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Commit Graph

49268 Commits

Author SHA1 Message Date
Niklas Haas
73563cebf9 vo_gpu_next: add automatic translation for ewa_lanczossharp
This one hits a lot of people. Probably because the man page explicitly
recommends it.

Fixes #9408
2021-11-07 22:32:00 +01:00
Niklas Haas
eca1b8dc29 vo_gpu_next: implement --dither-depth
I somehow completely forgot about this option existing.

Closes #9416
2021-11-07 18:12:42 +01:00
Niklas Haas
459f7d4a8d vo_gpu_next: remove --builtin-scalers option
Looking at this again I'm not sure it does anything useful at all. The
man page entry is also wrong: `bicubic` is not affected, only
`bicubic_fast`, and those filters are not configurable anyways.

So this would only ever be a debugging option, and I don't see a
pressing need for it.

No interface-change.rst update because it only just got added anyways.
2021-11-07 11:32:57 +01:00
sfan5
ec16769c2d f_lavfi: replace deprecated avfilter_pad_count 2021-11-05 23:34:20 +01:00
sfan5
6996588254 audio: replace deprecated av_mallocz_array 2021-11-05 23:34:20 +01:00
Dudemanguy
662c793a55 vo_gpu_next: call start_frame in vulkan/context.c
In practice, this is for wayland. vo_gpu_next doesn't check the
check_visible parameter since it didn't descend into the
vulkan/context.c file when starting a frame. To make this happen, just
call the start_frame function pointer but pass NULL as the ra_fbo. In
there, we can do the visibility checks and after that bail out of the
start_frame function if ra_fbo is NULL.
2021-11-04 15:59:56 +00:00
Dudemanguy
acde63f05a wayland_vk: rename start_frame to check_visible
This vulkan-specific parameter was poorly named and probably causes
confusion. Just rename it to check_visible instead to make clear what is
going on here. Only wayland uses it for now but in theory anyone else
can. As an aside, wayland egl accomplishes this by using an external
swapchain instead (an opengl-only concept in the mpv code). This may or
may not need to be changed in the future when gpu-next gets opengl
support.
2021-11-04 15:59:56 +00:00
Niklas Haas
a73e5cdbed manpage: document --sharpen not affecting vo_gpu_next
Fixes https://github.com/mpv-player/mpv/issues/9387
2021-11-03 15:37:19 +01:00
Niklas Haas
8bd0dee531 osdep: rename MP_UNREACHABLE
It was pointed out on IRC that the name is misleading, since the actual
semantics of the macro is to assert first.
2021-11-03 15:15:20 +01:00
Niklas Haas
701bd783ca vo_gpu_next: fix --tone-mapping-param mapping
vo_gpu defaults this to NAN, libplacebo uses 0.0 as the default.

Fixes https://github.com/mpv-player/mpv/issues/9386
2021-11-03 14:43:17 +01:00
Niklas Haas
9d5d9b2424 vo_gpu_next: add new libplacebo-based renderer
As discussed in #8799, this will eventually replace vo_gpu. However, it
is not yet complete. Currently missing:

- OpenGL contexts
- hardware decoding
- blend-subtitles=video
- VOCTRL_SCREENSHOT

However, it's usable enough to cover most use cases, and as such is
enough to start getting in some crucial testing.
2021-11-03 14:09:27 +01:00
Niklas Haas
872015813c sub: assert potential pitfall
This one got me debugging for quite a while. Assert it for the future.
2021-11-03 14:09:27 +01:00
Niklas Haas
c704824b45 osdep: add MP_UNREACHABLE
This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.

Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
2021-11-03 14:09:27 +01:00
Niklas Haas
2107671691 build: add check_preprocessor
This can be used to do things like query the values of preprocessor
defines like version macros, among other potential uses.
2021-11-03 14:09:27 +01:00
Niklas Haas
edb0caa441 vo_gpu: allow using bare windows as --(t)scale
A lot of people seem to do something like --tscale=box
--tscale-window=<function>. Just let them use --tscale=<function>
directly, by also accepting raw windows.

