Commit Graph

136 Commits

Author SHA1 Message Date
Stefano Pigozzi d16e4b836a ao_coreaudio: remove useless comments 2014-07-02 21:43:08 +02:00
Stefano Pigozzi 0ffbd05e99 ao_coreaudio: rename init_lpcm -> init_audiounit 2014-07-02 21:43:08 +02:00
Stefano Pigozzi 80ec0ba6d0 ao_coreaudio: fill asbd with an helper function 2014-07-02 21:43:07 +02:00
Stefano Pigozzi fa85bfde69 ao_coreaudio: split control to helper functions 2014-07-02 21:43:07 +02:00
Stefano Pigozzi a8ef70b0f8 ao_coreaudio: remove useless call to print_asbd 2014-07-02 21:43:07 +02:00
Stefano Pigozzi 041557b639 ao_coreaudio: move spdif code to a new AO
The mplayer1/2/mpv CoreAudio audio output historically contained both usage
of AUHAL APIs (these go through the CoreAudio audio server) and the Device
based APIs (used only for output of compressed formats in exclusive mode).

The latter is a very unwieldy and low level API and pretty much forces us to
write a lot of code for little workr. Also with the widespread of HDMI, the
actual need for outputting compressed audio directly to the device is getting
lower (it was very useful with S/PDIF for bandwidth constraints not allowing
a number if channels transmitted in LPCM).

Considering how invasive it is (uses hog/exclusive mode), the new AO
(`ao_coreaudio_device`) is not going to be autoprobed but the user will have
to select it.
2014-07-02 21:43:07 +02:00
Stefano Pigozzi 1a4f4f80bf ao_coreaudio: remove useless code
This code doesn't actually makes much of a difference, and the AudioUnit
mostly wants layout tags anyway.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi 2a0a13425f ao_coreaudio: don't fallback to full waveext
The code was falling back to the full waveext chmap_sel when less than 2
channels were detected. This new code is slightly more correct since it only
fills the chmap_sel with the stereo or mono chmap in the fallback case.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi eb9d7d5c78 ao_coreaudio: print an error when channel mapping fails 2014-05-10 14:07:45 +02:00
Stefano Pigozzi b46ffaec7c ao_coreaudio: use description-based channel layouts
CoreAudio supports 3 kinds of layouts: bitmap based, tag based, and speaker
description based (using either channel labels or positional data).

Previously we tried to convert everything to bitmap based channel layouts,
but it turns out description based ones are the most generic and there are
built-in CoreAudio APIs to perform the conversion in this direction.

Moreover description based layouts support waveext extensions (like SDL and
SDR), and are easier to map to mp_chmaps.
2014-05-10 14:07:45 +02:00
wm4 e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00
wm4 41f2b26d11 audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason
for making the ao struct opaque to do this. But it helps us sleep at
night, because we can control access to shared state better.
2014-03-09 00:19:31 +01:00
wm4 eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 380fc765e4 audio/out: prepare for non-interleaved audio
This comes with two internal AO API changes:

1. ao_driver.play now can take non-interleaved audio. For this purpose,
the data pointer is changed to void **data, where data[0] corresponds to
the pointer in the old API. Also, the len argument as well as the return
value are now in samples, not bytes. "Sample" in this context means the
unit of the smallest possible audio frame, i.e. sample_size * channels.

2. ao_driver.get_space now returns samples instead of bytes. (Similar to
the play function.)

Change all AOs to use the new API.

The AO API as exposed to the rest of the player still uses the old API.
It's emulated in ao.c. This is purely to split the commits changing all
AOs and the commits adding actual support for outputting N-I audio.
2013-11-12 23:27:51 +01:00
wm4 bf60281ffb audio/out: reject non-interleaved formats
No AO can handle these, so it would be a problem if they get added
later, and non-interleaved formats get accepted erroneously. Let them
gracefully fall back to other formats.

Most AOs actually would fall back, but to an unrelated formats. This is
covered by this commit too, and if possible they should pick the
interleaved variant if a non-interleaved format is requested.
2013-11-12 23:16:31 +01:00
Stefano Pigozzi 78a9bc4a7d osx: fix -Wshadow warnings on platform specific code 2013-11-04 08:33:35 +01:00
wm4 d58d4ec93c audio/out: remove useless info struct and redundant fields 2013-10-23 19:30:02 +02:00
Stefano Pigozzi 683e212a77 ao_coreaudio: clear output buffer on buffer underrun
Output silence to the output buffer during underruns. This removes small
occasional glitches that happen before the AUHAL is actually paused from the
`audio_pause` call.

