Commit Graph

40682 Commits

Author SHA1 Message Date
Stefano Pigozzi 0a38d69ac0 man: expand on the smoothmotion documentation
Hopefully this will clear up how the thing is supposed to work (and that it's
not SVP, nor MVTools).
2015-01-28 14:19:32 +01:00
wm4 cbd2de6884 vo_opengl: fix the fix for fixing odd video sizes
Commit acb40644 fixed video with unaligned luma/chroma sizes. It
attempted to disable the fix for videos where it effectively does
nothing (just some minor performance paranoia), but this check was
broken - fix it by not duplicating the logic for this.
2015-01-28 13:50:39 +01:00
wm4 f3c84a322d vo_opengl: fix display of ARGB ith color management enabled
PNG uses a different component order from GL_RGBA, so we upload the
surface using the "wrong" order, and then fix it in the shader. This
breaks if a sRGB texture (GL_SRGB) is used: the hardware will not touch
the alpha channel, which means that the B component is not adjusted,
leading to incorrect output.

Just remove the use of sRGB textures completely. It might lead to a
slight slow down when playing RGB with color management enabled, but
with this combination of obscure use case with minor performance impact
it's not a meaningful disadvantage.

Unfortunately this also means that alpha is handled incorrectly with our
own color management, but alpha isn't so important and can be fixed
later. (0.0 and 1.0 are unchanged by the transfer function, so it
"mostly" works.)

Fixes #1530.
2015-01-28 13:36:07 +01:00
Diogo Franco (Kovensky) 631c256819 player: demote matroska ordered chapter scanning messages to Verbose
Causes a lot of terminal spam on large folders and is not actually
useful except maybe for debugging.
2015-01-28 11:43:48 +09:00
wm4 b473477fc5 vf_ilpack: remove this filter
This was apparently useful for correct interlaced scaling (although I
don't know anyone who used this). It was rarely used (if at all), had an
inconvenient output format (packed YUV), and now has a better solution
in libavfilter (using the libavfilter "scale" filter via vf_lavfi).
There is no reason to keep this filter any longer.
2015-01-27 19:13:51 +01:00
wm4 86bba0dc5b vf_divtc: remove this filter
Better solutions are available in vf_vapoursynth and vf_lavfi. The only
user I know who used this is now using vf_vapoursynth.
2015-01-27 19:10:13 +01:00
wm4 97f32fdb23 vf_phase: remove this filter
If you really want it, it's in libavfilter and can be used via vf_lavfi.
2015-01-27 19:06:59 +01:00
wm4 82e3d06f09 vf_swapuv: remove this filter
It's entirely useless. I left it in for a while, because the analog TV
code had a transitional bug that could switch chroma planes, but it was
fixed long ago. It's also available in libavfilter.
2015-01-27 19:04:02 +01:00
wm4 c92f4a1126 vf_softpulldown: remove this filter
Apparently it was completely broken and essentially did nothing. This
was broken sometime in early mpv or mplayer2 times.

Get rid of it. If you _really_ need it, wait until FFmpeg ports it from
MPlayer, which will happen very soon.
2015-01-27 18:58:16 +01:00
wm4 69e5dd9bce vf_pullup: remove builtin implementation
Now it requires libavfilter. The wrapper is left in place, so FFmpeg
users will not notice any change. On Libav, the filter stops working.
2015-01-27 18:53:28 +01:00
Ben Boeckel 2bbad06bfc ta: rename MP_TALLOC_ELEMS to MP_TALLOC_AVAIL
The macro actually returns the *available* space in the array, not how
much is actually filled in.
2015-01-27 18:09:36 +01:00
wm4 acb40644db vo_opengl: change the way unaligned chroma size is handled
This deals with subsampled YUV video that has odd sizes, for example a
5x5 image with 4:2:0 subsampling.

It would be easy to handle if we actually passed separate texture
coordinates for each plane to the shader, but as of now the luma
coordinates are implicitly rescaled to chroma one. If luma and chroma
sizes don't match up, and this is not handled, you'd get a chroma shift
by 1 pixel.

The existing hack worked, but broke separable scaling. This was exposed
by a recent commit which switched to GL_NEAREST sampling for FBOs. The
rendering was accidentally scaled by 1 pixel, because the FBO size used
the original video size, while textures_sizes[0] was set to the padded
texture size (i.e. one pixel larger).

