Commit Graph

100 Commits

Author SHA1 Message Date
wm4 f5ed13bcd4 video: better pipelining with vf_vapoursynth
Most of this is explained in the code comments. This change should
improve performance with vapoursynth, especially if concurrent requests
are used.

This should change nothing if vf_vapoursynth is not in the filter chain,
since non-threaded filters obviously can not asynchronously finish
filtering of frames.
2015-01-03 03:01:58 +01:00
wm4 f12b70d77d player: move terminal input init to a better place
Mostly of cosmetic nature. Move initialization to the same place where
another component (cocoa) will start accessing the input context from a
foreign thread.
2015-01-02 03:09:17 +01:00
wm4 a2d790b3a4 player: print config.h contents in verbose mode
It was requested that mpv should print what features etc. have been
enabled at compile time. It can print the configure command line, but it
obviously doesn't include autodetected features.

I tried to think of a nicer way than dumping the config.h as text, but
this was still the simplest way.
2015-01-02 03:06:06 +01:00
wm4 39548ad9e9 Update copyright year 2015-01-01 00:00:00 +01:00
wm4 282e3202d5 video: pass some VO params as struct
Not particularly elegant, but better than adding more and more stuff to
the relevant function signatures.
2014-12-31 19:01:28 +01:00
Stefano Pigozzi 0fa9986a98 options: expand ~ for the include option
Fixes #1406
2014-12-30 09:23:36 +01:00
wm4 6618e5d69a player: make --shuffle/--merge-files affect runtime loaded playlists
Until now, these options took effect only at program start. This could
be confusing when e.g. doing "mpv list.m3u --shuffle". Make them always
take effect when a playlist is loaded either via a playlist file, or
with the "loadlist" command.
2014-12-29 22:08:22 +01:00
wm4 bde7fa5a46 player: force stereo as default when encoding
I think the new default for this option might be rather bad in encoding
mode. For starters, we don't even know what layers an encoder supports
at all.
2014-12-27 12:25:39 +01:00
wm4 16a5971d28 vo_opengl_cb: free context on exit
Minor memory leak.

Actually, this also exposes some problems in the QtQuick example. This
will have to be fixed in the example.
2014-12-22 12:45:43 +01:00
wm4 f984b79720 client API: allow multiple mpv instances with terminal=yes
This is simply not allowed, and doing it triggered an assertion. It's
still not allowed, because the terminal and related functionality is a
global resource, and there doesn't seem to be a sane way to manage the
signal handlers.

But be a bit nicer, and just the terminal if it's already in use.

Note that terminal _output_ happens anyway. This becomes usable with
this commit. To facilitate logging-only usage further, also explicitly
disable terminal input, so that "terminal=yes" can be used for logging
without much interference with other things. (It'll still overwrite some
signal handlers, though.)
2014-12-02 20:36:55 +01:00
wm4 6ddd2b8e03 player: improve exit message in some scenarios
If you played e.g. an audio-only file and something bad happened that
interrupted playback, the exit message could say "No files played".
This was awkward, so show a different message in this case.

Also overhaul how the exit status is reported in order to make this
easier. This includes things such as not reporting a playback error
when loading playlists (playlists contain no video or audio, which
was considered an error).

Not sure if I'm happy with this, but for now it seems like a slight
improvement.
2014-10-31 00:51:52 +01:00
wm4 db86eaad3d player: adjust uninit order of components
Most things should be allowed to access the client API unconditionally
(for example for sending events), so move destroying the client API
down. Also, mp_uninit_ipc() should happen before the point at which all
clients are shutdown, or there will be a small time window in which new
clients can be created after destroying them all.
2014-10-24 15:34:04 +02:00
wm4 2f559ac70b player: shutdown all clients before actual uninit
This seems safer. It might be possible that commands sent by the clients
could recreate e.g. audio or video outputs.
2014-10-19 22:34:37 +02:00
wm4 f4c589418c ipc: decouple from MPContext
Just a minor refactor to keep unneeded dependencies on the core low.
2014-10-19 20:44:29 +02:00
Alessandro Ghedini 13039414f5 input: implement JSON-based IPC protocol 2014-10-17 20:46:31 +02:00
wm4 edad4fc29b audio: change internal device listing API
Now we run ao_driver->list_devs on a dummy AO instance, which will
probably confuse everyone. This is done for the sake of PulseAudio.
2014-10-10 18:27:21 +02:00
Stefano Pigozzi ca353fcf92 libmpv/cocoa: make global events work and get rid of is_cplayer
After @frau's split of macosx_events from macosx_application, `is_cplayer' is
not needed anymore. At the moment only global events such as Media Keys and
Apple Remote work, because the VO-level ones were hardcoded to be disabled.
(that will be fix in a later commit ).
2014-10-09 22:14:41 +02:00
wm4 35649a990a audio: add device selection & listing with --audio-device
Not sure how good of an idea this is.