Kinda hacky but needed for feature parity with vo_gpu_next, which no
longer has `--tscale=box`. Note that because the option struct is still
shared, vo_gpu_next inherits the same option handling code, so we have
to export this feature for vo_gpu as well.
2021-11-03 14:09:27 +01:00
Niklas Haas
242cd76ee7 vo_gpu: vulkan: expose swapchain to mpvk_ctx
So I can reuse it in vo_gpu_next.
2021-11-03 14:09:27 +01:00
Niklas Haas
432581b604 vo_gpu: lift ra_ctx_* opts to a global struct
So I can re-use them for vo_gpu_next.
2021-11-03 14:09:27 +01:00
Dudemanguy
5512f53722 player: fix autofit/geometry related segfault
Back when runtime updating of autofit/geometry was added for wayland and
x11 (commits: 4445ac828d and
ced92ba607 respectively), the naive
assumption was that window-related geometry would always be available.
While this is true 99% of the time, this isn't a guarentee. It is
possible for certain things such as loading shaders to delay starting up
the player. This causes autofit/geometry options to be registered as a
runtime update and triggers VOCTRL_VO_OPTS_CHANGED. This ends up calling
some geometry-related functions but this happens before the actual
values are available. Hence, a nullptr was accessed which segfaults. At
least one user experienced this with a combination of options in wayland
but in theory the same thing could happen under x11.

The fix is simple. Just be sure to check that the required geometry is
available before doing any calculations. In wayland, this would be
wl->current_output. Additionally add an assert to set_geometry (we
should never use this function without wl->current_output) to be extra
sure. In x11, the check is on x11->window. Later when the reconfig for
each backend actually happens, the autofit/geometry set by the user
happens anyway so ignoring it in this case does no harm. Fixes #9381.
2021-11-03 00:32:27 +00:00
sfan5
171627b267 Update VERSION 2021-11-01 15:46:09 +01:00
sfan5
9ca9066d05
Release 0.34.0 2021-11-01 15:44:39 +01:00
Avi Halachmi (:avih)
f6b834a2fc js: ~~/init.js: use mp.find_config_file
The problem with the previous code - which used mp.get_user_path, is
that it returns a path even with --no-config, and even if the file
doesn't exist.

This is why we tested the "config" property, and also used
mp.utils.file_info to check that the file exists.

mp.find_config_file doesn't return a path with no-cofig and doesn't
return a path if the file doesn't exists. It's simpler and better.
2021-11-01 14:31:18 +01:00
sfan5
3ea1f8e80a DOCS: clarify what the ~~/ path means
As it turns out the manual was very wrong about this.
2021-11-01 14:30:59 +01:00
Guido Cella
87c9eefb29 console.lua: define remaining emacs keybindings 2021-11-01 23:42:16 +11:00
Niklas Haas
c82ffb6670 vo_gpu: libplacebo: simplify tex transfers for libplacebo 168+
Upstream libplacebo got refactored to use byte-sized strides rather than
texel-sized strides. This commit makes mpv's ra_pl wrapper take
advantage of that, rather than forcing a stride-fixing memcpy.

Note that, technically, we would still need a stride fixing memcpy in
cases when the true stride is not a multiple of the format's texel
*alignment*, however this is a much rarer case and extremely unlikely to
occur in practice, since all relevant formats use power-of-two texel
alignments.
2021-10-31 19:39:58 +01:00
Guido Cella
4a80de90d2 DOCS/input: fix subprocess typo 2021-10-26 20:29:18 +00:00
Guido Cella
8778c296b4 DOCS/options: clarify watch-later-options examples
Make it clearer that watch-later-options controls which options are not saved
and not which ones are restored.
2021-10-26 20:27:49 +00:00
Dudemanguy
e4ee0c6ebc wayland: remove incorrect keepaspect check
In the reconfig event, the keepaspect option was checked before setting
the window_size geometry to the new params obtained from the vo. This is
incorrect. If a user disabled keepaspect on wayland, the video's size
would not change on a reconfigure event (i.e. loading a new video in the
playlist with a different size). No other windowing backend (x11, win32,
etc.) behaves like this or uses keepaspect in its code like wayland did
in this case. Clearly, this is not correct. Such functionality should be
handled by a separate option entirely. Just remove this if statement.
2021-10-26 13:21:08 -05:00
Noralf Trønnes
e6ab676d20 drm_common: add connector types USB, SPI and Writeback
Add support for the newly added USB connector type and also SPI and Writeback.
2021-10-26 17:44:54 +00:00
Noralf Trønnes
9cf95baaf3 drm_common: support unknown connector types
Avoid 'Segmentation fault' by using the connector type name UNKNOWN if
the connector type is not known to mpv.
2021-10-26 17:44:54 +00:00
Jan Ekström
78cfeee2b9 {wscript,demux_lavf}: clean up last bits of !FFMPEG_STRICT_ABI
The bytes_read struct member in AVIOContext is now officially public,
so its usage no longer has to be specified as non-compliance with
FFmpeg's ABI/API rules.