It could be fixed by setting the padded texture size only on the first
shader. But somehow that is annoying, so do something else. Don't pad
textures anymore, and rescale the chroma coordinates in the shader
instead.

Seems like this somehow doesn't work with rectangle textures (and
introduces a chroma shift), but since it's only used when doing VDA
hardware decoding, and the bug occurs only with unaligned video sizes, I
don't care much.

Fixes #1523.
2015-01-27 18:09:03 +01:00
Martin Herkt f6e05b14b2 manpage: fix rst2pdf build
Uhhh… What???
2015-01-27 08:46:46 +01:00
wm4 00b2611352 command: export more details about file seekability
If a file is unseekable (consider e.g. a http server without resume
functionality), but the stream cache is active, the player will enable
seeking anyway. Until know, client API user couldn't know that this
happens, and it has implications on how well seeking will work. So add a
property which exports whether this situation applies.

Fixes #1522.
2015-01-26 13:46:33 +01:00
wm4 792db4eee3 player: fix framestep over timeline segment boundaries
This was subtly broken by commit a937ba20. Instead of framestepping over
the timeline segment boundary, it would just unpause playback, because
seeking now resets mpctx->step_frames. This was especially apparent when
doing something like "mpv *.jpg --merge-files".

Fix by restoring the step_frames field specifically if the seek is done
for switching segment boundaries. Hopefully the number fields which need
such an exception on seeking won't grow and turn this code into a mess.
2015-01-26 12:29:27 +01:00
wm4 751830da32 vo: handle very long frame durations with smoothmotion enabled
With mf://, rather long frame durations are common. By default, one
frame takes 1 second. This causes the if branch changed with this commit
to always being taken, which in turn leads to the player not being woken
up correctly. (As a consequence, it "freezes" by waiting for events that
never come, and moving the mouse cursor over the window will wake it up
again and advance video.)

Obviously, the code should account for how long the video frame takes.
The code is probably still not fully correct, but for now this fixes the
issue at hand.

Fixes #1521.
2015-01-26 12:06:45 +01:00
wm4 9b8d3acc8b options: list correct default value for --screenshot-template
Make the default value part of the option metadata, instead of doing
this in the screenshot code. Makes more sense with --list-options and
the command.c option metadata properties.
2015-01-26 11:38:23 +01:00
wm4 96f7c96da0 msg: add --log-file option
This allows getting the log at all with --no-terminal and without having
to retrieve log messages manually with the client API. The log level is
hardcoded to -v. A higher log level would lead to too much log output
(huge file sizes and latency issues due to waiting on the disk), and
isn't too useful in general anyway. For debugging, the terminal can be
used instead.
2015-01-26 11:31:02 +01:00
wm4 637e3e975c manpage: document 'A' key
Of course this was forgotten in commit 189087c.
2015-01-26 10:01:17 +01:00
Diogo Franco (Kovensky) 484e9f8090 manpage: fix typo 2015-01-26 15:15:42 +09:00
wm4 06b1a2f145 manpage: fix smoothmotion-threshold value range 2015-01-26 07:05:59 +01:00
wm4 4a06a66501 vo_opengl: drop sRGB framebuffer detection
We've stopped using them some time ago (we're doing things manually
instead).
2015-01-26 06:12:35 +01:00
wm4 f033eaff9b options: make --hls-bitrate=max the default
The previous default ("no") seemed to be equivalent to "min" in practice
(though it might depend on the website, which is even worse).

Better just select the best stream by default.
2015-01-26 03:58:13 +01:00
wm4 78f1f2017c manpage: describe some more config directory artifacts 2015-01-26 03:20:35 +01:00
wm4 189087c2ed input.conf: bind 'A' to cycling aspect ratios
Apparently broken files are popular enough that this is still needed.
It's relatively often asked on the IRC channel, and I also found it on
the archwiki mpv page.

The list of aspect ratios is taken from the archwiki page, with "16:10"
removed (because I doubt there are actually files with this aspect
ratio).
2015-01-26 03:03:19 +01:00
wm4 f47b14b717 video/out: cosmetics: rename VO_EVENT_ICC_PROFILE_PATH_CHANGED
Remove the "PATH" bit, because VOCTRL_GET_ICC_PROFILE returns an in-
memory profile, and not a path. (This was changed a while ago.)
2015-01-26 02:21:00 +01:00
wm4 df3e6b549c vo_opengl, x11: implement icc-profile-auto
This queries the _ICC_PROFILE property on the root window. It also tries
to reload the ICC when it changes, or if the mpv window changes the
monitor. (If multiple monitors are covered, mpv will randomly select one
of them.)