This commit doesn't add support for this to any AO yet; the AO
implementations will follow later.
2014-10-09 21:21:31 +02:00
wm4 d26104351b m_config: add function to copy all options
Needed to copy the global option struct in the next commit.
2014-10-06 21:49:26 +02:00
wm4 cc9973f4e0 player: move some libass setup code to sub.c
Also recreate ASS_Library on every file played. This means we can move
the code out of main.c as well.

Recreating the ASS_Library object has no disadvantages, because it
literally stores only the message callback, the (per-file) font
attachment as byte arrays, and the set of style overrides. Hopefully
this thing can be removed from the libass API entirely at some point.

The only reason why the player core creates the ASS_Renderer, instead
of the subtitle renderer, is because we want to cache the loaded fonts
across ordered chapter transitions, so this probably still has to stay
around for now.
2014-10-03 23:10:18 +02:00
wm4 9d5d031b6d player: remove central uninit_player() function and flags mess
Each subsystem (or similar thing) had an INITIALIZED_ flag assigned. The
main use of this was that you could pass a bitmask of these flags to
uninit_player(). Except in some situations where you wanted to
uninitialize nearly everything, this wasn't really useful. Moreover, it
was quite annoying that subsystems had most of the code in a specific
file, but the uninit code in loadfile.c (because that's where
uninit_player() was implemented).

Simplify all this. Remove the flags; e.g. instead of testing for the
INITIALIZED_AO flag, test whether mpctx->ao is set. Move uninit code
to separate functions, e.g. uninit_audio_out().
2014-10-03 23:05:09 +02:00
wm4 b4d1494336 input: separate creation and loading of config
Until now, creating the input_ctx was delayed until the command line
and config files were parsed. Separate creation and loading so that
input_ctx is available from start.

This should make it possible to simplify some things. For example,
some complications with Cocoa were apparently only because input_ctx
was available only "later". (Although I'm not sure if this is still
relevant, or if the Cocoa code should even be organized this way.)
2014-09-27 16:01:55 +02:00
wm4 2e91d44e20 stream: redo playback abort handling
This mechanism originates from MPlayer's way of dealing with blocking
network, but it's still useful. On opening and closing, mpv waits for
network synchronously, and also some obscure commands and use-cases can
lead to such blocking. In these situations, the stream is asynchronously
forced to stop by "interrupting" it.

The old design interrupting I/O was a bit broken: polling with a
callback, instead of actively interrupting it. Change the direction of
this. There is no callback anymore, and the player calls
mp_cancel_trigger() to force the stream to return.

libavformat (via stream_lavf.c) has the old broken design, and fixing it
would require fixing libavformat, which won't happen so quickly. So we
have to keep that part. But everything above the stream layer is
prepared for a better design, and more sophisticated methods than
mp_cancel_test() could be easily introduced.

There's still one problem: commands are still run in the central
playback loop, which we assume can block on I/O in the worst case.
That's not a problem yet, because we simply mark some commands as being
able to stop playback of the current file ("quit" etc.), so input.c
could abort playback as soon as such a command is queued. But there are
also commands abort playback only conditionally, and the logic for that
is in the playback core and thus "unreachable". For example,
"playlist_next" aborts playback only if there's a next file. We don't
want it to always abort playback.

