoder support (vo_v4l2 and ao_v4l2)
The removed VO and AO took MPEG data and decoded it with V4L2. I'm not
exactly sure what's the use of this today, but get rid of it.

As far as feeding video data to V4L2 is concerned, there are other
ways. For example, there is this script, that feeds yuv4mpeg formatted
raw video data to V4L2:

    https://raw.github.com/umlaeute/v4l2loopback/master/examples/yuv4mpeg_to_v4l2.c
2012-08-07 01:09:30 +02:00
wm4 6ecfa42a46 VO: remove vo_gif89a, vo_md5sum, vo_yuv4mpeg
The encoding branch by divverent can handle of these via libavformat.

Note: for some reason, libav/ffmpeg have a GIF muxer only, and no
demuxer. The gif configure checks needef for the mplayer internal gif
demuxer can't be removed yet.
2012-08-06 18:58:17 +02:00
wm4 44f23e36e8 VO: remove vo_jpeg, vo_png, vo_pnm, vo_tga
All of these have been replaced by vo_image.
2012-08-06 18:49:35 +02:00
wm4 c7b66d99d1 vo_image: add new video output for writing images
This is supposed to replace vo_png and others.
2012-08-06 17:52:17 +02:00
wm4 b43adea6c8 video_out: rename privsize member to priv_size 2012-08-06 17:51:53 +02:00
wm4 6031b8e22c m_config: implement m_config_new in terms of m_config_simple
Also change m_config_simple() such that you need to register options
using m_config_register_options().
2012-08-04 19:59:56 +02:00
wm4 37c03f2c81 options: revert passing around talloc contexts
This reverts commit 48f0692ab9 "options: make option struct the talloc parent of options".

This made things actually more complicated. It introduced a new
parameter to the option parse and copy functions, which was used
inconsistently. Some code passed a parent, some not. Morever, you have
to call m_option_free() anyway, because not all options actually
respect the talloc parent. There is also the question whether passing
NULL as parent is supposed to work, or if you still have to implement
m_config_free().

On the other hand, this simplifies nothing. I assume the intention was
being able to free all option values with a single talloc_free() call,
but the same goal can be reached by simply freeing the m_config struct.
(The m_config talloc destructor will free each option values.)

Get rid of the talloc parent context parameter. This essentially
reverts commit 48f0692ab9 ("options: make option struct the talloc parent of options").

In video_out.c, make the VO priv struct the talloc parent for the
m_config object, so that destroying the VO will free the options.

The ability to free the m_config struct and all its managed options was
introduced in commit 89a17bcda6.
2012-08-04 19:59:56 +02:00
wm4 b4d9647d18 mplayer: do not create X11 state in player frontend
This is about the vo_x11_init_state() call. It basically opens a X11
connection. It's called in the main() function once. It's not really
clear why this isn't done on VO creation instead. Maybe one reason was
that --no-fixed-vo used to be the default: when playing a new file, the
full VO state would be free'd and recreated. Keeping the X11 connection
possibly improved things, although the question is how. In summary,
there is no good reason to do this, and it only adds platform specific
details to the player frontend.

Do the X11 initialization in the respective VOs instead.
2012-08-03 05:55:02 +02:00
wm4 e48b21dd87 VO: remove VO direct rendering
This was disabled by default, and could be enabled with -dr. It was
disabled by default because it was buggy: there were issues with OSD
corruption.

It wasn't entirely sane for OpenGL based VOs either. OpenGL can chose
to drop mapped pixel buffer objects, requiring the application to map
and fill the buffer again. But there was no mechanism in mplayer to
fill the lost buffer again. (It seems this rarely happened in practice,
though.)

On the other side, users liked the --dr flag, because it promised them
more speed. I'm not sure if it actually helped with speed, but it's
unlikely it had any real advantages on modern systems.

In order to evade the --dr cargo culting in mplayer config files, it's
best to get rid of it.
2012-08-02 22:07:38 +02:00
wm4 d5315a678e mplayer: expand --title as property, remove --use-filename-title
The --title option, which sets the GUI window caption, is now expanded
as slave mode property string (like osd_show_property_text). Make the
default value for --title include the filename. This makes a behavior
similar to --use-filename-title the default.

