Commit Graph

37 Commits

Author SHA1 Message Date
wm4 2eefa31c88 video/decode: mp_msg conversions
Doesn't cover vdpau/vaapi parts yet, because these are a bit messier.
2013-12-21 20:50:10 +01:00
wm4 227d087db6 video: display last frame, drain frames on video reconfig
Until now, the player didn't care to drain frames on video reconfig.
Instead, the VO was reconfigured (i.e. resized) before the queued frames
finished displaying. This can for example be observed by passing
multiple images with different size as mf:// filename. Then the window
would resize one frame before image with the new size is displayed. With
--vo=vdpau, the effect is worse, because this VO queues more than 1
frame internally.

Fix this by explicitly draining buffered frames before video reconfig.

Raise the display time of the last frame. Otherwise, the last frame
would be shown for a very short time only. This usually doesn't matter,
but helps when playing image files. This is a byproduct of frame
draining, because normally, video timing is based on the frames queued
to the VO, and we can't do that with frames of different size or format.
So we pretend that the frame before the change is the last frame in
order to time it. This code is incorrect though: it tries to use the
framerate, which often doesn't make sense. But it's good enough to test
this code with mf://.
2013-12-10 20:07:39 +01:00
wm4 2f46b23d51 video: move handling of brightness and deinterlacing control
Handling of brightness/gamma/saturation/etc. and deinterlacing is moved
from vf_vo.c to dec_video.c.
2013-12-10 20:07:39 +01:00
wm4 9838bf5565 video: move video filter chain initialization from decoder to player
This should help fixing some issues (like not draining video frames
correctly on reinit), as well as decoupling the decoder, filter chain,
and VO code.

I also wanted to make the hardware video decoding fallback work properly
if software-only video filters are inserted. This currently has the
issue that the fallback is too violent, and throws away a bunch of
demuxer packets needed to restart software decoding properly. But
keeping "backup" packets turned out as too hacky, so I'm not doing this,
at least not yet.
2013-12-10 20:07:39 +01:00
wm4 bb6165342d video: create a separate context for video filter chain
This adds vf_chain, which unlike vf_instance refers to the filter chain
as a whole. This makes the filter API less awkward, and will allow
handling format negotiation better.
2013-12-07 19:32:44 +01:00
wm4 3bed78fdfd video: add heuristic to prevent framedrop during hrseek if pts broken
Using --start with files that use DTS only, or which simply have broken
PTS timestamps, would incorrectly drop frames and possibly not execute
the seek correctly.

Add yet another heuristic to detect this. The intent is that --start and
hr-seeks in general should work correctly, but in order to keep things
fast, we still want to allow frame dropping during hr-seek if there are
no problems doing so. Do this by disabling frame dropping by default,
but re-enabling it if there are no problems found for a while. As a
consequence, --start might be somewhat slower, but normal user
interaction should remain as fast as before.

Note that there's something subtle about the added code: the
has_broken_packet_pts field is checked even before the first packet is
fed to dec_video.c, so the field must not be set to 0 right on start.
It's not initially set to 0 anyway, because the heuristic requires
decoding some images before enabling frame drop anyway.

Note 2: it's not clear whether frame dropping during hr-seek really
helps; I didn't benchmark it.
2013-11-28 15:20:33 +01:00
wm4 aa73ac8db8 video: replace d_video->pts field, change PTS jump checks
The d_video->pts field was a bit strange. The code overwrote it multiple
times (on decoding, on filtering, then once again...), and it wasn't
really clear what purpose this field had exactly. Replace it with the
mpctx->video_next_pts field, which is relatively unambiguous.

Move the decreasing PTS check to dec_video.c. This means it acts on
decoder output, not on filter output. (Just like in the previous commit,
assume the filter chain is sane.) Drop the jitter vs. reset semantics;
the dec_video.c determined PTS never goes backwards, and demuxer
timestamps don't "jitter".
2013-11-27 21:14:39 +01:00
wm4 f5219720f8 video: refactor PTS code, add fall back heuristic to DTS
Refactor the PTS handling code to make it cleaner, and to separate the
bits that use PTS sorting.