Fixes #269
2013-10-03 23:43:07 +02:00
Stefano Pigozzi 94d6babb95 ao_coreaudio: fetch device name only for verbose log level
The previous code fetched the device name regardless of log level and then
only printed it if log level was verbose.
2013-10-01 11:00:43 +02:00
Stefano Pigozzi 406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
Stefano Pigozzi 0bd09da570 ao_coreaudio: move to new log API 2013-08-01 20:32:49 +02:00
Stefano Pigozzi e777a86b69 ao_coreaudio: use default output unit when no device is specified
Using the default output audio unit should provide a much better user
exeperience since it changes automatically the output device based on which
becomes the default one.
2013-07-29 08:22:33 +02:00
Stefano Pigozzi ca678dce4d ao_coreaudio: prevent buffer underruns to output garbage
This was removed in d427b4fd. I now found a sample that causes underruns when
moving to a chapter and apparently this is also a problem when taking
screenshots.
2013-07-28 11:21:03 +02:00
wm4 f32a90a839 audio/out: remove options argument from init()
Same as with VOs in the previous commit.
2013-07-22 22:58:09 +02:00
Stefano Pigozzi 14f1a25a8e ao_coreaudio: fix ifdef'd conditional
The big endian case was not covered. Doesn't make much difference since mpv
runs on Macs with x86 only, but for the sake of correctness.
2013-07-22 22:35:44 +02:00
Stefano Pigozzi cd10936357 ao_coreaudio: use new option API 2013-07-22 22:27:08 +02:00
Stefano Pigozzi 7d58c51fd6 ao_coreaudio: switch properties getters to talloc 2013-07-22 21:53:18 +02:00
Stefano Pigozzi df39121206 ao_coreaudio: revert to original device format on digital uninit
This is not done automatically by CoreAudio. I am told that it would a PITA
to have to switch back the format manually on the device (especially if the
same device is used for lpcm output).
2013-07-22 21:53:18 +02:00
Stefano Pigozzi c11c744998 ao_coreaudio: refactor chmap detection
b2f9e0610 introduced this functionality with code that was quite 'monolithic'.
Split the functionality over several functions and ose the new macros to get
array properties.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 18777ecfe8 ao_coreaudio: refactor properties code
Introduce some macros to deal with properties. These allow to work around the
limitation of CoreAudio's API being `void **` based. The macros allow to keep
their client's code DRY, by not asking size and other details which can be
derived by the macro itself. I have no idea why Apple didn't design their API
like this in the first place.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 1ed1175636 ao_coreaudio: move utils functions to snake_case 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 1e37965597 ao_coreaudio: split ao_coreaudio_common in two files
* ao_coreaudio_utils: contains several utility function
 * ao_coreaudio_properties: contains functions to set and get  audio object
   properties.

