Most libavcodec decoders output non-interleaved audio. Add direct
support for this, and remove the hack that repacked non-interleaved
audio back to packed audio.
Remove the minlen argument from the decoder callback. Instead of
forcing every decoder to have its own decode loop to fill the buffer
until minlen is reached, leave this to the caller. So if a decoder
doesn't return enough data, it's simply called again. (In future, I
even want to change it so that decoders don't read packets directly,
but instead the caller has to pass packets to the decoders. This fits
well with this change, because now the decoder callback typically
decodes at most one packet.)
ad_mpg123.c receives some heavy refactoring. The main problem is that
it wanted to handle format changes when there was no data in the decode
output buffer yet. This sounds reasonable, but actually it would write
data into a buffer prepared for old data, since the caller doesn't know
about the format change yet. (I.e. the best place for a format change
would be _after_ writing the last sample to the output buffer.) It's
possible that this code was not perfectly sane before this commit,
and perhaps lost one frame of data after a format change, but I didn't
confirm this. Trying to fix this, I ended up rewriting the decoding
and also the probing.
This member was redundant. sh_audio->sample_format indicates the sample
size already.
The TV code is a bit strange: the redundant sample size was part of the
internal TV interface. Assume it's really redundant and not something
else. The PCM decoder ignores the sample size anyway.
There are some Microsoft Windows symbols which are traditionally used by
the mplayer core, because it used to be convenient (avi was the big
format, using binary windows decoders made sense...). So these symbols
have the exact same definition as the Windows one, and if mplayer is
compiled on Windows, the symbols from windows.h are used.
This broke recently just because some files were shuffled around, and
the symbols defined in ms_hdr.h collided with windows.h ones. Since we
don't have windows binary decoders anymore, there's not the slightest
reason our symbols should have the same names. Rename them to reduce the
risk for collision, and to fix the recent regression.
Drop WAVEFORMATEXTENSIBLE, because it's mostly unused. ao_dsound defines
its own version if the windows headers don't define it, and ao_wasapi is
not available on systems where this symbol is missing.
Also reindent ms_hdr.h.
The --deinterlace option does on playback start what the "deinterlace"
property normally does at runtime. You could do this before by using the
--vf option or by messing with the vo_vdpau default options, but this
new option is supposed to be a "foolproof" way.
The main motivation for adding this is so that the deinterlace property
can be restored when using the video resume functionality
(quit_watch_later command).
Implementation-wise, this is a bit messy. The video chain is rebuilt in
mpcodecs_reconfig_vo(), where we don't have access to MPContext, so the
usual mechanism for enabling deinterlacing can't be used. Further,
mpcodecs_reconfig_vo() is called by the video decoder, which doesn't
have access to MPContext either. Moving this call to mplayer.c isn't
currently possible either (see below). So we just do this before frames
are filtered, which potentially means setting the deinterlacing every
frame. Fortunately, setting deinterlacing is stable and idempotent, so
this is hopefully not a problem. We also add a counter that is
incremented on each reconfig to reduce the amount of additional work per
frame to nearly zero.
The reason we can't move mpcodecs_reconfig_vo() to mplayer.c is because
of hardware decoding: we need to check whether the video chain works
before we decide that we can use hardware decoding. Changing it so that
this can be decided in advance without building a filter chain sounds
like a good idea and should be done, but we aren't there yet.
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
Matroska has an output sample rate (OutputSamplingFrequency), which in
theory should be forced instead of whatever the decoder outputs. But it
appears no software (other than mplayer2 and mpv until now) actually
respects this. Even worse, there were broken files around, which played
correctly with (in theory) broken software, but not mplayer2/mpv. Hacks
were added to our code to play these files correctly, but they didn't
catch all cases.
Simplify this by doing what everyone else does, and always use the
decoder's sample rate instead. In particular, we try to handle all
sample rate issues like libavformat's Matroska demuxer does.