Add a heuristic to fall back to DTS if the PTS us non-monotonic. This
code is based on what FFmpeg/Libav use for ffplay/avplay and also
best_effort_timestamp (which is only in FFmpeg). Basically, this 1. just
uses the DTS if PTS is unset, and 2. ignores PTS entirely if PTS is non-
monotonic, but DTS is sorted.

The code is pretty much the same as in Libav [1]. I'm not sure if all of
it is really needed, or if it does more than what the paragraph above
mentions. But maybe it's fine to cargo-cult this.

This heuristic fixes playback of mpeg4 in ogm, which returns packets
with PTS==DTS, even though the PTS timestamps should follow codec
reordering. This is probably a libavformat demuxer bug, but good luck
trying to fix it.

The way vd_lavc.c returns the frame PTS and DTS to dec_video.c is a bit
inelegant, but maybe better than trying to mess the PTS back into the
decoder callback again.

[1] https://git.libav.org/?p=libav.git;a=blob;f=cmdutils.c;h=3f1c667075724c5cde69d840ed5ed7d992898334;hb=fa515c2088e1d082d45741bbd5c05e13b0500804#l1431
2013-11-27 21:14:39 +01:00
wm4 f09b2ff661 cosmetics: rename video/audio reset functions
These used the suffix _resync_stream, which is a bit misleading. Nothing
gets "resynchronized", they really just reset state.

(Some audio decoders actually used to "resync" by reading packets for
resuming playback, but that's not the case anymore.)

Also move the function in dec_video.c to the top of the file.
2013-11-27 21:14:39 +01:00
wm4 7a0299478e video: unbreak --no-correct-pts with demuxers that use DTS 2013-11-26 23:43:56 +01:00
wm4 56d3ff33f1 video: move timestamp determination code to dec_video
This means the code that tries to figure out the timestamp from
demuxer and decoder output is now all in dec_video.c. We set the
final timestamp on the returned image (mp_image.pts), as well as
the d_video->pts field.

The way the player uses d_video->pts field is still a bit messy. Maybe
this could be cleaned up later.
2013-11-25 23:16:22 +01:00
wm4 d8b59aa17f player: merge no-correct-pts with correct-pts code
Now the --no-correct-pts mode is like the normal mode, just with
different timestamp calculations. The semantics should be about the
same as before this commit.
2013-11-25 23:12:18 +01:00
wm4 88fa420b20 player: change semantics of --no-correct-pts
Before this commit, this mode estimated the frame time by subtracting
successive packet PTS values. This is complete non-sense for video
codecs which use reordering. The code compensated frame times for these
non-sense using the FPS value, but confused the rest of the player with
non-sense jumping around timestamps. So, all in all this mode is not
very useful.

Repurpose this mode for fixed frame rate playback. This gives almost the
same behavior as the old mode with forced framerate (--fps option). The
result is simpler and often more robust.
2013-11-25 23:10:18 +01:00
wm4 83dc3a81f1 dec_video: fix function signature
Just why...? And why did this take 7 years?
2013-11-25 23:09:40 +01:00
wm4 4205bbf243 video: pass PTS as part of demux_packet/AVPacket and mp_image/AVFrame
Instead of passing the PTS as separate field, pass it as part of the
usual data structures. Basically, this removes strange artifacts from
the API. (It's not finished, though: the final decoded PTS goes through
strange paths, and filter_video() finally overwrites the decoded
mp_image's pts field with it.)

We also stop using libavcodec's reordered_opaque fields, and use
AVPacket.pts and AVFrame.pkt_pts. This is slightly unorthodox, because
these pts fields are not "really" opaque anymore, yet we treat them as
such. But the end result should be the same, and reordered_opaque is
marked as partially deprecated (it's not clear whether it's really
deprecated).
2013-11-25 23:08:29 +01:00
wm4 f90e7ef7ea video: don't overwrite demuxer FPS value
If the --fps option was given (MPOpts->force_fps), the demuxer FPS value
was overwritten with the forced value. This was fine, since the demuxer
value wasn't needed anymore. But with the recent changes not to write to
the demuxer stream headers, we don't want to do this anymore. So
maintain the (forced/updated) FPS value in dec_video->fps.

The removed code in loadfile.c is probably redundant, and an artifact
from past refactorings.

