Commit Graph

650 Commits

Author SHA1 Message Date
wm4 94e71b7cc0 mplayer, vo_image: simplify OSD redrawing, fix vo_image crash
vo_image didn't handle OSD redrawing correctly anymore after OSD
redrawing behavior was changed in commit ed9295c (or maybe it has been a
problem for a longer time, and only showed up now). Basically, flip_page
was called unexpectedly and when no image was stored, which made it
crash trying to access the image. This could happen when for example
provoking OSD redrawing by pausing while using --vo=image, or by using
this command line: mpv --vo=image '-vf=lavfi="select=not(mod(n\,3))"'

Fix by removing the code that pretends vo_image can redraw OSD, and by
removing the framestepping fallback, which could make bad things happen
if the VO didn't support OSD redrawing. By now, there aren't any real
VOs that can't redraw the OSD properly, so this code is not needed and
just complicates things like vo_image.

This change likely will also be useful for vo_lavc (encoding).
2013-10-13 23:40:23 +02:00
wm4 c613d802bc talloc: change talloc destructor signature
Change talloc destructor so that they can never signal failure, and
don't return a status code. This makes our talloc copy even more
incompatible to upstream talloc, but on the other hand this is
preparation for getting rid of talloc entirely.

(The talloc replacement in the next commit won't allow the talloc_free
equivalent to fail, and the destructor return value would be useless.
But I don't want to change any mpv code either; the idea is that the
talloc replacement commit can be reverted for some time in order to
test whether the talloc replacement introduced a regression.)
2013-10-13 01:16:30 +02:00
Stefano Pigozzi 8d5f800567 cocoa: make --ontop also cover dock+menubar
This only shows any differences when mpv isn't frontmost and is in fullscreen.
Cmd+Tab overlay is still at a higher level as to avoid complete usability fail.
2013-10-12 21:02:46 +02:00
Stefano Pigozzi 57c3fca7a8 cocoa: refactor precise scrolling to a separate method 2013-10-12 16:26:53 +02:00
Mad Fish 42189ada97 cocoa: fix mouse wheel scrolling 2013-10-12 16:26:24 +02:00
Stefano Pigozzi 177c89d948 cocoa_common: check if the screen has a menubar in a more generic way
Fixes #274
2013-10-09 09:27:41 +02:00
wm4 8304046180 vo_x11, vo_xv: fix OSD redrawing with --force-window
The window wasn't cleared in this mode before doing the redrawing.
2013-10-06 23:03:30 +02:00
Stefano Pigozzi 89fced63b8 cocoa_common: add OS X 10.7 compatibility hacks includes
I forgot these when I split the code. They will hopefully fix compilation on
10.7.
2013-10-05 14:40:48 +02:00
wm4 76f32e3881 gl_x11: fail gracefully if selected FBconfig has no X visual
glXGetVisualFromFBConfig() specifies specifies that it can return NULL
if there is no associated X visual. Instead of crashing, let
initialization fail. I'm not sure if this is actually supposed to work
with a fallback visual (passing a NULL visual to vo_x11_config_vo_window
would just do this), but let's play safe for now.

Apparently this can happen when trying to use vo_opengl over a remote
X display.
2013-10-03 23:50:48 +02:00
wm4 bdc56771eb vo_opengl_old: mp_msg conversion
This was the only thing in video/out/ left with major mp_msg() use.
2013-10-02 21:41:46 +02:00
wm4 ef9c5300ef cosmetics: replace "CTRL" defines by enums
Because why not.
2013-10-02 21:19:16 +02:00
wm4 a8240c1b58 vo: mark frame lost after seek reset
Reverts a small change made in commit ed9295c. This is needed, because
otherwise mplayer.c/update_video_attached_pic() thinks it never has to
update the picture after initialization. (Maybe there would be more
elegant ways to handle this, but not without adding extra state.)
2013-10-02 20:41:11 +02:00
wm4 f01744ac4e core: add --force-window
This commit adds the --force-window option, which will cause mpv always
to create a window when started. This can be useful when pretending that
mpv is a GUI application (which it isn't, but users pretend anyway), and
playing audio files would run mpv in the background without giving a
window to control it.