That said, unfortunately there was a short period of time between
August 2021 and October 2021 where the struct member did not exist
in FFmpeg's git master, so keep a feature check for it alive for
now to enable building with those versions. Thankfully, no release
version of FFmpeg will be without this field, so it should be
possible to drop this check with time.

Finally, simplify the function in case the struct member is not
found. After all, there is zero reason to iterate through the AVIO
contexts if we cannot get the information we require.
2021-10-26 01:21:56 +03:00
Jan Ekström
f560437594 drm_common: enable specific device selection by means of path 2021-10-25 20:37:03 +02:00
Jan Ekström
e6cf918eb8 drm_common: utilize drmGetDevices when iterating over cards
Based on the idea behind emersion's change to drm_info
(869e789a64).

Lets us by default skip devices which are not capable of doing what
the DRM master output requires (not primary devices), as some devices
have card0 actually not be such.

Negative part is that the number given to drm-connector is no
longer a direct mapping against a file name.
2021-10-25 20:37:03 +02:00
Dudemanguy
12056fdcd4 version.sh: bump copyright year
It's been 2021 for a while now.
2021-10-25 10:20:54 -05:00
Niklas Haas
254730d891 vo_gpu: fix rotated compute shader vertex simulation
Upon re-examination I have no idea why this code was ever written or
what problem it was trying to solve. But, getting rid of it fixes #9291.

It might be a remnant from before 2af2fa7a27. Who knows. This code will
be replaced soon(tm) anyways.
2021-10-22 19:08:13 +02:00
Jan Ekström
a76527772e github/workflows: use xcode 13.1 if image defaults to xcode 13.0
I find it both hilarious and sad that Github decided that defaulting
to XCode 13.0 was a good idea... At least they added 13.1 quickly.

Ref actions/virtual-environments#4180
Ref actions/virtual-environments#4300
2021-10-21 21:29:08 +03:00
Aman Karmani
06392e7ec1 ao_audiotrack: change buffer sizing logic
Previously number of channels was being ignored.

The buffer will now be between 75ms and 150ms

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani
fa691e0f69 ao_audiotrack: allocate chunk buffer based on negotiated size
Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani
6473711dce ao_audiotrack: support delay up to 2s as normal
Fixes issues streaming to echo speaker pair from firetv devices.

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani
432c0255bc ao_audiotrack: set device_buffer based on underlying buffer size when available
Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Aman Karmani
7356ee5339 ao_audiotrack: use new style initializer for AudioTrack when available
Fixes deprecation warnings printed when using this driver.

Signed-off-by: Aman Karmani <aman@tmm1.net>
2021-10-21 17:20:51 +02:00
Dudemanguy
7ad5ad4098 egl_helpers: ensure debug context attrs/bit exist
Regression from e13fe1299d. Apparently,
Broadcom's EGL does not support the EGL_CONTEXT_FLAGS_KHR attribute nor
EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR. Just define these as EGL_NONE and 0
respectively if we do not have them.
2021-10-21 03:16:33 +00:00
Emil Velikov
ef301893a5 editorconfig: add initial file/config
editorconfig configuration files hold editor style hints, and
is supported by many popular editors. See https://editorconfig.org/ .

The vast majority of the mpv source/text files are already styled as
4 space indentation, trailing newline at EOF, and UTF-8 encoding.

This commit adds a single .editorconfig root file which applies these
rules to all files using the glob "[*]".

If it turns out to be too inclusive then we can narrow it down later.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-20 12:26:20 +03:00
Avi Halachmi (:avih)
32e851d2bc lua: makenode: prevent lua stack corruption
Normally there was no issue, but when the code converted a deeply
nested table into an mpv node - it didn't ensure the stack has room.

Lua doesn't check stack overflow when invoking lua_push* functions,
and leaves this responsibility to the (c) user via lua_checkstack.

Normally that's not an issue because when a lua (or autofree) function
is called, it's guaranteed at least LUA_MINSTACK (20) pushes.

However, pushnode and makenode are recursive, and each iteration can
add few values at the stack (which are popped when the recursion
unwinds), so checkstack must be used on (recursive) entry.

pushnode already checked the stack, makenode did not.

This commit checks the stack at makenode as well. The value of 6
(stack places to reserve) is with some room to spare, and in pratice
each iteration needs 2-3 at most (pushnode also leaves room).

Example which could previously corrupt the stack:
  utils.format_json({d1={d2={<8 more times>}}}

This uses makenode to convert the lua table into an mpv node which
the json writer uses as input, and if the depth is 10 or more then
corruption could occur. mp.command_native is also affected, as well as
any other mp/utils command which takes a lua table as input.