Note that sub.c will now always use the demuxer FPS value, instead of
the user override value. I think this is fine, because it used the
demuxer's video size values too. (And it's rare that these values are
used at all.)
2013-11-23 21:41:40 +01:00
wm4 de68b8f23c video: move handling of container vs. stream AR out of vd_lavc.c
Now the actual decoder doesn't need to care about this anymore, and it's
handled in generic code instead. This simplifies vd_lavc.c, and in
particular we don't need to detect format changes in the old way
anymore.
2013-11-23 21:40:51 +01:00
wm4 4c2fb8f3a2 dec_video: make vf_input and hwdec_info statically allocated
The only reason why these structs were dynamically allocated was to
avoid recursive includes in stheader.h, which is (or was) a very central
file included by almost all other files. (If a struct is referenced via
a pointer type only, it can be forward referenced, and the definition of
the struct is not needed.) Now that they're out of stheader.h, this
difference doesn't matter anymore, and the code can be simplified.

Also sneak in some sanity checks.
2013-11-23 21:39:07 +01:00
wm4 02f96efc50 dec_video: remove "initialized" field
It's redundant.
2013-11-23 21:38:39 +01:00
wm4 3486302514 video: move decoder context from sh_video into new struct
This is similar to the sh_audio commit.

This is mostly cosmetic in nature, except that it also adds automatical
freeing of the decoder driver's state struct (which was in
sh_video->context, now in dec_video->priv).

Also remove all the stheader.h fields that are not needed anymore.
2013-11-23 21:36:20 +01:00
wm4 25855059af video: remove vf_pp auto-insertion
This drops the --pp option, which was probably broken for a while. The
option automatically inserted the "pp" filter. The value passed to it
was ignored (which is probably broken, it always selected maximal
quality).

Inserting this filter can be done simply with --vf=pp, so this is not
needed anymore.
2013-11-23 21:30:56 +01:00
wm4 4fa2babacc video: move struct mp_hwdec_info into its own header file
This means most code accessing this struct must now include hwdec.h
instead of dec_video.h. I just put it into dec_video.h at first because
I thought a separate file would be a waste, but it's more proper to do
it this way, as there are too many files which include dec_video.h only
to get the mp_hwdec_info definition.
2013-11-23 21:26:31 +01:00
wm4 de22d2b1ba vf_vavpp: make it work with vo_opengl and software decoding
vo_opengl always loads the hwdec backend lazily, so hwdec_request_api()
has to be called to possibly load it. This makes vf_vavpp work with
software decoding. (Hardware decoding loads the backend before the
filter is initialized, so this case is different.)

Also, the VFCTRL_GET_HWDEC_INFO call doesn't need to be checked. If it
fails, the info will be left blank.
2013-11-22 18:06:34 +01:00
wm4 571e697a7c vo_opengl: add infrastructure for hardware decoding OpenGL interop
Most hardware decoding APIs provide some OpenGL interop. This allows
using vo_opengl, without having to read the video data back from GPU.

This requires adding a backend for each hardware decoding API. (Each
backend is an entry in gl_hwdec_vaglx[].) The backends expose video data
as a set of OpenGL textures.

Add infrastructure to support this. The next commit will add support for
VA-API.
2013-11-04 00:11:07 +01:00
wm4 ee2ba635f2 dec_video: remove unused declaration of a former global variable 2013-10-31 18:17:13 +01:00
wm4 47e92b2f88 video: handle video output levels with mp_image_params
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD).  For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
2013-08-24 19:40:18 +02:00
wm4 2827295703 video: add vaapi decode and output support
This is based on the MPlayer VA API patches. To be exact it's based on
a very stripped down version of commit f1ad459a263f8537f6c from
git://gitorious.org/vaapi/mplayer.git.

This doesn't contain useless things like benchmarking hacks and the
demo code for GLX interop. Also, unlike in the original patch, decoding
and video output are split into separate source files (the separation
between decoding and display also makes pixel format hacks unnecessary).

On the other hand, some features not present in the original patch were
added, like screenshot support.

VA API is rather bad for actual video output. Dealing with older libva
versions or the completely broken vdpau backend doesn't help. OSD is
low quality and should be rather slow. In some cases, only either OSD
or subtitles can be shown at the same time (because OSD is drawn first,
OSD is prefered).

