Commit Graph

63 Commits

Author SHA1 Message Date
wm4 02ce316ade sub: refactor
Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.

Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.

This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.

Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
2013-06-01 19:44:16 +02:00
wm4 28116b8a79 sub: remove some global variables 2013-05-30 22:44:18 +02:00
wm4 2684280643 sub: add sd_spu.c to wrap spudec, cleanup mplayer.c
This unifies the subtitle rendering path. Now all subtitle rendering
goes through sd_ass.c/sd_lavc.c/sd_spu.c.

Before that commit, the spudec.h functions were used directly in
mplayer.c, which introduced many special cases. Add sd_spu.c, which is
just a small wrapper connecting the new subtitle render API with the
dusty old vobsub decoder in spudec.c.

One detail that changes is that we always pass the palette as extra
data, instead of passing the libdvdread palette as pointer to spudec
directly. This is a bit roundabout, but actually makes the code simpler
and more elegant: the difference between DVD and non-DVD dvdsubs is
reduced.

Ideally, we would just delete spudec.c and use libavcodec's DVD sub
decoder. However, DVD playback with demux_mpg produces packets
incompatible to lavc. There are incompatibilities the other way around
as well: packets from libavformat's vobsub demuxer are incompatible to
spudec.c. So we define a new subtitle codec name for demux_mpg subs,
"dvd_subtitle_mpg", which only sd_spu can decode.

There is actually code in spudec.c to "assemble" fragments into complete
packets, but using the whole spudec.c is easier than trying to move this
code into demux_mpg to fix subtitle packets.

As additional complication, Libav 9.x can't decode DVD subs correctly,
so use sd_spu in that case as well.
2013-05-30 22:40:32 +02:00
wm4 b44202b69f sub: redo how -no-ass is handled
The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.

In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)

struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
2013-05-30 22:20:02 +02:00
wm4 f562a41ca2 command: simplify sub OSD update
We can just update all OSD elements in these cases. This way we can also
reuse it for commands which need to update the OSD for other reasons.
2013-05-14 23:14:23 +02:00
wm4 df8a481eba sub: add --osd-blur and --sub-text-blur options
These require bleeding edge libass (latest git version), and will be
ignored otherwise.

I'm not sure about the blur factor and scaling. The ASS/VSFilter
semantics for blur scaling are a bad mess. Might require further
investigation.
2013-04-13 18:53:03 +02:00
wm4 ef3c0e6eda osd: draw the OSD bar with ASS vector drawings
Drawing the bar with vector drawings (instead with characters from the
OSD font) offers more flexibility and looks better. This also adds
chapter marks to the OSD bar, which are visible as small triangles on
the top and bottom inner border of the bar.

Change the default position of the OSD bar below the center of the
screen. This is less annoying than putting the bar directly into the
center of the view, where it obscures the video. The new position is
not quite on the bottom of the screen to avoid collisions with
subtitles.

The old centered position can be forced with ``--osd-bar-align-y=0``.

Also make it possible to change the OSD bar width/height with the new
--osd-bar-w and --osd-bar-h options.

It's possible that the new OSD bar renders much slower than the old
one. There are two reasons for this: 1. the character based bar
allowed libass to cache each character, while the vector drawing forces
it to redraw every time the bar position changes. 2., the bar position
is updated at a much higher granularity (the bar position is passed
along as float instead of as integer in the range 0-100, so the bar
will be updated on every single video frame).
2013-03-30 20:23:45 +01:00
wm4 bab429870e vo_caca: remove OSD support
Recent changes to the OSD code made vo_caca crash when showing OSD.
Since this is a joke VO (== I'd rather not waste my time with it),
remove the OSD support. It wasn't that great anyway.
2013-02-24 16:15:50 +01:00
wm4 03730e73dc img_convert: add sub_bitmap bounding box functions
mp_sub_bitmaps_bb is just sub_bitmaps_bb renamed/moved.
2013-01-13 20:04:16 +01:00
wm4 3d6d549dac vo_xv, vo_x11: simplify OSD redrawing
In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c
included an awkward "backup" mechanism to copy and restore image
regions that have been changed by OSD/subtitles.

Replace this by a much simpler mechanism: keep a reference to the
original image, and use that to restore the Xv/X framebuffers.

