Commit Graph

250 Commits

Author SHA1 Message Date
wm4 ba1447822c vf_vdpaupp: cosmetics: rename function 2014-05-25 16:01:33 +02:00
Kevin Mitchell 2b1b8d6c95 vf_dlopen: update usage message to new-style args 2014-05-15 10:32:16 -07:00
Kevin Mitchell 125dcf306a vf_dlopen: remove buggy private name -> imgfmt conversion
This was presumably for backward compatibility,
but it was preventing the use of the new names.
2014-05-15 10:32:16 -07:00
wm4 0128579542 vf_vapoursynth: fix debug output 2014-05-15 16:59:26 +02:00
wm4 97604ebcd2 vf_vapoursynth: add more debug output
Also, move num_requested() to where it's used. Remove newlines from VS
error messages. Remove an assert(0) on an error path.
2014-05-15 14:50:35 +02:00
wm4 daf4898668 vf_vapoursynth: avoid unnecessary waiting
It could in theory happen that the filter loop will enter a blocking
wait, even though it could make progress by emptying the list of
already-filtered images. I'm not quite sure if this could actually cause
a real issue - probably not.
2014-05-14 21:02:56 +02:00
wm4 bc6959c35d vf_vapoursynth: allow parallel processing
VapourSynth won't just filter multiple frames at once on its own. You
have to request multiple frames at once manually. This is what this
commit introduces: a sub-option controls how many frames will be
requested at once. This also changes the semantics of the maxbuffer sub-
option, now renamed to buffered-frames.
2014-05-14 20:42:04 +02:00
wm4 70ffbbe927 vf: print for which filter initialization failed 2014-05-04 16:07:43 +02:00
wm4 f5a564d417 vf_vdpaupp: make code clarity improvements
This shouldn't change anything functionally, except that it buffers 1
frame less in the first-field deinterlacing mode.
2014-05-04 11:03:21 +02:00
wm4 a7fe47e495 vdpau: deduplicate video surface upload code
This was a minor code duplication between vf_vdpaupp.c and vo_vdpau.c.

(In theory, we could always require using vf_vdpaupp with vo_vdpau, but
I think it's better if vo_vdpau can work standalone.)
2014-05-04 10:51:14 +02:00
wm4 bc07c86da5 vf_vapoursynth: fix aspect ratio passed to vapoursynth
This was recently either changed or clarified in vapoursynth.

Pass the aspect ratio as pixel aspect to VS.
2014-05-03 15:17:13 +02:00
wm4 33a945cc7e video: removed unused stuff 2014-05-02 14:48:52 +02:00
wm4 50ebcf1a43 video: handle colorspace and aspect overrides separately
Now the video filter code handles these explicitly, which should
increase robustness (or at least find bugs earlier).
2014-05-02 01:09:55 +02:00
wm4 f4eaceee0f vf: sanitize filter input, instead of overriding it
vf_fix_img_params() takes care of overwriting image parameters that are
normally not set correctly by filters. But this makes no sense for input
images. So instead, check that the input is correct.

It still has to be done for the first input image, because that's used
to handle some overrides (see video_reconfig_filters()).
2014-05-02 01:09:03 +02:00
wm4 4049532501 vf: add alternate functions for retrieving filter output
These replace vf_read_output_frame(), although we still emulate that
function. This change is preparation for another commit (and this is
basically just to reduce the diff and signal/noise ratio in that
commit).
2014-05-02 01:08:06 +02:00
wm4 9243249a0e vf: expose input parameters; clear parameters on failure
Preparation (and simplification) for following commits.
2014-05-02 01:08:05 +02:00
wm4 2a9b1d19ba vf: mark auto-inserted conversion filters in verbose output
Nota that this flag is not set for other auto-inserted filters (like
deinterlacing or rotation).
2014-05-02 01:08:05 +02:00
wm4 ffde8083f6 vf_lavfi: reinit after libavfilter EOF
Basically, if we feed the filter a new image even after the EOF state
has been reached (e.g. because the input stream "recovered"), we want
the filter to restart, instead of returning an error forever.
2014-05-02 01:08:05 +02:00
wm4 50538c0ea2 vf_vdpaupp: always provide past and future fields
Some non-deinterlacing filters (potentially denoising) also use
additional frames for filtering. The vdpau docs suggest providing at
least 1 future and 2 past _fields_, which means we need to provide 1
past frame (the future field is already the other field of the current
field, and both fields are in the same frame).