Also, libva can't decide whether it accepts straight or premultiplied
alpha for OSD sub-pictures: the vdpau backend seems to assume
premultiplied, while a native vaapi driver uses straight. So I picked
straight alpha. It doesn't matter much, because the blending code for
straight alpha I added to img_convert.c is probably buggy, and ASS
subtitles might be blended incorrectly.

Really good video output with VA API would probably use OpenGL and the
GL interop features, but at this point you might just use vo_opengl.
(Patches for making HW decoding with vo_opengl have a chance of being
accepted.)

Despite these issues, decoding seems to work ok. I still got tearing
on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also
tested with the vdpau vaapi wrapper on a nvidia system; however this
was rather broken. (Fortunately, there is no reason to use mpv's VAAPI
support over native VDPAU.)
2013-08-12 01:12:02 +02:00
wm4 5accc5e7c1 vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").

Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)

Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.

Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)

Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.

Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.

Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-28 19:25:07 +02:00
wm4 18b6c01d92 video: redo how colorspaces are handled
Instead of handling colorspaces with VFCTRLs/VOCTRLs, make them part of
the normal video format negotiation. The colorspace is passed down like
other video params with config/reconfig calls.

Forcing colorspaces (via the --colormatrix options and properties) is
handled differently too: if it's changed, completely reinit the video
chain. This is slower and requires a precise seek to the same position
to perform an update, but it's simpler and less bug-prone. Considering
switching the colorspace at runtime by user-interaction is a rather
obscure feature, this is a good change.

The colorspace VFCTRLs and VOCTRLs are still kept. The VOs rely on it,
and would have to be changed to get rid of them. We'll do that later,
and convert them incrementally instead of in one go.

Note that controlling the output range now always works on VO level.
Basically, this means you can't get vf_scale to output full-range YUV
for whatever reason. If that is really wanted, it should be a vf_scale
option. the previous behavior didn't make too much sense anyway.

This commit fixes a few bugs (such as playing RGB video and converting
that to YUV with vf_scale - a recent commit broke this and forced the
VO to display YUV as RGB if possible), and might introduce some new
ones.
2013-07-16 23:22:55 +02:00
wm4 0ecd57d4b2 video: unify colorspace setup
Guess the colorspace directly in mpcodecs_reconfig_vo(), instead of in
set_video_colorspace(). The difference is that the latter function just
makes the video filter chain (and VOs) force the detected colorspace,
and then throws it away, while the former is a bit more general and
central. Not really a big difference and it doesn't matter much in
practice, but it guarantees that there is no internal disagreement about
the colorspace.
2013-07-15 01:49:26 +02:00
wm4 17ab38bc66 dec_video: add vd_control wrapper
Slightly cleaner.
2013-07-15 01:49:26 +02:00
wm4 c970f5c328 video: rename VDCTRL_RESET_ASPECT to VDCTRL_REINIT_VO
Same thing, and VDCTRL_REINIT_VO implies more generic use.
2013-05-18 17:32:37 +02:00
wm4 3374a43998 core: always pass data via packet fields to video decoders
Makes the code a bit simpler to follow, at least in the "modern"
decoding path (update_video_nocorrect_pts() is used with old demuxers,
which don't return proper packets and need further parsing, so this code
looks less simple now).
2013-03-28 21:46:17 +01:00
wm4 4d016a92c8 core: redo how codecs are mapped, remove codecs.conf
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)

The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)

demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.

Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.

Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
2013-02-10 17:25:56 +01:00
wm4 c54fc507da video/filter: change filter API, use refcounting, remove filter DR
Change the entire filter API to use reference counted images instead
of vf_get_image().

Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).

Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.

Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
2013-01-13 20:04:10 +01:00
wm4 4873b32c59 Rename directories, move files (step 2 of 2)
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.

The two commits are separate, because git is bad at tracking renames
and content changes at the same time.

Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
2012-11-12 20:08:18 +01:00
wm4 d4bdd0473d Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.

Renames the following directories:
    libaf -> audio/filter
    libao2 -> audio/out
    libvo -> video/out
    libmpdemux -> demux

Split libmpcodecs:
    vf* -> video/filter
    vd*, dec_video.* -> video/decode
    mp_image*, img_format*, ... -> video/
    ad*, dec_audio.* -> audio/decode

libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.

Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.

sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).

Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
2012-11-12 20:06:14 +01:00