Conflicts:
	audio/out/ao_coreaudio.c
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 5a195845e3 ao_coreaudio: store asbd only when selected
Previous code needlessly stored the input asbd before actually testing it's
support against the hardware.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 4e0618dab9 ao_coreaudio: fallback to waveext on non surround inputs 2013-07-22 21:53:18 +02:00
Stefano Pigozzi c2de6fdf34 ao_coreaudio: set channel layout based on hardware query
this is a wip
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 9652245ef0 ao_coreaudio: fix regression in digital stream selection
The condition was checked wrongly on asbd which is the input format
description. This lead to the condition always being true, thus selecting lpcm
streams for digital input.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi e61102e637 ao_coreaudio: return errors instead false in init functions 2013-07-22 21:53:18 +02:00
Stefano Pigozzi b41fcc1e2c ao_coreaudio: remove useless function declaration 2013-07-22 21:53:18 +02:00
Stefano Pigozzi b174d647e5 ao_coreaudio: only set chmap_sel info for lpcm 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 4d15f1bb60 ao_coreaudio: set channel layout bitmap 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 24cad42363 ao_coreaudio: move digital detection before asbd creation 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 6473cc59b1 ao_coreaudio: remove chmap selection if format is digital 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 6d2f9a2804 ao_coreaudio: remove volume multiplication by 4
kHALOutputParam_Volume is the linear gain so it should be at maximum 1 to
keep the audio quality good. No idea why it was more than that.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi a2d106cb31 ao_coreaudio: remove device property listener on uninit
Also extract this functionality inside a function in coreaudio_common
2013-07-22 21:53:18 +02:00
Stefano Pigozzi 7b2b292343 ao_coreaudio: print help string in one go 2013-07-22 21:53:18 +02:00
Stefano Pigozzi 5a4ae42892 ao_coreaudio: change all ++var to var++
Luckily they all were inside for loops so the functionality does not actually
change.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi d3fb585b58 ao_coreaudio: change private vars names to match mpv conventions 2013-07-22 21:53:17 +02:00
Stefano Pigozzi d9c0dc7733 ao_coreaudio: remove packetSize private variable 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 7d7381f9cf ao_coreaudio: refactor play/pause 2013-07-22 21:53:17 +02:00
Stefano Pigozzi d4b161f37d ao_coreaudio: refactor uninit 2013-07-22 21:53:17 +02:00
Stefano Pigozzi f392ffe95c ao_coreaudio: remove a fixme since that seems fixed 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 6e44b12240 ao_coreaudio: ca_msg: add trailing \n where missing 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 88425625cf ao_coreaudio: refactor play 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 065e446e04 ao_coreaudio: extract mixmode set/unset in utility functions 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 838fa07376 ao_coreaudio: move AudioStreamChangeFormat to common file and refactor 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 40f6e2e041 ao_coreaudio: extract methods to lock/unlock device for digital output 2013-07-22 21:53:17 +02:00
Stefano Pigozzi e3ce0f0f8e ao_coreaudio: lpcm: remove buffer size calculation depending on audio unit 2013-07-22 21:53:17 +02:00
Stefano Pigozzi 1640ce3262 ao_coreaudio: refactor initialization
The initialization is split more clearly between compressed and lpcm case.
For the compressed case, format selection is simplified a lot and negotiation
removed. The way it was written it just passed back to the core the original
requested format, not what was found available on hardware.

Since this is most likely useless for the compressed case, I didn't bother
with this. In the future I'd like to split this AO in two one that only uses
the AUHAL and the other with direct access to the hardware so that even
passthrough of lcpm can be possible. This would decrease the latency,
audiophiles would like that.
2013-07-22 21:53:17 +02:00
Stefano Pigozzi f9a31bc3d9 ao_coreaudio: refactor print_help 2013-07-22 21:53:17 +02:00
Stefano Pigozzi f35f6a34b5 ao_coreaudio: split out some utility functions and refactor them
Split out some utility functions that use the CoreAudio API but are not related
the main task of the AOs (which is to move data correctly to the ringbuffer).
These are mainly need for the verbosity of the CoreAudio API and are just
obscuring the 'real' code.
2013-07-22 21:53:17 +02:00
Stefano Pigozzi dc8eb9d77a ao_coreaudio: make variable names shorter
property_address -> p_addr
2013-07-22 21:53:17 +02:00
Stefano Pigozzi 45479825ba ao_coreaudio: add error check function and macro
WIP
2013-07-22 21:53:17 +02:00
Stefano Pigozzi 3edb605172 ao_coreaudio: dry up ca_msg and use it everywhere
Change the ca_msg macro to pass along MSGT_AO automatically. Also use it for
every output for consistency.
2013-07-22 21:53:17 +02:00
Stefano Pigozzi c4bed92280 ao_coreaudio: simplify digital render callback
It was reported that it also works by not setting the read size in the
AudioBuffer (now idea how, but I will discover it later).
2013-07-22 21:53:17 +02:00
Stefano Pigozzi 8cf36cf950 ao_coreaudio: rewrite spdif render callback 2013-07-22 21:53:17 +02:00
Stefano Pigozzi d427b4fd1c ao_coreaudio: simplify render callback
Read only the requested amount by the AUHAL (instead of all the buffered data).
No idea what the deal is with pausing the audio units if there is no audio to
play, maybe to avoid underruns of some sort. Anyway from my tests this
condition never occurred so I'm removing it all.
2013-07-22 21:53:16 +02:00
wm4 4d3a2c7e0d audio/out: remove ao->outburst/buffersize fields
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.

Remove these fields. In places where they are still needed, make them
private AO state.

Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
2013-06-16 19:36:56 +02:00
Stefano Pigozzi c8c70dce57 audio: fix af_fmt_seconds_to_bytes
Was missing samplerate
2013-06-16 19:28:04 +02:00
Stefano Pigozzi bff03a181f core: add a spsc ringbuffer implementation
Currently every single AO was implementing it's own ringbuffer, many times
with slightly different semantics. This is an attempt to fix the problem.

I stole some good ideas from ao_portaudio's ringbuffer and went from there.
The main difference is this one stores wpos and rpos which are absolute
positions in an "infinite" buffer. To find the actual position for writing /
reading just apply modulo size.

The producer only modifies wpos while the consumer only modifies rpos. This
makes it pretty easy to reason about and make the operations thread safe by
using barriers (thread safety is guaranteed only in the Single-Producer/Single-
Consumer case).

Also adapted ao_coreaudio to use this ringbuffer.
2013-06-16 18:20:39 +02:00
Stefano Pigozzi b537467fd3 ao_coreaudio: fix output with spdif
The mute condition was inverted...
2013-06-16 18:20:39 +02:00
Stefano Pigozzi a66041a332 ao_coreaudio: split ringbuffer in it's own file
This is hopefully the start of something good. ca_ringbuffer_read and
ca_ringbuffer_write can probably cleaned up from all the NULL checks once
ao_coreaudio.c gets simplyfied.

Conflicts:
	audio/out/ao_coreaudio.c
2013-06-16 18:20:39 +02:00
Stefano Pigozzi 6807906177 ao_coreaudio: move to new libao API
This is just a first pass and the bare minimum to make it compile and work.
SPDIF is untested for lack of hardware.
2013-06-16 18:20:38 +02:00
Stefano Pigozzi 74eb98279a ao_coreaudio: uncrustify
uncrustify -l C -c TOOLS/uncrustify.cfg --no-backup --replace \
  audio/out/ao_coreaudio.c
2013-06-16 18:20:38 +02:00
wm4 f44a242258 Replace calls to usec_sleep()
This is just dumb sed replacement to mp_sleep_us().

Also remove the now unused usec_sleep() wrapper.
2013-05-26 16:44:20 +02:00
wm4 bb569b56de ao_coreaudio: fix switched parameters 2013-05-12 22:00:32 +02:00
wm4 e6e5a7b221 Merge branch 'audio_changes'
Conflicts:
	audio/out/ao_lavc.c
2013-05-12 21:47:55 +02:00
wm4 ecc6e379b2 audio/out: channel map selection
Make all AOs use what has been introduced in the previous commit.

Note that even AOs which can handle all possible layouts (like ao_null)
use the new functions. This might be important if in the future
ao_select_champ() possibly honors global user options about downmixing
and so on.
2013-05-12 21:24:57 +02:00
wm4 ade08d676f ao_coreaudio: switch to WAVEEXT channel order
This used ALSA order, which was not correct. Most likely this has been
wrong since forever.
2013-05-12 21:24:55 +02:00
wm4 aea2328906 audio/out: switch to channel map
This actually breaks audio for 5/6/8 channels. There's no reordering
done yet. The actual reordering will be done inside of af_lavrresample
and has to be made part of the format negotiation.
2013-05-12 21:24:54 +02:00
Stefano Pigozzi afdc9c4ae2 OSX: use native Cocoa's event loop
Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.

A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.

mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.

As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.

Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
2013-05-12 15:27:54 +02:00
Mad Fish 5b7327920b ao_coreaudio: use 0 as timeout for CFRunLoopRunInMode
Handle all pending events and exit instead of waiting. When there are lots of
input events (for example, scrolling with trackpad), timeout can add up
to make a huge frame delay. In my tests, if I scroll fast enough, that loop
would never exit.
2013-01-20 16:37:30 +01:00
Stefano Pigozzi 772afce75e ao_coreaudio: fix deprecation warnings 2012-11-13 22:19:18 +01:00
wm4 4873b32c59 Rename directories, move files (step 2 of 2)
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.

The two commits are separate, because git is bad at tracking renames
and content changes at the same time.

Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
2012-11-12 20:08:18 +01:00
wm4 d4bdd0473d Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.

Renames the following directories:
    libaf -> audio/filter
    libao2 -> audio/out
    libvo -> video/out
    libmpdemux -> demux

Split libmpcodecs:
    vf* -> video/filter
    vd*, dec_video.* -> video/decode
    mp_image*, img_format*, ... -> video/
    ad*, dec_audio.* -> audio/decode

libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.

Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.

sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).

Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
2012-11-12 20:06:14 +01:00