We can easily achieve this by buffering an additional frame in the non-
deint case.
2014-05-02 01:08:05 +02:00
wm4 1efb5fd465 vf_vdpaupp: allow toggling deinterlace
Basically makes the 'D' key work again. (But only if the filter is
already inserted.)
2014-05-02 01:08:04 +02:00
wm4 073ee146ea vf_vdpaupp: allow non-vdpau input
So you can use vdpau deinterlacing without using vdpau hardware
decoding.

vf_vavpp does something similar.
2014-05-02 01:08:04 +02:00
wm4 ec60669cd1 vdpau: add a postprocessing pseudo-filter
This factors out some code from vo_vdpau.c, especially deinterlacing
handling. The intention is to use this for vo_vdpau.c to make the logic
significantly easier, and to use it for vo_opengl (gl_hwdec_vdpau.c) to
allow selecting deinterlace and postprocessing modes.

As of this commit, the filter actually does nothing, since both vo_vdpau
and vo_opengl treat the generated images as normal vdpau images. This
will change in the following commits.
2014-05-02 01:08:02 +02:00
wm4 3f0f666d14 vf: print error if filtering a frame fails
The filters don't always print an error on their own, and printing an
error is better than silently dropping the frame.
2014-04-30 22:19:38 +02:00
Kevin Mitchell 479dab5718 vf_lavfi: reset metadata in reset()
It might have been nice not to do this so that metadata could
accumulate accross seeks, but it seems libavfilter looses its copy
anyway on recreate_graph.
2014-04-29 08:31:44 -07:00
Kevin Mitchell e3e565c194 vf-metadata: fix handling of NULL metadata
lavfi would segfault due to a NULL dereference if it was asked for its
metadata and none had been allocated (oops). This happens for libav
which has no concept of filter metadata.
2014-04-29 08:31:44 -07:00
wm4 48587e88e0 vf_vapoursynth: add more VS frame properties
We only support them for input. The frame properties of output frames
are ignored (except frame durations).

Properties not set for now: _ChromaLocation, _Field, _FieldBased
2014-04-28 23:44:57 +02:00
wm4 6b0b8368a4 vf_vapoursynth: use frame durations instead of _AbsoluteTime
Set _DurationNum/_DurationDen on each VS frame, instead of
_AbsoluteTime. The duration is the difference between the timestamp of
the frame and the next frame, and when receiving filtered VS frames, we
convert them back to an absolute PTS by summing them.

We pass the timestamps with microsecond resolution. mpv uses double for
timestamps internally, so we don't know the "real" timebase or FPS. VS
on the other hand uses fractions for frame durations. We can't pass
through the numbers exactly, but microseconds ought to be enough to be
even safe from accumulating rounding errors.
2014-04-28 22:23:32 +02:00
wm4 062d5eea3b vf_vapoursynth: fix memory leak on error
Since this leaks video images, and the player keeps feeding new images
to the fitler even if it fails, this would probably have disastrous
consequences.
2014-04-28 22:23:32 +02:00
wm4 dffb7c2409 vf_vapoursynth: remove incorrect copyright notice
This file merely started out by copy&pasting vf_lavfi.c and removing
everything to have a basic skeleton.
2014-04-28 22:23:32 +02:00
wm4 f39e4210f7 vf_lavfi: distinguish real errors from other states
Don't just hide real errors, should a filter return them.
2014-04-28 22:23:31 +02:00
wm4 42f65ce108 video: don't drop last frame when deinterlacing with yadif
Or in other words, add support for properly draining remaining frames
from video filters. vf_yadif is buffering at least one frame, and the
buffered frame was not retrieved on EOF.

For most filters, ignore this for now, and just adjust them to the
changed semantics of filter_ext. But for vf_lavfi (used by vf_yadif),
real support is implemented. libavfilter handles this simply by passing
a NULL frame to av_buffersrc_add_frame(), so we just have to make
mp_to_av() handle NULL arguments.

In load_next_vo_frame(), we first try to output a frame buffered in the
VO, then the filter, and then (if EOF is reached and there's still no
new frame) the VO again, with draining enabled. I guess this was
implemented slightly incorrectly before, because the filter chain still
could have had remaining output frames.
2014-04-28 22:23:31 +02:00
wm4 b20416abe3 vf_vapoursynth: use official AbsoluteTime property
I thought the "_" in "_AbsoluteTime" was part of the documentation
markup.

This still doesn't help us with VS filters that change timing;
apparently you must use frame durations instead.
2014-04-27 22:16:56 +02:00
wm4 9e47bd11cc vf_vapoursynth: keep pixel aspect ratio
Make the filter apply the pixel aspect ratio of the input to the output.
This is more useful than forcing 1:1 PAR when playing anamorphic video
such as DVDs.