This doesn't actually create the window immediately: it only does so
only after initializing playback and when it is clear that there won't
be any actual video. This could be a problem when starting slow or
completely stuck network streams (mpv would remain frozen in the
background), or if video initialization somehow is stuck forever in
an in-between state (like when the decoder doesn't output a video
frame, but doesn't return an error either). Well, we can pretend only
so much that mpv is a GUI application.
2013-10-02 01:39:28 +02:00
wm4 7be13b4690 vo_vdpau: don't blank screen on VOCTRL_RESET
vo_vdpau is the only VO which implements VOCTRL_RESET. Redrawing the
last output frame is hard, because the output could consist of several
source video frames with certain types of post-processing
(deinterlacing). Implement redrawing as special case by keeping the
previous video frames aside until at least one new frame is decoded.

This improves the previous commit, but is separate, because it's rather
complicated.
2013-10-02 00:38:23 +02:00
wm4 ed9295c250 video/out: always support redrawing VO window at any point
Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME,
which means the VO wouldn't redraw OSD and window contents, and the
player would appear frozen to the user. This was a bit stupid, and makes
dealing with some corner cases much harder (think of --keep-open, which
was hard to implement, because the VO gets into this state if there are
no new video frames after a seek reset).

Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME.
There are two aspects of this: First, behavior after a (successful)
vo_reconfig() call, but before any video frame has been displayed.
Second, behavior after a vo_seek_reset().

For the first issue, we define that sending VOCTRL_REDRAW_FRAME after
vo_reconfig() should clear the window with black. This requires minor
changes to some VOs. In particular vaapi makes this horribly
complicated, because OSD rendering is bound to a video surface. We
create a black dummy surface for this purpose.

The second issue is much simpler and works already with most VOs: they
simply redraw whatever has been uploaded previously. The exception is
vdpau, which has a complicated mechanism to track and filter video
frames. The state associated with this mechanism is completely cleared
with vo_seek_reset(), so implementing this to work as expected is not
trivial. For now, we just clear the window with black.
2013-10-02 00:36:26 +02:00
wm4 c000a08de2 x11: remove colormap code, always request TrueColor visuals
vo_x11 had a clever trick to implement a video equalizer: it requested a
DirectColor visual. This is a X11 mechanism which allows you to specify
a lookup table for each color channel. Effectively, this is a safe
override for the graphic card's gamma ramp. If X thinks the window
deserves priority over other windows in the system, X would temporarily
switch the gamma ramp so that DirectColor visuals can be displayed as
the application intends. (I'm not sure what the exact policy is, but in
practice, this meant the equalizer worked when the mouse button was
inside the window.)

But all in all, this is just lots of useless code for a feature that is
rarely ever useful. Remove it and use the libswscale equalizer instead.
(This comes without a cost, since vo_x11 already uses libswscale.)

One worry was that using DirectColor could have made it work better in
8-bit paletted mode. But this is not the case: there's no difference,
and in both cases, the video looks equally bad.
2013-09-30 00:47:24 +02:00
wm4 00d41cc5b0 vf_scale: factor out libswscale equalizer control
Will be used by vo_x11.
2013-09-30 00:45:58 +02:00
wm4 5b3ae5aaac vaapi: remove non-VLD entrypoints
These probably don't work. libavcodec doesn't seem to support them,
and neither did the original mplayer-vaapi patch.
2013-09-29 13:52:09 +02:00
wm4 60e7926248 vaapi: fix non-sense condition
Attempting signed comparison on unsigned value.
2013-09-29 13:45:49 +02:00
wm4 4e1d65983a vaapi: fix inverted condition
How embarrassing. This could make --hwdec=vaapi-copy as well as
screenshots with vo_vaapi randomly fail. Regression since
commit b8382aa.
2013-09-29 13:45:15 +02:00
Stefano Pigozzi 9d3943840c cocoa_common: call gl_clear indirectly
glClear needs GL headers and we don't want those in `cocoa_common`. Create
a callback in `gl_cocoa` and register it `cocoa_common`.

Fixes #264
2013-09-28 15:08:40 +02:00
Stefano Pigozzi 73808cd8f0 cocoa_common: fix deadlock
After rebasing my dev branch it turned out that  the code deadlocked on
recursive calls of `vo_control`. Make the locking code a little bit smarter
by making always skip locking/unlocking if we are executing a chunck of
code that is already synchronized with `dispatch_sync`.
2013-09-28 15:08:26 +02:00
Stefano Pigozzi 67d87d36d5 cocoa_common: report pixels instead of points during mouse movement
This fixes the position reporting on retina displays. Doesn't make any
difference on normal displays where 1px = 1pt.