The official spec is a dead link on freedesktop.org, so don't blame me
for any bugs.

Note that this assumes that Xinerama screen numbers match the way mpv
enumerates the xrandr monitors. Although there is some chance that this
matches, it most likely doesn't, and we actually have to do complicated
things to map the screen numbers. If it turns out that this is required,
I will fix it as soon as someone with a suitable setup for testing the
fix reports it.
2015-01-26 02:18:47 +01:00
wm4 73d5e396fe vo_opengl: minor changes to ICC update code
Merge update_icc_profile() into get_and_update_icc_profile() - there's
no reason anymore to keep them separate. The former is only called by
the latter, and the separation of responsibilities between them is
blurry a best.

Query the ICC profile only if the corresponding feature is actually
enabled. Additionally, change the error behavior of this code. Make
loading failure non-fatal, and distinguish between runtime error and
unimplemented functionality.

Fix a memory leak in gl_lcms.c (although the changes in vo_opengl.c
already take care of this, it's just logical and cleaner).
2015-01-26 02:11:14 +01:00
wm4 9fc15e5e1c vo_opengl: update a comment
We don't use the hwdec-provided video texture for screenshots anymore.
2015-01-26 02:06:18 +01:00
wm4 dc1793048f vo_opengl: make "mitchell" the hq default filter for downscaling
Seems like several people agree that it's a good filter for downscaling.

Setting this option by default may also prevent people from accidentally
using an unsuitable filter for downscaling by setting "scale" and
without being aware of the impliciations (maybe). On the other hand,
this change is not strictly backwards compatible for the same reasons.

Also, allow disabling this option with scale-down="" (before this, not
setting it was the only way to do this - not possible anymore if it's
set by default). This is what the change in handle_scaler_opt() does.
2015-01-26 02:03:44 +01:00
wm4 639e2bd12f vo_opengl: simplify radius initialization
Somehow, the default radius for filters with variable radius was set in
mp_init_filter(). gl_video.c used NAN as default value for the radius,
which would make the filter use the default radius. Simplify this, and
set the default radius directly in the gl_video options. It also makes
the options easier to understand, because the default value listed in
--vo=opengl:help actually shows the default value.

Remove the function can_use_filter_kernel(), because it doesn't set a
radius if none is set. The function is worthless anyway (something about
making filter_kernels.c reusable to other VOs, and trying to deal with
the possibility that it could provide filters not supported by
vo_opengl.)
2015-01-26 01:56:19 +01:00
wm4 6945369e9c vo_opengl: fancy-downscale affects luma-scaler only 2015-01-25 01:35:17 +01:00
Ben Boeckel b1d47786d8 ao_pulse: plug a memory leak 2015-01-25 01:26:11 +01:00
wm4 9cba451949 lua: do not use math.pow()
It's the first thing that breaks with Lua 5.3. I don't know if there
are other failures because I don't care enough.
2015-01-25 01:23:29 +01:00
wm4 99c856d3cd vo: fix redraw logic
It actually can and does happen that you want to redraw, even if no
image was queued yet.

Broken by commit 28582322.
Fixes #1510.
2015-01-25 00:52:44 +01:00
wm4 0e69c1c5af input: fix dangling pointer
Removes undefined behavior that showed up as crap when running with -v.
2015-01-25 00:37:31 +01:00
wm4 d9609c792c options: don't list removed options 2015-01-25 00:36:40 +01:00
wm4 32f726703d vo_opengl: remove remnants of dropped stereo buffer support 2015-01-24 23:29:54 +01:00
wm4 8657b8e1f3 vo: generic redraw support
Usually, a VO must react to VOCTRL_REDRAW_FRAME in order to redraw the
current screen correctly if video is paused (this is done to update
OSD). But if it's not supported, we can just draw the current image
again in the generic vo.c code.

Unfortunately, this turned out pretty useless, because the VOs which
would benefit from this need to redraw even if there is no image, in
order to draw a black screen in --idle --force-window mode. The way
redrawing is handled in the X11 common code and in vo_x11 and vo_xv is
in the way, and I'm not sure what exactly vo_wayland requires. Other VOs
have a non-trivial implementation of VOCTRL_REDRAW_FRAME, which
(probably) makes redrawing slightly more efficient, e.g. by skipping
texture upload. So for now, no VO uses this new functionality, but since
it's trivial, commit it anyway.