In the worst case, this may increase cache pressure and memory usage,
even if no OSD or subtitles are rendered. In practice, it seems to be
always faster.
2013-01-13 20:04:12 +01:00
wm4 1c65428d6f sub: do not copy the target image if there is no OSD/subs
It's not easy to tell whether the OSD/subs are empty, or if something is
drawn. In general you have to use osd_draw() with a custom callback. If
nothing is visible, the callback is never invoked. (The actual reason
why this is so "hard" is the implementation of osd_libass.c, which
doesn't allow separating rendering and drawing of OSD elements, because
all OSD elements share the same ASS_Renderer.)

To simplify avoiding copies, make osd_draw_on_image() instead of the
caller use mp_image_make_writeable(). Introduce osd_draw_on_image_p(),
which works like osd_draw_on_image(), but gets the new image allocation
from an image pool. This is supposed to be an optimization, because it
reduces the frequency of large allocations/deallocations for image data.

The result of this is that the frequency of copies needed in conjunction
with vf_sub, screenshots, and vo_lavc (encoding) should be reduced.
vf_sub now always does true pass-through if no subs are shown.

Drop the pts check from vf_sub. This didn't make much sense.
2013-01-13 20:04:12 +01:00
wm4 844bba6645 sub: add ASS to RGBA conversion
This makes implementing new VOs easier, because they don't have to
support the ASS format.
2012-12-28 08:30:15 +01:00
Uoti Urpala 72205635ab subs: remove --utf8, simplify code
Remove the options --utf8 and --unicode which had no effect any more
(what they once did should be doable with --subcp). The only use of
corresponding variables left in code was subreader.c code using
sub_utf8 as a flag indicating whether iconv conversion was active.
Change the code to test the existence of iconv context instead.

Conflicts:
	DOCS/man/en/options.rst
	core/cfg-mplayer.h
	sub/sub.c
	sub/sub.h
	sub/subreader.c

Merged from mplayer2 commit ea7311.

Note: --unicode was already removed
2012-12-03 21:08:52 +01:00
wm4 11783b5ede osd: fix z-order of subtitle OSD elements
Subs should always be below OSD (meaning they have to be drawn first).
2012-11-22 15:27:02 +01:00
wm4 ea4332daf4 vo_xv: don't require frame stepping to remove OSD or subs
In order to improve performance, vo_xv didn't create a backup of the
video frame before drawing OSD and subtitles during normal playback. It
required the frontend to do frame stepping if it wanted to redraw the
OSD, but no backup of the video frame was available. (Consider the
following use case: enable the OSD permanently with --osd-level=3, then
pause during playback and do something that shows an OSD message. The
player will advance the video by one frame at the time the new OSD
message is first drawn.)

This also meant that taking a screenshot during playback with vo_xv
would include OSD and subtitles in the resulting image.

Fix this by always creating a backup before drawing OSD or subtitles.
In order to avoid having to create a full copy of the whole image frame,
introduce a complex scheme that tries to backup only the changed
regions.

It's unclear whether the additional complexity in draw_bmp.c for
backing up only the changed areas of the frame is worth it. Possibly
a simpler implementation would suffice, such as tracking only Y ranges
of changed image data, or even just copying the full frame.

vo_xv's get_screenshot() now always creates a copy in order not to
modify the currently displayed frame.
2012-11-21 19:56:59 +01:00
wm4 80270218cb osd: make the OSD and sub font more customizable
Make more aspects of the OSD font customizable. This also affects the
font used for unstyled subtitles (such as SRT), or when using the
--no-ass option. This adds back some customizability that was lost with
commit 74e7a1 (osd: use libass for OSD rendering).

Removed options:
--ass-border-color
--ass-color
--font
--subfont
--subfont-text-scale

Added options:
--osd-color
--osd-border
--osd-back-color
--osd-shadow-color
--osd-font
--osd-font-size
--osd-border-size
--osd-margin-x
--osd-margin-y
--osd-shadow-offset
--osd-spacing
--sub-scale

The font size is now specified in pixels as it would be rendered on a
window with a height of 720 pixels. OSD and subtitles are always scaled
with the window height, so specifying or expecting an absolute font
size doesn't make sense.

Such scaled pixel units are used to specify font border etc. as well.

(Note: the font size is directly passed to libass. How the fonts are
actually rasterized is outside of our control, but in theory ASS font
sizes map to "script" pixels and then are scaled to screen size.)

The default settings should be about the same, with slight difference
due to rounding to the new scales.

The OSD and subtitle fonts are not separately configurable. It has
limited use and would double the number of newly added options, which
would be more confusing than helpful. It could be easily added later,
should the need arise.