Fixes: #260
2013-09-28 11:20:00 +02:00
Stefano Pigozzi 0ab9634eb3 cocoa_common: split the code, refactoring and cleanups
Split the code to several files. The GUI elements now each have they own files
and private state. The original code was a mess to respect the retarded mplayer
convention of having everything in a single file.

This commit also seems to fix the long running bug of artifacts showing
randomly when going fullscreen using nVidia GPUs.
2013-09-28 11:20:00 +02:00
wm4 b8382aabb3 vaapi: make vaDeriveImage() less verbose
This can just be not supported, so making it look like a real error
doesn't make much sense.
2013-09-27 18:00:03 +02:00
wm4 0901fc8e0e vaapi: check image format in va_surface_upload()
Just for robustness. Also print a warning in vo_vaapi if this happens.
2013-09-27 18:00:03 +02:00
wm4 4d2f354da6 vaapi: potentially make reading surfaces back to system RAM faster
Don't allocate a VAImage and a mp_image every time. VAImage are cached
in the surfaces themselves, and for mp_image an explicit pool is
created. The retry loop runs only once for each surface now.

This also makes use of vaDeriveImage() if possible.
2013-09-27 17:59:44 +02:00
wm4 ede652774e input: translate mouse position to OSD space early
Until now, mouse positions were just passed to the core as-is, even if
the mouse coordinates didn't map to any useful coordinate space, like
OSD coordinates. Lua scripting (used by the OSC, the only current user
of mouse input) had to translate mouse coordinates manually to OSD space
using mp_get_osd_mouse_pos(). This actually didn't work correctly in
cases mouse coordinates didn't map to OSD (like vo_xv): the mouse
coordinates the OSC got were correct, but input.c was still expecting
"real" mosue coordinates for mouse areas.

Fix this by converting to OSD coordinates before passing the mouse
position to the core.
2013-09-27 15:39:28 +02:00
wm4 5a837ced0b video: let sh_video->disp_w/h always be container size
Nothing really accesses it. Subtitle initialization actually does in a
somewhat meaningful way, but there container size is probably fine, as
subtitles were always initialized before the first video frame was
decoded.
2013-09-26 17:33:57 +02:00
wm4 9a55c4e70c video: let sh_video->aspect always be container aspect ratio
Now writing -1 to the 'aspect' property resets the video to the auto
aspect ratio. Returning the aspect from the property becomes a bit more
complicated, because we still try to return the container aspect ratio
if no frame has been decoded yet.
2013-09-26 17:29:14 +02:00
wm4 f5bf6c0fb3 vd: move aspect calculation to a function
This function would probably be useful in other places too.

I'm not sure why vd.c doesn't apply the aspect if it changes size by
less than 4 pixels. Maybe it's supposed to avoid ugly results with bad
scalers if the difference is too small to be noticed normally.
2013-09-26 16:09:08 +02:00
wm4 7eb13c4028 vd: remove some dead code
As of now, this function is called only after decoding a full, valid
video frame, so the image parameters should be reliable.
2013-09-26 15:54:58 +02:00
wm4 b0cc3c2cf4 Fix previous commit
This time it broke because I didn't actually test compiling vo_vaapi.c,
and it was using a macro from mp_image.h, which implicitly assumed
FFALIGN was available. Screw that too, and copy the definition of
ffmpeg's FFALIGN to MP_ALIGN_UP, and move these macros to mp_comnon.h.
2013-09-25 22:44:12 +02:00
wm4 200fb7eceb vaapi: fix compilation with Libav
The code using FFSWAP was moved from vo_vaapi.c to vaapi.c, which didn't
include libavutil/common.h anymore, just libavutil/avutil.h. The header
avutil.h doesn't include common.h recursively in Libav, so it broke
there.

Add FFSWAP as MPSWAP in mp_common.h (copy pasted from ffmpeg) to make
sure this doesn't happen again. (This kind of stuff happens all too
often, so screw libavutil.)
2013-09-25 22:22:02 +02:00
wm4 641e94cd27 vaapi: allow GPU read-back with --hwdec=vaapi-copy
This code is actually quite inefficient: it reuses the (slow, simple)
screenshot code. It uses an inefficient method to read the image
(vaGetImage() instead of vaDeriveImage()), allocates new memory for
each frame that is read, and it tries all image formats again each
time.

Also, in my tests it always picked NV12 as image format, which is not
ideal if you actually want to filter the video, and vo_xv can't handle
this format without conversion either.