Remove the --use-filename-title option, as it's redundant now.
2012-08-02 02:37:00 +02:00
wm4 89a17bcda6 mplayer: turn playtree into a list, and change per-file option handling
Summary:
- There is no playtree anymore. It's reduced to a simple list.
- Options are now always global. You can still have per-file options,
  but these are optional and require special syntax.
- The slave command pt_step has been removed, and playlist_next
  and playlist_prev added. (See etc/input.conf changes.)
  This is a user visible incompatible change, and will break slave-mode
  applications.
- The pt_clear slave command is renamed to playlist_clear.
- Playtree entries could have multiple files. This is not the case
  anymore, and playlist entries have always exactly one entry. Whenever
  something adds more than one file (like ASX playlists or dvd:// or
  dvdnav:// on the command line), all files are added as separate
  playlist entries.

Note that some of the changes are quite deep and violent. Expect
regressions.

The playlist parsing code in particular is of low quality. I didn't try
to improve it, and merely spent to least effort necessary to keep it
somehow working. (Especially ASX playlist handling.)

The playtree code was complicated and bloated. It was also barely used.
Most users don't even know that mplayer manages the playlist as tree,
or how to use it. The most obscure features was probably specifying a
tree on command line (with '{' and '}' to create/close tree nodes). It
filled the player code with complexity and confused users with weird
slave commands like pt_up.

Replace the playtree with a simple flat playlist. Playlist parsers that
actually return trees are changed to append all files to the playlist
pre-order.

It used to be the responsibility of the playtree code to change per-file
config options. Now this is done by the player core, and the playlist
code is free of such details.

Options are not per-file by default anymore. This was a very obscure and
complicated feature that confused even experienced users. Consider the
following command line:

    mplayer file1.mkv file2.mkv --no-audio file3.mkv

This will disable the audio for file2.mkv only, because options are
per-file by default. To make the option affect all files, you're
supposed to put it before the first file.

This is bad, because normally you don't need per-file options. They are
very rarely needed, and the only reasonable use cases I can imagine are
use of the encode backend (mplayer encode branch), or for debugging. The
normal use case is made harder, and the feature is perceived as bug.
Even worse, correct usage is hard to explain for users.

Make all options global by default. The position of an option isn't
significant anymore (except for options that compensate each other,
consider --shuffle --no-shuffle).

One other important change is that no options are reset anymore if a
new file is started. If you change settings with slave mode commands,
they will not be changed by playing a new file. (Exceptions include
settings that are too file specific, like audio/subtitle stream
selection.)

There is still some need for per-file options. Debugging and encoding
are use cases that profit from per-file options. Per-file profiles (as
well as per-protocol and per-VO/AO options) need the implementation
related mechanisms to backup and restore options when the playback file
changes.

Simplify the save-slot stuff, which is possible because there is no
hierarchical play tree anymore. Now there's a simple backup field.

Add a way to specify per-file options on command line. Example:

    mplayer f1.mkv -o0 --{ -o1 f2.mkv -o2 f3.mkv --} f4.mkv -o3

will have the following options per file set:

    f1.mkv, f4.mkv: -o0 -o3
    f2.mkv, f3.mkv: -o0 -o3 -o1 -o2

The options --{ and --} start and end per-file options. All files inside
the { } will be affected by the options equally (similar to how global
options and multiple files are handled). When playback of a file starts,
the per-file options are set according to the command line. When
playback ends, the per-file options are restored to the values when
playback started.
2012-07-31 21:33:26 +02:00
wm4 3c98615069 vo_gl, vo_gl3: honor global --vsync option
Both VOs will now by default try to set vsync according to the global
vsync setting. By default, vsync is enabled, and passing --no-vsync will
disable it.

The --vsync option used to matter for vo_vesa only, but that VO has been
removed.
2012-07-30 01:42:54 +02:00
wm4 16145ff43f libvo, libao: remove useless video and audio output drivers
Some of these have only limited use, and some of these have no use at
all. Remove them. They make maintainance harder and nobody needs them.
It's possible that many of the removed drivers were very useful a dozen
of years ago, but now it's 2012.

Note that some of these could be added back, in case they were more
useful than I thought. But right now, they are just a burden.