Other small details that change:
- ASS_Style.Encoding is not set to -1 for subs anymore
  (assuming subs use VSFilter direction in -no-ass mode too)
- use a different WrapStyle for OSD
- ASS forced styles are not applied to OSD
2012-11-20 18:00:15 +01:00
wm4 9ba52ea6ef screenshot, draw_bmp: use colorspace passed with mp_image
Remove the explicit struct mp_csp_details parameters from all related
functions, and use mp_image.colorspace/levels instead.
2012-11-01 02:07:45 +01:00
wm4 18d4eebedb draw_bmp: cosmetics, refactor
Mostly pedantic bikeshedding issues.

Move some code around, so that the sub_bitmap_to_mp_images() function
can be split into two parts. This is better than having a big function
with many input and outputs, of which only half are used in each code
path.

Also, try to make code simpler by using a mp_rect type.
2012-10-28 15:31:31 +01:00
wm4 3d98e8c674 options: remove --ffactor switch
This controlled the generation of the palette for DVD subs if no palette
was found. The option name and description is confusing, and it was
probably barely useful. Remove the option, and hardcode the behavior to
the option's default value.
2012-10-24 21:56:35 +02:00
wm4 a8824f12dd options: remove --subfont-autoscale (changes default font scale)
The code for this option attempted to emulate the old as-documented
behavior. It wasn't very good at it, and now that the old OSD code has
been removed, it's entirely pointless.

This removes the factor 1.7 with which --subfont-text-scale was
multiplied.
2012-10-24 21:56:35 +02:00
wm4 2afd7ebb4e options: remove subtitle related options that did nothing
Most of these cased working when the OSD was switched to libass, or
didn't do anything even before that.

Also don't recursively include subreader.h in sub.h.
2012-10-24 21:56:35 +02:00
wm4 77016efd27 sub: add clarifying comments 2012-10-24 21:56:35 +02:00
wm4 0c49ddc818 sub: simplify OSD redrawing logic
Normally, we can redraw the OSD any time. But some drivers don't support
OSD redrawing (vo_null etc.), or only "sometimes" (vo_xv). For that,
some additional logic is needed. Simplify that logic. This might also
fix subtle bugs with the OSD not updating or endless frame stepping in
unforseen corner cases.

Do this by adding a new flag, which tells whether the OSD should be
redrawn.

Remove some minor code duplication.
2012-10-24 21:56:34 +02:00
wm4 4d11f32162 VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.

Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)

Remove all mentions of "eosd". It's simply "osd" now.

Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.

Fix the issue with margin borders in vo_corevideo.
2012-10-24 21:56:34 +02:00
wm4 bf68634d15 sub: add cache to mp_draw_sub_bitmaps()
This caches scaled RGBA sub-bitmaps.
2012-10-24 21:56:34 +02:00
wm4 97c6425140 sub, vf_ass: allow rendering RGBA subs, replace old vf_ass rendering
Do this by replacing all the old vf_ass drawing code by draw_bmp.c.

Change sub.c to always use osd_draw() for the other OSD drawing
routines, and simplify the code a bit.

spudec.c subtitles (i.e. DVD subs) are now considered subtitles, and
are rendered by vf_ass, if that filter is inserted.
2012-10-24 21:56:33 +02:00
wm4 98f74335d5 sub: fix text subtitle aspect ratio with vo_xv and vo_lavc, refactor
This fixes that vo_xv didn't display text subtitles correctly when
using anamorphic video. It didn't pass the aspect information to the
subtitle renderer. Also, try to render OSD correctly with respect to
aspect ratio settings: on vo_xv, the OSD is rendered into the video,
and needs to be "stretched" too when playing anamorphic video. When
the -monitorpixelaspect option is used, even with VOs such as vo_opengl
the OSD has to be rendered with that aspect ratio.

As preparation for future commits, replace the weird vsfilter_scale
value with a somewhat more sensible video_par member.

Also, struct mp_eosd_res is a better place for the aspect ratio
parameters, as OSD needs this too.

Use osd_draw_on_image() directly in vo_lavc, which fixes aspect ratio
issues as well.
2012-10-24 21:56:33 +02:00
wm4 fd5c4a1984 Remove things related to old OSD
To ease changing all the VOs to the new OSD rendering, fallbacks,
conversions, support code etc. was left all over the code. Now that
all VOs have been changed, all that code is inactive. Remove it.

Strip down spudec.c. We don't need the old grayscale and scaling stuff
anymore. (Not removing spudec itself yet - I'm not confident that the
libavcodec DVD sub decoder is sufficient, and it would also require
some hacks to get DVD palette and resolution information from libdvdread
to libavcodec.)