As a quite ugly hack, abort playback only if at least 2 abort commands
are queued - this pretty much happens only if the core is frozen and
doesn't react to input.
2014-09-13 16:09:51 +02:00
wm4 f5af596237 player: some more input refactoring
Continues commit 348dfd93. Replace other places where input was manually
fetched with common code.

demux_was_interrupted() was a weird function; I'm not entirely sure
about its original purpose, but now we can just replace it with simpler
code as well. One difference is that we always look at the command
queue, rather than just when cache initialization failed. Also, instead
of discarding all but quit/playlist commands (aka abort command), run
all commands. This could possibly lead to unwanted side-effects, like
just ignoring commands that have no effect (consider pressing 'f' for
fullscreen right on start: since the window is not created yet, it would
get discarded). But playlist navigation still works as intended, and
some if not all these problems already existed before that in some
forms, so it should be ok.
2014-09-07 20:44:54 +02:00
wm4 12509fabc7 options: compatibility hack for --slave-broken
Seems some programs were still relying on it. Whatever, it's not hard to
support.

CC: @mpv-player/stable
2014-08-25 00:48:55 +02:00
wm4 5890e59dbc terminal: some cleanups
In particular, remove all the stupid debug printfs from the win code.
2014-08-21 22:45:58 +02:00
Stefano Pigozzi c8cf864bff cocoa: fix build by using the correct HAVE_* macro
This builds but both the libmpv example and the cplayer block infinitely when
building libmpv. That's because we wait inifinitely in `dispatch_sync` as
there's no event loop in the main thread that allows for libdispatch to work..

Whiel we are at it, we should probably investigate how to use mp_dispatch
instead since it is a little lower level and could give us higher control in
building and event loop.
2014-08-06 09:31:59 +02:00
FRAU KOUJIRO 4fc8dcde2a cocoa: move set_input_context to macosx_events 2014-08-06 09:31:58 +02:00
wm4 bf5b1e9a05 Remove the last remains of slave mode
Almost nothing was left of it.

The only thing this commit actually removes is support for reading
input commands from stdin. But you can emulate this via:

 --input-file=/dev/stdin --input-terminal=no

However, this won't work on Windows. Just use a named pipe.
2014-08-01 22:57:56 +02:00
wm4 9a210ca2d5 Audit and replace all ctype.h uses
Something like "char *s = ...; isdigit(s[0]);" triggers undefined
behavior, because char can be signed, and thus s[0] can be a negative
value. The is*() functions require unsigned char _or_ EOF. EOF is a
special value outside of unsigned char range, thus the argument to the
is*() functions can't be a char.

This undefined behavior can actually trigger crashes if the
implementation of these functions e.g. uses lookup tables, which are
then indexed with out-of-range values.

Replace all <ctype.h> uses with our own custom mp_is*() functions added
with misc/ctype.h. As a bonus, these functions are locale-independent.
(Although currently, we _require_ C locale for other reasons.)
2014-07-01 23:11:08 +02:00
wm4 c63378d41c player: remove some minor code duplication in config loader code
It's better to keep the logic in one place.

Also drop that a broken config file aborts loading of the player. I
don't see much reason for this, and it inflates the code slightly.
2014-06-26 19:37:26 +02:00
wm4 f76b3f8d19 encode: disable playback framedropping
--framedrop is intended for playback only, and does nothing good with
encoding. It would just randomly drop frames.
2014-06-17 22:44:19 +02:00
wm4 716285782d video/out: change aspects of OSD handling
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.

OSX changes untested.
2014-06-15 20:53:15 +02:00
wm4 8ad8dedca8 win32: implement --priority differently
Does anyone actually use this?

For now, update it, because it's the only case left where an option
points to a global variable (and not a struct offset).
2014-06-12 00:55:14 +02:00
wm4 0d7c4b24c1 encode: don't load Lua scripts
This is most likely never intended.
2014-06-12 00:55:13 +02:00
wm4 8f60de98be encode: make option struct local
Similar to previous commits.
2014-06-11 02:05:07 +02:00
wm4 e033f3c8bc command: redo ancient TV/DVB/PVR commands
Convert all these commands to properties. (Except tv_last_channel, not
sure what to do with this.) Also, internally, don't access stream
details directly, but dispatch commands with stream ctrls.

Many of the new properties are a bit strange, because they're write-
only. Also remove some OSD output these commands produced, because I
couldn't be bothered to port these.