Guess the colorspace directly in mpcodecs_reconfig_vo(), instead of in
set_video_colorspace(). The difference is that the latter function just
makes the video filter chain (and VOs) force the detected colorspace,
and then throws it away, while the former is a bit more general and
central. Not really a big difference and it doesn't matter much in
practice, but it guarantees that there is no internal disagreement about
the colorspace.
Move codec_tags.h include to demux_mkv.c, because this is the only file
which still uses it.
Move new_sh_stream() to demux.h, because this is more proper.
Before this commit, we tried to play along with libavformat and tried
to pretend that attached pictures are video streams with a single
frame, and that the frame magically appeared at the seek position when
seeking. The playback core would then switch to a mode where the video
has ended, and the "remaining" audio is played.
This didn't work very well:
- we needed a hack in demux.c, because we tried to read more packets in
order to find the "next" video frame (libavformat doesn't tell us if
a stream has ended)
- switching the video stream didn't work, because we can't tell
libavformat to send the packet again
- seeking and resuming after was hacky (for some reason libavformat sets
the returned packet's PTS to that of the previously returned audio
packet in generic code not related to attached pictures, and this
happened to work)
- if the user did something stupid and e.g. inserted a deinterlacer by
default, a picture was never displayed, only an inactive VO window)
- same when using a command that reconfigured the VO (like switching
aspect or video filters)
- hr-seek didn't work
For this reason, handle attached pictures as separate case with a
separate video decoding function, which doesn't read packets. Also,
do not synchronize audio to video start in this case.
Generally remove all accesses to demux_stream from all the code, except
inside of demux.c. Make it completely private to demux.c.
This simplifies the code because it removes an extra concept. In demux.c
it is reduced to a simple packet queue. There were other uses of
demux_stream, but they were removed or are removed with this commit.
Remove the extra "ds" argument to demux fill_buffer callback. It was
used by demux_avi and the TV pseudo-demuxer only.
Remove usage of d_video->last_pts from the no-correct-pts code. This
field contains the last PTS retrieved after a packet that is not NOPTS.
We can easily get this value manually because we read the packets
ourselves. Reuse sh_video->last_pts to store the packet PTS values. It
was used only by the correct-pts code before, and like d_video->last_pts,
it is reset on seek. The behavior should be exactly the same.
This is not directly related to the handling of format changes itself,
but playing audio normally after the change. This was broken: the output
byte rate was not recalculated, so audio-video sync was simply broken.
Fix this by calculating the byte rate on the fly, instead of storing it
in sh_audio.
Format changes are relatively common (switches between stereo and 5.1
in TV recordings), so this fixes a somewhat critical bug.
These separate arrays were used by the old demuxers and are not needed
anymore. We can simplify track switching as well.
One interesting thing is that stream/tv.c (which is a demuxer) won't
respect --no-audio anymore. It will probably work as expected, but it
will still open an audio device etc. - this is because track selection
is now always done with the runtime track switching mechanism. Maybe
the TV code could be updated to do proper runtime switching, but I
can't test this stuff.
The audio parser was needed only by the "old" demuxers, and
demux_rawaudio. All other demuxers output already parsed packets.
demux_rawaudio is usually for raw audio, so using a parser with it
doesn't usually make sense. But you can also force it to read
compressed formats with fixed packet sizes, in which case the parser
would have been used. This use case is probably broken now, but you
will be able to do the same thing with libavformat demuxers.
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.
Remove them to facilitate further cleanups.
The filter chain and the video ouputs have config() functions. They are
strictly limited to transfering the video size and format. Other
parameters (like color levels) have to be transferred separately.
Improve upon this by introducing a separate set of reconfig() functions,
which use mp_image_params to carry format parameters. This struct
contains all image format related parameters from config(), plus
additional parameters such as colorspace.
Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just
an example/test case, but vo_opengl will need it later.