However, a user confirmed that it worked for him, so everything is fine.
2013-09-25 13:53:42 +02:00
wm4 7c3f1ffc44 vd_lavc: allow process_image to change image format
This will allow GPU read-back with process_image.

We have to restructure how init_vo() works. Instead of initializing the
VO before process_image is called, rename init_vo() to
update_image_params(), and let it update the params only. Then we really
initialize the VO after process_image.

As a consequence of these changes, already decoded hw frames are
correctly unreferenced if creation of the filter chain fails. This
could trigger assertions on VO uninitialization, because it's not
allowed to reference hw frames past VO lifetime.
2013-09-25 13:53:42 +02:00
xylosper 39d1ab82e5 vaapi: add vf_vavpp and use it for deinterlacing
Merged from pull request #246 by xylosper. Minor cosmetic changes, some
adjustments (compatibility with older libva versions), and manpage
additions by wm4.

Signed-off-by: wm4 <wm4@nowhere>
2013-09-25 13:53:42 +02:00
Alexander Preisinger d75cfef49c wayland: remove outdated comment 2013-09-24 18:34:50 +02:00
Alexander Preisinger 3308bc2bc9 wayland: remove moving window by grabbing
Moving the window was convenient but generates a MOUSE_LEAVE event
which it shouldn't. Now we remove it, because it is still possible
to move the window in weston with MOD+BTN0.
2013-09-24 18:30:44 +02:00
wm4 d5a3739105 vo_lavc: mp_msg conversion
Also restores consistent log message prefixes with ao_lavc.
2013-09-20 16:32:36 +02:00
wm4 2694b5f378 vo/x11_common: don't require a working input method
Normally, we need this for Xutf8LookupString(). But we can just fall
back to XLookupString(). In fact, the code for this was already there,
the code was just never tested and was actually crashing when active
(see commit 2115c4a).
2013-09-20 14:45:49 +02:00
wm4 6c28524e0f vf: fix filter initialization error check
vf_open returns 0 on error, 1 on success. Oops. Accidentally broken
with 6629a95.
2013-09-20 14:01:00 +02:00
Martin Herkt ed2d67b6d7 vo/x11_common: remove superfluous msg prefixes 2013-09-20 00:04:39 +02:00
Martin Herkt 2115c4a3ad vo/x11_common: Fail init with no valid XIM
XOpenIM can fail to find a valid input method, in which case it
returns NULL. Passing a NULL pointer to XCreateIC would cause a
crash, so fail VO init before that happens.
2013-09-19 20:08:34 +02:00
Alexander Preisinger 858dcee5f1 wayland/common: exit properly on fd errors
Before this commit there was just an error message, but the file descriptor was
still open. Now we close the file descriptor and prevent it from calling
endlessly. Also a CLOSE_WIN event is sent which closes the window eventually if
the action of CLOSE_WIN is set to quit or quit_watch_later.
2013-09-19 17:45:49 +02:00
wm4 93feffad15 vo_opengl: blend alpha components by default
Improves display of images and video with alpha channel, especially if
the transparent regions contain (supposed to be invisible) garbage
color values.
2013-09-19 17:03:03 +02:00
Stefano Pigozzi bb4ea8bb3e cocoa_common: signal a mouse movement when changing window size
This is mainly to avoid spurious cursor states due to the mouse moving inside
or outside the window as a result of the window resize (with cmd-0/1/2).

This avoids complex logic and triggers a mouse move so that the player
recomputes the correct cursor state based on the autohide configuration of
the user.
2013-09-18 19:05:00 +02:00
Stefano Pigozzi a08802016d cocoa_common: override core's cursor visibility state
This keeps the state in sync with the current state in cocoa_common. Infact the
cocoa code in mpv can decide wether it really wants to hide the cursor based on
the result of the `canHideCursor` method (this is so that the cursor is only
hidden when hovering on the video window).
2013-09-18 19:05:00 +02:00
Andreas Sinz 44b6696279 gl_common: add wayland backend before x11 backend 2013-09-16 13:45:47 +02:00
wm4 2f165ee12b gl_common: signal to GL backend whether we are probing
This is supposed to reduce the amount of useless error messages shown
during initialization of vo_opengl. If multiple backends are compiled,
usually only one of them will work. For example, on Linux both X and
Wayland backends can be compiled, but usually either Wayland or X is
running. Then, if Wayland is not running, but X is, trying to initialize
the Wayland backend should not spam the terminal with error messages.

Signed-off-by: Andreas Sinz <andreas.sinz@aon.at>
2013-09-16 13:45:33 +02:00