Reason for removal for each module:
    vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb,
    vo_tdfxfb, vo_xmga, vo_tdfx_vid:
        All of these are for very specific and outdated hardware. Some
        of them require non-standard kernel drivers or do direct HW
        access.
    vo_dga: the most crappy and ancient way to get fast output on X.
    vo_aa: there's vo_caca for the same purpose.
    vo_ggi: this never lived, and is entirely useless.
    vo_mpegpes: for DVB cards, I can't test this and it's crappy.
    vo_fbdev, vo_fbdev2: there's vo_directfb2
    vo_bl: what is this even? But it's neither important, nor alive.
    vo_svga, vo_vesa: you want to use this? You can't be serious.
    vo_wii: I can't test this, and who the hell uses this?
    vo_xvr100: some Sun thing.
    vo_xover: only useful in connection with xvr100.
    ao_nas: still alive, but I doubt it has any meaning today.
    ao_sun: Sun.
    ao_win32: use ao_dsound or ao_portaudio instead.
    ao_ivtv: removed along vo_ivtv.

Also get rid of anything SDL related. SDL 1.x is total crap for video
output, and will be replaced with SDL 2.x soon (perhaps), so if you
want to use SDL, write output drivers for SDL 2.x.

Additionally, I accidentally damaged Sun support, which made me
completely remove Sun/Solaris support. Nobody cares about this anyway.

Some left overs from previous commits removing modules were cleaned up.
2012-07-28 20:44:59 +02:00
wm4 51e198c2a1 Merge remote-tracking branch 'origin/master'
Conflicts:
	.gitignore
	bstr.c
	cfg-mplayer.h
	defaultopts.c
	libvo/video_out.c

The conflict in bstr.c is due to uau adding a bstr_getline function in
commit 2ba8b91a97. This function already existed in this branch.
While uau's function is obviously derived from mine, it's incompatible.
His function preserves line breaks, while mine strips them. Add a
bstr_strip_linebreaks function, fix all other uses of bstr_getline, and
pick uau's implementation.

In .gitignore, change vo_gl3_shaders.h to use an absolute path
additional to resolving the merge conflict.
2012-07-28 17:24:05 +02:00
Stefano Pigozzi 7dfaaa9510 vo_sharedbuffer: remove from autoprobe list
This video output is headless and only intended to work with GUIs
explicitly asking for it. This makes it useless to have it in the
autoprobe list.
2012-07-27 16:53:57 +03:00
Uoti Urpala 9426c5f92a VO: implement shared option handling, use for vdpau
Add infrastructure that allows VOs to specify the suboptions they
take, and get the values directly parsed into their private struct.
The option functionality available with the new system is the same as
for top-level player options. Convert vo_vdpau to use the new system
instead of the old subopt_helper.
2012-07-16 21:08:42 +03:00
wm4 97ac824124 Merge remote-tracking branch 'origin/master'
Conflicts:
	bstr.c
	bstr.h
	libvo/cocoa_common.m
	libvo/gl_common.c
	libvo/video_out.c
	mplayer.c
	screenshot.c
	sub/subassconvert.c

Merge of cocoa_common.m done by pigoz.

Picking my version of screenshot.c. The fix in commit aadf1002f8 will
be redone in a follow-up commit, as the original commit causes too many
conflicts with the work done locally in this branch, and other work in
progress.
2012-04-29 10:01:28 +02:00
Stefano Pigozzi 9646208cc6 vo_sharedbuffer: add this video output
This OSX video output is replaces the previous shared_buffer mode of
vo_corevideo. It manages a shared buffer and a Cocoa distributed
object to communicate with GUIs.

Splitting this code into a separate VO allows to get rid of harmful
code coupling, performance inefficiencies (useless image memory
copies) and ugly code (big if-else conditionals).
2012-04-26 21:03:10 +03:00
wm4 025caa9fb5 vo_gl: refuse to use software renderer, unless explicitly requested
vo_gl will now fail at initialization if a software renderer is
detected. This is the same behavior as vo_gl_nosw. Making this the
default behavior is preferable, because it will simplify positioning
vo_gl in the VO autoprobe list (video_out_drivers[]). Also, vo_gl_nosw
exists only if X11 support is configured.

Move gl in place of gl_nosw. Add the "sw" suboption to vo_gl to allow
using vo_gl even if a software renderer is detected.

vo_gl_nosw is now completely equivalent to vo_gl. It is kept in order
not to break too many user configurations, but should be considered
deprecated.
2012-04-24 01:25:33 +02:00
wm4 1aa2e36122 Merge remote-tracking branch 'origin/master'
Conflicts:
	bstr.c
	bstr.h
	etc/input.conf
	input/input.c
	input/input.h
	libao2/ao_pulse.c
	libmpcodecs/vf_ass.c
	libmpcodecs/vf_vo.c
	libvo/gl_common.c
	libvo/x11_common.c
	mixer.c
	mixer.h
	mplayer.c
2012-04-01 22:52:33 +02:00
wm4 98052873da libvo: add vo_gl3
This new vo is heavily based on vo_gl.c. It provides better scale
filters, dithering, and optional color management with LittleCMS2.
It requires OpenGL 3.