VapourSynth itself actually allows passing through the aspect ratio, but
it's in a not very useful form for us: it's per video-frame instead of
constant (i.e in VSVideoInfo). As long as we don't have a way to allow a
filter to spontaneously change output parameters, we can't use this.
(And I don't really feel like making this possible.)
2014-04-27 17:05:26 +02:00
wm4 40c517cc41 vf_pp: PP_PICT_TYPE_QP2 is always defined 2014-04-25 19:21:17 +02:00
wm4 dd39b47f7c vf: print all image parameter information in verbose output 2014-04-22 01:42:57 +02:00
wm4 ba1380223a vf: remove autoinserted filters on reconfig
When using rotation with hw decoding, and the VO does not support
rotation, vf_rotate is attempted to be inserted. This will go wrong, and
after that it can't recover because a vf_scale filter was autoinserted.
Just removing all autoinserted filters before reconfig fixes this.
2014-04-21 02:57:17 +02:00
wm4 f69312e329 vf: add function to remove a filter from the chain 2014-04-21 02:57:16 +02:00
wm4 5e4e248dc2 video: make mp_image use mp_image_params directly
Minor cleanup, so that we can stuff more information into
mp_image_params later.
2014-04-21 02:57:16 +02:00
wm4 44096073e9 vf_rotate: support all multiples of 90 degrees
This couldn't rotate by 180°. Add this, and also make the parameter in
degrees, instead of magic numbers.

For now, drop the flipping stuff. You can still flip with --vf=flip or
--vf=mirror. Drop the landscape/portrait stuff - I think this is
something almost nobody will use. If it turns out that we need some of
these things, they can be readded later.

Make it use libavfilter. Its vf_transpose implementation looks pretty
simple, except that it uses slice threading and should be much faster.
2014-04-21 02:56:48 +02:00
wm4 85998f6121 Fix some libav* include statements
Fix all include statements of the form:

   #include "libav.../..."

These come from MPlayer times, when FFmpeg was somehow part of the
MPlayer build tree, and this form was needed to prefer the local files
over system FFmpeg.

In some cases, the include statement wasn't needed or could be replaced
with mpv defined symbols.
2014-04-19 17:18:10 +02:00
wm4 0cff5836c3 Remove CPU detection and inline asm handling
Not needed anymore. I'm not opposed to having asm, but inline asm is too
much of a pain, and it was planned long ago to eventually get rid fo all
inline asm uses.

For the note, the inline asm use that was removed with the previous
commits was almost worthless. It was confined to video filters, and most
video filtering is now done with libavfilter. Some mpv filters (like
vf_pullup) actually redirect to libavfilter if possible.

If asm is added in the future, it should happen in the form of external
files.
2014-04-19 17:10:56 +02:00
wm4 061c7eba97 vf_pp: fix include statement 2014-04-19 17:10:20 +02:00
wm4 c56b1f2d90 vf_pp: use native libpostproc CPU detection 2014-04-19 17:10:20 +02:00
wm4 60fbce16bb vf_divtc: remove inline asm
Becomes a bit slower (tested with progressive solid color video only),
but this filter is pretty obscure and I'm not even sure what it's useful
for.
2014-04-19 17:10:20 +02:00
wm4 d0ebecb1c4 vf_pullup: remove inline asm
No change in speed (or even slightly faster, though I tested with
progressive solid color video only), and normally we use libavformat's
vf_pullup anyway.
2014-04-19 17:10:20 +02:00
wm4 d55ed011ab vf_noise: remove line asm
I didn't test the speed, but by default, this filter diverts to
libavfilter already. So this would help only if libavfilter is disabled,
or libavfilter doesn't have vf_noise (like on Libav). For these cases,
we still provide the (possibly but not necessarily) slower C
implementation of vf_noise.
2014-04-19 15:50:52 +02:00
wm4 b69c835945 vf_ilpack: remove inline asm
This makes it multiple times slower. However, the output format (packed
YUV) isn't handled efficiently by anything to begin with, and I have no
clue we even have this filter. I guess it's one of these filters which
find some use sometimes, but are not of higher importance, which
justifies removing the faster inline asm.
2014-04-19 15:48:30 +02:00
wm4 c4f5dc0d53 vf_eq: remove slow inline asm
Compiled with -O2, the C code runs just as far (or even slightly faster)
then the MMX inline asm.
2014-04-19 15:38:04 +02:00
wm4 e1f1b0c275 vf_vapoursynth: handle destruction more gracefully
We were relying on vsscript_freeScript() to take care of proper
termination. But it doesn't do that: it doesn't wait for the filters to
finish and exit at all. Instead, it just destroys all objects, which
causes the worker threads to crash sometimes.

Also, we're supposed to wait for the frame callback to finish before
freeing the associated node.

Handle this by explicitly waiting as far as we can. Probably fixes
crashes on seeking, although VapourSynth itself might also need some
work to make this case completely stable.
2014-04-14 20:51:27 +02:00
wm4 7178257bb6 vf_vapoursynth: wipe vapoursynth state completely on reloading
Before this commit, the filter attempted to keep the vsscript state
(p->se) even when the script was reloaded. Change it to destroy the
script state too on reloading. Now no workaround for LoadPlugin is
necessary, and this also fixes a weird theoretical race condition when
destroying and recreating the mpv source filter.
2014-04-14 18:03:13 +02:00