Commit Graph

130 Commits

Author SHA1 Message Date
Stefano Pigozzi afdc9c4ae2 OSX: use native Cocoa's event loop
Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.

A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.

mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.

As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.

Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
2013-05-12 15:27:54 +02:00
Stefano Pigozzi 7a42df8712 cocoa_common: fix window sizing
The code was attempting to get the ceiling of the double. Too bad NSSize has
floats inside of it and the int cast is nowhere to be seen. This caused
rounding errors by one pixel in the window size.
2013-04-28 09:55:06 +02:00
Stefano Pigozzi 9a6e6b2fc2 cocoa_common: keep aspect ratio when clipping window
With commit 33ffc283 resizing to double size would cause the window to lose
aspect ratio. This commit fixes this bug.
2013-04-17 21:22:22 +02:00
Stefano Pigozzi 22d53fb97c change reverse DNS strings to io.mpv.*
fixes #60
2013-04-16 23:34:58 +02:00
Stefano Pigozzi 33ffc28373 cocoa_common: refactor centered resize
This refactor makes the code easier to understand. Also corrects a bug that
caused the window to move to the left when the new size was bigger than the
visible frame.
2013-04-16 22:51:01 +02:00
Stefano Pigozzi ad000fb916 cocoa_common: fix regression when changing videos in fullscreen
I introuced this regression in 8fc0b618d5. The backend would go into
incosistent state caused by calling `vo_cocoa_fullscreen` where it wasn't
needed.

Fixes #44
2013-03-15 22:48:57 +01:00
Stefano Pigozzi 89aae59e89 cocoa_common: fix window position when bigger than display
Fix a regression introduced in commit 979ce46c64 causing a window to take up
more space than what the display allows.

Add keepCentered:YES, so that the video area is always clipped to the current
visible frame (even when using scale).

Fixes #38.
2013-03-10 17:27:43 +01:00
Alexander Preisinger 1198c031e4 vo: Separate vo options from MPOpts
Separate the video output options from the big MPOpts structure and also only
pass the new mp_vo_opts structure to the vo backend.

Move video_driver_list into mp_vo_opts
2013-03-04 23:32:47 +01:00
Stefano Pigozzi 39824c071e cocoa_common: fix crash 2013-03-04 23:23:12 +01:00
Stefano Pigozzi a453a0a57b cocoa_common: fix compilation
7686cd7f broke some stuff
2013-03-04 22:51:43 +01:00
Alexander Preisinger 7686cd7f04 vo: remove and cleanup globals
Removes almost every global variabel in vo.h and puts them in a special struct
in MPOpts for video output related options.

Also we completly remove the options/globals pts and refresh rate because
they were unused.
2013-03-04 17:40:21 +01:00
Stefano Pigozzi 8fc0b618d5 cocoa_common: make windows appear again
Commit 9efe32120 stops recreating the hidden window used for OpenGL's
extensions autodetection. The `cocoa_common` code assumed the hidden flag could
only come when creating a window which is now not true anymore.

Move some code around so that hidden, fullscreen and window position are
respected on subsequent calls of config.
2013-03-03 21:52:58 +01:00
wm4 423c0b13c4 video/out: rename create_window to config_window
create_window is really bad naming, because this function can be called
multiple times, while the name implies that it always creates a new
window. At least the name config_window is not actively misleading.
2013-02-26 02:01:48 +01:00
wm4 c61f1ff61b gl_common: simplify window/context creation
Allow the backend code to create a GL context on best effort basis,
instead of having to implement separate functions for each variation.
This means there's only a single create_window callback now. Also,
getFunctions() doesn't have the gl3 parameter anymore, which was
confusing and hard to explain.

create_window() tries to create a GL context of any version. The field
MPGLContext.requested_gl_version is taken as a hint whether a GL3 or a
legacy context is preferred. (This should be easy on all platforms.)

The cocoa part always assumes that GL 3 is always available on
OSX 10.7.0 and higher, and miserably fails if it's not. One could try
to put more effort into probing the context, but apparently this
situation never happens, so don't bother. (And even if, mpv should be
able to fall back to vo_corevideo.)

The X11 part doesn't change much, but moving these functions around
makes the diff bigger.

Note about some corner cases:

This doesn't handle CONTEXT_FORWARD_COMPATIBLE_BIT_ARB on OpenGL 3.0
correctly. This was the one thing getFunctions() actually needed the
gl3 parameter, and we just make sure we never use forward compatible
contexts on 3.0. It should work with any version above (e.g. 3.1, 3.2
and 3.3 should be fine). This is because the GL_ARB_compatibility
extension is specified for 3.1 and up only. There doesn't seem to be
any way to detect presence of legacy GL on 3.0 with a forward
compatible context. As a counter measure, remove the FORWARD_COMPATIBLE
flags from the win32 code. Maybe this will go wrong. (Should this
happen, the flag has the be added back, and the win32 will have to
explicitly check for GL 3.0 and add "GL_ARB_compatibility" to the extra
extension string.)

Note about GLX:

Probing GL versions by trying to create a context on an existing window
was (probably) not always possible. Old code used GLX 1.2 to create
legacy contexts, and it required code different from GLX 1.3 even before
creation of the X window (the problem was selections of the X Visual).
That's why there were two functions for window creation (create_window_old
and create_window_gl3). However, the legacy context creation code was
updated to GLX 1.3 in commit b3b20cc, so having different functions for
window creation is not needed anymore.
2013-02-26 02:00:53 +01:00
Stefano Pigozzi e540e5d4da core: add fs-screen option for fullscreen display selection
`--fs-screen` allows to decide what display to go fullscreen into. The
semantics of `--screen` changed and now it is only used to select the windowed
display when starting the application.