The option --spuaa, --spualign, --spugauss were used with the old sub
scaling code, and don't do anything anymore.
2012-10-24 21:56:33 +02:00
wm4 c139cd2b93 sub: add function to draw OSD into an image
The osd_draw_on_image() function renders the full OSD into the provided
image.

It uses the mp_draw_sub_bitmaps() function added in the previous commit
to do the actual work.
2012-10-24 21:56:33 +02:00
wm4 44c62a6852 sub: switch to premultiplied alpha
Fixes problems with ugly borders.

Note that at least in the DVD sub case, we could have just set all
transparent pixels to black to solve this.

vo_direct3d.c change untested, because mingw is a miserable pile of
crap.
2012-10-16 07:26:32 +02:00
wm4 3ad918bbc6 sub: never decode subs to old OSD format
Instead, sd_lavc.c and spudec.c (the two image sub decoders) always
output indexed/paletted images. For this purpose, add SUBBITMAP_INDEXED,
and convert the subs to RGBA in img_convert.c instead. If a VO is used
that supports the old OSD format only, the indexed bitmaps are converted
to the old OSD format by abusing spudec.c in a similar way sd_lavc.c
used to do.

The main reason why spudec.c is used is because the images must not only
be converted to the old format, but also properly scaled, cropped, and
aligned (the asm code in libvo/osd.c requires this alignment).

Remove support for the old format (packed variant) from the OpenGL VOs.
(The packed formats were how the actual OSD format was handled in some
GPU-driven VOs for a while.)

Remove all conversions from old to new formats. Now all subtitle
decoders and OSD renderers produce the new formats only.

Add an evil hack to convert the new format (scaled+indexed bitmaps) to
the old format. It creates a new spudec instance to convert images to
grayscale and to scale them. This is temporary for VOs which don't
support new OSD formats yet (vo_xv, vo_x11, vo_lavc).
2012-10-16 07:26:32 +02:00
wm4 cc05910f16 sub: cosmetics: move things around
Move sub-bitmap definitions from dec_sub.h to sub.h. While it's a bit
odd that OSD data structures are in a file named sub.h, it's definitely
way too strange to have them in a file about subtitle decoding. (Maybe
sub.h/.c and the sub/ directory should be split out and renamed "osd"
at a later point.)

Remove including ass_mp.h (and the libass headers) where possible.

Remove typedefs for mp_eosd_res and sub_bitmaps structs.

Store a mp_eosd_res struct in osd_state instead of just w/h. Note that
sbtitles might be rendered using different sizes/margins when filters
are involved (the subtitle renderer is not supposed to use the OSD res
directly, and the "dim" member removed in the previous commit is
something different).
2012-10-16 07:26:32 +02:00
wm4 05f4f00e24 sub: cleanup: don't pass parameters via global variables
Passing parameters from caller to subtitle renderer was done by
temporarily setting certain members in the osd_state struct (which for
all practical purposes are as good as global variables). This was the
only purpose of these members.

Rather than using such a messy way to pass parameter, put these into a
struct sub_render_params. The struct was already introduced in earlier
commits, and this commit just removes the parameter passing hack.
2012-10-16 07:26:32 +02:00
wm4 17f5019b46 sub: always go through sub.c for OSD rendering
Before this commit, vf_vo.c and vf_ass.c were manually calling the
subtitle decoder to retrieve images to render. In particular, this
circumvented the sub-bitmap conversion & caching layer in sub.c.

Change this so that subtitle decoding isn't special anymore, and draws
all subtitles with the normal OSD drawing API.

This is also a step towards removing the need for vf_ass auto-insertion.
In fact, if auto-insertion would be disabled now, VOs with "old" OSD
rendering could still render ASS subtitles in monochrome, because
there is still ASS -> old-OSD bitmap conversion in the sub.c mechanism.

The code is written with the assumption that the subtitle rendering
filter (vf_ass) can render all subtitle formats. Since vf_ass knows the
ASS format only, rendering image subs (i.e. RGBA subs) with it simply
fails. This means that with vo_xv (vf_ass auto-inserted), image subs
wouldn't be rendered. Use a dumb hack to disable rendering subs with a
filter, if we detect that the subs are not in ASS format. (Trying to
render the subs first would probably result in purging the conversion
cache on every frame.)
2012-10-16 07:26:31 +02:00
wm4 34b3a9c5e9 sub, VO: remove vo_osd_resized() function
VOs which could render the OSD in window size (as opposed to video size,
like vo_xv) and which could cache the OSD called this when the window
size changed. This was needed, because VOs used another OSD function to
check whether the OSD changed before passing the new window size to the
OSD code.