The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This
information is now handed to the VOs via reconfig(). The getter,
VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
subreader.c (before this commit renamed to demux_subreader.c) was
special cased to the -sub option. The plan is using the normal demuxer
codepath for all subtitle formats (so we can prefer libavformat demuxers
for most formats).
There are some subtle changes. The probe size is restricted to 32 KB
(instead of unlimitted + giving up after 100 lines of input). For
formats like MicroDVD, the video FPS isn't used anymore, because it's
not available on the subtitle demuxer level. Instead, hardcode it to
23.976 FPS (libavformat seems to do the same). The user can probably
still use -sub-fps to fix the timing. Checking the file extension for
".utf"/".utf8"/".utf-8" is simply removed (seems worthless, was in the
way, and I've never seen this anywhere).
This means subassconvert.c is split in sd_srt.c and sd_microdvd.c. Now
this code is involved in the sub conversion chain like sd_movtext is.
The invocation of the converter in sd_ass.c is removed.
This requires some other changes to make the new sub converter code work
with loading external subtitles. Until now, subtitles loaded via
subreader.c was assumed to be in plaintext, or for some formats, in ASS
(except in -no-ass mode). Then these were added to an ASS_Track. Change
this so that subtitles are always in their original format (as far as
decoders/converters for them are available), and turn every sub event
read by subreader.c as packet to the dec_sub.c subtitle chain.
This removes differences between external/demuxed and -ass/-no-ass code
paths further.
Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.
Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.
This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.
Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.
This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
This helps passing the channel layout correctly from decoder to audio
filter chain. (Because that part "reuses" the demuxer level codec
parameters, which is very disgusting.)
Note that ffmpeg stuff already passed the channel layout via
mp_copy_lav_codec_headers(). So other than easier dealing with the
demuxer/decoder parameters mess, there's no real advantage to doing
this.
Make the --channels option accept a channel map. Since simple numbers
map to standard layouts with the given number of channels, this is
downwards compatible. Likewise for demux_rawaudio.
The stream ID handling as it was changed in commit 654c34f was still
a little bit insane, and caused a regression with the cover art hack
(the stream set in demux->video->sh was incorrect for demux_lavf).
Simplify by always using stream_index for demux_stream->id, and getting
rid of that tid thing. It turns out that the id for subtitles isn't
special either (maybe demux_ts.c was the only thing left that required
this).
Get rid of the 1-char subtitle type field. Use sh_stream->codec instead
just like audio and video do. Use codec names as defined by libavcodec
for simplicity, even if they're somewhat verbose and annoying.
Note that ffmpeg might switch to "ass" as codec name for ASS, so we
don't bother with the current silly "ssa" name.
Some preparations to simplify demux_mkv and demux_lavf.
struct demux_stream manages state for each stream type that is being
demuxed (audio/video/sub). demux_stream is rather annoying, especially
the id and sh members, which are often used by the demuxers to determine
current stream and so on. Demuxers don't really have to access this,
except for testing whether a stream is selected and to add packets.
Add a new_sh_stream(), which allows creating streams without having the
caller specify any kind of stream ID. Demuxers should just use sh_stream
pointers, instead of multiple kinds of IDs and indexes.
Instead of putting codec header data into WAVEFORMATEX and
BITMAPINFOHEADER, pass it directly via AVCodecContext. To do this, we
add mp_copy_lav_codec_headers(), which copies the codec header data
from one AVCodecContext to another (originally, the plan was to use
avcodec_copy_context() for this, but it looks like this would turn
decoder initialization into an even worse mess).
Get rid of the silly CodecID <-> codec_tag mapping. This was originally
needed for codecs.conf: codec tags were used to identify codecs, but
libavformat didn't always return useful codec tags (different file
formats can have different, overlapping tag numbers). Since we don't
go through WAVEFORMATEX etc. and pass all header data directly via
AVCodecContext, we can be absolutely sure that the codec tag mapping is
not needed anymore.
