1669c4698d notably flipped the default of
--subs-with-matching-audio from yes to no as part of a series of changes
that gave more control over sub selection behavior. While the increased
amount of options is definitely nice, changing the default to no results
in very unintuitive behavior. For example, setting alang=en and slang=en
in your config will not show any subtitles since the audio stream is
English as well so --subs-with-matching-audio being no causes the subs
to not be be selected. This is very weird for users who reasonably
expect slang being set to actually result in showing subs and this is
what mpv did for the past decade.
The other case is when a subtitle does not have a language tag but is
flagged as default. Because --subs-fallback (a new option), defaults to
no, these subtitles also will not be loaded. This is also strange for
users since mpv previously loaded these and they would need to change
the value of this option. It's also inconsistent because audio tracks
that are tagged as default are also loaded by default.
The new behavior seems to have mostly just confused users, and it also
regresses their configs for unclear reasons. Let's just set the options
to be back in line with the old behavior with is what most users expect.
--subs-with-matching-audio goes back to being yes and the new option
--subs-fallback should be default. Fixes#11854.
Remove waf entirely in favor of meson as the only supported build
system. Waf was officially deprecated in 0.36.0, and has not been
preferred over meson since 0.35.0.
Make it clearer that you should be using --hwdec with this VO. Also make
some comments about the things that are required for this to work
correctly (i.e. working drivers/GPU and the right compositor).
To remain consistent with our belief that `auto-safe` should be the
recommended mode when turning on hw decoding, let's remap `yes` from
`auto` to `auto-safe`.
It has been odd that ctrl+h toggles `auto` for hwdecs even though we
always recommend people start with `auto-safe`, and `auto` will attempt
various hwdecs that can fail so badly we can't fall back to software
decoding.
With the change to more exhaustively attempt to use hwdecs, it is now
easier to get into situations where these fragile hwdecs will get
attempted in basic scenarios, like pressing ctrl+h.
So it is high time to default to `auto-safe`.
This adds osd support via shm buffers using a similar approach that the
normal buffers do, but it differs in a few key areas. One thing to note
is that sway and weston actually handle this extremely differently which
required all the abstractions here. In particular, weston does not cope
well with destroying the wl_buffer from shm outside of the release
handler at all (i.e. it segfaults). The workaround here is to simply
attach a NULL to the osd surface and do a surface commit before we
destroy the buffers. This is reasonable enough and seems to work well
although it's pretty weird. Sway is more straightforward although it
actually releases the osd buffer when the window goes out of sight.
Also, I found that it doesn't always release every buffer before you
close it unlike weston seems to do which is part of the reason all this
bookkeeping is required. I don't know if there's any other compositor
out there that can possibly handle vo_dmabuf_wayland right now, but
suffering through these two is good enough for now I think.
Directories were always loaded recursively, which can be slow
(e.g. one of the subdirectories is a mounting point to a slow device)
and can unexpectedly expand into a massive playlist.
Due to the problems described in 503dada42f,
this defaults to recursive loading.
ref. https://github.com/mpv-player/mpv/issues/9652
--no-config should prevent loading user files of any type: configs,
cache, etc. For cache files, this case wasn't properly handled and it
was assumed they would always get something. vo_gpu's shader cache
actually already handles this, so it was left untouched. In theory,
demuxer cache should never have this issue because saving it to disk is
disabled by default (and likely that will never change), but go ahead
and change it for consistency's sake. Fixes some segfaults with
--no-config and various combinations of settings (particularly
--vo=gpu-next).
4502522a7a changed the way mpv handled and
saved cached files. In particular, it made a separate boolean option for
actually enabling cache and left the *-dir options as purely just a path
(i.e. having a dir set didn't mean you save cache). This technically
regressed people's configs, so let's just turn the cache on by default.
Linux users already expect random stuff in ~/.cache and well everyone
else can just live with some files possibly appearing in their config
directory.
Add an option for allowing pointer events to pass through the mpv
window. This could be useful in cases where a user wants to display
transparent images/video with mpv and interact with applications beneath
the window. This commit implements this functionality for x11 and
wayland. Note that whether or not this actually works likely depends on
your window manager and/or compositor. E.g. sway ignores pointer events
but the entire window becomes draggable when you float it (nothing under
the mpv window receives events). Weston behaves as expected however so
that is a compositor bug. Excuse the couple of completely unrelated
style fixes (both were originally done by me).