The vo_driver->untimed case is for forcibly disabling redraw for vo_lavc
and vo_image always.
2015-01-24 23:28:38 +01:00
wm4 2858232220 vo: simplify VOs by adding generic screenshot support
At the time screenshot support was added, images weren't refcounted yet,
so screenshots required specialized implementations in the VOs. But now
we can handle these things much simpler. Also see commit 5bb24980.

If there are VOs in the future which can't do this (e.g. they need to
write to the image passed to vo_driver->draw_image), this still could be
disabled on a per-VO basis etc., so we lose no potential performance
advantages.
2015-01-24 23:16:27 +01:00
wm4 047788e3b1 ytdl: implement user-agent and cookie overrides
For some sites, youtube-dl sends a special user-agent. If we don't send
the same user-agent, the server will reject mpv's connection attempt.
This was observed with trailers.apple.com. Fix it by forcing the
user-agent youtube-dl uses.

Some sites set cookies when doing a website access, and require the
client to provide these cookies when downloading the actual media. This
is needed at least by nicovideo.jp. Fix by adding youtube-dl's cookies
to our request headers.

Both of these require a very recent youtube-dl version (youtube-dl added
the necessary headers a few hours ago). The script still works with
older youtube-dl versions, though.
2015-01-24 20:54:35 +01:00
Stefano Pigozzi 13e35730b4 cocoa: fix fallback for OpenGL 2.1 hardware [2]
Looks like it fails on context creation, not pixfmt creation.
2015-01-24 16:54:24 +01:00
Stefano Pigozzi 3dc3bcf8b6 cocoa: fix fallback for OpenGL 2.1 hardware
This was previously done in common code but now it's left to backends. Also
remove the GL4 stuff since requesting a 3_2_Core context creates a 4.1 context
here (wtf).
2015-01-24 16:31:38 +01:00
wm4 5e9f791667 video: separate screenshot modes
Use different VOCTRLs for "window" and normal screenshot modes. The
normal one will probably be removed, and replaced by generic code in
vo.c, and this commit is preparation for this. (Doing it the other way
around would be slightly simpler, but I haven't decided yet about the
second one, and touching every VO is needed anyway in order to remove
the unneeded crap. E.g. has_osd has been unused for a long time.)
2015-01-23 22:08:20 +01:00
xylosper 4a1a0e98d8 input, player: new command for mouse event
New command `mouse <x> <y> [<button> [single|double]]` is introduced.
This will update mouse position with given coordinate (`<x>`, `<y>`),
and additionally, send single-click or double-click event if `<button>`
is given.
2015-01-23 22:07:47 +01:00
wm4 a0a40eb287 vo: fix disabling/enabling smoothmotion at runtime
vo.c queried the VO at initialization whether it wants to be updated on
every display frame, or every video frame. If the smoothmotion option
was changed at runtime, the rendering mode in vo.c wasn't updated.

Just let vo_opengl set the mode directly. Abuse the existing
vo_set_flip_queue_offset() function for this.

Also add a comment suggesting the use of --display-fps to the manpage,
which doesn't have anything to do with the rest of this commit, but is
important to make smoothmotion run well.
2015-01-23 20:56:25 +01:00
Vítor Galvão d76dbbd414 youtube-dl_mpv.sh: unquote ${video_url} 2015-01-23 17:45:03 +01:00
wm4 17e1e9f486 manpage: minor changes
Mostly related to vo_opengl.

Fix the opengl lscale option in the qml example too.
2015-01-23 17:41:50 +01:00
wm4 9681d42a94 command: export file format as property
Repurpose demuxer->filetype for this. It used to be used to print a
human readable format description; change it to a symbolic format name
and export it as property.

Unfortunately, libavformat has its own weird conventions, which are
reflected through the new property, e.g. the .mp4 case mentioned in the
manpage.

Fixes #1504.
2015-01-23 15:59:06 +01:00
wm4 a0ed62fc1d build: remove bogus client API examples build
The symlink trick made waf go crazy (deleting source files, getting
tangled up in infinite recursion... I wish I was joking). This means we
still can't build the client API examples in a reasonable way using the
include files of the local repository (instead of globally installed
headers). Not building them at all is better than deleting source files.

Instead, provide some manual instructions how to build each example
(except for the Qt examples, which provide qmake project files).
2015-01-23 15:32:23 +01:00