This was really just an artifact of OSD change detection, and now that
the affected VOs use the new OSD rendering API, it's done automatically.
2012-10-16 07:26:31 +02:00
wm4 8f8f6e6d9d sub: remove logic for disabling hinting on scaled EOSD
This was an extremely obscure setting, as it was used only with vo_gl
if its scaled-osd suboption was used. If you really want this, you can
set the desired ass-hinting value directly, and there will be literally
no loss in functionality.

Note that this didn't actually test whether the EOSD was scaled.
Basically, it only checked whether vo_gl had the scaled-osd suboption
set.
2012-10-16 07:26:31 +02:00
wm4 252ddcc014 sub: cleanup: remove vo_osd_probar_type/value global variables 2012-10-16 07:26:31 +02:00
wm4 e62b3a1750 sub: cosmetics: turn some defines into enums 2012-10-16 07:26:31 +02:00
wm4 5fc5ae752b sub: allow converting DVD subs to RGBA
The mplayer DVD sub decoder is the only remaining OSD image producer
that still requires the old mplayer OSD format (SUBBITMAP_OLD_PLANAR).

To make supporting this format optional in VOs, add a step that allows
converting these images to RGBA in case the VO doesn't have direct
support for it.

Note: the mplayer DVD sub decoder uses the old mplayer OSD format
(SUBBITMAP_OLD_PLANAR), which is assumed to use premultiplied alpha.
However, it seems DVDs allow only binary transparency, so the rendered
result will be the same.
2012-10-16 07:26:30 +02:00
wm4 3365514951 sub: allow rendering OSD in ASS image format directly, simplify
Before this commit, the OSD was drawn using libass, but the resulting
bitmaps were converted to the internal mplayer OSD format. We want to
get rid of the old OSD format, because it's monochrome, and can't even
be rendered directly using modern video output methods (like with
OpenGL/Direct3D/VDPAU).

Change it so that VOs can get the ASS images directly, without
additional conversions. (This also has the consequence that the OSD can
render colors now.) Currently, this is vo_gl3 only. The other VOs still
use the old method. Also, the old OSD format is still used for all VOs
with DVD subtitles (spudec).

Rewrite sub.c. Remove all the awkward flags and bounding boxes and
change detection things. It turns out that much of that isn't needed.

Move code related to converting subtitle images to img_convert.c. (It
has to be noted that all of these conversions were already done before
in some places, and that the new code actually makes less use of them.)
2012-10-16 07:26:30 +02:00
wm4 2a5fcd2801 sub: add preliminary emulation layer to draw OSD with EOSD
This basically pushes the old OSD bitmaps via VOCTRL_DRAW_EOSD to the
VO, instead of using the old callback-based interface.

Future commits will change the code such that sub.c pushes images
rendered by libass directly, rather than converting them to the old
OSD format first.
2012-10-16 07:26:30 +02:00
Uoti Urpala 1959ba006c subs, vo_vdpau: support RGBA color for PGS subtitles
Support passing bitmap subtitles to VOs in full RGBA color, and
implement this for libavcodec-decoded subtitle formats on decoding
side and vo_vdpau on display side. Currently this is enabled for PGS
(blu-ray) and DVB subtitles.

VDPAU seems to have sampling issues similar to known GL ones when
drawing a sub-rectangle from a larger texture with scaling, where
adjacent pixels outside the specified source rectangle affect the
result. As the bitmap subtitles may be scaled, add padding support to
the bitmap packer code.

In principle, this could be used for colored DVD subtitles too.
However, the libavcodec DVD decoder lacks parts of the resolution and
palette handling that are present in spudec.c.

Conflicts:
	libvo/vo_gl.c
	sub/dec_sub.h
	sub/sd_lavc.c
2012-09-18 21:07:30 +02:00
wm4 f97a85595b options: remove -subalign
It can't be re-implemented, because this isn't supported by libass. The
-subalign option and the associated sub-align slave property did
nothing. Remove them.
2012-09-18 21:07:29 +02:00
Uoti Urpala fd52cb65f4 subs, vo: do sub bitmap change detection by comparing IDs
vo_vdpau and vo_gl cache the last subtitle bitmaps uploaded to video
card in case they stay the same over multiple frames. Detecting
whether the bitmaps have changed and should be re-uploaded was
somewhat fragile. Change the VO API to provide a bitmap ID which can
be compared with what the VO has to determine whether a new upload of
the bitmaps is needed.