Note that this also destroys the "standard" MPlayer method of exporting
codec header data. WAVEFORMATEX and BITMAPINFOHEADER made sure that
other non-libavcodec decoders could be initialized. However, all these
decoders have been removed, so this is just cruft full of old hacks that
are not needed anymore. There's still ad_spdif and ad_mpg123, bu neither
of these need codec header data. Should we ever add non-libavcodec
decoders, better data structures without the past hacks could be added
to export the headers.
Also move the lang field into the general stream header. (SH_COMMON is
an old hack to "share" code between audio/video/sub headers.)
There should be no functional changes, other than not printing stream
info in verbose mode or with slave mode. (The frontend already prints
stream info, and this is just a leftover when individual demuxers did
this, and slave mode remains broken.)
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)
The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)
demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.
Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.
Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
mplayer's video chain traditionally used FourCCs for pixel formats. For
example, it used IMGFMT_YV12 for 4:2:0 YUV, which was defined to the
string 'YV12' interpreted as unsigned int. Additionally, it used to
encode information into the numeric values of some formats. The RGB
formats had their bit depth and endian encoded into the least
significant byte. Extended planar formats (420P10 etc.) had chroma
shift, endian, and component bit depth encoded. (This has been removed
in recent commits.)
Replace the FourCC mess with a simple enum. Remove all the redundant
formats like YV12/I420/IYUV. Replace some image format names by
something more intuitive, most importantly IMGFMT_YV12 -> IMGFMT_420P.
Add img_fourcc.h, which contains the old IDs for code that actually uses
FourCCs. Change the way demuxers, that output raw video, identify the
video format: they set either MP_FOURCC_RAWVIDEO or MP_FOURCC_IMGFMT to
request the rawvideo decoder, and sh_video->imgfmt specifies the pixel
format. Like the previous hack, this is supposed to avoid the need for
a complete codecs.cfg entry per format, or other lookup tables. (Note
that the RGB raw video FourCCs mostly rely on ffmpeg's mappings for NUT
raw video, but this is still considered better than adding a raw video
decoder - even if trivial, it would be full of annoying lookup tables.)
The TV code has not been tested.
Some corrective changes regarding endian and other image format flags
creep in.
Simplify the decoder pixel format handling by making it handle only
the case vd_lavc needs: a video stream always decodes to a single
pixel format.
Remove the handling for multiple pixel formats, and remove the
codecs.conf pixel format declarations that are left.
Remove the handling of "ambiguous" pixel formats like YV12 vs. I420 (via
VDCTRL_QUERY_FORMAT etc.). This is only a problem if the video chain
supports I420, but not YV12, which doesn't seem to be the case anywhere,
and in fact would not have any advantage.
Make the "flip" flag a global per-codec flag, rather than a pixel format
specific flag. (Some ffmpeg decoders still return a flipped image, so
this has to be done manually.) Also fix handling of the flip operation:
do not overwrite the global flip option, and make the --flip option
invert the codec flip option rather than overriding it.
ffmpeg pretends that image attachments (such as contained in ID3v2
metadata) are video streams. It injects the attached pictures as packets
into the packet stream received with av_read_frame().
Add the --audio-display option to allow configuring whether attached
pictures should be displayed. The default behavior doesn't change
(images are displayed).
Identify video streams, that are actually image attachments, with "[P]"
in the terminal output.
Modify the default stream selection such that real video streams are
preferred over attached pictures. (This is just for robustness; I do not
know of any samples where images are added before actual video streams
and could lead to bad default stream selection with the old code.)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.
Renames the following directories:
libaf -> audio/filter
libao2 -> audio/out
libvo -> video/out
libmpdemux -> demux
Split libmpcodecs:
vf* -> video/filter
vd*, dec_video.* -> video/decode
mp_image*, img_format*, ... -> video/
ad*, dec_audio.* -> audio/decode
libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.
Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.
sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).
Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.