In general, this makes everything much cleaner, and will also make it
easier to e.g. move the demuxer to its own thread.

Don't bother updating input.conf, but changes.rst documents how old
commands map to the new ones.

Mostly untested, due to lack of hardware.
2014-06-11 00:34:41 +02:00
wm4 500ce69a06 client API: add API function that ensures total destruction
mpv_destroy() should perhaps better be called mpv_detach(), because it
destroys only the handle, not necessarily the player. The player is only
terminated if a quit command is sent.

This function quits automatically, and additionally waits until the
player is completely destroyed. It removes the possibility that the
player core is still uninitializing, while all client handles are
already destroyed. (Although in practice, the difference is usually not
important.)
2014-06-07 15:57:54 +02:00
wm4 cdcdddfc63 client API: fix terminal usage
By default this is disabled. But if it's enabled, then we have to
account for proper states when enabling/disabling the terminal state
itself.
2014-06-06 17:28:13 +02:00
wm4 ebd5bbd241 x11: replace--[x11-]fstype option with --x11-netwm
Simplifies the code a lot. You can still use --x11-netwm=no to disable
NetWM for whatever reasons.
2014-05-16 00:47:13 +02:00
wm4 2279f718de player: reorganize how lua scripts are loaded
Make loading of scripts independent of Lua. Move some of the loading
code from lua.c to scripting.c, and make it easier to add new scripting
backends.
2014-05-13 02:39:37 +02:00
Martin Herkt 8d7d6caeaf options: rename subtitle-related options
--ass           → --sub-ass
--autosub       → --sub-auto
--autosub-match → --sub-auto-match
--sub           → --sub-file
--subcp         → --sub-codepage
--subfps        → --sub-fps
2014-05-04 02:46:11 +02:00
wm4 e8a996cede client API: add chapter change event
Also works for mpv_observe_property() on the "chapter" property.
2014-04-27 22:28:07 +02:00
wm4 e0cf983e53 stream: remove interrupt callback global variables
This used global variables for the asynchronous interrupt callback.

Pick the simple and dumb solution and stuff the callback into
mpv_global. Do this because interrupt checking should also work in the
connect phase, and currently stream creation equates connecting.
Ideally, this would be passed to the stream on creation instead, or
connecting would be separated from creation. But since I don't know yet
which is better, and since moving stream/demuxer into their own thread
is something that will happen later, go with the mpv_global solution.
2014-04-25 19:12:24 +02:00
wm4 2b26517ef7 dispatch: move into its own source file
This was part of osdep/threads.c out of laziness. But it doesn't contain
anything OS dependent. Note that the rest of threads.c actually isn't
all that OS dependent either (just some minor ifdeffery to work around
the lack of clock_gettime() on OSX).
2014-04-23 21:16:51 +02:00
wm4 0879db960d encode: don't resume playback when encoding
The previous commit doesn't handle additionally loaded config files,
such as the playback resume mechanism.
2014-04-19 22:31:35 +02:00
wm4 b85983a4a6 encode: don't apply default config options
Often, user configs set options that are not suitable for encoding.
Usually, playback and encoding are pretty different things, so it makes
sense to keep them strictly separate. There are several possible
solutions. The approach taken by this commit is to basically ignore the
default config settings, and switch to an [encoding] config profile
section instead. This also makes it impossible to have --o in a config
file, because --o enables encode mode.

See github issue #727 for discussion.
2014-04-19 22:05:17 +02:00
wm4 0cff5836c3 Remove CPU detection and inline asm handling
Not needed anymore. I'm not opposed to having asm, but inline asm is too
much of a pain, and it was planned long ago to eventually get rid fo all
inline asm uses.

For the note, the inline asm use that was removed with the previous
commits was almost worthless. It was confined to video filters, and most
video filtering is now done with libavfilter. Some mpv filters (like
vf_pullup) actually redirect to libavfilter if possible.

If asm is added in the future, it should happen in the form of external
files.
2014-04-19 17:10:56 +02:00
James Ross-Gowan 78b07c7b60 encode: disable keep-open when encoding 2014-04-19 14:35:57 +02:00
wm4 9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00