Many features are enabled by default, so it will be slower than vo_gl.
However, it can be tuned to behave almost as vo_gl.
2012-03-31 02:58:52 +02:00
Stefano Pigozzi 19458020a6 VO: move gl+cocoa before corevideo in default VO order
The gl video output is faster and has more features than corevideo, so
it should be preferred on mac osx.

This doesn't affect GUI compatibility because they specify the
corevideo video output along with the suboptions for the shared buffer
name to mmap in.
2012-03-25 22:30:37 +03:00
Stefano Pigozzi d0f0bf7fd2 vo_quartz: remove this video output
This video output is not useful anymore. It is based on Carbon to draw
the mplayer window and this has been deprecated by Apple in 10.5.

The upcoming 10.8 OSX release should deprecate most of Carbon, so it
doesn't make sense to keep vo_quartz in the codebase when there are
modern and better alternatives (vo_gl and vo_corevideo).
2012-03-25 22:30:37 +03:00
Uoti Urpala 7040968be4 core: restructure main play loop, continue audio after video
Restructure parts of the code in the main play loop. The main
functionality difference is that if a video track ends first, now
audio will continue to be played until it ends too.

Now the process also wakes up less often if there's no need to update
video or audio. This will reduce unnecessary wakeups especially when
paused, but may make handling of input events laggier when fd-based
notifications are not supported (like most input on Windows).
2012-03-19 23:05:02 +02:00
wm4 ea1cc7f3e2 windows support: prefer vo_direct3d_shaders over vo_direct3d
Since "direct3d" has broken color levels with some drivers, and there
is no simple fix for this, prefer "direct3d_shaders".
2012-03-17 21:06:30 +01:00
wm4 6f02fb1cce vo_direct3d: disable using shaders by default, and add direct3d_shaders VO
Now using the "direct3d" VO will never make use of shaders. Instead, users
are supposed to use the direct3d_shaders VO entry, which is exactly the
same as direct3d, except with shaders enabled by default.

"direct3d" always uses the Direct3D StretcRect API call to render videos.
Playing formats not supported by this function will force mplayer to
insert a scale filter to convert video frames in software.

"direct3d_shaders" prefers shader color conversion, but can fall back to
StretchRect if the format can be handled. (This happens only with some
insignificant packed YUV formats.)
2012-03-17 21:05:39 +01:00
wm4 bef7f73d64 windows support: prefer vo_direct3d over vo_directx 2012-03-17 20:58:16 +01:00
wm4 8dc0743571 Merge remote-tracking branch 'origin/master' into my_master
Conflicts:
	mplayer.c
	screenshot.c
2012-03-05 22:24:57 +01:00
Uoti Urpala 0e752d5863 vo: reject vo_redraw_frame() if no frames have been drawn
vo_xv crashed if existing frames had been lost due to a config() call
in the middle of a file and vo_redraw_frame() was called. Add checks
to reject vo_redraw_frame() unless at least one frame has been flipped
after the the last configuration change, so individual VOs do not have
to deal with this case.
2012-02-28 03:17:25 +02:00
wm4 4352f9feca vo_gl: add "backend" suboption to allow selecting the GUI backend
The "backend" suboption allows selecting the GUI backend used by vo_gl.
Normally, it's auto-selected, but sometimes it's desireable to explicitly
select it.

Remove the gl_sdl VO. This can now be done by using: --vo=gl:backend=sdl

This is based on svn commit 34438, and tries to be compatible with it. The
undocumented numeric backend names serve this purpose. (They are
undocumented because names are preferred.)
2012-02-09 04:58:41 +01:00
Uoti Urpala 2e1cdcb9e6 configure, build: remove --disable-libav support
Remove support for building the player without libavcodec and
libavformat. These libraries are now always required.
2011-12-11 07:48:26 +02:00
Uoti Urpala fe69b49ccc Merge remote-tracking branch 'wm4/window_title' 2011-12-07 00:13:51 +02:00