This is useful for people using mpv with an external TV. They will start
windowed on their laptop's screen and switch to fullscreen on the TV.

@wm4 worked on the x11 and w32 parts of the code. All is squashed in one
commit for history clarity.
2013-02-21 22:23:08 +01:00
Stefano Pigozzi 41c1749f46 core: move `xineramascreen` to `MPOpts` as `vo_screen_id`
This is a small cleanup in preparation for the next commit.
2013-02-21 22:23:08 +01:00
Stefano Pigozzi 145c965135 cocoa_common: fix crash with dead key input and simplify related code
Fixes #29. When a user used dead input keys (like the accent key), `mpv`
crashed because the code tried to access the 0 element of a characters array
(which was empty).

While I was closing this bug, I refactored some related conditionals to
make the code more readable.
2013-02-19 21:21:50 +01:00
wm4 75e6584ab3 Prefix keycode defines with MP_
Do this to reduce conflicts with <linux/input.h>, which contains some
conflicting defines.

This changes the meaning of MP_KEY_DOWN:

  KEY_DOWN is renamed to MP_KEY_DOWN (cursor down key)
  MP_KEY_DOWN is renamed to MP_KEY_STATE_DOWN (modifier for key down state)
2013-02-12 10:27:00 +01:00
Stefano Pigozzi 37c83abe61 cocoa_common: fix `--ontop` behaviour when windowed
Apply setLevel hacks for fullscreen switching with ontop active only in
fullscreen. This keeps the window correctly on top even when losing focus.

Fixes #21

I also reverted NSScreenSaverWindowLevel to NSNormalWindowLevel + 1, so that
the cmd-tab UI is visible
2013-02-03 14:04:13 +01:00
Stefano Pigozzi 530036e5b3 cocoa_common: fix focus with --ontop and space switching
The main problem this commit addresses is when you switched spaced back and
forth with `--ontop` active the video window didn't recive focus again.

Turns out that setting a normal window level just before conceding focus to
other apps / spaces fixes the problem. I think Cocoa is misbehaving here, and
should probably file a radar.

I found 3 related improvements while fixing this:
 *  fullscreen_window_level is a dead body from an older implementation.
 *  Use NSScreenSaverWindowLevel for ontop. This should be a really high window
    level. Definitely higher than NSNormalWindowLevel + 1.
 *  The window level was set correctly only when out of fullscreen.
2013-02-03 11:39:30 +01:00
Stefano Pigozzi ce29e58fe3 cocoa_common: make the resize window menu items use video size
Make the window resizing menu items calculate the new window size based on the
video size and not the current window size.

This only makes a difference when using `--autofit`.
2013-02-03 10:18:55 +01:00
Stefano Pigozzi 68fa3c49db cocoa_events: remove this functionality
This functionality looked smart but created problems with some kinds of
multi touch events. Moreover some events coming from the windows server – like
hovering a corner for window resize – didn't cause the player to wake up
immediately.

The "correct" non hacky way to implement async event polling with cocoa would
be having the vanilla cocoa event loop driving the player and setting up mpv's
terminal FDs as event sources for the cocoa event loop.

Fixes #20
2013-02-02 14:36:05 +01:00
Stefano Pigozzi a3322cb171 osx_common: cache OSX version number
This commit makes `is_osx_version_at_least` cache the result of reading
`/System/Library/CoreServices/SystemVersion.plist`. Since that is a file
read operation it was bad to use this function frequently (i.e.: when
processing user events).

Remove `is_lion_or_above` (introduced in c9396c0a) as that was a more
specialized wrapper which had the only advantage of adding it's own cache.
2013-01-27 18:38:25 +01:00
Mad Fish c9396c0aab cocoa_common: improved trackpad scrolling 2013-01-20 23:43:21 +01:00
Mad Fish ec0bd69619 cocoa_common: handle all pending events instead of just one 2013-01-20 16:53:51 +01:00
Stefano Pigozzi 89a49ffd74 osxbundle: cocoa_common: change playlist on fileopen events
When opening new files in Finder when `mpv` is running from an application
bundle, the new files will now replace the current playlist.

Fixes #14
2013-01-16 22:27:04 +01:00
Stefano Pigozzi 59868da7a1 cocoa_common: add support for `--no-border`
Draw a window with style NSBorderlessWindow when the user uses `--no-border`.
2012-12-31 14:20:49 +01:00
Stefano Pigozzi 9125ba0a4f cocoa_common: create window in the correct screen 2012-11-21 13:42:55 +01:00
wm4 4873b32c59 Rename directories, move files (step 2 of 2)
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.

The two commits are separate, because git is bad at tracking renames
and content changes at the same time.

Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
2012-11-12 20:08:18 +01:00
wm4 d4bdd0473d Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.

Renames the following directories:
    libaf -> audio/filter
    libao2 -> audio/out
    libvo -> video/out
    libmpdemux -> demux

Split libmpcodecs:
    vf* -> video/filter
    vd*, dec_video.* -> video/decode
    mp_image*, img_format*, ... -> video/
    ad*, dec_audio.* -> audio/decode

libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.

Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.

sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).

Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
2012-11-12 20:06:14 +01:00