While at it, fix the error string which pushnode used (luaL_checkstack
uses the provided string with "Stack overflow (%s)", so the user
message only needs to be additional info).
2021-10-20 12:07:30 +03:00
Avi Halachmi (:avih)
2249f3f81a lua: autofree infrastructure: x2 faster
The speedup is due to moving big part of the autofree runtime overhead
(new lua c closure) to happen once on init at af_pushcclosure, instead
of on every call. This also allows supporting upvalues trivially, even
if mpv doesn't use it currently, and is more consistent with lua APIs.

While x2 infrastructure speedup is meaningful - and similar between
lua 5.1/5.2/jit, in practice it's a much smaller improvement because
the autofree overhead is typically small compared to the "real" work
(the actual functionality, and talloc+free which is needed anyway).

So with this commit, fast functions improve more in percentage.
E.g. utils.parse_json("0") is relatively fast and is now about 25%
faster, while a slower call like mp.command_native("ignore") is now
about 10% faster than before. If we had mp.noop() which does nothing
(but still "needs" alloc/free) - it would now be about 50% faster.

Overall, it's a mild performance improvements, the API is now more
consistent with lua, and without increasing code size or complexity.
2021-10-19 15:45:16 +03:00
Avi Halachmi (:avih)
4703b74e6c js: custom-init: use ~~/init.js instead of ~~/.init.js (dot)
mpv doesn't have other dot files in its config dir, and it also
shouldn't be "invisible".

The new name ~~/init.js now replaces ~~/.init.js

While mpv usually deprecates things before outright removing them,
in this case the old (dot) name is replaced without deprecation:
- It's a bad idea to execute hidden scripts, even if at a config dir,
  and we don't want to do that for the next release cycle too.
- We warn if the old (dot) name exists and the new name doesn't,
  which should be reasonably visible for affected users.
- It's likely niche enough to not cause too much pain.

If for some reason both names are needed, e.g. when using also an old
mpv versions, then the old name could be symlinked to the new one, or
simply have one line: `require("~~/init")` to load the new name, while
a new mpv version will load (only) the new name without warning.
2021-10-19 15:43:39 +03:00
Emil Velikov
e13fe1299d egl_helpers: add support for debug contexts
With the recent refactor and quick look against the GLX code path, it's
fairly obvious, and trivial, how to add support for debug contexts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov
6354540cf8 vo_gpu: context_glx: cleanup create_context_x11_gl3 code path
Drop the gl3 suffix from the function name - it's no longer needed, with
the _old function gone.

Push the mpgl_min_required_gl_versions[] looping within the function,
reducing the identical glXGetProcAddress/glXQueryExtensionsString calls
while making the code neater.

v2:
 - tabs -> spaces indentation
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

v3:
 - legacy code path is gone \o/

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov
e869d519ba vo_gpu: context_glx: remove legacy create_context_x11_old()
The old/legacy code-path isn't really needed for mpv use-cases.

In particular:

All Mesa drivers (even GL 2.1 ones like lima/vc4) work fine with the
"non-legacy" path.

From proprietary/binary drivers - the vendor either does not support
desktop GL or the drivers/HW is not actively supported.

Looking at the Nvidia HW - anything GeForce 7 and older is GL 2.1 and
lacks decent video acceleration. The latest official drivers are from
2017.

All newer Nvidia HW is GL 3.3+ thus must have GLX_ARB_create_context as
in the non-legacy path, while also good acceleration albeit via VDPAU
in some cases.

With the old path gone, provide meaningful error message in the very
unlikely case that GLX_ARB_create_context is missing.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov
20e9c66fa9 egl_helpers: fixup the EGL_KHR_create_context-less codepath
With earlier commit f8e62d3d82 ("egl_helpers: fix create_context
fallback behavior") we added a fallback for creating OpenGL context
while EGL_KHR_create_context is missing.

While it looked correct at first, it is missing the eglMakeCurrent()
call after creating the EGL context. Thus calling glGetString() fails.

Instead of doing that we can just remove some code - simply pass the
CLIENT_VERSION 2, as attributes which is honoured by EGL regardless of
the client API. This allows us to remove the special case and drop some
code.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov
538fb6541e video: opengl: rework and remove ra_gl_ctx_test_version()
The ra_gl_ctx_test_version() helper is quite clunky, in that it pushes a
simple check too deep into the call chain. As such it makes it hard to
reason, let alone have the GLX and EGL code paths symmetrical.

Introduce a simple helper ra_gl_ctx_get_glesmode() which returns the
current glesmode, so the platforms can clearly reason about should and
should not be executed.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00