Conflicts:
	libvo/vo_gl.c

Note: the changes for vo_gl.c were not merged. Instead, eosd_packer is
modified to use the new way of detecting EOSD changes. This takes care
of vo_gl, vo_gl3 and vo_direct3d, which all render EOSD. They don't
need to be updated in turn.
2012-09-18 21:04:46 +02:00
Uoti Urpala 89a5714893 subs: always use sub decoder framework for libass rendering
Remove subtitle selection code setting osd->ass_track directly and
vf_ass/vf_vo code rendering the track directly with libass. Instead,
do track selection and rendering with dec_sub.c functions.

Before, mpctx->set_of_ass_tracks[] contained bare libass tracks
generated from external subtitle files. For use with dec_sub.c, it now
contains struct sh_sub instances with decoder already initialized.

This commit breaks the sub_step command ('g' and 'y' keys) for
libass-rendered subtitles. It could be fixed, but it's so useless -
especially as with the existing implementation there's no practical
way to get subtitle delay back to normal after using it - that I
didn't bother.

Conflicts:
	command.c
	mp_core.h
	mplayer.c
2012-09-18 21:04:46 +02:00
Uoti Urpala 9bb03b7db4 subs: libass: use a single persistent renderer for subtitles
To draw libass subtitles, the code used ASS_Renderer objects created
in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated
together with the video filter  chain. Change the code to use a single
persistent renderer instance stored in the main osd_state struct.
Because libass seems to misbehave if fonts are changed while a
renderer exists (even if ass_set_fonts() is called on the renderer
afterwards), the renderer is recreated after adding embedded fonts.

The known benefits are simpler code and avoiding delays when switching
between timeline parts from different files (libass fontconfig
initialization, needed when creating a new renderer, can take a long
time in some cases; switching between files rebuilds the video filter
chain, and this required recreating the renderers). On the other hand,
I'm not sure whether this could cause inefficient bitmap caching in
libass; explicitly resetting the renderer in some cases could be
beneficial. The new code does not keep the distinction of separate
renderers for vsfilter munged aspect vs normal; this means that
changing subtitle tracks can lose cache for the previous track.

The new code always sets some libass parameters on each rendering
call, which were previously only set if they had potentially changed.
This should be harmless as libass itself has checks to see if the
values differ from previous ones.

Conflicts:
	command.c
	libmpcodecs/vf_ass.c
	libmpcodecs/vf_vo.c
	mplayer.c
	sub/ass_mp.c
2012-09-18 21:04:46 +02:00
wm4 4adc0064db sub: remove unused definitions 2012-08-20 15:36:05 +02:00
wm4 41fbcee1f5 Remove dvdnav support (DVD menus)
When the internal mplayer MPEG demuxer was removed (commit 1fde09db),
the default demuxer when using dvdnav was set to libavformat. Now it
turns out that this doesn't work with libavformat. It will terminate
playback right after the audio runs out (instead of looping it like the
video, or whatever it's supposed to do). I'm not sure what exactly the
problem is, but since 1. even mplayer-svn can't handle DVD menus
directly (missing highlights), 2. DVD menus are essentially worthless,
and 3. I don't directly watch DVDs, don't bother with it and remove it.

For basic playback, there's still libdvdread support.

Also, use pkg-config for libdvdread, and drop support for in-tree
libdvdread. Remove support for in-tree libdvdcss as well.
2012-08-16 17:17:49 +02:00
wm4 fb563de255 sub: fix confusion of ass_library handles
Commit 7484ae8e2e attempted to introduce two ass_library handles
(as it was needed to deal with how ass_library manages fonts), but the
commit was completely bogus: it assumed osd_state->ass_library would be
used by osd_libass.c only, which is not the case. As result, some of the
subtitle code used the wrong ass_library handle.

We need two ass_library handles in osd_state. The one from the mplayer
core for subtitles (osd_state->ass_library), and one for OSD rendering
(osd_state->osd_ass_library).
2012-08-07 19:21:46 +02:00
wm4 7484ae8e2e osd_libass: allocate separate ASS_Library for OSD
osd_libass.c used the same ASS_Library object as the player core. This
caused a problem: when playing a new file, all fonts loaded by the
ASS_Library object were unloaded, including the OSD font. Parts of the
OSD would stop being rendered correctly.

Solve this by creating a separate ASS_Library, with its own set of
fonts.
2012-08-07 02:15:27 +02:00