Notes:
- converts the (image) write() api to filenames, because using avio
with FILE* is a pain.
- adds more debug logs for screenshots.
build: rename av1 dependency to avif_muxer
wscript: unify lavf dependency with meson
Today, the only way to make mpv consider multiple hwdecs and pick the
first one that works is to use one of the `auto` modes. But the list
that is considered in those cases is hard-coded. If the user wants to
provide their own list, they are out of luck.
And I think that there is now a significant reason to support this -
the new Vulkan hwdec is definitely not ready to be in the auto list,
but if you want to use it by default, it will not work with many codecs
that are normally hardware decodable (only h.264, hevc and av1 if you
are very lucky). Everything else will fall back to software decoding.
Instead, what you really want to say is: use Vulkan for whatever it
supports, and fall back to my old hwdec for everything else.
One side-effect of this implementation is that you can freely mix
hwdec names and special values like `auto` and `no`. The behaviour will
be correct, so I didn't try and prohibit any combinations. However,
some combinations will be silly - eg: sticking any further values after
`no` will result in them being ignored. On the other hand, a
combination like `vulkan,auto` could be very useful as that will use
Vulkan if possible, and if not, run the normal auto routine.
Fixes#11797
Some platforms (wayland) apparently have a lot of trouble with drag and
drop. The default behavior is still the same which is basically obeying
what we get from the window manager/compositor, but the --drag-and-drop
option allows forcibly overriding the drag and drop behavior. i.e. you
can force it to always replace the playlist or append at the end. This
only implements this in X11 and Wayland but in theory windows and macos
could find this option useful (both hardcode the shift key for
appending). Patches welcome.
It is worth adding this example because it has been asked multiple times
in the issue tracker and the IRC channel.
string.find() is used because it's 20 times faster than string.match().
Vulkan Video Decoding has finally become a reality, as it's now
showing up in shipping drivers, and the ffmpeg support has been
merged.
With that in mind, this change introduces HW interop support for
ffmpeg Vulkan frames. The implementation is functionally complete - it
can display frames produced by hardware decoding, and it can work with
ffmpeg vulkan filters. There are still various caveats due to gaps and
bugs in drivers, so YMMV, as always.
Primary testing has been done on Intel, AMD, and nvidia hardware on
Linux with basic Windows testing on nvidia.
Notable caveats:
* Due to driver bugs, video decoding on nvidia does not work right now,
unless you use the Vulkan Beta driver. It can be worked around, but
requires ffmpeg changes that are not considered acceptable to merge.
* Even if those work-arounds are applied, Vulkan filters will not work
on video that was decoded by Vulkan, due to additional bugs in the
nvidia drivers. The filters do work correctly on content decoded some
other way, and then uploaded to Vulkan (eg: Decode with nvdec, upload
with --vf=format=vulkan)
* Vulkan filters can only be used with drivers that support
VK_EXT_descriptor_buffer which doesn't include Intel ANV as yet.
There is an MR outstanding for this.
* When dealing with 1080p content, there may be some visual distortion
in the bottom lines of frames due to chroma scaling incorporating the
extra hidden lines at the bottom of the frame (1080p content is
actually stored as 1088 lines), depending on the hardware/driver
combination and the scaling algorithm. This cannot be easily
addressed as the mechanical fix for it violates the Vulkan spec, and
probably requires a spec change to resolve properly.
All of these caveats will be fixed in either drivers or ffmpeg, and so
will not require mpv changes (unless something unexpected happens)
If you want to run on nvidia with the non-beta drivers, you can this
ffmpeg tree with the work-around patches:
* https://github.com/philipl/FFmpeg/tree/vulkan-nvidia-workarounds
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.
Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes#9147.
[0]: 4f2884e16d
This finally allows us to put any user defined options into the
CONFIGURATION variable like what waf does. The arbitrary hardcoded
fallback is left in place for old meson versions. Also update the
documentation in regards to the mpv-configuration variable to be
relevant to meson.
Instead of erroring when values returned by profile-cond expressions
aren't booleans, apply the relative profiles as long as the return
values are truthy. This allows shortening conditions like
profile-cond=path:match('foo') ~= nil
to
profile-cond=path:match('foo')